+1 Holy Adaptive Longbow
+2 Mithril Kikko
MW Armor Spikes
MW Longsword
MW Lucerne Hammer
Rangers Kit
Handy Haversack
Everburning Torch
Belt of Incredible Dexterity +2
Headband of Inspired Wisdom +2
Ring of Protection +1
Elven Rune Cloak +2 (Acts as Cloak of Resistance and Elvenkind, from #6-98)
Eyes of the Eagle
Boots of Speed
Spring Loaded Wrist Sheath x2
Decemvirate Wayfinder
Cracked Dusty Rose Ioun Stone
Ocher Rhomboid Ioun Stone
MW Survival Kit
Holy Water x4
Alchemists Fire x5
Antiplague
Earplugs
Scroll of Air Bubble x2
Scroll of Delay Poison
Scroll of Carry Companion x2
Scroll of Darkvision
Scroll of Reduce Animal
Scroll of Speak with Animals
Wand of CLW (11 charges)
Wand of CMW (12 charges)
Wand of Gravity Bow (25 charges)
Wand of Longstrider (32 charges)
Potion of Fly
Potion of Spider Climb
Potion of Invisibility
Arrows x80
Cold Iron Arrows x40
Ghost Salt Arrows x20
Silver Arrows x20
Adamantine Arrows x20
Pheromone Arrows x10
Spell Component Pouch
Smoked Goggles
Rune of Defense: Once per day as an immediate action, you gain a +5 deflection bonus (from #4-26)
to AC that lasts until the beginning of your next turn.
Hunting Lodge Vanity
Notes:
Tracker of the Society: +1 Initiative, +2 Survival when in Favored Terrain
World Traveler: +1 Diplomacy, class skill
Skilled: +1 skill per level
Favored Enemy: Human +6, Undead +2, Animal +2
Track: +1/2 level to Survival to track
Wild Empathy: Diplomacy for animals, +Class level
Combat Style Feats: Archery
Favored Terrain: Underground +4, Urban +2
Woodland Stride: Can move through undergrowth at normal speed, unless magical
Swift Tracker: Can track at normal speed
Evasion: Successful Reflex save negates damage if normally halved
Hunting Lodge Membership: Can make day job check with Survival
Gear
+1 Darkleaf Lamellar Barding
+1 Amulet of Mighty Fists
Training Harness
Notes Link: Rilas can handle as a free action or push as a move action, gains +4 on attempt
Share Spells: Rilas can cast spells with target of "You" on Winston
Evasion: Successful Reflex save negates damage if normally halved
Devotion: +4 Will vs enchantments
Tricks Known: Attack x2, Come, Defend, Detect, Down, Fetch, Flank, Heel, Guard, Sneak, Stay, Track
Macros:
Full attack, MS, RS, DA
[dice=Attack #1]1d20+12;2d8+18[/dice] +[dice=Holy]4d6[/dice]
[dice=Rapid Shot]1d20+12;1d8+9[/dice] +[dice=Holy]2d6[/dice]
[dice=Attack #2]1d20+7;1d8+9[/dice] +[dice=Holy]2d6[/dice]
Full attack, MS, RS, DA, GB
[dice=Attack #1]1d20+12;4d6+18[/dice] +[dice=Holy]4d6[/dice]
[dice=Rapid Shot]1d20+12;2d6+9[/dice] +[dice=Holy]2d6[/dice]
[dice=Attack #2]1d20+7;2d6+9[/dice] +[dice=Holy]2d6[/dice]
Full Attack, MS, RS, DA, Human
[dice=Attack 1 vs red]1d20+17+6-3-2[/dice]
[dice=Damage]2d8+30[/dice] +[dice=Holy]4d6[/dice]