Rise of the Runelords - GM Pablo
(Inactive)
Game Master
Stetrix
Something is afoot in Varisia. There have been a series of odd murders in a small town on the west coast called Sand Point and more recently the capital Magnimar, where even the lord-mayor was a target. A cult of serial murderers called the Skinsaw Men was uncovered and stopped. We have also received reports of more activity along the border.
I would like you to go see the lord-mayor of Magnimar. Assure him the Pathfinder society will do what we can to help him. Investigate these goings on and see if there is a common thread to all this unrest. We have a lot of interests in Varisia and would like to maintain the good graces of the government. I doubt the lord mayor will have you sitting around for long. It is a big place and inevitably something will need attention.
So how does that sound? A mission without a precise goal and with no guarantee of coin. Ha! Are you up for it?
Character Sheets.
Travel Map.
Treasure and Experience.
Magnimar.
Varisia Map.
Area Map.
Male Human Magus L8/Brawler L1/Bloodrager L1
Cast enlarge from wand, then bull's strength from wand. Then, cast alter self to appear as Jaagrath Kreeg a bit beat up.
Does anyone remember what the words for come with me are in giant speak?
It's ok guys, this really cold pile of snow broke my fall.
I could web them, might hold them long enough to murder them before they run off.
No one speaks giant if I remember correctly.
So how do you want to start the party?
-Posted with Wayfinder
Male Human Magus L8/Brawler L1/Bloodrager L1
We need to try to lure them from the cave mouth so Fernleaf can get behind them, right? I'll cast enlarge on Anaba, as well. Then, staying bundled up so they can't see everyone else's faces. I'll lead Anaba, Rolande and Lumpy up to them muttering something in common to Rolande (Kaven) about his and Lucretia's betrayal of the clan. Hopefully we can draw them out or get close enough to make the fight quick. Do you all think it will work?
Will require a disguise check (unless you used a spell). And a bluff when you get close.
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Male Human Magus L8/Brawler L1/Bloodrager L1
Just cast Alter Self to appear as Jaagrath Kreeg. Will that work?
Of course you will look like him but you may need to bluff because you don't speak giant. Fernleaf can use his disguise skill on anyone.
-Posted with Wayfinder
If you can use spells to alter you and make Anaba or Sekkim look like that female Ogre spellcaster, it might work.
Male Human Magus L8/Brawler L1/Bloodrager L1
Unfortunately alter self only works on the caster. The casters should research altering others!
Well what's the plan going to be then? I'm ready to roll.
You have plenty of time...unless some ogres return or leave and you probably don't want to go back down the long climb.
-Posted with Wayfinder
yes sir! So what is the plan?
Buchart enlarges and alters self to look like Jaagrath Kreeg.
"We need to try to lure them from the cave mouth so Fernleaf can get behind them, right? I'll cast enlarge on Anaba, as well. Then, staying bundled up so they can't see everyone else's faces. I'll lead Anaba, Rolande and Lumpy up to them muttering something in common to Rolande (Kaven) about his and Lucretia's betrayal of the clan. Hopefully we can draw them out or get close enough to make the fight quick. Do you all think it will work?"
That would be enlarge on Anaba, Buchart and Rolande.
Disguise Anaba and Rolande?
Take Lumpy as well?
Fernleaf sneaks to far side of cave mouth before you go in?
Male Human Magus L8/Brawler L1/Bloodrager L1
Yeah, I admit it. The plan sounds better when you're drinking!
You want to do this or modify?
How about combination of both submitted plans? Bucky as Jaagrath chases Fahari towards the mouth of the cave, the lion cuts back out and Jaagrath turns on heel yelling incomprehensible words also to chase after. The guards hopefully will be drawn out into the open for backstabby action and long range missile targeting.
Male Human Magus L8/Brawler L1/Bloodrager L1
It might work if Anaba uses Fernleaf's hat to look more like Dorella.
I thought the rest of us would be out of sight and at the ready to move out on Fernleafs command.
So do I have this right? Are there any other spells or buffs to be cast before? (leadblades, oil of silence, bless...etc?)
1. Buchart Enlarges Anaba (7 min)
2. Fernleaf uses disguise skill on Anaba taking 20 (1 min)
3. Fernleaf sneaks to the far side of the cave (7 rounds)
4. Buchart casts alter self to look like Jaagrath Kreeg (he can do this just before Fernleaf reaches his spot). (7 min)
5. Fahari runs out in view of the ogres
6. Jaagrath Kreeg and Anaba chases Fahari in an attempt to draw the Ogres out of the cave mouth.
7. Try to surprise the Ogres when Anaba and Buchart are within 10' reach.
8. Initiative - everyone opens up from ranged and Fernleaf backstabs
OK want me to start the party?
Female Human (Shoanti) 147532-1 Fighter 1 | AC 22 T13 FF 20 | HP 71/71 | F +12 R +8 W +2 | Init +5 | Perc +10
That all sounds good to me!
OK here we go!!!
Everything goes to plan...
Taking twenty on disguise = 25.
Fernleaf sneaky sneak: 1d20 + 16 ⇒ (13) + 16 = 29
Ogres Perception: 1d20 + 5 ⇒ (20) + 5 = 25 Does not see Fernleaf
Ogres Perception: 1d20 + 5 ⇒ (6) + 5 = 11 Does not see Fernleaf
Fahari runs out which immediately gets the attention of the Ogres and they come out for a morning snack.
They are indeed surprised to see Jaagrath Kreeg and Anaba as an ogre lackey.
Ogres Perception to see through disguise: 1d20 + 5 ⇒ (3) + 5 = 8 fooled them
Ogres Perception to see through disguise: 1d20 + 5 ⇒ (8) + 5 = 13 fooled them
Ogres javelins at Fahari: 1d20 + 8 ⇒ (19) + 8 = 271d8 + 6 ⇒ (7) + 6 = 13 hits for 13
Ogres javelins at Fahari: 1d20 + 8 ⇒ (6) + 8 = 141d8 + 6 ⇒ (6) + 6 = 12 miss
SURPRISE ROUND
Buchart and Anaba work their way to within 10' of the ogres and can take a single swing (everyone else goes on initiative). As the chase is going on the rest of the party moves up the the hill to see the scene (everyone has line of sight).
Anaba Initiative: 1d20 + 5 ⇒ (20) + 5 = 25
Buchart Initiative: 1d20 + 6 ⇒ (11) + 6 = 17
Cela & FahariInitiative: 1d20 + 3 ⇒ (12) + 3 = 15
Fernleaf Initiative: 1d20 + 7 ⇒ (16) + 7 = 23
Rolande Initiative: 1d20 + 9 ⇒ (5) + 9 = 14
Sekkimm & Lumpy Initiative: 1d20 + 9 ⇒ (19) + 9 = 28
Shalelu Initiative: 1d20 + 3 ⇒ (13) + 3 = 16
Ogres Initiative: 1d20 + 1 ⇒ (20) + 1 = 21
Surprise Anaba and Buchart (single attacks)!
Sekkimm and Lumpy
Anaba
Cela & Fahari -13
Rolande
Ogres
Fernleaf
Buchart
Shalelu
Female Human (Shoanti) 147532-1 Fighter 1 | AC 22 T13 FF 20 | HP 71/71 | F +12 R +8 W +2 | Init +5 | Perc +10
I attack the ogre closest to me while enlarged, lead blades and blessed.
Attack: 1d20 + 17 ⇒ (14) + 17 = 312d8 + 18 ⇒ (7, 6) + 18 = 311d6 ⇒ 4
Male Human Magus L8/Brawler L1/Bloodrager L1
Didn't get to reply before attack. Buchart should also have an Enlarge and a Bull's Strength up. Attack ogre closest to me. Swift action use 1 pool point to enhance weapon and swing two handed w/ longsword- power attack.
Longsword: 1d20 + 17 - 2 ⇒ (6) + 17 - 2 = 212d6 + 19 ⇒ (3, 1) + 19 = 23
Makes sense Buchart swing away!!
Both attacks hit, but don't kill the ogres. Sekkimm and lumpy are up!
-Posted with Wayfinder
Oil of Silence applied during buffs.
I don't see lumpy on the map, but he wants to move into a position to block retreat.
I'll drop Grease under both ogres, because that's always good for a laugh. Swift +4 enhancement to intelligence (only 2 more because of headband), then Grease where the blue square is. DC 19.
Rolande double move to cut off retreat and cover mouth of the cave in case anyone else comes out.
Sekkimm casts Grease
reflex ogre #1: 1d20 + 3 ⇒ (1) + 3 = 4
reflex ogre #2: 1d20 + 3 ⇒ (15) + 3 = 18
Both Ogres slip and fall - uhhh ohhh!!!
Lumpy double moves
Ogre #1 -35
Ogre #2 - 23
Fahari -13
Anaba is up full round attack and 5' step if you want!!
Pablo, Jen is at the dentist this morning so please play for her until she is back online.
I'm in Wisconsin going to my Aunt's funeral today. I can wait for her.
-Posted with Wayfinder
No problem. It was expected and a blessing for her to pass had bad cancer and was diagnosed a few months back. Everyone knew this was coming soon. It's okay.
-Posted with Wayfinder
Male Human Magus L8/Brawler L1/Bloodrager L1
Sorry for your family's loss, bro.
Female Human (Shoanti) 147532-1 Fighter 1 | AC 22 T13 FF 20 | HP 71/71 | F +12 R +8 W +2 | Init +5 | Perc +10
Attacking to kill.
Attack: 1d20 + 17 ⇒ (5) + 17 = 222d8 + 18 ⇒ (6, 3) + 18 = 271d6 ⇒ 2
Attack: 1d20 + 12 ⇒ (2) + 12 = 142d8 + 18 ⇒ (6, 4) + 18 = 281d6 ⇒ 6
Thanks. Getting ready to head to Madison now from my cousins about 1 hour outside Madison.
Anaba hits and misses (even with +4 to hit because he is prone).
Cela & Fahari are up!!
Ogre #1 -64
Ogre #2 - 23
Fahari -13
Cee starts her new job today, will you be playing for her when you get the opportunity Pablo?
Sure will.
Cela calls Fahari and moves she uses her wand of cure light.
clw: 1d8 + 1 ⇒ (6) + 1 = 7
Rolande is up!
-Posted with Wayfinder
Target Ogre#1, when he falls hit #2.
Pepperbox two-handed w/grit: 1d20 + 14 ⇒ (12) + 14 = 261d8 + 8 + 2d6 ⇒ (4) + 8 + (3, 6) = 21
Pepperbox two-handed w/grit: 1d20 + 14 ⇒ (14) + 14 = 281d8 + 8 + 2d6 ⇒ (1) + 8 + (5, 1) = 15
Pepperbox two-handed w/grit (rapidshot): 1d20 + 9 ⇒ (11) + 9 = 201d8 + 8 + 2d6 ⇒ (5) + 8 + (2, 2) = 17
Rolande drops #1 (1 grit back).
The ogre 2 attacks Buchart
ogre hook: 1d20 + 16 ⇒ (4) + 16 = 202d8 + 16 ⇒ (2, 5) + 16 = 23
ogre hook: 1d20 + 11 ⇒ (19) + 11 = 302d8 + 16 ⇒ (3, 7) + 16 = 26 possible critical!
ogre hook confirm: 1d20 + 11 ⇒ (5) + 11 = 162d8 + 16 ⇒ (3, 1) + 16 = 20 does not confirm
Buchart what is current AC?
Fernleaf, Buchart and Shalelu are up
-Posted with Wayfinder
Male Human Magus L8/Brawler L1/Bloodrager L1
AC is 22 w/o Shield, 21 enlarged. Only had the one Invisibility memorized, please don't waste it on these bums! Two attacks on ogre #2, swift action to infuse weapon with Arcane Strike, swinging two handed using Power Attack.
Longsword: 1d20 + 17 - 2 ⇒ (9) + 17 - 2 = 242d6 + 21 ⇒ (5, 4) + 21 = 30
Longsword: 1d20 + 12 - 2 ⇒ (11) + 12 - 2 = 212d6 + 21 ⇒ (6, 3) + 21 = 30
Buchart hits for 60, but the ogres is still Alive, but still prone.
Shalelu +1 Composite Longbow - Rapid Shot: 1d20 + 10 - 4 ⇒ (3) + 10 - 4 = 92d8 + 4 + 2d6 ⇒ (2, 7) + 4 + (2, 6) = 21 miss
Fernleaf, Sekkimm, Lumpy, Anaba, Rolande and Cela/Fahari are up!
Ogre #2 - 83
Fahari -6
Buchart -26
Magic Missile wand:
mm: 3d4 + 3 ⇒ (1, 4, 1) + 3 = 9
Male Halfling Rogue L2
Short Sword Main - sneak - Invisible: 1d20 + 6 + 2 + 2 ⇒ (18) + 6 + 2 + 2 = 281d4 + 2d8 + 1 ⇒ (2) + (4, 1) + 1 = 8
Short Sword Offhand- sneak - Invisible: 1d20 + 6 + 2 + 2 ⇒ (2) + 6 + 2 + 2 = 121d4 + 2d8 + 1 ⇒ (2) + (6, 2) + 1 = 11
then a sip
Female Human (Shoanti) 147532-1 Fighter 1 | AC 22 T13 FF 20 | HP 71/71 | F +12 R +8 W +2 | Init +5 | Perc +10
Attack: 1d20 + 17 ⇒ (5) + 17 = 222d8 + 18 ⇒ (4, 3) + 18 = 251d6 ⇒ 3
Attack: 1d20 + 12 ⇒ (12) + 12 = 242d8 + 18 ⇒ (7, 8) + 18 = 331d6 ⇒ 4
Anaba finishes off the Ogre.
Out of Combat
Large sized: +1 hide armor, +1 ogre hook, and 2 javelins
Cela heals up Fahari and Buchart
Fahari CLW: 1d8 + 1 ⇒ (5) + 1 = 6 full hitpoints
Buchart
CLW: 1d8 + 1 ⇒ (1) + 1 = 2
CLW: 1d8 + 1 ⇒ (3) + 1 = 4
CLW: 1d8 + 1 ⇒ (2) + 1 = 3
CLW: 1d8 + 1 ⇒ (4) + 1 = 5
CLW: 1d8 + 1 ⇒ (2) + 1 = 3
CLW: 1d8 + 1 ⇒ (3) + 1 = 4
CLW: 1d8 + 1 ⇒ (8) + 1 = 9 Buchart Full Hitpoints
Actions?
Can't see the map, getting Google 500 error.
Move into cave, Bucky as Jaagrath and Anaba, range weapons next (Rolande and Shelalu), followed up by Cela, Fahari and Sekkim. Fernleaf skulk inviso. Sound good?
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