PFS PbP Fingerprints of the Fiend

Game Master Beckett

High Tier

-> MAP <-

Init Rolls:

[spoiler=INIT]
[dice=Adsal]1d20+3[/dice]
[dice=Heccan]1d20+2[/dice]
[dice=Kor'sarro]1d20+2[/dice]
[dice=Oswin]1d20+5[/dice]
[dice=Rilas & Winston]1d20+7[/dice] (+9 Urban, +11 Underground)
[dice=Varian]1d20+3[/dice]
---
[dice=]1d20+[/dice]
[dice=]1d20+[/dice]
[dice=]1d20+[/dice]
[/spoiler


Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

Now that our famed heroes have stepped forward, please take an opportunity to introduce both yourselves and your characters. You can also take an opportunity to discuss swapping out spells, making any purchases, and things of that nature before the scenario begins. We still have some time.

I'd also like if everyone can post the following information:

* Player Name (or Nickname):
* Character Name:
* PFS ID:
* Faction:

I'd also like if you have any uncommon Feats, Spells, Abilities, Boons, etc that you plan to use, if you could explain them or point them out to avoid confusion or questions later. Likewise, if you have any options that might cause "table variation", lets discuss them up front.

If anyone wants the old school Faction Mission, please mention it as well.

Lastly, if you click on my DM Beckett avatar, I have posted a lot of little information about how I tend to run games, little things I do, and explanations of things I utilize. Please familiarize yourself with those when you get a chance before the game starts.

Grand Lodge

HP 80/80; AC 17 (T 12, FF 15)]; saves* fort 12, refl 11, will 17; bab 9/4 melee 12, ranged 12; CMB 12, CMD 24, init +2, wand clw 45, wcmw 29, weapon 7/7, loh (2d6) 5/5, folio reroll 1/1 | Aasimar Oracle (Metal)/8 Paladin/3 | -02 *
skills:
bluff 10, craft: weapons 10, diplomacy 22, disable 15, fly 10, handle animal 8,heal 4, know religion 11, know planes 10, linguistics 12, perception 15, sense motive 6, spellcraft 6

* Player Name (or Nickname): JAF0
* Character Name: Varian Amari
* PFS ID: 52335-2
* Faction: GL

* Day Job: (rolled here in recruitment thread)

Silver Crusade

Male Human Cleric 11 | HP 102/102 | AC 32 T 12 FF 31 | CMD: 24 | Fort: +12 | Ref: +7 | Will: +14 | Init: +5 | Percep: +15 | SM: +11

Player Name: Derek
Character Name: Oswin Durnhelm
PFS ID: 85794-3
Faction: Silver Crusade

Day Job: (Profession Clerk - take 10 for a 21)

Our kind GM perhaps overstated things a bit in recruitment, as his own character, Ignatius, played a far more epic role in our Green Market game than Oswin did.

He's worked fine as a battle cleric when given a round or two to buff, but with low movement speed and such, he often never even gets into combat before it's over.

I am thinking a bit of rebuilding him at least to some extent. I am going to buy Ultimate Campaign to finally do this

*First off i want to re-train The Glory domain into the Heroism subdomain. This will give him an excellent combat buff for at least a few rounds.

*Despite the sunk cost in gold, I am considering retraining a feat or two (Shield focus and maybe Weapon Focus) and ditching the sword & board in favor of a longspear. Maybe keep the sword and strictly use 2-handed.

I don't think Oswin is a bad character, but I I feel a bit lost sometimes. Outside of summoning what can I do besides wait for something bad to happen and fix it?

Grand Lodge

HP 80/80; AC 17 (T 12, FF 15)]; saves* fort 12, refl 11, will 17; bab 9/4 melee 12, ranged 12; CMB 12, CMD 24, init +2, wand clw 45, wcmw 29, weapon 7/7, loh (2d6) 5/5, folio reroll 1/1 | Aasimar Oracle (Metal)/8 Paladin/3 | -02 *
skills:
bluff 10, craft: weapons 10, diplomacy 22, disable 15, fly 10, handle animal 8,heal 4, know religion 11, know planes 10, linguistics 12, perception 15, sense motive 6, spellcraft 6

btw, I stealth dotted gameplay, so ready to go.

Grand Lodge

M Aasimar, Garuda-Blooded
spells:
Active Mage Armor, Heroism, False Life,Ca4/4
Arcanist(Occultist)-5 Evangelist 5
Stats:
hp 82/82 AC 18|T 14 |FF 15, F +9|R +9|W +9, Init +3, Per +20

Player Name (or Nickname): Helikon
* Character Name: Adsal little eyes
* PFS ID: 50731-2
* Faction: Grand Lodge
SLOW Track

Special Abilities:

Adsal speaks 27 languages
Evangelist:
As an Evangelist Adsal can cast silent image 3/day, minor image 2/day, or major image 1/day
As a chronicler (Grand Lodge Faction Card) Adsal can use the following ability twice per Adventure
efore attempting an Acrobatics, Climb, Survival,Linguistics, Knowledge, Use Magic Device or Swim check, you gain a circumstance bonus equal to 1 plus half of the number of goals you have completed (rounded down)3 when attempting the
check. You also halve your armor check penalty for the purpose of this skill check.

Liberty's Edge

Male LG Aasimar Paladin (Oath of Vengeance) 11 | HP 92/92 | AC 27 T 13 FF 26 | CMB +14, CMD 30 | F: +16, R: +11, W: +12 | Init: +2 | Perc: +0, SM: +2 | Speed 30/20ft (flying) | Active conditions: None.

* Player Name (or Nickname): Edwin Wessels
* Character Name: Kor'Sarro Khan
* PFS ID: 71768-2
* Faction: LE
* dayjob: Caravan (intimidate) take 10 for 26

Special abilities: Fey Foundling (cheeeeeeesy!)

I might have to go over the char and see if I need to spend cash :)

Dark Archive

Male Human Sorcerer 10 | AC 24/T 14| FORT +6 REF +7 WILL +12 | Init +2 | Perception + 1 | Sense Motive +13

*Player Name (or Nickname): Wicked Brew
*Character Name: Heccen Abraxi
*PFS ID: 70501-1
*Faction: Dark Archive
*Dayjob: Caravan (Diplomacy) take 10 for 34

Unusual Special Ability: Heccan has a boon that grants him the Hypnotism psychic skill unlock from Psychic Adventures.

Heccan is a fairly arrogant former member of a noble family from Cheliax and is still a little bent from having to give up his life of luxury as a successful barrister in Egorian. He is a little too fond of Chelish red wine, or really any wine when desperate. Heccan has been known to complain about assignments that force him into the wilderness or any uncomfortable places. Despite his many flaws, he can be quite charming.

Grand Lodge

68/84 HP, AC: 23[26], T: 16, FF: 18[21], CMD: 26 (27 vs grapple), F: +10 , R: +14, W: +10, Init +7, Perception +21, NG Male Human Ranger 10, +1 Holy Adaptive Longbow, +17/+12 (1d8+3+2d6, x3)

Player Name: ckelley83
Character Name: Rilas
PFS ID: 62803-1
Faction: GL
Day Job: Survival (Hunting Lodge Vanity): 1d20 + 18 ⇒ (18) + 18 = 36

I think you've GMed 95% of the games for Rilas, so you're pretty used to him by now.


94/94 HP, AC: 27[30], T: 12, FF: 24[27], CMD: 27, F: +11 , R: +9, W: +4(+8 vs enchantments), Init +3, Perception +8, N Male Wolf 10, Bite +15/+10 (2d6+11, x2) and Trip

"Woooof!"

Liberty's Edge

Male LG Aasimar Paladin (Oath of Vengeance) 11 | HP 92/92 | AC 27 T 13 FF 26 | CMB +14, CMD 30 | F: +16, R: +11, W: +12 | Init: +2 | Perc: +0, SM: +2 | Speed 30/20ft (flying) | Active conditions: None.

I might end up as a lvl 11 with the paladin due to 1 more game in July and then addeing GM credit for my phoenix tournament

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

I'm fine with either, really. Once we get a little closer to kick off, I'll start being more active and more concerned with what everyone is bringing and prep, but I figure we have enough time right now that I expect some changes.

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

I just wanted to check in and see how everyone is doing. Have a good 4th of July, (if it applies)?

We still have a while to wait, (25 Aug), but I just wanted to check in and keep the gam in everyone's mind.

Dark Archive

Male Human Sorcerer 10 | AC 24/T 14| FORT +6 REF +7 WILL +12 | Init +2 | Perception + 1 | Sense Motive +13

All shiny here captain! Looking forward to the game.

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

I just wanted to let you know that my computer is dead, and so far everywhere Ive taken it has not been able to help. I still have at least my phone, which will allow me to play, but I might have less opportunity to post than I had expected until I can get it running again. Hopefully that will be before this kicks off.

-Posted with Wayfinder

Grand Lodge

HP 80/80; AC 17 (T 12, FF 15)]; saves* fort 12, refl 11, will 17; bab 9/4 melee 12, ranged 12; CMB 12, CMD 24, init +2, wand clw 45, wcmw 29, weapon 7/7, loh (2d6) 5/5, folio reroll 1/1 | Aasimar Oracle (Metal)/8 Paladin/3 | -02 *
skills:
bluff 10, craft: weapons 10, diplomacy 22, disable 15, fly 10, handle animal 8,heal 4, know religion 11, know planes 10, linguistics 12, perception 15, sense motive 6, spellcraft 6

I will be traveling from Saturday morning until Weds. night (driving up north to see the eclipse). I will try to check in at least once a day, but if I miss a post time, please feel free to bot me to keep the flow going. I don't want to hold up the game.

Shouldn't affect this game which doesn't start til the 25th, just posting this in all my games... just in case.

Liberty's Edge

Male LG Aasimar Paladin (Oath of Vengeance) 11 | HP 92/92 | AC 27 T 13 FF 26 | CMB +14, CMD 30 | F: +16, R: +11, W: +12 | Init: +2 | Perc: +0, SM: +2 | Speed 30/20ft (flying) | Active conditions: None.

Post will be made later today, realized I need to sort out some gear / level up for kor so will take me a bit :)

Grand Lodge

HP 80/80; AC 17 (T 12, FF 15)]; saves* fort 12, refl 11, will 17; bab 9/4 melee 12, ranged 12; CMB 12, CMD 24, init +2, wand clw 45, wcmw 29, weapon 7/7, loh (2d6) 5/5, folio reroll 1/1 | Aasimar Oracle (Metal)/8 Paladin/3 | -02 *
skills:
bluff 10, craft: weapons 10, diplomacy 22, disable 15, fly 10, handle animal 8,heal 4, know religion 11, know planes 10, linguistics 12, perception 15, sense motive 6, spellcraft 6

I will be attending Strategicon from Friday through Monday... Will be able to make limited posts, but not reliably nor frequently... I will try to keep up with at least one post a day, but no guarantees. Please bot me as needed to keep up the pace of the game, thanks.

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

No worries. Just a head's up, I've been trying to help out with the Houston evacuees, so have not had a lot of chance to get online lately. Hopefully, (for them), it will not last too much longer, and I should be able to pick up the pace more. :P

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

Hello, everyone, I just wanted to say that I've been hit with a lot of work this last week, and have not really been able to get online. I just got off work again, having been called in both weekend days, and I will try to get a post in today.

I don't believe after this point that I will be as slammed, and things should be back to normal. If I am a player in your game, please feel free to bot me, and I apologize for vanishing. I just have not been able to get online much.

If I am running the game, I'll make an effort to get things going asap, and I likewise apologize for vanishing.

Grand Lodge

HP 80/80; AC 17 (T 12, FF 15)]; saves* fort 12, refl 11, will 17; bab 9/4 melee 12, ranged 12; CMB 12, CMD 24, init +2, wand clw 45, wcmw 29, weapon 7/7, loh (2d6) 5/5, folio reroll 1/1 | Aasimar Oracle (Metal)/8 Paladin/3 | -02 *
skills:
bluff 10, craft: weapons 10, diplomacy 22, disable 15, fly 10, handle animal 8,heal 4, know religion 11, know planes 10, linguistics 12, perception 15, sense motive 6, spellcraft 6

no problem, just glad to hear you are okay... I worry when anyone in our little pbp community goes dark, cause, well, you never know.. thanks for letting us know.

Liberty's Edge

Male LG Aasimar Paladin (Oath of Vengeance) 11 | HP 92/92 | AC 27 T 13 FF 26 | CMB +14, CMD 30 | F: +16, R: +11, W: +12 | Init: +2 | Perc: +0, SM: +2 | Speed 30/20ft (flying) | Active conditions: None.

take it easy, and make sure to think of yourself !

Liberty's Edge

Male LG Aasimar Paladin (Oath of Vengeance) 11 | HP 92/92 | AC 27 T 13 FF 26 | CMB +14, CMD 30 | F: +16, R: +11, W: +12 | Init: +2 | Perc: +0, SM: +2 | Speed 30/20ft (flying) | Active conditions: None.

Just a notice, will have a con this weekend, so posting will be slow or not happening till monday!

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

Ok. Have fun.

Most likely Attack killed her, so need to adjust things a bit when I get off work.

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

I just got word that I will be working straight until the 21st, (This is coming off of me working through the weekend). Right now, I am not sure if I will have a chance to, and if I do, just how much time I will have to post in that time. I apologize to everyone, and this is very uncommon for me, (normally it's a day or two at most).

If I am Playing:
I will have a little better chance to post, as there is significantly less involved on the player side of the screen, and I will very likely be limited to my phone the vast majority of the time. But, please feel absolutely free to bot me as needed. I will do my best to post, and it is very likely that there is at least one other player that I've DM'd for or played with enough to know just what I'm likely to want to do.

If I am DMing:
I apologize extra. This is very unexpected, and is not something I have really encountered before, so did not have a way to anticipate it. I will do what I can to post, but, at this point I honestly do not know and if I am restricted to just my phone, I may not be able to in any meaningful way. If we are a part of the Game Day, we are fine as far as making the time limit, and very easily might have time for another. If we are not part of the Game Day, well, out side of my personal sense of duty, we do not have a hard time limit, but I will still make every reasonable effort to keep things going.

Silver Crusade

Male Human Cleric 11 | HP 102/102 | AC 32 T 12 FF 31 | CMD: 24 | Fort: +12 | Ref: +7 | Will: +14 | Init: +5 | Percep: +15 | SM: +11

No sweat, man. I haven't been following as closely as I should myself due to a major tax deadline here. After tomorrow I'll be more active for at least a couple of weeks (until just before the next deadline).

Liberty's Edge

Male LG Aasimar Paladin (Oath of Vengeance) 11 | HP 92/92 | AC 27 T 13 FF 26 | CMB +14, CMD 30 | F: +16, R: +11, W: +12 | Init: +2 | Perc: +0, SM: +2 | Speed 30/20ft (flying) | Active conditions: None.

I will be in germany over the weekend with little to no internet access, so next update will be on monday (when I am sane, sober and exhausted :)

Feel free to bot me!

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

Enjoy. I'll (probably) be there in just under a month.

Silver Crusade

Male Human Cleric 11 | HP 102/102 | AC 32 T 12 FF 31 | CMD: 24 | Fort: +12 | Ref: +7 | Will: +14 | Init: +5 | Percep: +15 | SM: +11

Sorry for not getting a post in sooner. Please don't let me hold up the flow of the game. Given the group's current makeup, I will probably spend a lot of rounds waiting and/or moving. I don't mind you botting me to delay or do full defense, GM.

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||
Rilas wrote:
Any gear worth taking on them?

Off the top of my head, I don't believe so. Ill double check when I get a chance, but I do not believe their gear is even masterwork. You can resupply arrows, and there is one (mundane) item I thought was really cool. I want to look more into it, and I do not think it will be pertinent outside of flavor/OOC collection.

Liberty's Edge

Male LG Aasimar Paladin (Oath of Vengeance) 11 | HP 92/92 | AC 27 T 13 FF 26 | CMB +14, CMD 30 | F: +16, R: +11, W: +12 | Init: +2 | Perc: +0, SM: +2 | Speed 30/20ft (flying) | Active conditions: None.

Back and alive, sort of... managed to take my Retired Fighter out for a trip to an elemenmtal plane and had a blast!

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

I forgot to update this. The guards all had non-masterwork gear, and nothing of particular note. The Captain had: Potion of cure moderate wounds, armored kilt, chainmail, bastard sword, bronze badge of the Aspis Consortium (1 gp), 2 pairs of manacles with keys, iron necklace in the shape of an inverted pentacle (1 gp).

The bronze badge was the item I found interesting, because as far as I know, its the only scenario that has it and a value, minus a Boon reward one that is special.

Sadly, it is not on the Chronicle Sheet.

As far as the Cart, only one person can be the driver, per round, (per cart), and each cart must have a driver, (or bad things happen). The driver can not act, and others in the same cart may aid, (as their action). Rangered attacks may be possible, but are penalized. If you ram another cart, or are rammed, you are considered adjacent, and melee is possible.

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||
Varian Amari wrote:

what does that 'touch of good' do exactly? will it help my ride roll? or give me two rolls take the better? I need to knwo before I roll.

also, GM, what does our timeline look like? are we almost done? Varian was supposed to start another scenario today... gm is willing to wait a day or two for me, but I need to know if we're on track to finish that quickly.. if not, I'll drop from the other game so he can recruit someone else in time to get started. Just need to know

It is sort of up to you guys/gals. We still have a bit to go, and while it is not much, I think it will be fairly time consuming.

Partially my fault, as I wasn't planning on ending by the time the special did, and partially because I am about to deploy, and over the last month, I have had maybe 3 days off total, and have often been working late.

We can call it early if you want, as I doubt anyone will really have much trouble with anything here, although the final encounter looks like it will be pretty interesting.

Is there anyone that has strong feelings one way or the other, (calling it early or finishing)?

Grand Lodge

HP 80/80; AC 17 (T 12, FF 15)]; saves* fort 12, refl 11, will 17; bab 9/4 melee 12, ranged 12; CMB 12, CMD 24, init +2, wand clw 45, wcmw 29, weapon 7/7, loh (2d6) 5/5, folio reroll 1/1 | Aasimar Oracle (Metal)/8 Paladin/3 | -02 *
skills:
bluff 10, craft: weapons 10, diplomacy 22, disable 15, fly 10, handle animal 8,heal 4, know religion 11, know planes 10, linguistics 12, perception 15, sense motive 6, spellcraft 6

no problem, I"ll just drop out of the other game.. I like to finish what I start. :) thanks for letting me know in time for the other game to recruit a replacement.

Dark Archive

Male Human Sorcerer 10 | AC 24/T 14| FORT +6 REF +7 WILL +12 | Init +2 | Perception + 1 | Sense Motive +13

I would like to finish as I am really enjoying this scenario, but whatever you folks need I am game.

Grand Lodge

68/84 HP, AC: 23[26], T: 16, FF: 18[21], CMD: 26 (27 vs grapple), F: +10 , R: +14, W: +10, Init +7, Perception +21, NG Male Human Ranger 10, +1 Holy Adaptive Longbow, +17/+12 (1d8+3+2d6, x3)

I'm all for finishing it off, I hate leaving missions incomplete *cough* King of the Storval Stairs *cough* :) (Though you probably would have killed us all)

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||
Varian Amari wrote:
no problem, I"ll just drop out of the other game.. I like to finish what I start. :) thanks for letting me know in time for the other game to recruit a replacement.

The more I think about it, if we can have a pretty good post rate today and tomorrow, we could probably finish this by Monday. If it's not too late to keep your seat, I do not anticipate any truly devastating character penalties or changes for the rest of this scenario, and if they can wait that long, or focus on RP, you should be able to make it. Again, depending on the parties posting rate. The cart chase was shorter than I had thought, (by a day or two) and the rest can be fairly quick, possibly.

Grand Lodge

HP 80/80; AC 17 (T 12, FF 15)]; saves* fort 12, refl 11, will 17; bab 9/4 melee 12, ranged 12; CMB 12, CMD 24, init +2, wand clw 45, wcmw 29, weapon 7/7, loh (2d6) 5/5, folio reroll 1/1 | Aasimar Oracle (Metal)/8 Paladin/3 | -02 *
skills:
bluff 10, craft: weapons 10, diplomacy 22, disable 15, fly 10, handle animal 8,heal 4, know religion 11, know planes 10, linguistics 12, perception 15, sense motive 6, spellcraft 6

I already switched characters for that game, no problem... I'm good with it.. it worked out well, my cleric is old friends with two of the characters in that game, so we're having a grand reunion.

Grand Lodge

HP 80/80; AC 17 (T 12, FF 15)]; saves* fort 12, refl 11, will 17; bab 9/4 melee 12, ranged 12; CMB 12, CMD 24, init +2, wand clw 45, wcmw 29, weapon 7/7, loh (2d6) 5/5, folio reroll 1/1 | Aasimar Oracle (Metal)/8 Paladin/3 | -02 *
skills:
bluff 10, craft: weapons 10, diplomacy 22, disable 15, fly 10, handle animal 8,heal 4, know religion 11, know planes 10, linguistics 12, perception 15, sense motive 6, spellcraft 6

Sorry if I'm a few posts behind... Husband is in surgery today and probably won't be able to post again til late tonight or tomorrow... Again, sorry for any delay - feel free to bot me to keep the action moving...thanks.

Shadow Lodge

||CORE Rotating DM ||Fingerprints||King Xeros ||Serpent's Skull||

Adsal: 1d20 ⇒ 2
Heccan: 1d20 ⇒ 9
Kor'sarro: 1d20 ⇒ 15
Oswin: 1d20 ⇒ 3
Rilas & Winston: 1d20 ⇒ 7
Varian: 1d20 ⇒ 2
DM: 1d20 ⇒ 6

Grand Lodge

HP 80/80; AC 17 (T 12, FF 15)]; saves* fort 12, refl 11, will 17; bab 9/4 melee 12, ranged 12; CMB 12, CMD 24, init +2, wand clw 45, wcmw 29, weapon 7/7, loh (2d6) 5/5, folio reroll 1/1 | Aasimar Oracle (Metal)/8 Paladin/3 | -02 *
skills:
bluff 10, craft: weapons 10, diplomacy 22, disable 15, fly 10, handle animal 8,heal 4, know religion 11, know planes 10, linguistics 12, perception 15, sense motive 6, spellcraft 6

thanks for the game, Beckett... too bad we couldn't get to that last encounter, but sh!t happens.... take care.

Liberty's Edge

Male LG Aasimar Paladin (Oath of Vengeance) 11 | HP 92/92 | AC 27 T 13 FF 26 | CMB +14, CMD 30 | F: +16, R: +11, W: +12 | Init: +2 | Perc: +0, SM: +2 | Speed 30/20ft (flying) | Active conditions: None.

shame we didn't finish but such is live...

Good luck with your deployment and be safe!

Grand Lodge

68/84 HP, AC: 23[26], T: 16, FF: 18[21], CMD: 26 (27 vs grapple), F: +10 , R: +14, W: +10, Init +7, Perception +21, NG Male Human Ranger 10, +1 Holy Adaptive Longbow, +17/+12 (1d8+3+2d6, x3)

It's too bad we weren't able to finish, but I understand Army life all too well, as you know. Safe travels and hopefully I'll hear from you soon once you get settled in.

Dark Archive

Male Human Sorcerer 10 | AC 24/T 14| FORT +6 REF +7 WILL +12 | Init +2 | Perception + 1 | Sense Motive +13

Thanks again Beck for running and thanks to everyone for some great characters and a fun game. Have a safe deployment.

Silver Crusade

Male Human Cleric 11 | HP 102/102 | AC 32 T 12 FF 31 | CMD: 24 | Fort: +12 | Ref: +7 | Will: +14 | Init: +5 | Percep: +15 | SM: +11

You have my thanks as well, Beckett, for seeing us through. Good luck!

Dark Archive

Male Human Sorcerer 10 | AC 24/T 14| FORT +6 REF +7 WILL +12 | Init +2 | Perception + 1 | Sense Motive +13

Thanks again for running this game Beck. Any chance you can change status to inactive?

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