Rise of the Runelords - GM Pablo (Inactive)

Game Master Stetrix

Something is afoot in Varisia. There have been a series of odd murders in a small town on the west coast called Sand Point and more recently the capital Magnimar, where even the lord-mayor was a target. A cult of serial murderers called the Skinsaw Men was uncovered and stopped. We have also received reports of more activity along the border.

I would like you to go see the lord-mayor of Magnimar. Assure him the Pathfinder society will do what we can to help him. Investigate these goings on and see if there is a common thread to all this unrest. We have a lot of interests in Varisia and would like to maintain the good graces of the government. I doubt the lord mayor will have you sitting around for long. It is a big place and inevitably something will need attention.

So how does that sound? A mission without a precise goal and with no guarantee of coin. Ha! Are you up for it?

Character Sheets.

Travel Map.

Treasure and Experience.

Magnimar.

Varisia Map.

Area Map.


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Dark Archive

The boon is 1d6, but just needed +1 so Fernleaf saves. He retains his mind and is not reduced to turtle intelligence.

A couple rounds go by and no word from Fernleaf. Actions?

-Posted with Wayfinder

Dark Archive

Male Halfling Rogue L2

I will leave some turtle poo in front of the door. It is very slick. And stinky.


I had mentioned that Cela was staying in Elemental form and was going in to watch the encounter. That's why I asked what does she see/do?

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Dismiss Enlarge Person on myself. Recall Invisibility. Only 2 pool points left.

I'm starting to get worried about Fernleaf. He usually doesn't take this long, even if he's taking a dump.

Dark Archive

Sorry no one stated her movement or moved her figure. Where she was she just saw the party. I would have gotten perception checks to see her as well. So she is where her figure is.

Celas movement is only 20' in this form.

Fernleaf is not responding to message.
Actions?

-Posted with Wayfinder

Silver Crusade

Still singing some Duran Duran out front, I think.

Dark Archive

In touch with the ground
I'm on the hunt I'm after you
Smell like I sound, I'm lost in a crowd
And I'm hungry like the wolf
Straddle the line in discord and rhyme
I'm on the hunt I'm after you
Mouth is alive with juices like wine
And I'm hungry like the wolf

-Posted with Wayfinder


1 more minute has gone by since Fernleaf started moving into the room.

6 minutes and 5 rounds since first buffs (Sekkimm has 4 minutes left on his casting time)


Pablo wrote:
Sorry no one stated her movement or moved her figure. Where she was she just saw the party. I would have gotten perception checks to see her as well. So she is where her figure is.

Usually C (or yourself in absentia) moves Cela. I thought the statements and questioning were enough. If we all aren't on the same page at the same time its going to cause issues. Send Cela in as an Elemental as stated before and if everyone agrees we move in.

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1
GMPablo wrote:

In touch with the ground

I'm on the hunt I'm after you
Smell like I sound, I'm lost in a crowd
And I'm hungry like the wolf
Straddle the line in discord and rhyme
I'm on the hunt I'm after you
Mouth is alive with juices like wine
And I'm hungry like the wolf

-Posted with Wayfinder

Not even their best!


OK sorry man - anyone hop in in the future if to request movement before we go too far - hard to retcon that now.

OK Cela moves into the wall and sees no Fernleaf, but three prisoners in a jail cell one looks to be Commander Latimer

GM Stuff: 1d20 + 13 ⇒ (1) + 13 = 14
GM Stuff: 1d20 + 13 ⇒ (9) + 13 = 22
GM Stuff: 1d20 + 13 ⇒ (19) + 13 = 32
GM Stuff: 1d20 + 13 ⇒ (17) + 13 = 30

She sees a small turtle pooping on the floor outside the jail cell.

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

OY!!! This has to be the stickiest situation we've been in so far! Buchart will cast Invisibility, but not before we do some more brainstorming. I think Lumpy should take point. Bucky would follow to see what happens. Who would be the best character to send into the cells, knowing that our friend has disappeared or has been transformed? Is Cela able to use message in her elemental form? Was Fernleaf communicating what he was seeing as he entered the cellblock? Wait a minute!

Anaba, you have a ring that absorbs spells, don't you? What if I follow you into the room invisible with a spell ready to cast? You have your ring that absorbs spells and I have my ring of counterspells. We enter with Cela in the ceiling and the others at the ready as soon as we give the go sign. What could go wrong?


Shalelu and Rolande can flank out from behind you with some range fire. Sekkim and Lumpy can watch our 6.


As you are making plans the stairs fill with a fog.

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

I will back out and to the left to be clear of the fog.

Oh, boy! Now we know Fernleaf is in trouble!


The fog expands up the stairs into the chamber you are in as well and Cela loses vision of the area.


Cela bring the ceiling down on them, we have a raise dead.


You don't know who is in the room. Cela is in the wall as an elemental.


So what is the plan ?


Need Cela and Buchart to comment.

Silver Crusade

I do want to say that since a sneaking Fernleaf moves 100 feet a minute, I am probably done with my spell, as we'd certainly give him time to move a a couple hundred feet out and a couple hundred feet back, and a minute to look around, right?

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Can Cela still converse using message spell? She could tunnel us in there from the other direction.


Yes elementals can speak, so she should be able to talk...was thinking not inside the wall, but why not!

With Double movement he can move 200' minute sneaking.

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Sorry! Nowhere near a desk or PC. Can earth elementals see through rock like we and air elementals see through air?


Lets do it! Tunnel us in!


well they can burrow but not see through the rock.

You tell me what you want Cela to do and any reasonable request we can do (she is working right now).


She could go take a look in like she did in the other room.

Dark Archive

She will move around to look in

-Posted with Wayfinder

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1
GMPablo wrote:

She will move around to look in

-Posted with Wayfinder

Just enough burrowing to see in. We don't need two turtles!

Dark Archive

She moves but it is the same a turtle crawling on the floor and three prisoners with a now smoldering fire.

gm stuff: 1d20 + 13 ⇒ (18) + 13 = 31
gmstuff: 1d20 + 13 ⇒ (1) + 13 = 14
gmstuff: 1d20 + 13 ⇒ (12) + 13 = 25
gm stuff: 1d20 + 13 ⇒ (3) + 13 = 16

Something about the room seems odd to her.

One of the prisoners points at Cela and says
"Help us. Open this cage please!"

-Posted with Wayfinder

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Whispering via message.

Cast detect magic, Cela and see if you can see Fernleaf.

Dark Archive

Cela casts detect magic. With that she sees everything in the room is an illusion. Will save: 1d20 + 13 ⇒ (10) + 13 = 23 The room has no bars. There are body parts scattered all over the room. The fire has an enormous cauldron bubbling. The smell in the room is terrible. The three "prisoners" are in fact hideous hags. kn nature: 1d20 + 16 ⇒ (8) + 16 = 24.
These are Annis Hags. Three or more Hags together are able to form a coven and cast powerful spells like baleful polymoph and control weather as well as other spells. This would explain the excessive rain that caused the flooding.

She sees that the turtle is radiating abjuration magic and can assume Fernleaf has been transformed

She retreats and informs the party.

-Posted with Wayfinder

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Hags! We seem to be plagued by hags! Snakes and spiders and hags! Oh, my!


Then lets go in with the spell absorption/counterspell action and take these Anus Hags down!


What's the hold up?


Rolande Deerborne wrote:
What's the hold up?

They went fishing, and caught some nice fish! LOL!


At this time Sekkimm finishes his spell (12 minutes since you were outside) - Any buffs to refresh?

Who takes the lead?


Any buffs gang? Tom suggested those with spell absorption/counters in front, so pretty much standard marching order. Bucky, Anaba in front, Rolande and Shalelu, then Sekkim Lumpy. Cela is going to try and drop the ceiling on those b*@$!es...er witches if she can without killing us. Lumpy should probably grab the turtle and keep it safe, just watch out for the stinky poo.


Before you enter Cela will cast Bless from her wand.
Anyone else?

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Anaba up front. She has the spell absorption ring. Bucky next with a Magic Missile ready to hit the one that trys to cast anything. Mindful of course that the room is an illusion. Was Cela going to tunnel in the other side? Rolande could get a shot in too that way. We might need them to put Fernleaf right though. Have we thought of parlaying with them?


Anaba can buff with Leadblades and Enlarge if she wants.


She can not tunnel burrow won't do that would need a large elemental and she is just small.

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

I'll just Bull's Strength since won't help much here.

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

In class til 1p.


If all good with buffs then ready to eneter? Anaba, Buchart, Lumpy, Rolande, Fahari, Sekkimm then Shalelu and cela can come in through the wall?


Yes, Anaba buffs.

GM Pablo wrote:
Anaba, Buchart, Lumpy, Rolande, Fahari, Sekkimm then Shalelu and cela can come in through the wall?

Yes, that sounds like a plan.


OK starting the Party - you enter into the fog and Anaba emerges ready to attack. The Hags are ready for her as soon as she is in view (prepared action). This is higher than 4th level spell so the spell absorption won't work. Anaba Will save.

"How do you like that my pretty? He he he he!"

Anaba sees the Hags are now in their true form - it seems they have dropped their illusions.
They are large humanoids. Briselda is a hulking, humpbacked hag with oversized talons sprouting from her stumpy arms. Grelthaga is tall and thin, like a skeleton wrapped in ugly purple flesh and a sagging white robe. Larastine's face is a mass of pustules, warts the size of gold pieces, and craters that weep ooze. She is squat and fat with bulbous breasts that hang almost to her knees.


Female Human (Shoanti) 147532-1 Fighter 1 | AC 22 T13 FF 20 | HP 71/71 | F +12 R +8 W +2 | Init +5 | Perc +10

WillSave: 1d20 + 2 ⇒ (19) + 2 = 21


Sorry was a Reflex save, but you make the roll and avoid being trapped in a Force cage.

Anaba Initiative: 1d20 + 5 ⇒ (1) + 5 = 6
Buchart Initiative: 1d20 + 6 ⇒ (1) + 6 = 7
Cela Initiative: 1d20 + 3 ⇒ (2) + 3 = 5
Rolande Initiative: 1d20 + 9 ⇒ (13) + 9 = 22
Sekkimm & Lumpy Initiative: 1d20 + 9 ⇒ (3) + 9 = 12
Shalelu Initiative: 1d20 + 3 ⇒ (20) + 3 = 23
Annis Hags Initiative: 1d20 + 1 ⇒ (1) + 1 = 2

Shalelu
Rolande
Sekkimm & Lumpy
Buchart
Anaba
Cela
Hags

Cela Delays until there is room to move.
Rolande is up


Target nearest Hag.
Pepperbox two-handed: 1d20 + 15 ⇒ (16) + 15 = 311d8 + 9 + 1d6 ⇒ (7) + 9 + (5) = 21
Pepperbox two-handed w/grit: 1d20 + 15 ⇒ (12) + 15 = 271d8 + 9 + 1d6 + 2d6 ⇒ (5) + 9 + (1) + (4, 5) = 24
Pepperbox two-handed w/ grit (rapidshot): 1d20 + 10 ⇒ (2) + 10 = 121d8 + 8 + 1d6 + 2d6 ⇒ (8) + 8 + (5) + (4, 6) = 31

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