[PFS] PbP Gameday 5 - GM Woran's 7-00 The Sky Key Solution (TIER 3-4) (Inactive)

Game Master Woran

Sky Key Solution Overseer thread
Overview map link
GAME MAP LINK

GM cheat sheet:

[dice=Initiative Ranalus]1d20 + 2[/dice]
[dice=Initiative Kaa]1d20 + 6[/dice]
[dice=Initiative Dax]1d20 + 2[/dice]
[dice=Initiative Henrikuaxian]1d20 + 6[/dice]
[dice=Initiative Aarion]1d20 + 5[/dice]


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Dead Suns:

Simularca: Again two simularca manifest and cast.
concentration check red: 1d20 + 8 ⇒ (17) + 8 = 25
concentration check blue: 1d20 + 8 ⇒ (8) + 8 = 16

Red makes it, and multiple copies appear. mirror image: 1d4 + 1 ⇒ (2) + 1 = 3

Blue gets interrupted by Henrikuaxian.

Initiative

Henrikuaxian
Aarion
Ranalus
Simularca
Kaa
Dax

Everyone post!

Grand Lodge

Male Half-Elf Clr5/Feysworn9 | AC 27 T 14 FF 27 CMD 24 | HP 129/129 | F+17 R +15 W +23 (+2 vs enchantments, immune to sleep) | Init +10 | Perc +36 | Stealth +15 | Active: Magic Vestment, FoM, Life Bubble

Use and then sheathe wand of CLW.
CLW: 1d8 + 1 ⇒ (3) + 1 = 4

Dark Archive

Soulknife 7 HP: 64/64(+14) AC: (28)24, T: 17, FF:24 Fort:+9 R: +2 W: +12 Perception +0, Lowlight Vision, Effects: Shield, False Life, Resist Energy(Cold)

Kaa moves up and strikes at blue.

Power Attack, Bless: 1d20 + 7 ⇒ (5) + 7 = 12
1d8 + 10 ⇒ (1) + 10 = 11


Dead Suns:

Kaa misses

Grand Lodge

Male human (Varisian) Inquisitor (Sanctified Slayer) 3 /HP 21/21 /AC 22 /T 14 /FF 19 /F +4 /R +4 /W +5 /Init +5 /Perc +9 /CMB +5 /CMD 18 / (MW) Composite Longbow +6 (1d8+3/20 x3) / (MW) Cold-iron Scimitar +6 (1d6+3/18-20)

Aarion knocks another arrow, fires and then moves back.

(Standard action) Attack the red Simulacra, (Move action) Move back 20'

(Attack) MW Composite Longbow: 1d20 + 6 + 1 ⇒ (19) + 6 + 1 = 26
(Damage) MW Composite Longbow: 1d8 + 3 + 1 ⇒ (8) + 3 + 1 = 12

Scarab Sages

Male Gnome Chaotic Good Wizard 4 | HP 26/26 | AC 17 T 13 FF 15 | F+2 R+3 W+4 (+2 vs illusions, +2 vs fear and despair) | Perception +8 | Init +6 | CMB -1 | CMD 11

Finally disrupted one! Woot! Let's see if I can do it again.

Seeing the red simulacra not being threatened, Henrik takes aim at the image, hoping to mess up any additional spells.

Ready an action to fire magic missile at red if he casts or takes any other threatening non-movement.

MM Damage: 1d4 + 1 ⇒ (1) + 1 = 2

Sovereign Court

As Pathfinders defeat the furious simulacra, they disperse into foul mist that screams in anger before fading away entirely. Nearby, the true Lady Arodeth seems shaken by the destruction of her miasmic doppelgangers, and their deaths seem to sap her of her zealous rage.

Table GMs, this is Code Green. Code Green is in effect.


Dead Suns:

The overwhelming wave of pathfinders fighting the simularca seems to weaken and distract Lady Arodeth.

Shaine, who is taking care of his wounded self, shouts exitedly. "Yes! She is weakening! She has put too much of her essensce in her copies. We're nearly there! We are going home!"

Aarion: 1d4 ⇒ 4 The arrow pops one of the images.

Dax: Touch Attack: ranged touch: 1d20 + 7 ⇒ (19) + 7 = 26
Damage: 2d6 + 5 ⇒ (3, 5) + 5 = 13

Unprotected by mirror images, blue gets a large chunk of ice to the face.

simularca: Blue tries to cast defensively. concentration: 1d20 + 8 ⇒ (1) + 8 = 9
Its spell fizzles. It looks a bit lost at what to do.

Red casts a spell. concentration: 1d20 + 8 ⇒ (19) + 8 = 27
Henrikuaxian's missle strikes red, but it doesnt faze the simularca.
It moves up and strikes at Aarion.
spellstrike: 1d20 + 6 ⇒ (18) + 6 = 24
weapon damage: 1d6 + 2 ⇒ (2) + 2 = 4
spellstrike fridgid touch: 4d6 ⇒ (3, 3, 4, 5) = 15

19 damage

Initiative

Henrikuaxian
Aarion
Ranalus
Simularca 18 damage on blue, 13 on red
Kaa
Dax

Everyone post!

Grand Lodge

Male human (Varisian) Inquisitor (Sanctified Slayer) 3 /HP 21/21 /AC 22 /T 14 /FF 19 /F +4 /R +4 /W +5 /Init +5 /Perc +9 /CMB +5 /CMD 18 / (MW) Composite Longbow +6 (1d8+3/20 x3) / (MW) Cold-iron Scimitar +6 (1d6+3/18-20)

After receiving the icy cold embrace of the Simulacra, Aarion crumples to the ground.

Stabilize: 1d20 + 1 - 1 ⇒ (6) + 1 - 1 = 6

Grand Lodge

Male Half-Elf Clr5/Feysworn9 | AC 27 T 14 FF 27 CMD 24 | HP 129/129 | F+17 R +15 W +23 (+2 vs enchantments, immune to sleep) | Init +10 | Perc +36 | Stealth +15 | Active: Magic Vestment, FoM, Life Bubble

Ranalus moves up to blue, taking the AOO so he can get into a flank.
Rapier, Bless, Divine Favor, Flank: 1d20 + 11 ⇒ (20) + 11 = 31
confirm: 1d20 + 11 ⇒ (1) + 11 = 12
damage: 1d6 + 4 ⇒ (3) + 4 = 7


Dead Suns:

The simularca takes a swipe at Ranalus. staff attack: 1d20 + 6 ⇒ (15) + 6 = 21
damage: 1d6 + 2 ⇒ (4) + 2 = 6

The simularca's defenses have weakened, and Ranalus crit confirms.
damage: 1d6 + 4 ⇒ (6) + 4 = 10

The rapier pierces the simularca trough the heart, and it falls to the ground!

Blue is down!

The Exchange

TN Gnome Kineticist 9 (Water) | HP 83/102 (36 NL) | AC 23 T 14 FF 20 | CMB +5, CMD 18 | F: +14, R: +12, W: +7 | Init: +3 | Perc: +17, SM: +4 | Speed 20ft | Burn: 2/8 | Active conditions: Cold Snap (-45)

On phone, if someone could move me, I'd appreciate it.

Dax moves up to within range of the remaining simulacrum and fires, or rather ices. One of the images is struck, but unfortunately that doesn't take them all down or hit the actual enemy.

Touch Attack: 1d20 + 7 ⇒ (11) + 7 = 18
Damage: 2d6 + 5 ⇒ (6, 4) + 5 = 15
Image: 1d3 ⇒ 2

Sovereign Court

The asteroid looms impossibly large overhead, and the air grows stiflingly hot as the world itself begins to rumble. High overhead, the dome of green energy shudders, twists, and finally shatters, and Pathfinders’ bodies begin melting into flowing particles as the world slips away.

Just as quickly, you stumble as Bloodwatered Meadow coalesces beneath your feet, as it does for countless other Society agents. The wildflowers bob lazily in the wind, and nothing but a few still bodies stand as testament to the bloodshed and struggle of the past five hours. Kreighton Shaine, looking several years older, staggers to his feet and gives a nervous chuckle before climbing up a small knoll and waving his arms for the crowd’s attention.

“What we have all witnessed here today has been a remarkably journey that included sights no living soul on Golarion has witnessed. The Sky Key has allowed us to walk among the serpentfolk and Azlanti, gazing upon several of the greatest events to shape Golarion and the region that would one day become the Inner Sea. Let the catastrophe that we witnessed and narrowly escaped humble us and teach us so that we might find value in preserving the messages and wisdom those lost people may have left behind for us to discover. I think we all have some responsibility to remember those who passed so that our modern world can exist.

“You have all observed great things and have notes to share. This much is certain. But for now, let us… let us simply take a few days to reflect. The Society, I imagine, will send agents to collect your notes and interview you about your experiences. Until then, find your families and loved ones, as I know I shall. Failing that, find some passion that ties you to the here and now, and embrace it.

“We survived, Pathfinders. I am proud of your Unrivaled Accomplishment!”

-----

Congrats everyone. The stakes haven't been higher for a PbP Special, but everyone rose to the occasion. I've been watching the successes come in on the Google form and it's been exciting watching you inch closer and closer to the goal! There have certainly been some super tables out there, but it's fairly clear that everyone has been working hard and contributing to the group success. I'm super proud of you guys.

At this point, you have a chance to perform Downtime activity and roll for boons. Because the house earned an Unrivaled Accomplishment, everyone gets their Secondary Success Condition.

I'd like to send a big thank you to all of the players for participating in this event, and a big thank you to all the GMs who ran this. Running and playing in the Play-by-Post specials are a lot of work in a short time, and you rose to the challenge.

If you have any feedback about how this was run at all, please either email me at jmcteague@pathfindersocietyonline.com, or email Jesse at jesse@pathfindersocietyonline.com

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