Rise of the Runelords - GM Pablo (Inactive)

Game Master Stetrix

Something is afoot in Varisia. There have been a series of odd murders in a small town on the west coast called Sand Point and more recently the capital Magnimar, where even the lord-mayor was a target. A cult of serial murderers called the Skinsaw Men was uncovered and stopped. We have also received reports of more activity along the border.

I would like you to go see the lord-mayor of Magnimar. Assure him the Pathfinder society will do what we can to help him. Investigate these goings on and see if there is a common thread to all this unrest. We have a lot of interests in Varisia and would like to maintain the good graces of the government. I doubt the lord mayor will have you sitting around for long. It is a big place and inevitably something will need attention.

So how does that sound? A mission without a precise goal and with no guarantee of coin. Ha! Are you up for it?

Character Sheets.

Travel Map.

Treasure and Experience.

Magnimar.

Varisia Map.

Area Map.


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Silver Crusade

Is Lumpy up yet?

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

I wonder, what would happen if we use the Raise Dead scroll on the pile of ashes?

Dark Archive

Cela informs you that using the raise dead scroll on ashes would do nothing. The body needs to be somewhat fresh and somewhat intact.

Lumpy is still down for 45 min

Any creature would be trapped in the circle unless someone let them out by covering the runes or dispelling them.

-Posted with Wayfinder

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1
GM Pablo wrote:
"Yes?"

Who was your cohort in the other circle?


GM Pablo wrote:
Well you figured it out...using craftiness, spells and skills posted already.

So does Sekkim know how the dam works then?

Dark Archive

He was summoned from hell as I was we spent many millennia here together until he perished. He was weak. Although we held similar stations I would have destroyed him.

You would not have been able to negotiate with him as you can me. Let us work together. Release me and we can fix the dam. I feel the waters rise and the gates fail to open. I know what must be done!

-Posted with Wayfinder

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

What's the range on your message spell Sekkimm? Someone can go up top and report what happens when something is pulled or operated.

Dark Archive

"The mechanisms are enormous master magus. They rest just under us here. You will hear and know when the gates open. See I am most helpful. Release me and together we can solve this conundrum."

-Posted with Wayfinder

Silver Crusade

Not quite that far.

Let's try it with me in the other circle.

Dark Archive

"I feel the strain on the dam. Your time is short. Be quick and break this accursed circle!"

-Posted with Wayfinder

Dark Archive

Sekkimm, do you step in?

-Posted with Wayfinder

Dark Archive

"Release me and I will summon others to take our places!"

-Posted with Wayfinder

Dark Archive

"I am ashamed to say I not know if I can bear the pull one more time. Do not do this!"

-Posted with Wayfinder

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

How easy would it be to open the gates into the alcoves?

Dark Archive

"Release me and I will feed the machine with leser ones from Hell!"

-Posted with Wayfinder

Dark Archive

It is a simple matter for you or Anaba to pull down the chain and open the portcullis. They are not magical or connected to the circles.

-Posted with Wayfinder

Dark Archive

"Master Magus, just lay your blade over the runes here and the dam will be fixed in short order.". He points to a spot of the runes in his circle

-Posted with Wayfinder

Silver Crusade

I do step in to the empty one.

Dark Archive

The pit fiend seems desparate now. "please is not a word I am used to, but please release me. I watched the soul of my counter part destroyed and can not fathom that as my fate. Let us make a deal."

-Posted with Wayfinder

Silver Crusade

If we healed the demon would he survive another pass? I'd like to keep him trapped here. Can we heal him without releasing him?

Silver Crusade

Wait, soul destroyed? Ouch.


Sekkimm steps into the circle and is immediately trapped inside. The runes flash - Sekkimm feels one with the dam sensing distant valves and screws. Both circles flare and Sekkimm feels his life force being pulled away.
Make a DC 20 Fortitude save or lose a level.

The Devil screams!
"No, no, nooooooo!!!! Damn you for all eternity! I Avaxial am destroyed!"

The runes illumination starts to fade and the devil crumbles to a pile of ash similar to what was in the other circle.

You hear the groaning of Giant mechanisms in the dam. Something is happening. Sekkimm can feel the pressure on the dam and floodgates opening. He knows you have saved the dam from collapsing perhaps in 1-3 days.

The Pit Fiends soul is lost and he is forever destroyed. The dam is safe for now but someone will need to find appropriate "energy sources" before a future flood.

Does anyone want to let Sekkimm out?


Sekkim wrote:
Wait, soul destroyed? Ouch.

Unfortunately you stepped in just as he said that...maybe Cela should have summoned a woodland creature...

You get 9600 party experience for opening the flood gates and saving the village downriver.

You finish searching the rooms in the dam the last narrow chamber is empty save for a long, ten-foot-wide pool.

There is nothing of value in the pools, but Sekkimm knows here is a secret door in the far Western pool that leads to the Storval deep.


You eventually make you way out of the dam after Lumpy comes back to undeath. You make your way back to the Fort without incident. The massive flood gates releasing water in a controlled way. Cela is able to fly over Turttleback Ferry and see the the water rising, but nothing that endangers the town.

Mayor Shreed thrilled that you have saved Turtleback Ferry again rewards you with 2000 gp.

Silver Crusade

Lose a level or gain a negative level?


Negative level - Level drain
DC 20 Fortitude

Silver Crusade

Whew I thought we were getting second edition up in here.

fort: 1d20 + 10 ⇒ (12) + 10 = 22

Dark Archive

You actually lose a level, but within 24hrs you regain the level and do not lose experience.

-Posted with Wayfinder

Silver Crusade

*flex*

Silver Crusade

GM Pablo wrote:
Sekkim wrote:
Wait, soul destroyed? Ouch.

Unfortunately you stepped in just as he said that...maybe Cela should have summoned a woodland creature.

I'd think it would be rude to do permanent harm to a celestial spirit.


Your so nice for a 1/2 orc!

Silver Crusade

Just goes to show, I shouldn't have let that whole experience with the earth elementals discourage me. I'm indestructable! Nothing can stop me!


Good job everybody!

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Before we get much further from the dam, do you think we should try to find some trolls to put in the circles? Or do you think we've eradicated them in the area?

Silver Crusade

Trolls will starve, eventually. I think we just explain the system to the people in Turtleback Ferry and they can drop off a pair of sheep and tons of hay every now and then - or something. No, that won't work, sheep starve. Huh. Maybe they could feed them? It's not that far a walk.

Hey, uh, guys? The circle?

Dark Archive

Hmmm looks like Sekkimm is stuck...anyone? anyone?

-Posted with Wayfinder


What do we do Buchart? How do we get him out?


Back at the fort Jakardros is very impressed with your liberation of the dam. The Skulltaker Trolls have ruled that domain since before Fort Rannick was founded. He would like to send a contingent of men and hold the dam, but that will need to wait for the reinforcements en-route from Magnimar.

Jakardros reluctantly asks you for another favor.

"Fort Rannick's commander, Lamatar Bayden is still missing. His letters and journal indicted he was out on his so called "communion walk." Most likely, Lamatar was visiting his lover, Myriana in the Shimmerglens."

"The Shimmerglens are a small wetlands area found between the Sanos Forest and the Skull River in central Varisia. The swamps are well-known to be the home of fey and fey-like creatures, especially where they border on the Sanos Forest. Hunters and trappers from the nearby village of Bitter Hollow know to stay within sight of Claybottom Lake, considering all territory beyond to be the domain of the denizens of the Shimmerglens."

"The Shimmerglens have long been shrouded in mystery, for these trackless swamps are said to lie quite close to the First World, particularly where they border Sanos Forest. Capricious and sometimes malicious creatures are known to harass travelers in this domain. The Wicker Walk between Sanos Forest and the hamlet of Bitter Hollow was built expressly to offer travelers a way to cross through the swamp s without annoying the area's denizens, but stories still abound of nixies laying traps to confuse and baffle travelers , of nymphs seducing men and women and leaving them besotted and lost in the marsh, and of sprites stealing supplies and replacing them with rotten fish, poison mushrooms, or disturbing little dolls made of clay and string."

"Will you go and see if you can find Commander Bayden? If he is dead, please try and recover his body so we can lay him to rest here at the Fort. He was a good man and led Fort Rannick for many years. I fought too many battles with the Commander and I personally don't think he was a traitor like Kaven"


Rolande Deerborne wrote:
What do we do Buchart? How do we get him out?

Put anything over any part of the rune circle, a blade, your foot a cloth whatever.

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Buchart will lay his blade across the rune on the circle where the pit fiend had indicated to allow passage for Sekkimm to escape.


We should send Jakardros a message to send a couple of men with supplies to make sure the dam floodgates operate in the meantime. We will look into this mystery, right gang!


(It would work any where), but Sekkimm is free at last!!

The flood gates are good...until the next huge storm!


Then lets communicate the details of what is required so no catastrophe strikes later. Anyone need anything while in the village, what do we do with the gold? Have we heard anything from our lawyer, Carl Lazlo, about how our property is coming along?

Dark Archive

Your reward from freeing the fort went to the house. Additional land is purchased and some Construction should be underway.

You still have a bit of negative balance owed from the raise dead scroll -2762 gp

You have advised all parties of the dam and what needs to be done. Magnimar will need to hire a wizard to stock the pens with some demon or devil, but this year's abnormal weather should be safe now that the flood gates have opened.

In the AM Anaba and Rolande heal 1 Point of dex damage. Cela cures
dex heal: 1d4 ⇒ 2

She can cast two lesser restorations as welldex heal: 2d4 ⇒ (2, 1) = 3

Rolande dex damage = -3 Cela can cure the rest in 24 hours.
Anaba dex damage - Healed!

Ready to go to the swamp or other plans or want to spend another day in the Fort? It is a full day travel to Turtleback Ferry on your horses - If you leave in the AM. You need to go there on your way to the Shimmerglens (See Area Map Link)


If there are no objections leave in the a.m. after I am healed?


With all the traffic to/from Turtleback Ferry and the Grauls no longer a threat - you have no issues returning to Turtleback Ferry in the AM
Dex Healing: 1d4 ⇒ 3 The next Day Cela is able to heal the remaining Dex damage for Rolande.

In Turtleback you sell off some treasure and are now only -612 gp down from the Raise Dead Scroll.

Sekkimm/Buchart - Are you copying these into your spell books? - You can copy and share!
Scroll of cone of cold - 250 gp to copy +material components
Scroll of telekinesis - 250 gp to copy +material components
Scroll of hold monster (Not on Magus Sepll List) - 250 gp to copy +material components

Who do you want to carry this item?
Pale lavender ellipsoid ioun stone (capable of absorbing up to six more spell levels)

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1
GM Pablo wrote:

With all the traffic to/from Turtleback Ferry and the Grauls no longer a threat - you have no issues returning to Turtleback Ferry in the AM

[dice=Dex Healing]1d4 The next Day Cela is able to heal the remaining Dex damage for Rolande.

In Turtleback you sell off some treasure and are now only -1512 gp down from the Raise Dead Scroll.

Sekkimm/Buchart - Are you copying these into your spell books?
Scroll of cone of cold
Scroll of telekinesis
Scroll of hold monster (Not on Magus Sepll List)

Who do you want to carry this item?
Pale lavender ellipsoid ioun stone (capable of absorbing up to six more spell levels)

Nice! Not only will there be no payoff, we're further in debt. Why did we buy extra property again?

Here, Sekkimm. I will copy these from you when the time comes for me to use them. May they serve you well.

Buchart hands Sekkimm the scrolls since he will most likely never be able to use them. He does have a death wish, after all.

And I believe you should have this Anaba. Since you are the spearhead of our little band, you will most likely be the first into the fray! Keep it in orbit with your other stone when you know there to be peril from spellcasters!

Buchart hands Anaba the ioun stone. And again to Sekkimm,

Is there any way for us to get a message to Magnimar and my faction? I would really like to have some new spells.


The Fort also sends down all the larged sized weapons. They are secure in crates and ready for shipment to Magnimar when the river opens up. No one here wants to buy them and they would like them out of the region in case the fort gets overrun again. No sense in leaving good ogre sized weapons like this around here.

Any other business?
With all your transactions done are you ready to head to the Swamp?


Female Human (Shoanti) 147532-1 Fighter 1 | AC 22 T13 FF 20 | HP 71/71 | F +12 R +8 W +2 | Init +5 | Perc +10

I thank you for the vote Buchart. I would be honored to carry the ioun stone.


Anaba wrote:
I thank you for the vote Buchart. I would be honored to carry the ioun stone.

"Who wants a mind controlled Barbarian slicing her way through the party anyway!"

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