Full Name |
Winston |
Race |
94/94 HP, AC: 27[30], T: 12, FF: 24[27], CMD: 27, F: +11 , R: +9, W: +4(+8 vs enchantments), |
Classes/Levels |
Init +3, Perception +8, N Male Wolf 10, Bite +15/+10 (2d6+11, x2) and Trip |
Size |
Large |
Age |
5 |
Alignment |
N |
Languages |
Common |
Strength |
24 |
Dexterity |
16 |
Constitution |
20 |
Intelligence |
3 |
Wisdom |
12 |
Charisma |
6 |
About Winston the Wolf
Winston
Wolf 10
N Large
Init +3; Speed: 50ft; Senses: Low-light vision, Scent; Perception: +8
Defense
AC: 27, T: 12, FF:24 CMD: 27
(+5 +1 Darkleaf Lamellar, +3 Dex, -1 Size, +10 Natural)
HP: 94
Fort: +11, Ref: +9, Will: +4(+8 vs enchantments)
Offense
Speed: 50 ft.
Melee:
Bite +15/+10 (2d6+11, x2) With trip
---PA +13/+8 (2d6+17)
Statistics
Str 24, Dex 16, Con 20, Int 3, Wis 12, Cha 6
BaB: +6, CMB: +14, CMD: 27
Feats
1.) Toughness
3.) Power Attack
5.) Weapon Focus
7.) Improved Natural Attack
10.) Vital Strike
Skills
Acrobatics +8 <2 Ranks>
Climb +7
Escape Artist +3
Linguistics -4 <1 Ranks>
Perception +8 <4 Ranks>
Stealth +8 <2 Ranks>
Swim +7
Languages: Common
Gear
+1 Darkleaf Lamellar Barding
+1 Amulet of Mighty Fists
Training Harness
Notes
Link: Rilas can handle as a free action or push as a move action, gains +4 on attempt
Share Spells: Rilas can cast spells with target of "You" on Winston
Evasion: Successful Reflex save negates damage if normally halved
Devotion: +4 Will vs enchantments
Tricks Known: Attack x2, Come, Defend, Detect, Down, Fetch, Flank, Heel, Guard, Sneak, Stay, Track