[PFS] 6-10 The Wounded Wisp - Table 2 (Inactive)

Game Master Scott Young

CHRONICLES


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Scarab Sages

M Dwarf (but raised mostly by a half-orc.), St 12, Dx 14, Cn 10, In 12, Ws 20, Ch 5, Hp 8/8, AC 18, FT 4, RF 3, WL 8, 1

Garikai draws out his big fishing net.

"Come here, barracuda. I think we may well have a good catch tonight."

He then twirls it around his head as if it were a lasso in hopes of gaining speed and accuracy, and then throws it at the creature. He is not intending to do damage to the creature, merely to entangle and ensnare it.

Here goes everything.

Improvised thrown weapon: Fishing net: 1d20 - 2 ⇒ (16) - 2 = 14

The penalty is -4 I believe, and his dexterity is + 2 for a total of -2. Unless, of course, I've forgotten something.

Dark Archive

male Half-Orc Init +2 Perception +6(+8 if adjacent to Puss the Cat), Speed 20ft. HP: 12 AC: 19 (FF 15/T 15) CMD: 15 CMB: +3 BAB: +0 WIL: +7 FORT:+6 REF +4 Inquisitor (Sacred Huntsmaster) 1

Puss gets out of the way. Kazzak steps into her former square and attacks. Someone can step into the tunnel after his attack.

Get outta the way Puss! the half orc curses as he puts a boot to pusses rear and the kitty squels as she tries to get away.

Attack1d20 + 5 ⇒ (12) + 5 = 17Damage 1d8 + 6 ⇒ (2) + 6 = 8

Liberty's Edge

M Gnome Sorcerer(Mongrel Mage)/1 (HP 8/8 | AC:12 | T:12 | FF:10 | CMB:-2 | CMD:10 | Fort:+2 | Ref:+2 | Will:+2/4 vs. fear/despair | Init:+6 | Perc:+7 | Speed 20) Current Bloodline-Elemental(Air)-6/7 Rays Left

Traflet, having finally loaded his crossbow, now proceeds to shoot at the creature.
Attack: 1d20 - 2 ⇒ (12) - 2 = 10
Damage: 1d6 ⇒ 1

Cursing in disgust at his poor aim, he reloads.


Round 3 (partial)

Garikai draws out his big fishing net. "Come here, barracuda. I think we may well have a good catch tonight." He throws the net, but the lithe creature easily evades it.

Traflet fires his crossbow at the creature, but misses and reloads.

Kazzak boots Puss away from the door and attacks with his naginata again, striking the creature in the chest! It shrieks, badly wounded. "You hurts us, green one!"

The creature hisses and reaches for Kazzak's throat in fury. Claw: 1d20 + 6 ⇒ (19) + 6 = 25 - hit! damage: 1d4 + 3 ⇒ (1) + 3 = 4
Grab: 1d20 + 8 ⇒ (8) + 8 = 16 - Kazzak is grappled and pulled adjacent to the creature
Constrict damage: 1d4 + 3 ⇒ (2) + 3 = 5 - total damage 9
Claw: 1d20 + 6 - 2 ⇒ (10) + 6 - 2 = 14 - miss!
Bite: 1d20 + 6 - 2 ⇒ (11) + 6 - 2 = 15 - miss!

Kazzak is unable to speak, as the choker's claws are around his neck. He can still breathe, though.

"Now we'll see who... hurts... who!" the creature mutters as it savages Kazzak.

Piety is on delay and can jump in at any time... Jiggo and Dailung are up!

Dark Archive

male Half-Orc Init +2 Perception +6(+8 if adjacent to Puss the Cat), Speed 20ft. HP: 12 AC: 19 (FF 15/T 15) CMD: 15 CMB: +3 BAB: +0 WIL: +7 FORT:+6 REF +4 Inquisitor (Sacred Huntsmaster) 1

Does the guy have reach? Cause Kazzak was attacking from reach and wasn't yet inside the tunnel...


Yep, he has unnaturally-long arms that have 10' reach. I moved you forward when you were grappled, since a grapple automatically pulls you adjacent to the grappler.

Liberty's Edge

F Picture of Dailung Kitsune
Spoiler:
AC 25/T19/FF17 HP 68/68 F+8 R+15 W+8 Init +8 Perception +13
Swasbuckler (Whirling Dervish) 9

Can I make an acrobatics check to jump high enough to hit that thing?If so what is the dc?

Silver Crusade

Spells -/4/2 | Fervor 5/5 | Blessings 5/5 | Sacred Weapon 4/4 | Inspired | GM Reroll +1 | HP 28/28 | AC 17 (T 13 FF 14) | Init +1 | Perception +1 | Saves 6/4/8 | CMD 16 | 4 Warpriest of Erastil | Human (Varundi) Male

"Blast it all! Erastil, grant me the power to aid my fellow man..." Jiggo draws upon the blessing of community.

He 5ft steps up, then helps Kazzak break the grapple. Can Jiggo do this across the diagonal, or does he need to block the doorway?

Aid Another vs AC 10: 1d20 + 3 ⇒ (8) + 3 = 11 This grants Kazzak a +4 bonus to escape the grapple, thanks to Jiggo's blessing.


Dailung: it's on the ground now; it moved down in Round 2.

Jiggo: you're fine from there.

Liberty's Edge

F Picture of Dailung Kitsune
Spoiler:
AC 25/T19/FF17 HP 68/68 F+8 R+15 W+8 Init +8 Perception +13
Swasbuckler (Whirling Dervish) 9

Moving forward and drawing a dagger Dailung tries again to hit the beast but fails abysmaly.
Attack: 1d20 + 5 - 4 ⇒ (4) + 5 - 4 = 5

Dark Archive

Male Tiefling 123480-6 | Witch 5 HP 25/25; AC 17; TCH 13; FF 14; F +2; R +4; W +4; CMB+4; CMD 17; Speed 30FT; Init +3; Perception +1

Piety is still waiting to see what happens with the creature and readies his crossbow. He's not able to do anything, if he uses his crossbow he will most likely hit Kazzak.

Scarab Sages

M Dwarf (but raised mostly by a half-orc.), St 12, Dx 14, Cn 10, In 12, Ws 20, Ch 5, Hp 8/8, AC 18, FT 4, RF 3, WL 8, 1

"Wait!" Garikai barks out. "You put him down, let us just talk. I can offer you healing for your wounds, and it would certainly be a more effective way of us finding out who you are, what you are, and what you're doing here. So go ahead, put him down, and come to me. You can talk to us and I can aid your injuries."

Let's see how diplomacy works for somebody who has less charisma than a tree.

Diplomacy: 1d20 - 3 ⇒ (6) - 3 = 3


Diplomacy to change someone's attitude also takes a minute, which is ten rounds... so it's a little late for that, alas. Although, you might influence his decision-making with your words anyway...


Round 3 (complete)

Garikai draws out his big fishing net. "Come here, barracuda. I think we may well have a good catch tonight." He throws the net, but the lithe creature easily evades it.

Traflet fires his crossbow at the creature, but misses and reloads.

Kazzak boots Puss away from the door and attacks with his naginata again, striking the creature in the chest! It shrieks, badly wounded. "You hurts us, green one!"

The creature hisses and reaches for Kazzak's throat in fury. Claw: 1d20 + 6 ⇒ (19) + 6 = 25 - hit! damage: 1d4 + 3 ⇒ (1) + 3 = 4
Grab: 1d20 + 8 ⇒ (8) + 8 = 16 - Kazzak is grappled and pulled adjacent to the creature
Constrict damage: 1d4 + 3 ⇒ (2) + 3 = 5 - total damage 9
Claw: 1d20 + 6 - 2 ⇒ (10) + 6 - 2 = 14 - miss!
Bite: 1d20 + 6 - 2 ⇒ (11) + 6 - 2 = 15 - miss!

Kazzak is unable to speak, as the choker's claws are around his neck. He can still breathe, though.

"Now we'll see who... hurts... who!" the creature mutters as it savages Kazzak.

Dailung draw a dagger and mvoes forward, but misses in her attack.

Jiggo tries to help pull Kazzak from the grapple. Kazzak has a +4 to his next grapple check.

Piety remains ready, aiming his crossbow. (You can't actually hit your companion, but you will take a -4 for firing into melee and a -4 for cover.)

End of round 3

Garikai, Traflet, Kazzak and Puss are up! Piety is on delay and can jump in at any time.

Dark Archive

male Half-Orc Init +2 Perception +6(+8 if adjacent to Puss the Cat), Speed 20ft. HP: 12 AC: 19 (FF 15/T 15) CMD: 15 CMB: +3 BAB: +0 WIL: +7 FORT:+6 REF +4 Inquisitor (Sacred Huntsmaster) 1

Kazzak with Jiggo's help tries to break the grapple. The muscular half orc is able to shake off the strangler and get out of the tunnel.

1d20 + 7 ⇒ (18) + 7 = 25

Liberty's Edge

M Gnome Sorcerer(Mongrel Mage)/1 (HP 8/8 | AC:12 | T:12 | FF:10 | CMB:-2 | CMD:10 | Fort:+2 | Ref:+2 | Will:+2/4 vs. fear/despair | Init:+6 | Perc:+7 | Speed 20) Current Bloodline-Elemental(Air)-6/7 Rays Left

Traflet takes another shot, after seeing that Kazzak is safely out of the way...and still manages to fail spectacularly.
Attack: 1d20 - 2 ⇒ (8) - 2 = 6
Damage: 1d8 ⇒ 1


Whoops, missed that the choker had misfortune on him... need to reroll a bunch of dice for him. Wait one...


Round 3 (CORRECTED)

Garikai draws out his big fishing net. "Come here, barracuda. I think we may well have a good catch tonight." He throws the net, but the lithe creature easily evades it.

Traflet fires his crossbow at the creature, but misses and reloads.

Kazzak boots Puss away from the door and attacks with his naginata again, striking the creature in the chest! It shrieks, badly wounded. "You hurts us, green one!"

The creature hisses and reaches for Kazzak's throat in fury. Claw #1: 1d20 + 6 ⇒ (19) + 6 = 25 - hit! damage: 1d4 + 3 ⇒ (1) + 3 = 4
Misfortune - claw #1: 1d20 + 6 ⇒ (15) + 6 = 21 - still hit
Grab: 1d20 + 8 ⇒ (8) + 8 = 16 - Kazzak is grappled and pulled adjacent to the creature
Misfortune - grab: 1d20 + 8 ⇒ (2) + 8 = 10

So, this means that the creature didn't grapple Kazzak. So, he's only taken 4 damage instead of 9. Jiggo, you can re-purpose your action since there is no grapple to help Kazzak out of.

[ooc]Claw #2: 1d20 + 6 - 2 ⇒ (10) + 6 - 2 = 14 - miss!
Bite: 1d20 + 6 - 2 ⇒ (11) + 6 - 2 = 15 - miss!

Dailung draws a dagger and moves forward, but misses in her attack.

Jiggo ...

Piety remains ready, aiming his crossbow.

End of round 3 - everyone can redo their round 4 actions based on the new situation.

Sorry for the hassle - although I'm' glad we gets a re-do. I processed Turn 4 and rolled a crit ...

Liberty's Edge

F Picture of Dailung Kitsune
Spoiler:
AC 25/T19/FF17 HP 68/68 F+8 R+15 W+8 Init +8 Perception +13
Swasbuckler (Whirling Dervish) 9

Moving forward with a sliding move Acrobatics to avoid an AoO and burning a point of panache for derring-do acro: 1d20 + 1d6 + 1d6 + 1d6 + 10 ⇒ (6) + (6) + (6) + (4) + 10 = 32
Dailung attacks the choker with a quick strike
Attack: 1d20 + 7 ⇒ (7) + 7 = 141d6 + 4 ⇒ (4) + 4 = 8

Silver Crusade

Spells -/4/2 | Fervor 5/5 | Blessings 5/5 | Sacred Weapon 4/4 | Inspired | GM Reroll +1 | HP 28/28 | AC 17 (T 13 FF 14) | Init +1 | Perception +1 | Saves 6/4/8 | CMD 16 | 4 Warpriest of Erastil | Human (Varundi) Male

Round 3 redux

Realizing he has to surround this creature to prevent its retreat, Jiggo runs under the creature, surrounding it.

No way is Jiggo avoiding an AoO here for moving through his threatened space, but I'll roll for fun.
Acrobatics: 1d20 + 1 ⇒ (10) + 1 = 11

"You've left us no choice. My apologies."
2 Handed Quarterstaff, flanking: 1d20 + 3 + 2 ⇒ (8) + 3 + 2 = 13
Damage: 1d6 + 3 ⇒ (2) + 3 = 5

Silver Crusade

Spells -/4/2 | Fervor 5/5 | Blessings 5/5 | Sacred Weapon 4/4 | Inspired | GM Reroll +1 | HP 28/28 | AC 17 (T 13 FF 14) | Init +1 | Perception +1 | Saves 6/4/8 | CMD 16 | 4 Warpriest of Erastil | Human (Varundi) Male

Round 4 actions, assuming Jiggo wasn't grabbed

Jiggo shifts his hand over across his staff and quickly swings twice.

Two Weapon Fighting Quarterstaff: 1d20 + 3 - 2 + 2 ⇒ (5) + 3 - 2 + 2 = 8
Damage: 1d6 + 2 ⇒ (5) + 2 = 7

Two Weapon Fighting Quarterstaff: 1d20 + 3 - 2 + 2 ⇒ (1) + 3 - 2 + 2 = 4
Damage: 1d6 + 1 ⇒ (6) + 1 = 7

Dark Archive

male Half-Orc Init +2 Perception +6(+8 if adjacent to Puss the Cat), Speed 20ft. HP: 12 AC: 19 (FF 15/T 15) CMD: 15 CMB: +3 BAB: +0 WIL: +7 FORT:+6 REF +4 Inquisitor (Sacred Huntsmaster) 1

Guess we just have to pretend Kazzak is a scardy cat. Everything else would be too complicated. If that role I had for breaking the grapple would have been my attack the choker might be dead already though...


The choker is on the ground, so you can't move past it if you fail your acrobatics roll... it dropped from the ceiling to the ground in round 2. You sure that's what you want to try, Jiggo?

Kazzak - no, you didn't actually move until Round 4, and we've rewound to before then. You are back were you were before you got grabbed, and can attack from there. I could re-use rolls without making an even bigger mess, but go ahead and roll your attacks now.

Silver Crusade

Spells -/4/2 | Fervor 5/5 | Blessings 5/5 | Sacred Weapon 4/4 | Inspired | GM Reroll +1 | HP 28/28 | AC 17 (T 13 FF 14) | Init +1 | Perception +1 | Saves 6/4/8 | CMD 16 | 4 Warpriest of Erastil | Human (Varundi) Male

Ah, it's on the ground. Did not realize. In that case, Jiggo will activate his blessing of community and aid Dailung, giving her a +4 to attack.

Aid Another vs AC 10: 1d20 + 3 ⇒ (12) + 3 = 15

In round 4, Jiggo will continue to aid her.

Aid Another vs AC 10: 1d20 + 3 ⇒ (14) + 3 = 17

"Okay, just a little to the left. You can do it!"


OK, so round 3 has ended as per the correction above. Everyone can declare for round 4 based on the new situation.

Dark Archive

Male Tiefling 123480-6 | Witch 5 HP 25/25; AC 17; TCH 13; FF 14; F +2; R +4; W +4; CMB+4; CMD 17; Speed 30FT; Init +3; Perception +1

Piety shoots the bolt at the creature, but misses.
Bolt: 1d20 + 2 - 4 ⇒ (5) + 2 - 4 = 3

Scarab Sages

M Dwarf (but raised mostly by a half-orc.), St 12, Dx 14, Cn 10, In 12, Ws 20, Ch 5, Hp 8/8, AC 18, FT 4, RF 3, WL 8, 1

Garikai will step behind Kazzak so that everyone except for Dailung can benefit from his saving shield feat if the need arises.

"Do you wish me to tend to your injuries?" he asks Kazzak in orcish.

If he does, Garikai will cast Cure Lt. Wounds on him. If not he, will wait until someone else is injured and then immediately tend to them.

Dark Archive

male Half-Orc Init +2 Perception +6(+8 if adjacent to Puss the Cat), Speed 20ft. HP: 12 AC: 19 (FF 15/T 15) CMD: 15 CMB: +3 BAB: +0 WIL: +7 FORT:+6 REF +4 Inquisitor (Sacred Huntsmaster) 1

Ah okay... Kazzak will attack with reach sucking up the -4

Kazzak swing his Naginata once more trying not to slice in twine his fellow pathfinder.

Attack1d20 + 5 - 4 ⇒ (11) + 5 - 4 = 12 Damage 1d8 + 4 ⇒ (7) + 4 = 11

Liberty's Edge

M Gnome Sorcerer(Mongrel Mage)/1 (HP 8/8 | AC:12 | T:12 | FF:10 | CMB:-2 | CMD:10 | Fort:+2 | Ref:+2 | Will:+2/4 vs. fear/despair | Init:+6 | Perc:+7 | Speed 20) Current Bloodline-Elemental(Air)-6/7 Rays Left

Traflet, tired of continually missing with his crossbow, attempts to blast the choker with another bolt of electricity.
Ranged Touch Attack: 1d20 - 2 ⇒ (16) - 2 = 14
Damage: 1d6 ⇒ 4


Round 4 (complete)

Garikai readies his healing spell for the next person to be injured.

Traflet blasts another bolt of electricity at the choker. With the penalties from being in melee and cover, though, he misses.

Kazzak attacks again, but can't seem to connect with the nimble creature.

The creature reaches for Dailung. Note: misfortune only lasted 1 round, since the creature made the initial save.

Claw #1: 1d20 + 6 ⇒ (9) + 6 = 15 - miss!
Claw #1: 1d20 + 6 ⇒ (7) + 6 = 13 - miss!

Dailung attacks again, aided by Jiggo.
rapier: 1d20 + 7 + 4 ⇒ (6) + 7 + 4 = 17 - hit!
damage: 1d6 + 4 ⇒ (2) + 4 = 6

Dailung's thrust catches the creature in the heart, and it shrieks and falls to the ground.

Combat over! What is next?

Silver Crusade

Spells -/4/2 | Fervor 5/5 | Blessings 5/5 | Sacred Weapon 4/4 | Inspired | GM Reroll +1 | HP 28/28 | AC 17 (T 13 FF 14) | Init +1 | Perception +1 | Saves 6/4/8 | CMD 16 | 4 Warpriest of Erastil | Human (Varundi) Male

Jiggo shakes his head in disgust. Another unnecessary battle.

"Thank you all for your help. Let's see what else we can find down here."

Jiggo looks at the old desk to see if there are any relevant notes or information on it.


The room's only treasure is its documents. The notes on the table seem to be the personal notes of one Selmius Foster, a founding member of the Pathfinder Society. Many of Foster's adventures were published in the earliest Chronicles, and here you find his original notes upon which the Chronicle accounts were based. Perhaps of more value are various notes and leads which Selmius was pursuing before his death in 4330 A.R. One investigation which Selmius seemed obsessed with was tracking another Pathfinder agent, a gnome named Eylysia, whom he suspected of not reporting her finds to the Society. One passage, on a sheet of paper inserted at the front of the main journal, is particularly telling. (See next post)


Selmius Foster's Journal notes

"I write this letter in the event that my upcoming expedition to Bhopan goes poorly. In this trove I have left my considerable findings, which I hope will be of use to our growing Society. While most of this information will no doubt already be in the hands of fellow Society members, there is a personal matter which I have left contained within.

"Events over the past decade have led me to suspect a fellow agent of hoarding her knowledge and not submitting it for review. This woman - a surprisingly sensible gnome by the name of Eylysia - has partaken of almost as many missions as I, yet she reports only a third of what I have brought to light. In order to ensure knowledge is not concealed, I have begun an investigation into Eylysia and her activities here in Absalom, hoping to find her hidden repository of stored knowledge. Thus far, I have come across two promising leads.

"The first is Eylysia’s contact with a well-known stonemason by the name of Arkath. I had the displeasure of meeting this fellow in his dying days, when he promised to take any secrets he held to his grave. He was interred in a mausoleum in Eastgate weeks after our encounter, though I still believe there is more to his connection with Eylysia.

"Another lead is Eylysia’s friendship with a member of the Arcanamirium. The fellow is a gnome by the name of Fimbrik. All of my attempts to speak with him have failed, though I have noted his home address in my files for follow-up.

"It is my sincere hope that I am able to return to discover what Eylysia has hidden, but should I not, I entrust this to my assistant Adolphus or any brave Society agents who come across my unfinished work.

- Selmius Foster"


There is also another note appended to the first, which seems to represent the follow-up work of Foster's assistant, Adolphus, at some later point.

Addendum to Slemuis Foster's journal - by Adolphus

"My mentor, Selmius Foster, is dead - slain during our journey to the island of Bhopan. I have taken up his investigation into Eylysia's activities, though recent developments mean my time in Absalom is short.

"My initial follow-up of Foster's investigation into Arkath involved hiring several diviners to discern the veracity of Selmius's leads. It appears the stonemason was quite honest with my mentor; there is some key clue buried with him in his mausoleum.

"I have watched Eylysia for many months since my return, and I have caught her making additions to the Wall of Names - the memorial built in honor of my departed mentor. She has added three names, none of which are true Pathfinders and are likely worth investigating. Their names are Doulgonlir Caskmail; Hollis 'Evil Grin' Thorne; Karina Clamp.

"Events are in motion that will soon take me to Quantium, after which I will be unable to conclude this investigation. I leave this hidden under the Wounded Wisp, in hopes that one day I might return, or that the Society endures its current woes and a future generation of agents can take up this cause.

-Adolphus"

Silver Crusade

Spells -/4/2 | Fervor 5/5 | Blessings 5/5 | Sacred Weapon 4/4 | Inspired | GM Reroll +1 | HP 28/28 | AC 17 (T 13 FF 14) | Init +1 | Perception +1 | Saves 6/4/8 | CMD 16 | 4 Warpriest of Erastil | Human (Varundi) Male

"I suppose this is the package the Venture Captain was looking for." Jiggo points out the notes on the desk, in particular the notes on the front of the journal.

"The betrayal of someone's trust. Easily the worst crime you could commit upon your fellow ally." Jiggo says sternly.

"Shall we take these back?"

Scarab Sages

M Dwarf (but raised mostly by a half-orc.), St 12, Dx 14, Cn 10, In 12, Ws 20, Ch 5, Hp 8/8, AC 18, FT 4, RF 3, WL 8, 1

"Yes, but we should also take this creature back with us. She's worth a fortune in biological study," Garikai declares. "And if any of you were injured, please let me look at the wounds. In addition to just plain curing them, I need to check for signs of contagion or infection because we don't know what damned diseases she might be carrying."

Because of his exceptional wisdom, he can cast Cure Lt. Wounds 3 times. Should I assume he brings the party back up to full health?

Heal variant: Check for infections or contagions.: 1d20 + 9 ⇒ (6) + 9 = 15

Scarab Sages

M Dwarf (but raised mostly by a half-orc.), St 12, Dx 14, Cn 10, In 12, Ws 20, Ch 5, Hp 8/8, AC 18, FT 4, RF 3, WL 8, 1

It is only after the treatment of wounds is over that Garikai starts to think about things larger than healing and science.

"I wonder if my Father followed that same trail? He was always searching for the Great Beyond, and now that he's missing, I suppose I am, too. Could his great vision quest have brought him in the direction these letters obviously mean to take us, too?"

All of a sudden, Garikai is starting to remind me of Barbra Striesand's song, Papa, can you hear me? Sorry, everyone.

Liberty's Edge

M Gnome Sorcerer(Mongrel Mage)/1 (HP 8/8 | AC:12 | T:12 | FF:10 | CMB:-2 | CMD:10 | Fort:+2 | Ref:+2 | Will:+2/4 vs. fear/despair | Init:+6 | Perc:+7 | Speed 20) Current Bloodline-Elemental(Air)-6/7 Rays Left

Traflet shakes his head, I don't think we should go back up yet, there may yet be more to discover down here. Let's check out these tunnels first.

Dark Archive

male Half-Orc Init +2 Perception +6(+8 if adjacent to Puss the Cat), Speed 20ft. HP: 12 AC: 19 (FF 15/T 15) CMD: 15 CMB: +3 BAB: +0 WIL: +7 FORT:+6 REF +4 Inquisitor (Sacred Huntsmaster) 1

Agreed... Kazzak grumbles as he picks up Puss but only gets a vile hiss from the kitten.

Kazzak then nods to the Dwarf who speaks the orcish tongue.

Yes. thank you!

Liberty's Edge

F Picture of Dailung Kitsune
Spoiler:
AC 25/T19/FF17 HP 68/68 F+8 R+15 W+8 Init +8 Perception +13
Swasbuckler (Whirling Dervish) 9

"Maybe he wants this... but imagine.. if we solve the mystery.... wouldn´t it be an adventure!" With a beaming smile and obvious joy and mischief in her eyes the little girl looks at the others.

Silver Crusade

Spells -/4/2 | Fervor 5/5 | Blessings 5/5 | Sacred Weapon 4/4 | Inspired | GM Reroll +1 | HP 28/28 | AC 17 (T 13 FF 14) | Init +1 | Perception +1 | Saves 6/4/8 | CMD 16 | 4 Warpriest of Erastil | Human (Varundi) Male

"I suppose so, Dailung." Jiggo laughs. "Traflet is right. Let's take a deeper look through these tunnels and see what awaits us. Honestly, this seems more like a test than a simple task."

Scarab Sages

M Dwarf (but raised mostly by a half-orc.), St 12, Dx 14, Cn 10, In 12, Ws 20, Ch 5, Hp 8/8, AC 18, FT 4, RF 3, WL 8, 1

"Then might I suggest that this creature be returned, and these letters reported, by one or two of us, and then after we return, then this place be investigated fully. Of course, it's just a suggestion. What would I know? I'm just the medic."

Dark Archive

male Half-Orc Init +2 Perception +6(+8 if adjacent to Puss the Cat), Speed 20ft. HP: 12 AC: 19 (FF 15/T 15) CMD: 15 CMB: +3 BAB: +0 WIL: +7 FORT:+6 REF +4 Inquisitor (Sacred Huntsmaster) 1

And not doin yer job! Kazzak insists as he points to the cut on his shoulder.


Garikai, you can go ahead and roll your healing spell for Kazzak.

The tunnels all lead into natural crevices and caverns that get narrower and narrower, until you finally can't progress any further. From the sounds and smell, they likely do join up with Absalom's sewers at some point, but you find nothing significant in your explorations.

Silver Crusade

Spells -/4/2 | Fervor 5/5 | Blessings 5/5 | Sacred Weapon 4/4 | Inspired | GM Reroll +1 | HP 28/28 | AC 17 (T 13 FF 14) | Init +1 | Perception +1 | Saves 6/4/8 | CMD 16 | 4 Warpriest of Erastil | Human (Varundi) Male

"A little less exciting than I thought it would be." Jiggo notes. [b]"Let's return these notes to the Venture-Captain. Maybe he has something new for us."

Dark Archive

male Half-Orc Init +2 Perception +6(+8 if adjacent to Puss the Cat), Speed 20ft. HP: 12 AC: 19 (FF 15/T 15) CMD: 15 CMB: +3 BAB: +0 WIL: +7 FORT:+6 REF +4 Inquisitor (Sacred Huntsmaster) 1

Kazzak nods to Jiggo as the group of Pathfindersmakes their way back up.

Liberty's Edge

M Gnome Sorcerer(Mongrel Mage)/1 (HP 8/8 | AC:12 | T:12 | FF:10 | CMB:-2 | CMD:10 | Fort:+2 | Ref:+2 | Will:+2/4 vs. fear/despair | Init:+6 | Perc:+7 | Speed 20) Current Bloodline-Elemental(Air)-6/7 Rays Left

Traflet shrugs, It was worth looking, but now we may as well go back up.


So, you are heading back to meet Dreng, then?

Liberty's Edge

F Picture of Dailung Kitsune
Spoiler:
AC 25/T19/FF17 HP 68/68 F+8 R+15 W+8 Init +8 Perception +13
Swasbuckler (Whirling Dervish) 9

We should

Liberty's Edge

M Gnome Sorcerer(Mongrel Mage)/1 (HP 8/8 | AC:12 | T:12 | FF:10 | CMB:-2 | CMD:10 | Fort:+2 | Ref:+2 | Will:+2/4 vs. fear/despair | Init:+6 | Perc:+7 | Speed 20) Current Bloodline-Elemental(Air)-6/7 Rays Left

Yes

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