Spell Sovereign

Rolande Deerborne's page

Organized Play Member. 1,489 posts. No reviews. No lists. No wishlists. 1 Organized Play character.


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Wow, did we take a siesta after lunch or what?


I'll have the mutton on rye, where the mutton is sliced really thin....


Right, pass the bagels. Anyone seen Sekkim?


I asked Brian about playing and told him I would not be bugging him if he wants to continue. He has no access to internet at his new job so it would be when he can manage to get online outside of work. I hope he decides to continue with us.


Both Character Sheets and Treasure links go to Treasure.


[ooc]Can you add links to character sheets, treasure etc. please?[ooc]


Are you sending anyone with us? Like Shalelu?


Let's go!

Wheres the map?


GM Pablo back from the far east?


Destroy it!


Wouldn't Kyra know this and we could take proper measures with the armor?


Not sure I need anyting crafted yet, need to ponder on it. Where are we laying low? Magnimar? Any word from home?


Whip it...whip it good! Join the club if it helps get more tokens, I have a CLW wand


Can we teleport out?


GM Pablo wrote:
How do you want to identify the Ioun stone? It has an evil aura that is easy to identify, but you are not sure what it does. It was spinning around Norath's head.

Not anymore....


Eat lead by KA!
Pepperbox two-handed: 1d20 + 16 ⇒ (6) + 16 = 221d8 + 9 + 2 + 1d6 ⇒ (6) + 9 + 2 + (2) = 19
Pepperbox two-handed w/grit: 1d20 + 16 ⇒ (2) + 16 = 181d8 + 9 + 2 + 4d6 ⇒ (5) + 9 + 2 + (6, 5, 2, 2) = 31
Pepperbox two-handed (rapidshot): 1d20 + 11 ⇒ (17) + 11 = 281d8 + 9 + 2 + 1d6 ⇒ (5) + 9 + 2 + (3) = 19
Pepperbox two-handed: 1d20 + 16 ⇒ (18) + 16 = 341d8 + 9 + 2 + 1d6 ⇒ (1) + 9 + 2 + (6) = 18


You fat f*ck! You're dead meat wizard!


Move far into the room and keep invisible.I want to get the fat man next initiative.


I thought I couldn't fire? So I changed my action. Am I still invisible?

fortitude: 1d20 + 9 ⇒ (12) + 9 = 21


Double move into room.
acrobatics: 1d20 + 15 ⇒ (8) + 15 = 23


Delay, let them drop a fireball in the room.

Light 'em up Bucky!


Giant doors, giant people to open them.


Yes, please, Sekkim use Haste wand sir.


Which shot missed? If the grit shot missed it is still half damage, also would have been in my first salvo on the grave knight when one missed.


Shoot the Bhuta.

I already have been using ColdIron!

Pepperbox two-handed: 1d20 + 16 ⇒ (5) + 16 = 211d8 + 9 + 2 + 1d6 ⇒ (3) + 9 + 2 + (1) = 15
Pepperbox two-handed w/grit: 1d20 + 16 ⇒ (2) + 16 = 181d8 + 9 + 3d6 + 2 + 1d6 ⇒ (5) + 9 + (6, 3, 5) + 2 + (1) = 31
Pepperbox two-handed (rapidshot): 1d20 + 11 ⇒ (15) + 11 = 261d8 + 9 + 2 + 1d6 ⇒ (7) + 9 + 2 + (4) = 22
Pepperbox two-handed: 1d20 + 16 ⇒ (17) + 16 = 331d8 + 9 + 2 + 1d6 ⇒ (1) + 9 + 2 + (5) = 17


GM Pablo wrote:
They announced the site I work at closing end of 2017. Ouch!

Booooooo!


Pepperbox two-handed: 1d20 + 16 ⇒ (15) + 16 = 311d8 + 9 + 2 + 1d6 ⇒ (7) + 9 + 2 + (5) = 23
Pepperbox two-handed: 1d20 + 16 ⇒ (4) + 16 = 201d8 + 9 + 2 + 1d6 ⇒ (2) + 9 + 2 + (1) = 14
Pepperbox two-handed (rapidshot): 1d20 + 11 ⇒ (2) + 11 = 131d8 + 9 + 2 + 1d6 ⇒ (3) + 9 + 2 + (4) = 18
Pepperbox two-handed: 1d20 + 16 ⇒ (13) + 16 = 291d8 + 9 + 2 + 1d6 ⇒ (3) + 9 + 2 + (5) = 19


extra damage: 4d6 ⇒ (5, 2, 4, 2) = 13


Tom, send me a text from your phone please. My old phone died and I don't have access to your number.


Free-action click heels of Boots of Speed for Haste. Using cold-iron slugs.
Pepperbox two-handed w/grit: 1d20 + 16 ⇒ (9) + 16 = 251d8 + 9 + 2d6 + 2 + 1d6 ⇒ (1) + 9 + (3, 1) + 2 + (5) = 21
Pepperbox two-handed w/grit: 1d20 + 16 ⇒ (3) + 16 = 191d8 + 9 + 2d6 + 2 + 1d6 ⇒ (5) + 9 + (6, 1) + 2 + (1) = 24
Pepperbox two-handed w/grit(rapidshot): 1d20 + 11 ⇒ (11) + 11 = 221d8 + 9 + 2d6 + 2 + 1d6 ⇒ (2) + 9 + (5, 3) + 2 + (1) = 22
Pepperbox two-handed w/grit: 1d20 + 16 ⇒ (12) + 16 = 281d8 + 9 + 2d6 + 2 + 1d6 ⇒ (8) + 9 + (2, 5) + 2 + (5) = 31


Get out of the way Buchart! We need range attacks on this creature!


Delay until I can get a clear shot, 2 big galoots are blocking the door.


If these are Giant doors then I would say that one of the enlarged members of our party do so.


Don't forget to buff Anaba with enlarge etc. please.


Activate tattoo.


If we are after Naroth then we better head his direction.


If they went west, let us follow them by Ka!


Should Kyra Dispel Magic then?


These guys are charmed?


Yes long duration buffs, and yes while I was taking twenty on traps Anaba was questioning the monks about how they got here and why they need to to go to KM. Since I am not usually the rogue I just posted up the rolls, not sure exactly what I need to do or the proper sequence etc. so be patient please.


See if I can detect any traps and open door

knowledge engineering: 1d20 + 7 ⇒ (8) + 7 = 15

disable device: 1d20 + 9 ⇒ (20) + 9 = 29

perception: 1d20 + 16 ⇒ (1) + 16 = 17


As soon as buffs are done lets move forward into the temple.


I think both of you should be enlarged.


My codpiece is the Cuttlefish of Cthulu.

Yes, but as seen in the last battle, still possible to miss.


Homeless or Hipsters?


Hit us with some buffs!


Let's move along, we have some villains to catch.


Who can do that? Buchart?


Alrighty then....Sekkim put some clothes on and let us head inside.


The rest of us shall follow suit (we have no buffs either), we shall not lie.

Wolfovich has not participated in any online campaigns.