Seltyiel

Ranalus's page

1,130 posts. Organized Play character for Aldizog.


Full Name

Ranalus

Race

Half-Elf

Classes/Levels

Clr5/Feysworn9 | AC 27 T 14 FF 27 CMD 24 | HP 129/129 | F+17 R +15 W +23 (+2 vs enchantments, immune to sleep) | Init +10 | Perc +36 | Stealth +15 | Active: Magic Vestment, FoM, Life Bubble

Gender

Male

Size

Medium

Age

28

Special Abilities

Low-Light Vision, Channel, Touch of Darkness, Fey Obedience, Door Sight, Feyskinned, Boon

Alignment

N

Deity

Count Ranalc

Location

Absalom

Languages

Elven, Common, Infernal, Sylvan

Occupation

Scout

Strength 14
Dexterity 18
Constitution 16
Intelligence 13
Wisdom 25
Charisma 10

About Ranalus

This half-elf is quiet, unassuming, and not much of a conversationalist. Discussions of theology or forbidden loves may get him talking.

"Count Ranalc is the Betrayed, not the Betrayer. His fellow Eldest could not accept his love for a mortal, so they offered him a choice. He chose love, and they banished him for it. He has disappeared, you say? And yet he grants me his blessings."
"So now we find ourselves blessed with... a charming and free-spirited god of exploration, who favors the rapier. A coincidence? I think not. This farcical story of a drunken human? It is simply the Count laughing at the jealous feylords. They thought to strip him of his power and now he is greater than any of them."

Ranalus is noticeably distrustful of anybody in authority, particularly those with a LN or LE bent and especially those from Cheliax. He sympathizes with outcasts, and is generally reluctant to take life without good cause.

Character Sheet Level 14:

Ranalus
Half-Elf Clr5/Feysworn 9 (Domains: Exploration, Darkness)
N Medium Humanoid
Init +10; Perception +36 (+14 ranks, +6 SF, +7 Wis, +2 racial, +5 Eyes of the Eagle, +2 Luck)
-----------------
DEFENSE
-----------------
AC 24, touch 15, flatfooted 24 (+7 armor, +2 shield, +4 Dex, +1 Insight; +4 Sacred whenever denied Dex); DR 10/Cold Iron
HP 129 (14d8+56)
Fort +17, Ref +15 (Evasion), Will +23; +2 vs enchantments, immune to Sleep, immune to effects that do not affect fey
-----------------
OFFENSE
-----------------
Speed 40 ft.
Melee +1 Rapier +12/+7 (1d6+3/18-20) or Light Mace +11/+6 (1d6+2/x2)
Ranged MW Composite Longbow +14/+9 (1d8+2/x3)
-----------------
STATISTICS
-----------------
Str 14, Dex 14 (18), Con 12 (16), Int 13, Wis 19 (25), Cha 10
BAB +9/+4; CMB +11; CMD 26
Feats Skill Focus (Perception), Improved Initiative, Additional Traits, Blind-Fight, Fey Obedience, Combat Casting, Heighten Spell, Toughness, Spell Penetration
Traits Armor Expert, Magical Knack, Fate's Favored, Criminal
FCB Cleric +5 Skill Points
Skills (44 ranks: 4/level Cleric and 3/level Feysworn)
Bluff 1 +6
Diplomacy 1 +6
Disable Device 1 +13
Handle Animal 1 +6
Heal 1 +13
Knowledge (History) 1 +8
Knowledge (Nature) 1 +7
Knowledge (Planes) 5 +11
Knowledge (Religion) 1 +7
Linguistics 2 +9
Perception 14 +36
Sense Motive 8 +20
Spellcraft 1 +7
Stealth 4 +15
Survival 4 +16
Swim 1 +5
Languages Common, Elven, Infernal, Sylvan, First Speech
Special Immune to Sleep, +2 vs Enchantment, Low-Light Vision, Door Sight 10/day (11 inches), Channel 3/day (3d6/2 + grant Darkvision), Touch of Darkness 9/day, Feymarked, Obedience, Breacher, Feyskinned (DR 10/cold iron, constant), Boon (Deeper Darkness 1/day, Shadow Step 3/day, Shadow Walk 1/day), Summon Fey 1 (1 ekekeh or satyr, 1d3 nuglub gremlins, 1d4+1 fauns), Alien Mind (Immediate Action, +4 sacred bonus to mental stat and vs mind-affecting effects, 9 rds/day), Plane Swap (std action, 1/day, self and 9 others between Material Plane and First World), Summon Fey 2 (1 bogeyman, 1d3 nuckelavees, or 1d4+1 escorites), Shades 1/day
Spells (Concentration +25, DC 17+Spell Level):
0 (4): Guidance, Detect Poison, Purify Food and Drink, Light
1 (6+1): Expeditious Retreat (D), Shield of Faith (2), Murderous Command, Liberating Command, Protection from Evil, Divine Favor
2 (6+1): Blindness (D), Resist Energy, Spiritual Weapon, Sound Burst, Silence, Bull's Strength, Lesser Restoration
3 (5+1): Fly (D), Prayer, Bestow Insight, Communal Resist Energy, Magic Vestment (2)
4 (5+1): Shadow Conjuration (D), Blessing of Fervor, Freedom of Movement, Death Ward, Dimensional Anchor, Divine Power
5 (4+1): Teleport (D), Breath of Life, Plane Shift (2), Life Bubble
6 (3+1): Find the Path (D), Heal, Chains of Light, Antilife Shell
7 (2+1): Power Word Blind (D), Particulate Form, Summon Monster VII
Equipment +1 Mithral Breastplate, +1 Buckler, MW Composite Longbow (+2 Str), +1 Rapier, MW thieves' tools, holy symbol, traveler’s outfit, 32 arrows, 20 silver arrows, 18 cold iron arrows, wand of CLW (19), 2 alchemists' fire, backpack, spell component pouch, Wayfinder, Eyes of the Eagle, 7 +1 Keen Arrows, Belt of Physical Might (Dex/Con +4), Scroll of Communal Resist Energy x2, Elven Rune-Cloak +5, Headband of Inspired Wisdom +6, Scroll of Bestow Insight (x2), Scroll of Moment of Greatness , Pearl of Power (1st level), Lesser Rod of Bouncing Spell, Scroll of Mass Planar Adaptation, Set of Tuning Forks for Plane Shift, Lesser Bracers of Archery, Continual Flame coin (heightened to 5th level), Lesser Talisman of Freedom, Lesser Talisman of Beneficial Winds, Buffering Cap, 2nd-level Pearl of Power, Dusty Rose Prism Ioun Stone, Stone of Good Luck, Ring of Evasion
Current encumbrance: 51 lbs (light)

Recent Purchases:

Rune-Cloak to +2 (3,000)
Potion of Invisibility (300)
Scroll of Heroism (375)
Spent 15 Prestige, 1200 gp on retraining
Lesser Rod of Bouncing Spell (3,000)
Headband to +4 (12,000)
Scroll of Mass Planar Adaptation (1,650)
Belt to +4 Dex/+4 Con (36,000)
Lesser Bracers of Archery (5,000)
Earned in 8-99D: 6,500
Earned in 8-09: 3,990
Earned in 8-11: 4,054
Earned in 5-17: 7,824
Earned in 8-20: 7,778, spent 50
Earned in 4-20: 7,960
Buffering Cap (2,000)
Dusty Rose Prism (5,000)
2nd-level Pearl of Power (4,000)
Lesser Talisman of Freedom (900)
Lesser Talisman of Beneficial Winds (50)
Spent in Wardens Pt 1: 11,950
Earned in Wardens Pt 1: 32,799
Upgrade Headband to +6 Wis (20,000)
Luckstone (20,000)
Elven Rune-Cloak to +3 (5,000)
Spent in Wardens Pt 2: 45,000
Remaining: 272
Earned in Wardens Pt 2: 45,000
Ring of Evasion (25,000)
Cloak to +5 (16,000)

Chronicles:

Delirium’s Tangle
The Stolen Heir
The Goblinblood Dead
Voice in the Void
Among the Living
Black Waters
The Horn of Aroden
Risen from the Sands
Between the Lines
Trouble in Tamran
The Sky Key Solution
Through Maelstrom Rift
The Dalsine Affair
Wrath of the Fleshwarped Queen
Serpent's Rise
The Solstice Scar, Version A
The Traitor's Lodge
The Solstice Scar, Version B
The Hellknight's Feast
The Golemworks Incident
The Lion's Justice
What Sleeps in Stone
Captives of Toil
The Solstice Scar, Version D
The Cindersworn Pact
Cleansed with Fire
The Emerald Spire: The Automaton Forge
Fate of the Fiend
Torrent's Last Will
Words of the Ancients

Character Sheet Level 16:

Ranalus
Half-Elf Clr6/Feysworn 10 (Domains: Exploration, Darkness)
N Medium Humanoid
Init +10; Perception +39 (+16 ranks, +6 SF, +8 Wis, +2 racial, +5 Eyes of the Eagle, +2 Luck)
-----------------
DEFENSE
-----------------
AC 24, touch 15, flatfooted 24 (+7 armor, +2 shield, +4 Dex, +1 Insight; +4 Sacred whenever denied Dex); DR 10/Cold Iron
HP 147 (16d8+64)
Fort +18, Ref +16 (Evasion), Will +25; +2 vs enchantments, immune to Sleep, immune to effects that do not affect fey
-----------------
OFFENSE
-----------------
Speed 40 ft.
Melee +1 Rapier +14/+9/+4 (1d6+3/18-20) or Light Mace +13/+8/+3 (1d6+2/x2)
Ranged MW Composite Longbow +16/+11/+6 (1d8+2/x3)
-----------------
STATISTICS
-----------------
Str 14, Dex 14 (18), Con 12 (16), Int 13, Wis 20 (26), Cha 10
BAB +11/+6/+1; CMB +13; CMD 28
Feats Skill Focus (Perception), Improved Initiative, Additional Traits, Blind-Fight, Fey Obedience, Combat Casting, Heighten Spell, Toughness, Spell Penetration, Quicken Spell
Traits Armor Expert, Magical Knack, Fate's Favored, Criminal
FCB Cleric +6 Skill Points
Skills (54 ranks: 4/level Cleric and 3/level Feysworn)
Bluff 1 +6
Diplomacy 1 +6
Disable Device 1 +13
Handle Animal 1 +6
Heal 2 +15
Knowledge (History) 1 +8
Knowledge (Nature) 1 +7
Knowledge (Planes) 5 +11
Knowledge (Religion) 1 +7
Linguistics 2 +9
Perception 16 +39
Sense Motive 12 +25
Spellcraft 1 +7
Stealth 4 +15
Survival 4 +17
Swim 1 +5
Languages Common, Elven, Infernal, Sylvan, First Speech
Special Immune to Sleep, +2 vs Enchantment, Low-Light Vision, Door Sight 11/day (12 inches), Channel 3/day (3d6/2 + grant Darkvision), Touch of Darkness 11/day, Feymarked, Obedience, Breacher, Feyskinned (DR 10/cold iron, constant), Boon (Deeper Darkness 1/day, Shadow Step 3/day, Shadow Walk 1/day, Shades 1/day), Summon Fey 1 (1 ekekeh or satyr, 1d3 nuglub gremlins, 1d4+1 fauns), Alien Mind (Immediate Action, +4 sacred bonus to mental stat and vs mind-affecting effects, 10 rds/day), Plane Swap (std action, 1/day, self and 10 others between Material Plane and First World), Summon Fey 2 (1 bogeyman, 1d3 nuckelavees, or 1d4+1 escorites), Tear Reality
Spells (Concentration +28, DC 18+Spell Level):
0 (4): Guidance, Detect Poison, Purify Food and Drink, Light
1 (6+1): Expeditious Retreat (D), Shield of Faith (2), Murderous Command, Liberating Command, Protection from Evil, Divine Favor
2 (6+1): Blindness (D), Resist Energy, Spiritual Weapon, Sound Burst, Silence, Bull's Strength, Lesser Restoration
3 (6+1): Fly (D), Prayer, Bestow Insight, Communal Resist Energy, Magic Vestment (2), Dispel Magic
4 (6+1): Shadow Conjuration (D), Blessing of Fervor, Freedom of Movement, Death Ward, Dimensional Anchor, Divine Power, Spell Immunity
5 (5+1): Summon Monster V (1d3 Shadows) (D), Breath of Life, Plane Shift, Life Bubble, Communal Air Walk, Spell Resistance
6 (4+1): Find the Path (D), Heal, Chains of Light, Antilife Shell, Banishment
7 (3+1): Greater Teleport (D), Particulate Form, Greater Scrying, Destruction
8 (2+1): Phase Door (D), Discern Location, Antimagic Field
Equipment +1 Mithral Breastplate, +1 Buckler, MW Composite Longbow (+2 Str), +1 Rapier, MW thieves' tools, holy symbol, traveler’s outfit, 32 arrows, 20 silver arrows, 18 cold iron arrows, wand of CLW (19), 2 alchemists' fire, backpack, spell component pouch, Wayfinder, Eyes of the Eagle, 7 +1 Keen Arrows, Belt of Physical Might (Dex/Con +4), Scroll of Communal Resist Energy x2, Elven Rune-Cloak +5, Headband of Inspired Wisdom +6, Scroll of Bestow Insight (x2), Scroll of Moment of Greatness , Pearl of Power (1st level), Lesser Rod of Bouncing Spell, Scroll of Mass Planar Adaptation, Set of Tuning Forks for Plane Shift, Lesser Bracers of Archery, Continual Flame coin (heightened to 5th level), Lesser Talisman of Freedom, Lesser Talisman of Beneficial Winds, Buffering Cap, 2nd-level Pearl of Power, Dusty Rose Prism Ioun Stone, Stone of Good Luck, Ring of Evasion
Current encumbrance: 51 lbs (light)

Money (before Level 13): 12,568 gp +3990 -1650 +4054 +23574 = 42,536
-41,050 = 1,486
+7,824 = 9,310
+7,778-50 = 17,038
+7,960-575 = 24,423
-11,950+32,799-45,000 = 272
63+X Fame, 39+X Prestige, 36 XP[/spoiler]