[PFS] 6-10 The Wounded Wisp - Table 2 (Inactive)

Game Master Scott Young

CHRONICLES


401 to 446 of 446 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | next > last >>

Round 3

The half-elf moves forward and casts a spell, and a third magic missile flies out to strike Kazzak! damage: 1d4 + 1 ⇒ (1) + 1 = 2

Garikai, Jiggo, Dailung, Traflet, Kazzak, Puss are up!

Liberty's Edge

F Picture of Dailung Kitsune
Spoiler:
AC 25/T19/FF17 HP 68/68 F+8 R+15 W+8 Init +8 Perception +13
Swasbuckler (Whirling Dervish) 9

Moving in to attack Dailung attacks the halfling, dealing a decent hit 1d20 + 7 ⇒ (13) + 7 = 201d6 + 4 ⇒ (3) + 4 = 7

Silver Crusade

Spells -/4/2 | Fervor 5/5 | Blessings 5/5 | Sacred Weapon 4/4 | Inspired | GM Reroll +1 | HP 28/28 | AC 17 (T 13 FF 14) | Init +1 | Perception +1 | Saves 6/4/8 | CMD 16 | 4 Warpriest of Erastil | Human (Varundi) Male

Jiggo takes this opportunity to stand up and grab his staff.

"Thank you Garikai. We'll have an opportunity to rest after we deal with these interlopers."

He then shifts behind a pillar.

Stand up, draw weapon and 5 ft step.

Scarab Sages

M Dwarf (but raised mostly by a half-orc.), St 12, Dx 14, Cn 10, In 12, Ws 20, Ch 5, Hp 8/8, AC 18, FT 4, RF 3, WL 8, 1

Garikai will move his fifteen feet around the pillar, putting him not quite in range of Kazzak and Jiggo, but next turn he'll be able to reach them to either heal or defend them.

"I can't quite reach any of you yet, but I can offer you temporary protection in the meantime. Energize defense fields."

He unleashes his domain power, creating an aura that ranges 20 feet and, at this level, will last for one round. All allies within it +2 to AC and CMD.

I know it protects Kazzak and Jiggo. Does it also cover Dailung?

Liberty's Edge

M Gnome Sorcerer(Mongrel Mage)/1 (HP 8/8 | AC:12 | T:12 | FF:10 | CMB:-2 | CMD:10 | Fort:+2 | Ref:+2 | Will:+2/4 vs. fear/despair | Init:+6 | Perc:+7 | Speed 20) Current Bloodline-Elemental(Air)-6/7 Rays Left

Traflet steps slightly closer, blasting the robed man with an arc of energy,
Ranged Touch Attack: 1d20 - 1 ⇒ (18) - 1 = 17
Damage: 1d6 ⇒ 4

Dark Archive

male Half-Orc Init +2 Perception +6(+8 if adjacent to Puss the Cat), Speed 20ft. HP: 12 AC: 19 (FF 15/T 15) CMD: 15 CMB: +3 BAB: +0 WIL: +7 FORT:+6 REF +4 Inquisitor (Sacred Huntsmaster) 1

Ouch that tickled you little... Kazzak roars as he steps back and attempts to split theHalfling clean in two. But the half orc is completly off balance and almost ends up cutting Dailung's arm off.

Attack1d20 + 5 ⇒ (1) + 5 = 6 Damage1d8 + 6 ⇒ (6) + 6 = 12

Puss equally filled with hatred for two leggers of most sort harasses the robed man but her claws get caught up in the tussel of his robes.

Attack1d20 + 5 ⇒ (8) + 5 = 13 Damage 1d4 + 1 ⇒ (3) + 1 = 4
Trip attempt 1d20 + 5 ⇒ (3) + 5 = 8

Puss will again use her shaken maneuver


Round 2 (continued)

Garikai, Jiggo, Dailung, Traflet, Kazzak, Puss are up!

Garikai protects his friends. (20' radius covers everyone except Puss, actually.)

Jiggo stands up and grabs his staff.

Dailung stabs the halfling, wounding him badly.

Traflet blasts the robed man with lightning.

Kazzak attacks the halfling and misses, while Puss clasws at the robed man and just misses.

The halfling looks at the two wounded foes in front of him and mentally flips a coin. even=Kazzak, odd=Dailung: 1d2 ⇒ 2 He steps forward and attacks the half-orc again, but misses.. rapier: 1d20 + 4 ⇒ (1) + 4 = 5

The robed man steps away from Puss and channels positive energy through the room. For some reason, neither Dailung nor Kazzak are affected. healing: 1d6 ⇒ 6 Everyone else gets 6 hp back; Dailung and Kazzak do not.

Piety's up!

Dark Archive

Male Tiefling 123480-6 | Witch 5 HP 25/25; AC 17; TCH 13; FF 14; F +2; R +4; W +4; CMB+4; CMD 17; Speed 30FT; Init +3; Perception +1

Piety sends a cone of fire, trying to hit the half-elf and the robed man.
burning hands, DC 15
Damage Robed Man: 1d4 ⇒ 2
Damage Half-Elf: 1d4 ⇒ 4

Just in case Piety needs to concentrate
Concentration: 1d20 + 7 ⇒ (10) + 7 = 17

Liberty's Edge

F Picture of Dailung Kitsune
Spoiler:
AC 25/T19/FF17 HP 68/68 F+8 R+15 W+8 Init +8 Perception +13
Swasbuckler (Whirling Dervish) 9

I assume somewhere in this whole chapuzz it is my turn. After bad guys... good guys.
Moving forward Dailung tries to finish her oponent.Attack: 1d20 + 7 ⇒ (19) + 7 = 261d6 + 4 ⇒ (3) + 4 = 7Conf: 1d20 + 7 ⇒ (8) + 7 = 151d6 + 4 ⇒ (5) + 4 = 9


Round 3 (continued)

Piety sends a cone of flame at the foe! Ref save - Robed Man: 1d20 + 2 ⇒ (15) + 2 = 17Ref save - half-elf: 1d20 + 2 ⇒ (18) + 2 = 20 Both manage to avoid the worst of the flames.

End of Round 3


Round 4 (start)

The half-elf steps back into the corridor and casts another spell. A bolt of force slams into Dailung! 1d4 + 1 ⇒ (2) + 1 = 3

It would really help if everyone updated their hit point totals in their status bars, so I don't have to keep going back to figure them out. That's what those stat summaries are for, actually. I usually use 4/12, so I keep the max there but show current as well.

Garikai, Jiggo, Dailung (declared), Traflet, Kazzak, Puss are up!

Silver Crusade

Spells -/4/2 | Fervor 5/5 | Blessings 5/5 | Sacred Weapon 4/4 | Inspired | GM Reroll +1 | HP 28/28 | AC 17 (T 13 FF 14) | Init +1 | Perception +1 | Saves 6/4/8 | CMD 16 | 4 Warpriest of Erastil | Human (Varundi) Male

Jiggo carefully walks around the melee to reach the robed man.
"My apologies, but we need to end this fight quickly."

Quarterstaff, 2 handed: 1d20 + 3 ⇒ (9) + 3 = 12
Damage: 1d6 + 3 ⇒ (2) + 3 = 5

Liberty's Edge

M Gnome Sorcerer(Mongrel Mage)/1 (HP 8/8 | AC:12 | T:12 | FF:10 | CMB:-2 | CMD:10 | Fort:+2 | Ref:+2 | Will:+2/4 vs. fear/despair | Init:+6 | Perc:+7 | Speed 20) Current Bloodline-Elemental(Air)-6/7 Rays Left

Traflet takes full advantage of his previous success and again blasts the robed man with energy, Apparently he was so excited that he managed to hit the right person, he decide to fix that and blast the nearby wall.
Ranged Touch Attack: 1d20 - 1 ⇒ (1) - 1 = 0
Damage: 1d6 ⇒ 3

Liberty's Edge

F Picture of Dailung Kitsune
Spoiler:
AC 25/T19/FF17 HP 68/68 F+8 R+15 W+8 Init +8 Perception +13
Swasbuckler (Whirling Dervish) 9

Standing on the verge of collaps the young girl takes out a wand."Can anyone heal me?"

Dark Archive

male Half-Orc Init +2 Perception +6(+8 if adjacent to Puss the Cat), Speed 20ft. HP: 12 AC: 19 (FF 15/T 15) CMD: 15 CMB: +3 BAB: +0 WIL: +7 FORT:+6 REF +4 Inquisitor (Sacred Huntsmaster) 1

Kazzak takes a short moment of reprieve to call upon the powers of his deity to mend his wounds, however apparently Kazzak had been too nice of late.

Cure light wounds 1d8 + 1 ⇒ (2) + 1 = 3
Kazzak is at 9/12 HP

Puss remains he evil self and is all over the robed man

Attack 1d20 + 5 ⇒ (18) + 5 = 23 Damage 1d4 + 1 ⇒ (1) + 1 = 2
Trip attempt 1d20 + 5 ⇒ (10) + 5 = 15
Attack 1d20 + 5 ⇒ (6) + 5 = 11 Damage 1d3 + 1 ⇒ (1) + 1 = 2
Attack 1d20 + 5 ⇒ (3) + 5 = 8 Damage 1d3 + 1 ⇒ (1) + 1 = 2


Garikai, Jiggo, Dailung (declared), Traflet, Kazzak, Puss are up!

Round 3 (continued)

Garikai delays.

Jiggo swings at the robed man, but misses.

Dailung staggers back and draws a wand. "Can anyone heal me?"

Traflet blasts the wall instead of his target.

Kazzak heals himself. (Kazzak has been hit with 3 [i]magic missiles[/b] and was down to 3 HP, so he should be at 6HP now.)

Puss knocks the robed man to the ground and does minor damage.

The Shonati stands up and picks up his club. He looks battered and bloodied, andlacks the rage he had earlier, but still has a big club.

The halfling, badly wounded but surrounded, steps forward and attacks Dailung, but misses. rapier: 1d20 + 3 ⇒ (13) + 3 = 16

The robed man steps closely to the exit and swings his morning star at Jiggo and connecting. morning star: 1d20 + 1 ⇒ (19) + 1 = 20damage: 1d8 ⇒ 6

Piety is up!

Dark Archive

Male Tiefling 123480-6 | Witch 5 HP 25/25; AC 17; TCH 13; FF 14; F +2; R +4; W +4; CMB+4; CMD 17; Speed 30FT; Init +3; Perception +1

Piety steps forward, drawing his morningstar.


Round 3 (continued)

Piet steps forward, drawing his morningstar.

End of Round 3!


Retconn

So, I missed Dailung's first declaration - in which she kills the halfling. Doesn't affect anything else, though.

Round 4 (Start)

The half-elf cries out as the halfling falls, and then targets Dailung with another spell. damage: 1d4 + 1 ⇒ (1) + 1 = 2 Dailung falls under the magical bolt of force.

Garikai, Jiggo, Dailung, Traflet, Kazzak, Puss are up!

Silver Crusade

Spells -/4/2 | Fervor 5/5 | Blessings 5/5 | Sacred Weapon 4/4 | Inspired | GM Reroll +1 | HP 28/28 | AC 17 (T 13 FF 14) | Init +1 | Perception +1 | Saves 6/4/8 | CMD 16 | 4 Warpriest of Erastil | Human (Varundi) Male

"Garikai, can you use Dailung's wand to help her recover?"

Jiggo swings twice more at the robed man.
[dice=Quarterstaff, "Love"]1d20+1+1[/dice]
Damage: 1d6 + 2 ⇒ (3) + 2 = 5

[dice=Quarterstaff, "Peace"]1d20+1+1[/dice]
Damage: 1d6 + 2 ⇒ (1) + 2 = 3

Jiggo is clearly distraught over Dailung's injuries and isn't paying much attention.

Bless is still up, everyone.

Liberty's Edge

F Picture of Dailung Kitsune
Spoiler:
AC 25/T19/FF17 HP 68/68 F+8 R+15 W+8 Init +8 Perception +13
Swasbuckler (Whirling Dervish) 9

Dailung is down with -1 wand still in hand

Silver Crusade

Spells -/4/2 | Fervor 5/5 | Blessings 5/5 | Sacred Weapon 4/4 | Inspired | GM Reroll +1 | HP 28/28 | AC 17 (T 13 FF 14) | Init +1 | Perception +1 | Saves 6/4/8 | CMD 16 | 4 Warpriest of Erastil | Human (Varundi) Male

Yup. Assuming it's a Cure Light Wounds wand, Garikai can 5ft, grab the wand and use it to heal Dailung. Jiggo wound do that, but he'd have to wait a round. Also, HEALER IDENTIFIED, MUST DESTROY

Dark Archive

Male Tiefling 123480-6 | Witch 5 HP 25/25; AC 17; TCH 13; FF 14; F +2; R +4; W +4; CMB+4; CMD 17; Speed 30FT; Init +3; Perception +1

I'm sorry, missed that Kazzak healed himself, not Dailung. Sorry :(

On his turn
Piety sees Dailung falling and immediately drops his morningstar while getting to her the shortest way. W, NW, eating the AoO if necessary

if Piety can grab the wand and use it in this turn he will do that, if not he will simply touch Dailung to stabilize her.

Liberty's Edge

M Gnome Sorcerer(Mongrel Mage)/1 (HP 8/8 | AC:12 | T:12 | FF:10 | CMB:-2 | CMD:10 | Fort:+2 | Ref:+2 | Will:+2/4 vs. fear/despair | Init:+6 | Perc:+7 | Speed 20) Current Bloodline-Elemental(Air)-6/7 Rays Left

Traflet, clearly dismayed at his proximity to the Shoanti, starts talking quickly
Stay away from me, I am trained in a variety of martial arts. Oddly, their names escape me at the moment though...Let me see, nope, can't remember. Anyhow, stay away!
As he says this, retreating as fast as he can, he releases a burst of color from his fingers, directly into the man's eyes. Color Spray-DC 15

Scarab Sages

M Dwarf (but raised mostly by a half-orc.), St 12, Dx 14, Cn 10, In 12, Ws 20, Ch 5, Hp 8/8, AC 18, FT 4, RF 3, WL 8, 1

"I am here," Garikai says.

He moves five feet toward Dailung, kneels beside her, and touches her gently, releasing his last healing spell into her.

Cure Lt. Wounds: 1d8 + 1 ⇒ (5) + 1 = 6

"That's taken care of. I suggest you all remain beside me so I can use my shield to fend off enemy attacks."

When his healing spells are depleted, granting adjacent allies +2 to AC as an immediate action is his only remaining useful combat function. Basically, this means that so long as he's conscious, anyone who's standing immediately next to him has a practically automatic +2 to AC.

Liberty's Edge

F Picture of Dailung Kitsune
Spoiler:
AC 25/T19/FF17 HP 68/68 F+8 R+15 W+8 Init +8 Perception +13
Swasbuckler (Whirling Dervish) 9

Feeling much better Dailung presses the wand into Garikai and grabs her rapier. With a flick of her shoulders she jumps to her feet, but still wobbles a bit."Use it as you much as you need."

Dark Archive

male Half-Orc Init +2 Perception +6(+8 if adjacent to Puss the Cat), Speed 20ft. HP: 12 AC: 19 (FF 15/T 15) CMD: 15 CMB: +3 BAB: +0 WIL: +7 FORT:+6 REF +4 Inquisitor (Sacred Huntsmaster) 1

Kazzak and Puss both move to harass the robed man.

Kazzak Attack flanking 1d20 + 8 ⇒ (14) + 8 = 22 Damage 1d8 + 6 ⇒ (3) + 6 = 9

The half orc cuts deep while the cat claws and scratches.

Bite1d20 + 7 ⇒ (7) + 7 = 14 Damage 1d4 + 1 ⇒ (2) + 1 = 3
Claw 1d20 + 7 ⇒ (20) + 7 = 27 Damage 1d3 + 1 ⇒ (2) + 1 = 3
Claw 1d20 + 7 ⇒ (11) + 7 = 18 Damage 1d3 + 1 ⇒ (3) + 1 = 4

Crit confirm on second Claw 1d20 + 7 ⇒ (7) + 7 = 14 Damage 1d3 + 1 ⇒ (2) + 1 = 3

Silver Crusade

Spells -/4/2 | Fervor 5/5 | Blessings 5/5 | Sacred Weapon 4/4 | Inspired | GM Reroll +1 | HP 28/28 | AC 17 (T 13 FF 14) | Init +1 | Perception +1 | Saves 6/4/8 | CMD 16 | 4 Warpriest of Erastil | Human (Varundi) Male

Jiggo nods as Kazzak and cute Puss tear down the robed man. "Good flank, Kazzak! Hopefully the others will stand down soon, lest they lose their friend."


Round 3 (continued)

Garikai moves to heal Dailung.

Jiggo flails at the robed man ineffectively.

Dailung stands and regains her rapier. You dropped the wand when you fell unconscious, so it's still laying in your square.

Traflet moves away from the Shoanti and casts a spell. Will save: 1d20 + 2 ⇒ (3) + 2 = 5. The Shonati falls to the ground, unconscious.

Kazzak and Puss tear the robed man to pieces.

The half-elf surrenders, ending the combat.

The various foes have little of value, although the half-elf does have a scroll of shocking grasp and the Shonati does have a thunderstone. All have various devil-themed tatoos, marking them as Devil's Claw mercenaries - a company of sellswords mostly made up of failed Hellknights and their friends. They only know that they were hired by a Taldane woman to ambush a team of Pathfinders here.

What do you do with the captives, and where do you go next?

Silver Crusade

Spells -/4/2 | Fervor 5/5 | Blessings 5/5 | Sacred Weapon 4/4 | Inspired | GM Reroll +1 | HP 28/28 | AC 17 (T 13 FF 14) | Init +1 | Perception +1 | Saves 6/4/8 | CMD 16 | 4 Warpriest of Erastil | Human (Varundi) Male

Oops, Jiggo doesn't have Stabilize. He has a +4 to Heal checks, though.

Jiggo will take a few minutes to give first aid to anyone dying. He also suggests tying the mercenaries up.

"Someone really wants these records, huh. Let's make haste to the Venture Captain. He was near the Wounded Wisp, right? We saw him on a street near the Grog Pit."

Liberty's Edge

F Picture of Dailung Kitsune
Spoiler:
AC 25/T19/FF17 HP 68/68 F+8 R+15 W+8 Init +8 Perception +13
Swasbuckler (Whirling Dervish) 9

Picking up the wand, Dailung stops the man. "Wait, first please someone take care of our wounds."

Silver Crusade

Spells -/4/2 | Fervor 5/5 | Blessings 5/5 | Sacred Weapon 4/4 | Inspired | GM Reroll +1 | HP 28/28 | AC 17 (T 13 FF 14) | Init +1 | Perception +1 | Saves 6/4/8 | CMD 16 | 4 Warpriest of Erastil | Human (Varundi) Male

"Jeez! Listen to me, all ready to rush off without recovery. Sometimes I get a little too excited."

Cure Light Wounds: 1d8 + 1 ⇒ (3) + 1 = 4
Cure Light Wounds: 1d8 + 1 ⇒ (3) + 1 = 4
Cure Light Wounds: 1d8 + 1 ⇒ (2) + 1 = 3 Wow, Jiggo's really excited, I guess.

"I don't suppose you mind me using this on myself?" Missing 2 HP, no need to roll for HP

Anyone else? That's 4 charges spent so far.

Once healing is finished, Jiggo hands the wand back to Dailung.

Scarab Sages

M Dwarf (but raised mostly by a half-orc.), St 12, Dx 14, Cn 10, In 12, Ws 20, Ch 5, Hp 8/8, AC 18, FT 4, RF 3, WL 8, 1

Garikai watches as the wand was given to him, instantly reclaimed by Dailung before he even had a chance to use it, and then given to Jiggo. He says nothing about it, and wonders what the others mean to do with the captives.

Oh well, what matters is that the party got healed, not who did it. There's no point wasting time pursuing personal glory. What matters is that this turncoat gets found and dealt with. First these little bait fish and then the big whale.

Liberty's Edge

F Picture of Dailung Kitsune
Spoiler:
AC 25/T19/FF17 HP 68/68 F+8 R+15 W+8 Init +8 Perception +13
Swasbuckler (Whirling Dervish) 9

Looking curiously at Garikai Dailung moves closer and presses the wand in his wand. "I think I can trust you with it.... I apologize for being late, but sometimes I get a tiny weeny bit excited."

Scarab Sages

M Dwarf (but raised mostly by a half-orc.), St 12, Dx 14, Cn 10, In 12, Ws 20, Ch 5, Hp 8/8, AC 18, FT 4, RF 3, WL 8, 1

He accepts the wand. Then he politely bows to Dailung.

"Do you still need any healing? Does anyone? If so, do speak now so I can tend to you. If not, let's net these tuna fish and drag them off to market, er, I mean, let's bring these people back to the proper authorities."

Dark Archive

male Half-Orc Init +2 Perception +6(+8 if adjacent to Puss the Cat), Speed 20ft. HP: 12 AC: 19 (FF 15/T 15) CMD: 15 CMB: +3 BAB: +0 WIL: +7 FORT:+6 REF +4 Inquisitor (Sacred Huntsmaster) 1

I'm still a bit sore from the fight Kazzak admits as Garikadi is waving around the wand.

Scarab Sages

M Dwarf (but raised mostly by a half-orc.), St 12, Dx 14, Cn 10, In 12, Ws 20, Ch 5, Hp 8/8, AC 18, FT 4, RF 3, WL 8, 1

Garikai promptly uses the wand on Kazzak.

Cure Lt. Wounds: 1d8 + 1 ⇒ (8) + 1 = 9


After healing yourselves, you need to decide what to do with the captives.

Liberty's Edge

F Picture of Dailung Kitsune
Spoiler:
AC 25/T19/FF17 HP 68/68 F+8 R+15 W+8 Init +8 Perception +13
Swasbuckler (Whirling Dervish) 9

"I say tie them, bind them, and leave them with a note for the city watch. Like...We were .... naughty. We tried to robb people. Well maybe we can just leave them here, one is still concious, nobody is dying, if the one who gave up... tells us why they tried to attack us?"

Dark Archive

male Half-Orc Init +2 Perception +6(+8 if adjacent to Puss the Cat), Speed 20ft. HP: 12 AC: 19 (FF 15/T 15) CMD: 15 CMB: +3 BAB: +0 WIL: +7 FORT:+6 REF +4 Inquisitor (Sacred Huntsmaster) 1

Kazzak turns to the bound man.

Exactly! Why did you attempt to attack us dimwit?


"We were hired to come here and ambush a group of Pathfinders coming out of the Shrine of the Failed. We weren't told how many - usually you lot run in smaller crowds." He shakes his head disgustedly. "Last time I take a job without proper intell - I knew the money was too good to be true!"

All you can get out them is that they were hired by a Taldan woman named Miranna to do this job, and to meet at an inn on the other side of town to turn in the books or other materials they got from you and claim their reward. You set up a stakeout to try and catch the contact, but she never shows up, leaving a dead-end trail.

When you return to the Grand Lodge, though, Drandle Dreng is impressed. "Well, who would have thought that a chance encounter on a routine errand could have resulted in such a treasure of lore?" he whistles, thumbing through the papers. "This is a perfect teachable moment - a Pathfinder must be prepared to follow up any lead, and not just prepare for the mission that is assigned. If we already knew what you'd find when we send you out, well, there'd be no need to send you, would there?"

He gathers up the materials and puts them into a satchel. "I'm taking these down to the Azlanti experts that work for Master Shane - they'll get to work translating and decoding all of this. From the bit I can read, though, there must be records of dozens of unknown sites here. You've brought back a real treasure here - well done, all of you!"


A few weeks later, you each receive a letter with the seal of the Grand Lodge on it. It reads as follows:

"Pathfinder,
"Your recent investigations and recovery of agent Eylysia’s papers have already yielded results. Under my direction, a team of scholars has tracked down the long-retired Society ciphers the gnome used and translated many of her entries. Although many of these records present valuable leads, one is especially timely and exciting.
"Several months ago, the Pathfinder Society recovered an incomplete relic called the Sky Key. Its missing components disappeared millennia ago, carried by dwarven refugees to the far corners of Avistan and beyond, and the Society has struggled to follow these faint trails to piece the potent device back together. It appears Eylysia may have found one of the pieces centuries ago! She writes of a visit to Tar Kuata in Osirion, where she not only met with the Iroran devotees there, but also the curious order of dwarven monks known as the Ouat. According to her journals, some of the resident dwarves’ ancestors arrived long ago from the distant north bearing a broken treasure of wire and steel. Based on additional context and several magical divinations, I have reason to believe Eylysia—and you—may have found one of the lost pieces of the Sky Key!
"I have contacted Venture-Captain Norden Balentiir in Sothis to prepare for an expedition. You have already demonstrated your resourcefulness by uncovering this information; when I assemble a team to travel to Tar Kuata, I hope you will consider joining the expedition.
"Highest regards,
"Venture-Captain Ambrus Valsin"


That wraps the official part of the scenario - feel free to add any other bits you wish to in your interactions with Dreng. Please also post with your name, character's name, PFS number, and faction, along with any purchases or consumables used you'd like noted on the Chronicle.

Thanks everyone for a great game!

Silver Crusade

Spells -/4/2 | Fervor 5/5 | Blessings 5/5 | Sacred Weapon 4/4 | Inspired | GM Reroll +1 | HP 28/28 | AC 17 (T 13 FF 14) | Init +1 | Perception +1 | Saves 6/4/8 | CMD 16 | 4 Warpriest of Erastil | Human (Varundi) Male

Jiggo was glad to hand off the documents to VC Dreng. Nothing better than solving a mystery. "Haha, we did it! Good job, everyone! Another story to tell that special someone when I find her." Jiggo is in good spirits and orders a round of drinks for everyone at the Wounded Wisp. He also gets a sturdy plank to replace the one they broke a few days ago.

Jiggo spends the next few weeks in Absalom, helping people with their lives. When he receives a letter from the Grand Lodge, he is beaming. "When one mystery is solved, another one opens."

I noted Jiggo's stuff on the discussion thread.

Dark Archive

Male Tiefling 123480-6 | Witch 5 HP 25/25; AC 17; TCH 13; FF 14; F +2; R +4; W +4; CMB+4; CMD 17; Speed 30FT; Init +3; Perception +1

"Miranna? I will remember that name." Piety says before following the others to return the documents to VC Dreng.

Once he receives the letter he is really proud. "I will keep this letter and show it to everybody who doubts a Tiefling can achieve something." he says smiling to himself.

Liberty's Edge

F Picture of Dailung Kitsune
Spoiler:
AC 25/T19/FF17 HP 68/68 F+8 R+15 W+8 Init +8 Perception +13
Swasbuckler (Whirling Dervish) 9

Patting the tiefling on the arm Dailung smiles. "It is not your race defining you... it is your choices. Sometimes your race forces choices on you, granted, or your upbringing, but not always.... Now let´s return to the wisp for a round of ale. First round is on me!"

401 to 446 of 446 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / [PFS] 6-10 The Wounded Wisp - Table 2 All Messageboards

Want to post a reply? Sign in.