[PFS] PbP Gameday 5 - GM Woran's 7-00 The Sky Key Solution (TIER 3-4) (Inactive)

Game Master Woran

Sky Key Solution Overseer thread
Overview map link
GAME MAP LINK

GM cheat sheet:

[dice=Initiative Ranalus]1d20 + 2[/dice]
[dice=Initiative Kaa]1d20 + 6[/dice]
[dice=Initiative Dax]1d20 + 2[/dice]
[dice=Initiative Henrikuaxian]1d20 + 6[/dice]
[dice=Initiative Aarion]1d20 + 5[/dice]


101 to 125 of 125 << first < prev | 1 | 2 | 3 | next > last >>
Scarab Sages

Male Gnome Chaotic Good Wizard 4 | HP 26/26 | AC 17 T 13 FF 15 | F+2 R+3 W+4 (+2 vs illusions, +2 vs fear and despair) | Perception +8 | Init +6 | CMB -1 | CMD 11

No worries! If you use chrome, there is an extension here that has an option you can enable that will automatically select the correct alias in all your campaigns. It's pretty awesome.

Scarab Sages

Male Gnome Chaotic Good Wizard 4 | HP 26/26 | AC 17 T 13 FF 15 | F+2 R+3 W+4 (+2 vs illusions, +2 vs fear and despair) | Perception +8 | Init +6 | CMB -1 | CMD 11

Elementals should still be affected by unconsciousness, just not stunned, right? Elemental traits just gives them "Immunity to bleed, paralysis, poison, sleep effects, and stunning."

There is a discussion on it here


Dead Suns:

I see now that I was too hasty in making my post. I forgot to give knowleges. I tried to hint that there is smething off with the elemental but its not showing well in the text.

Henrikuaxian can do a retroactive knowledge planes on the elemental is he wants.

Scarab Sages

Male Gnome Chaotic Good Wizard 4 | HP 26/26 | AC 17 T 13 FF 15 | F+2 R+3 W+4 (+2 vs illusions, +2 vs fear and despair) | Perception +8 | Init +6 | CMB -1 | CMD 11

No need to change anything, I likely would have taken the same action even knowing this elemental was unusual, and as you said it is still blind. I'm OK with having two blinded and one unconscious out of 4 combatants :)


Dead Suns:

Blinded is a super powerfull condition to be able to diss out!

Scarab Sages

Male Gnome Chaotic Good Wizard 4 | HP 26/26 | AC 17 T 13 FF 15 | F+2 R+3 W+4 (+2 vs illusions, +2 vs fear and despair) | Perception +8 | Init +6 | CMB -1 | CMD 11

So, showing my low-level newb-ness here, but I've never actually fought a flying thing before, how does it work? Is the elemental currently out of reach because of it's flight? Do we get any indication of how high it is flying? Since he moved to get to Kaa, and then attacked Kaa with a melee attack, he would not have been able to fly upward after that, and thus would still be in melee reach, right?

Grand Lodge

Male Half-Elf Clr5/Feysworn9 | AC 27 T 14 FF 27 CMD 24 | HP 129/129 | F+17 R +15 W +23 (+2 vs enchantments, immune to sleep) | Init +10 | Perc +36 | Stealth +15 | Active: Magic Vestment, FoM, Life Bubble

There's a common monster feat called Flyby Attack that it probably has. Can still fight it with ranged weapons or readied attacks.


Dead Suns:

Flying things get up to a lot of shenanigans at high level. Flying is its normal mode of movement, so it means its exeptionally good at it. Its still in melee range, as its too low level to get things like flyby attack. But it does mean nearly all combat manouvers are useless against it. Also, things like web or a tablefoot bag are near useless as it cant stick to the floor.

Edit: its mostly because it just flies. No flapping wings to pin. It just hangs in the air.


I literally keep getting here around 2 hours after Woran posts for me. :\


Dead Suns:

Timezones :(

We're nearing the end of the special, and we still need to rack up some successes so I am trying to keep the pace.


Dead Suns:

Its over! You sure knocked a last simularca down just in time!

It was great to play with you all. There was room for some great roleplay, even though we had to watch the pacing.

I shall start preparing chronicles.
Anyone with a day job, can roll them here.

Everyone can also roll for a boon!
I figure you all want to roll yourself, as it is, you know, more exiting :)
So roll a d20! You get a boon on a 16 or a 20.
If you get a 16 or 20, roll a d6 after that as the type of boon you get is randomly determined.

Grand Lodge

Male Half-Elf Clr5/Feysworn9 | AC 27 T 14 FF 27 CMD 24 | HP 129/129 | F+17 R +15 W +23 (+2 vs enchantments, immune to sleep) | Init +10 | Perc +36 | Stealth +15 | Active: Magic Vestment, FoM, Life Bubble

Thanks for running! It was a great scenario.
No day job.
boon: 1d20 ⇒ 4
Aww... No boon.

Dark Archive

Soulknife 7 HP: 64/64(+14) AC: (28)24, T: 17, FF:24 Fort:+9 R: +2 W: +12 Perception +0, Lowlight Vision, Effects: Shield, False Life, Resist Energy(Cold)

Boon: 1d20 ⇒ 9

No dayjob.

Scarab Sages

Male Gnome Chaotic Good Wizard 4 | HP 26/26 | AC 17 T 13 FF 15 | F+2 R+3 W+4 (+2 vs illusions, +2 vs fear and despair) | Perception +8 | Init +6 | CMB -1 | CMD 11

Good game guys, it was a lot of fun playing with you all. A good first PbP experience, for sure.

Boon: 1d20 ⇒ 4

No boon, better luck next time.

The Exchange

TN Gnome Kineticist 9 (Water) | HP 83/102 (36 NL) | AC 23 T 14 FF 20 | CMB +5, CMD 18 | F: +14, R: +12, W: +7 | Init: +3 | Perc: +17, SM: +4 | Speed 20ft | Burn: 2/8 | Active conditions: Cold Snap (-45)

Great to play with everyone.

Boon: 1d20 ⇒ 2
Day Job: 1d20 + 13 ⇒ (8) + 13 = 21

No boon here either. Bummer.

Grand Lodge

Male human (Varisian) Inquisitor (Sanctified Slayer) 3 /HP 21/21 /AC 22 /T 14 /FF 19 /F +4 /R +4 /W +5 /Init +5 /Perc +9 /CMB +5 /CMD 18 / (MW) Composite Longbow +6 (1d8+3/20 x3) / (MW) Cold-iron Scimitar +6 (1d6+3/18-20)

Curious! Aarion was unconscious and bleeding when the event ended. Am I to assume that the society healed him?


Dead Suns:
Aarion Belanor wrote:
Curious! Aarion was unconscious and bleeding when the event ended. Am I to assume that the society healed him?

Yes, as the society wrests the control of the key back from lady Arodeth, everyone lands at bloodwatered meadow. There are enough pathfinders about to stabilise and heal you.


Dead Suns:

does the GM get a random boon too?: 1d20 ⇒ 2


Dead Suns:

Download your chronicle here

Dark Archive

Soulknife 7 HP: 64/64(+14) AC: (28)24, T: 17, FF:24 Fort:+9 R: +2 W: +12 Perception +0, Lowlight Vision, Effects: Shield, False Life, Resist Energy(Cold)

Thanks!

Grand Lodge

Male Half-Elf Clr5/Feysworn9 | AC 27 T 14 FF 27 CMD 24 | HP 129/129 | F+17 R +15 W +23 (+2 vs enchantments, immune to sleep) | Init +10 | Perc +36 | Stealth +15 | Active: Magic Vestment, FoM, Life Bubble

Aarion, roll for a boon! Somebody from our group should get one!

Grand Lodge

Male human (Varisian) Inquisitor (Sanctified Slayer) 3 /HP 21/21 /AC 22 /T 14 /FF 19 /F +4 /R +4 /W +5 /Init +5 /Perc +9 /CMB +5 /CMD 18 / (MW) Composite Longbow +6 (1d8+3/20 x3) / (MW) Cold-iron Scimitar +6 (1d6+3/18-20)

Boon: 1d20 ⇒ 14

Scarab Sages

Male Gnome Chaotic Good Wizard 4 | HP 26/26 | AC 17 T 13 FF 15 | F+2 R+3 W+4 (+2 vs illusions, +2 vs fear and despair) | Perception +8 | Init +6 | CMB -1 | CMD 11

So close!

Grand Lodge

Male human (Varisian) Inquisitor (Sanctified Slayer) 3 /HP 21/21 /AC 22 /T 14 /FF 19 /F +4 /R +4 /W +5 /Init +5 /Perc +9 /CMB +5 /CMD 18 / (MW) Composite Longbow +6 (1d8+3/20 x3) / (MW) Cold-iron Scimitar +6 (1d6+3/18-20)

BTW thanks for running a great game. I had a lot of fun and even with the compressed schedule, we managed to enjoy a little role-play. Overall it has been one of the better online experiences I have had so fare.


Dead Suns:

Thank you very much.
You were an excellent group and I enjoyed roleplaying with you all. I hope you all have many other great adventures in the future.

51 to 100 of 125 << first < prev | 1 | 2 | 3 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / [PFS] PbP Gameday 5 - GM Woran's 7-00 The Sky Key Solution (TIER 3-4) Discussion All Messageboards

Want to post a reply? Sign in.