Ordinary Heroes II (Inactive)

Game Master Rhanloi Ehlyss

“If everybody was satisfied with himself there would be no heroes.” -Mark Twain

Encounter Map

Daggermark Map


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Male Dwarf Cleric (Forgemaster). 2; Init +0; AC 17; hp 21/21; Fort +6, Ref +0, Will +5; Perc +6

With his foe slain, Ulan moves to the other side of the fireplace.
Ulan move behind Breggel.
He puts away his warhammer as he moves.


Round 2
Bryn: Bryn slashes the same opponent, dealing another nasty wound but not dropping him.
Ulan: After his one-hit wonder, Ulan moves into a supporting position behind his brother.
Aldras:
Lambert:
Thugs:
Mike:
Breggel:

The Exchange

Round 2
Aldras moved to assist Breggel and Bryn on the other side and struck at the bandit.

______________________
move to M12 and attack with dagger at bandit on L11
attack with dagger: 1d20 + 3 ⇒ (2) + 3 = 5
damage: 1d4 + 2 ⇒ (4) + 2 = 6


Male Human Druid 1 HP: 10/10, - AC: 13/T: 11/FF: 12 – Perception +7 - Initiative: +1 - F:+4 / R:+2/ W:+5 - CMB: +1 - CMD: 12, Speed: 30

His spell having gone off, Lambert draws his sling and loads it with a bullet.


Round 2 (con't)
Bryn: Bryn slashes the same opponent, dealing another nasty wound but not dropping him.
Ulan: After his one-hit wonder, Ulan moves into a supporting position behind his brother.
Aldras: moves to attack a bandit but his dagger thrust is easily blocked
Lambert: draws his sling and loads it with a bullet

GM rolls:
Thug 2 strength: 1d20 + 1 ⇒ (16) + 1 = 17
Thug 3 strength: 1d20 + 1 ⇒ (1) + 1 = 2
Thug 5 strength: 1d20 + 1 ⇒ (18) + 1 = 19
Thug 6 strength: 1d20 + 1 ⇒ (18) + 1 = 19
Thug 3 Reflex: 1d20 + 2 ⇒ (14) + 2 = 16

Thugs: One thug is able to break free of the ensnaring folige and get out of the grease without falling down, stopping in front of Lambert and swinging with his sword! Attack: 1d20 + 5 ⇒ (13) + 5 = 18 He hits the druid for1d8 + 1 ⇒ (2) + 1 = 3 points of damage.
One thug is completely entangled and doesn't move.
One thug remains affected by Mike's color spray and is unconscious on the ground.
The heavily damaged thug is swinging for his life at Breggel...Attack: 1d20 + 5 ⇒ (20) + 5 = 25 critical?: 1d20 + 5 ⇒ (13) + 5 = 18...landing a solid blow that causes2d8 + 2 ⇒ (1, 4) + 2 = 7 points of damage.
The last thug steps out of the twisting grasses and strikes at the bard...Attack: 1d20 + 5 ⇒ (13) + 5 = 18 He hits Aldras for1d8 + 1 ⇒ (8) + 1 = 9 points of damage.
Mike:
Breggel:


Male Half-Elf Wizard (Illusionist) 1/Fighter (Archer) 1 [ HP: 20/20 | AC: 13 T: 10 FF: 13 | W: +3 : R+0: F+4| Init: +0 Perc: +6 Low light Vision | Effects: none]

draw my spear and move to N-9 to assist Lambert. Sorry for the delay in post, i had to dig out my crusty 2006 laptop that was still packed since i came home from Korea.

Disarm: 1d20 + 3 ⇒ (18) + 3 = 21 fingers crossed and waiting for the attack of oppertunity

[b]"Stay off of him or I swear you will have a new hole to breath through by the end of the night!"[/ooc]Mike shouts as he tries to tie up the opponents weapon with his short spear. He gives a good thrust during the struggle hoping to slice the man's sword hand to pacify him.


Male Dwarf Paladin (Stone Lord) 1; Init +2; AC 18/12/16; Hp 5/12; Fort +4, Ref +2, Will +2; Perc +4

Grunting with pain from the blow, Breggel returns the favour by striking at the thug who hit him.

Attack-Melee: 1d20 + 4 ⇒ (14) + 4 = 18
Damage: 1d8 + 2 ⇒ (3) + 2 = 5


sorry everyone - swamped with work! I haven't forgotten about you - I promise!!


Male Half-Elf Wizard (Illusionist) 1/Fighter (Archer) 1 [ HP: 20/20 | AC: 13 T: 10 FF: 13 | W: +3 : R+0: F+4| Init: +0 Perc: +6 Low light Vision | Effects: none]

Can we get an ETA on the combat update?

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