| Leo the half elven Paladin |
Level... Pfft, after this Brujo will have to see a shrink over his kinemortophobia and his newly acquired arachnophobia
"Brujo can you swap places with Cronin?" Leo gasps as he dodges the latest attack.
| Commander Caine |
Move to E16.
Warlord's Strike vs. S4 1d20+8=20, Damage 2d10+5=17
If it's a hit every ally gain +3 bonus to damage rolls vs. S4.
| Leo the half elven Paladin |
With a mighty blow, Commander Caine demonstrates his leadership skills. Watching him expose S4's weaker points will enable you all to damage the creature more effectively.
Leo is up
Webspinner
Spiders
Snaggletooth
Fairwind
Perigia
Brujo
Leo shifts to E-14 and employing divine strength he bestows another valiant strike on the webspinner rolling a 15+8+2 for 25 to hit doing 6+4+3 for 13pts of damage
Fearing for Brujo, Leo moves to help hoping to draw off their foes' attention even as Leo calls upon his faith to aid him in this perilous task...
| Rev DM |
Leo's valour is rewarded by another burst of injuring clicking from the webspinner. The creature shifts backwards and directs a blast of sticky web at the paladin, restraining him, before stabbing at him with its longspear. Its aim is poor however, and the blow goes wide.
Web net v Leo (Ref). On hit target is restrained (save ends) (1d20 9=20). Hits. Leo is restrained, granting combat advantage.
Responding to the clicks of their ettercap masters, the remaining spiders leap again. S3 bounces obscenely over Snaggletooth's head and bites at the kobold from behind. The attack just misses, but Snaggletooth is all too aware of how lucky he is as the shadow of the spider's mandibles pass over him.
S4 flings webbing to the ceiling and swings over Fairwind's head before attacking the resolute half-elf. The spiders seem to be losing some of their vim, as this attack also misses. Spectacularly. It rolled a 1.
Well, bleurgh. Rubbish round for my boys.
Snaggletooth is up
Fairwind
Perigia
Brujo
| Snaggletooth |
"EIGHTLEGS!! YOU NOT HURT MY FRIENDS! YOU FIGHT ME!" Snaggletooth shouts as he attacks the spider that missed him. He smiles for the first time in this fight, 'cause he finally has the advantage.
Combat Advantage, that is. It may very well be the last thing he does. Dazing Strike on S3 (d20+10 vs AC,23, if hit, 4+3+12+3, 22hp damage and S3 is dazed until the end of my next turn), still at 4hp.
| Geleri Fairwind |
Minor - HQ on S3. Minor - turn dynamic longsword into short sword. Standard - Twin Strike - 1st attack longsword 1d20+10 = 19 vs AC - 1d8 damage = 4 damage. 2nd attack dynamic shortsword 1d20+12 = 31 vs AC 1d6+2 damage = 8 damage. HQ damage = 2. Sneak Attack damage = 8. TOTAL DAMAGE (if both attacks hit) = 22 damage. 18 damage if only the second attack hits.
Fairwind sees the spider struggling and with a thought her magical blade becomes a stabbing sword and it bites deep into the arachnid!
| Brujo |
Greenflame blade on E1 1d20+8=25; Damage 1d8+5=13 cold/fire damage, E2 and W both take 2 fire damage.
Brujo falls back carefully from the ettercaps. As he does he and Cronin wink out of existence and reappear in each others place.
Shift to F15. Minor action dimensional warp with Cronin; Cronin to F15, Brujo to F18
| Rev DM |
With a swift inrush of air, Leo and Brujo swap places, as Cronin finally frees himself from the web of spider thread.
The ettercaps simply continue hacking at their nearest foes. E2 hops down from the boxes and smacks his greataxe into the swordmage.
E2 v Brujo (1d20 9=26, 1d12 5=6). 6hp damage to Brujo.
E3 goes after the suddenly appearing paladin, and brutally smashes past his defences.
E3 v Leo (1d20 9=27, 1d12 5=8). 8hp damage to Leo.
E5 hefts its weapon and launches an attack on Fairwind. Try as she will, the half-elf can't avoid the blow.
E5 v Fairwind (1d20 9=19, 1d12 5=12). 12hp damage to Fairwind. Please confirm your status.
The trio of successful attacks raises the tempo of the mind-searing clicking.
Caine is up
Leo
Webspinner
Spider
| Rev DM |
Oops. I'm so sorry. I rolled for him, and somehow forgot to post it, possibly because neither you nor he moved. And no, he didn't miss.
E4 takes a hard swing at the pestilential kobold and strikes hard.
E4 v Snaggletooth (1d20 9=17, 1d12 5=14). 14hp to Snaggletooth. I make that 10hp as your current total.
| Perigia |
I don't know how well I'll be able to get on-line and involved for awhile. I've been having problems with my internet connectivity, and the touchpad on my laptop has stopped working about half the time, so even when I can get on-line it's hit or miss on whether I can actually do anything. Please feel free to go on without me if you need to.
| Rev DM |
Ugh. No fun for you at all. Don't worry about Perigia, I'll run her until you can get back into regular play again. Just give me a heads up when you're back in circulation. Are you up to date with HP/surges and such?
Just a reminder, in case it gets lost in the posts above:-
Leo is up
Webspinner
Spider
Snaggletooth
| Leo the half elven Paladin |
Ugh. No fun for you at all. Don't worry about Perigia, I'll run her until you can get back into regular play again. Just give me a heads up when you're back in circulation. Are you up to date with HP/surges and such?
Just a reminder, in case it gets lost in the posts above:-
Leo is up
Webspinner
Spider
Snaggletooth
Rolled a 2 for the save so still restrained will employ Second Wind as Leo is currently bloodied by that last attack so that should counter the combat advantage for this round is Snaggletooth at negative bloodied value? If not can I use Leo's minor action to employ divine mettle on him to grant Leo's Charisma modifier (+3) as a bonus to his first death save?
Unable to burst free of the webspinner's restraints Leo tries to call upon his faith and tries to fight defensively so he can survive long enough to pull free of the webbing even as Caine's cry almost makes him blanch.
| Rev DM |
Snaggletooth is at -10 and can use all the help he can get. I don't know what Cronin has left in the healing locker. Snaggle hasn't used his second wind yet though, so emergency CPR can be done.
Even as he struggles to free himself, Leo seeks for ways to aid his comrades.
The webspinner lunges at Brujo with its spear, just easing past his lithe foe.
Longspear v Brujo (1d20 10=21, 1d10 3=11). 11hp damage to Brujo.
S4 stays where it is and at the command of its ettercap master, trys to inject more venom into Commander Caine. The creature pulls back frustrated, as the warlord just manages to dodge the bite.
Snaggletooth is up - death save please, using Leo's +3 if he's happy with that.
Fairwind
Perigia - I'll run her until David can get back
Brujo
| Rev DM |
Sorry, Fairwind. You can't shift. You're still in difficult terrain. Unless you've got something that lets you shift more than one square that is. Let me know if you're moving anyway and I'll update the map.
Perigia concentrates and fires balls of magical force towards the webspinner. The beast flinches and the blows hit, but do less harm than the mage hoped. She curses quietly under her breath and watches for her next opportunity.
Magic missile at Webspinner (1d20 5=17, 2d4 3=5)
Brujo is up
Cronin
Ettercaps
| Rev DM |
| Rev DM |
Fairwind's longsword brings further wounds to S4. I'll leave your position unchanged until you decide - sorry to mess you about, I didn't read the power properly in the first place.
Brujo's blade again flares with arcane power as he slashes at E2 and the wound freezes over, inflicting additional agony on the ettercap. At the same time, he defies E3 to attack any other of his companions. E2 is bloodied.
Cronin is up - note that Snaggle has already used his second wind.
Ettercaps
| Cronin |
Cronin, with a look of grim determination, bends down and inspects Snaggletooth's wounds, bandaging the worst where he has time, then stands to face the ettercap.
Stabilize Snaggle (1d20+10=28) Move to F17.