Brvheart's Skull&Shackles

Game Master brvheart

Become a pirate and plunder the Shackles and maybe one day challenge the Pirate King himself for leadership!


The Shackles


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Male Human Rogue6/Clr1 Current Map

The wasps swoop into attack.
Two attack Nuts
sting: 1d20 + 6 ⇒ (3) + 6 = 9 damage: 1d8 + 6 ⇒ (1) + 6 = 7
sting: 1d20 + 6 ⇒ (13) + 6 = 19 damage: 1d8 + 6 ⇒ (8) + 6 = 14
One on Capricia
sting: 1d20 + 6 ⇒ (12) + 6 = 18 damage: 1d8 + 6 ⇒ (3) + 6 = 9
One on Vilka
sting: 1d20 + 6 ⇒ (9) + 6 = 15 damage: 1d8 + 6 ⇒ (6) + 6 = 12
One on Lief. The AOO hit
sting: 1d20 + 6 ⇒ (14) + 6 = 20 damage: 1d8 + 6 ⇒ (6) + 6 = 12

Lief, roll a DC18 Fort vs poison or dex damage: 1d2 ⇒ 1


Male Human Rogue6/Clr1 Current Map

Aki and Manny are up


M Goblin Rogue5HP 34/34,Init+4,F3R8W3Per9AC17T15FF13

Manny chucks an Alchemist's Flame at a wasp to the north of him.

Alchemist Flame: 1d20 + 8 ⇒ (17) + 8 = 251d6 + 2 ⇒ (5) + 2 = 7


Male Human Rogue6/Clr1 Current Map

Nuts
Initiative Order Round Two
Capricia
Callum Carnvegas
Lief Stoutspear
Emma
Vilka
Giant Wasps
Manny
Nuts


Fighting defensively, full attack

Flurry: 1d20 + 8 - 4 ⇒ (10) + 8 - 4 = 141d6 + 1 ⇒ (3) + 1 = 4
Flurry: 1d20 + 8 - 4 ⇒ (4) + 8 - 4 = 81d6 + 1 ⇒ (6) + 1 = 7

Nuts continues striking at the wasps in a defensive stance.

If I can 5ft step to flank, I would also like to do that.


Female Human Swashbuckler (Rondelero) 5 | hp 43 40/51 NL (0) | AC (gear) 20, t 16, ff 14 | CMD 22 | Fort +2, Ref +8, Will +2 | Init +6 | Perc +9 | Panache 3/3 | Conditions: none

Gritting her teeth, Capricia continues to hack at the same flying foe as before. Again, she tries to parry and riposte any incoming retaliatory strike from the giant wasp.

Capricia the Pirate falcata: 1d20 + 9 ⇒ (15) + 9 = 24 for slashing damage plus 4 precision damage: 1d8 + 6 + 4 ⇒ (6) + 6 + 4 = 16 (19-20/x3)

Opportune Parry and Riposte:

Capricia the Pirate falcata (Parry): 1d20 + 9 ⇒ (13) + 9 = 22

Capricia the Pirate falcata (Riposte): 1d20 + 9 ⇒ (7) + 9 = 16 for slashing damage plus 4 precision damage: 1d8 + 6 + 4 ⇒ (5) + 6 + 4 = 15 (19-20/x3)


Male Human Rogue6/Clr1 Current Map

Nuts hits once and Capricia brings down the first Wasp.


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HP 32/35 | AC 15 (t 12, ff 15) | CMD 17 | Fort +6, Ref +3, Will +4/7* (+4 vs fear) | perception +0, sense motive +13; +2 initiative | raging song 9/12 | active effects: rage song

It looks like, maybe, so far every single PC has forgotten to apply the +2 bonus to attack and damage rolls with melee weapons that my song provides? It's in our best interest to add that to our rolls.

Fort: 1d20 + 6 ⇒ (9) + 6 = 15

Lief takes a step back from the wisp which just stung him and slashes at it with his polearm.

bardiche (rage song): 1d20 + 6 + 2 ⇒ (1) + 6 + 2 = 9
for: 1d10 + 3 + 2 ⇒ (4) + 3 + 2 = 9

I'm not spending another round of performance to continue but the lingering performance feat makes the bonus last for 2 more rounds- so everyone still gets +2 to hit and damage with melee weapons for their next 2 turns.


Female Human Swashbuckler (Rondelero) 5 | hp 43 40/51 NL (0) | AC (gear) 20, t 16, ff 14 | CMD 22 | Fort +2, Ref +8, Will +2 | Init +6 | Perc +9 | Panache 3/3 | Conditions: none

Thanks for the reminder. Old dog, new trick, and all that....


Male Human Freebooter 3 / Pirate 1 [HP 37/37 || AC 17, T 12, FF 14 || F +4, R +7, W +2]

Callum growls, wishing he was standing on the deck of a ship, and swings both his weapons at the wasps.

Full round attack. 5' step if needed

Cutlass attack: 1d20 + 5 + 2 ⇒ (10) + 5 + 2 = 17
Cutlass damage: 1d6 + 3 + 2 ⇒ (4) + 3 + 2 = 9

Cutlass attack: 1d20 + 4 + 2 ⇒ (6) + 4 + 2 = 12
Cutlass damage: 1d6 + 1 + 2 ⇒ (6) + 1 + 2 = 9


Male Human Rogue6/Clr1 Current Map
Lief Stoutspear wrote:

It looks like, maybe, so far every single PC has forgotten to apply the +2 bonus to attack and damage rolls with melee weapons that my song provides? It's in our best interest to add that to our rolls.

[dice=Fort]1d20+6

Lief takes a step back from the wisp which just stung him and slashes at it with his polearm.

[dice=bardiche (rage song)]1d20+6+2
[dice=for]1d10+3+2

I'm not spending another round of performance to continue but the lingering performance feat makes the bonus last for 2 more rounds- so everyone still gets +2 to hit and damage with melee weapons for their next 2 turns.

Take one point of Dex and save again next round.


Female Sea Elf Blood Arcanist Savant 4; AC 15 (18 w/mage armor), HP 27, Init + 3; Fort +2, Ref +4, Will +4; Atk melee +5, ranged +5. concentration +11, Skills Acro +4, Climb +1 (+9), Perc + 3, Prof (sailor) +12, SoH +4, Sp.craft +11 (+13), Swim +17

Move up and attack

Attack Thunderstaff Dueling sword: 1d20 + 6 ⇒ (11) + 6 = 171d8 + 1d6 ⇒ (5) + (6) = 11


Male Human Rogue6/Clr1 Current Map

Vilka


Female Resources Channel 4/4 Human Cleric HP: 36/36; Nonlethal 0; AC:16/15/11 ; Fort: 6 Ref:2 will:8 ; Init +1 ; CMD:15 ; Perception +4;

Vikla lashes out with a rapier

attack power attack: 1d20 + 3 + 4 + 2 - 1 ⇒ (4) + 3 + 4 + 2 - 1 = 12

Pizdec She snarls as she misses by far.


M Goblin Rogue5HP 34/34,Init+4,F3R8W3Per9AC17T15FF13

Woo hoo! Manny throws another alchemist's fire at the wasp Vilka is trying to kill.

Alchemist Fire, Raging song: 1d20 + 9 ⇒ (14) + 9 = 231d6 + 4 ⇒ (5) + 4 = 9


Male Human Rogue6/Clr1 Current Map

One wasp moves off of Nuts and attacks Manny
sting: 1d20 + 6 ⇒ (9) + 6 = 15 damage: 1d8 + 6 ⇒ (5) + 6 = 11

another attacks Vilka
sting: 1d20 + 6 ⇒ (3) + 6 = 9 damage: 1d8 + 6 ⇒ (1) + 6 = 7

Nuts
sting: 1d20 + 6 ⇒ (8) + 6 = 14 damage: 1d8 + 6 ⇒ (7) + 6 = 13

and Callum
sting: 1d20 + 6 ⇒ (10) + 6 = 16 damage: 1d8 + 6 ⇒ (5) + 6 = 11


Male Human Rogue6/Clr1 Current Map

Nuts
Initiative Order Round Three
Capricia
Callum Carnvegas
Lief Stoutspear
Emma
Vilka
Giant Wasps
Manny
Nuts


Shuffling his feet to the rhyrhm of the song, the halfling goes for another set of quick slaps on the wasps. "SLAM!-Two-Three-Four-WHACK!-Two-Three-Four..."

Defensive fighting, still - AC 22

Flurry: 1d20 + 8 - 4 + 2 ⇒ (1) + 8 - 4 + 2 = 71d6 + 1 + 2 ⇒ (5) + 1 + 2 = 8
Flurry: 1d20 + 8 - 4 + 2 ⇒ (12) + 8 - 4 + 2 = 181d6 + 1 + 2 ⇒ (5) + 1 + 2 = 8


Female Human Swashbuckler (Rondelero) 5 | hp 43 40/51 NL (0) | AC (gear) 20, t 16, ff 14 | CMD 22 | Fort +2, Ref +8, Will +2 | Init +6 | Perc +9 | Panache 3/3 | Conditions: none

Having dropped one giant wasp, Capricia turns her blade against the other one nearby (the one that Vikla and Emma are fighting). She again prepares to parry and riposte, stepping forward to engage Manny's foe after downing the wasp with a deadly slash.

Capricia the Pirate falcata (IR): 1d20 + 9 + 2 ⇒ (19) + 9 + 2 = 30 for slashing damage plus 4 precision damage (IR): 1d8 + 6 + 4 + 2 ⇒ (7) + 6 + 4 + 2 = 19 (19-20/x3)
Capricia the Pirate falcata (IR; Confirm?): 1d20 + 9 + 2 ⇒ (14) + 9 + 2 = 25 for additional slashing damage plus 4 (IR): 2d8 + 12 + 4 ⇒ (7, 4) + 12 + 4 = 27

Capricia regains 1 point of panache for the killing blow against the first wasp; also, she wouldn't have used a point for Opportune Parry and Riposte last round, as she was never attacked...so she's back to 3 panache points, -1 if this OPaR goes through.

DANG! Would've regained 2 panache points from that swing (one for confirmed crit, another one for (presumably) killing the wasp with 46 points of damage!)

Capricia Opportune Parry and Riposte:

Capricia the Pirate falcata (IR; Parry vs. Large): 1d20 + 9 + 2 - 2 ⇒ (13) + 9 + 2 - 2 = 22

Capricia the Pirate falcata (IR; Riposte): 1d20 + 9 + 2 ⇒ (2) + 9 + 2 = 13 for slashing damage plus 4 precision damage (IR): 1d8 + 6 + 4 + 2 ⇒ (8) + 6 + 4 + 2 = 20 (19-20/x3)


Male Human Rogue6/Clr1 Current Map
Capricia the Pirate wrote:

Having dropped one giant wasp, Capricia turns her blade against the other one nearby (the one that Vikla and Emma are fighting). She again prepares to parry and riposte, stepping forward to engage Manny's foe after downing the wasp with a deadly slash.

[dice=Capricia the Pirate falcata (IR)]1d20+9+2 for [dice=slashing damage plus 4 precision damage (IR)]1d8+6+4+2 (19-20/x3)
[dice=Capricia the Pirate falcata (IR; Confirm?)]1d20+9+2 for [dice=additional slashing damage plus 4 (IR)]2d8+12+4

Capricia regains 1 point of panache for the killing blow against the first wasp; also, she wouldn't have used a point for Opportune Parry and Riposte last round, as she was never attacked...so she's back to 3 panache points, -1 if this OPaR goes through.

DANG! Would've regained 2 panache points from that swing (one for confirmed crit, another one for (presumably) killing the wasp with 46 points of damage!)

** spoiler omitted **

That is now two down with Capricia taking the killing blow on both.


HP 32/35 | AC 15 (t 12, ff 15) | CMD 17 | Fort +6, Ref +3, Will +4/7* (+4 vs fear) | perception +0, sense motive +13; +2 initiative | raging song 9/12 | active effects: rage song

Fort (again): 1d20 + 6 ⇒ (16) + 6 = 22

As the burning sensation from the wasp's sting spreads down his leg, Lief steps (a little more clumsily) into striking distance with his polearm, and swings at one of the wasps.

bardiche (ir): 1d20 + 6 + 2 ⇒ (13) + 6 + 2 = 21
for: 1d10 + 3 + 2 ⇒ (10) + 3 + 2 = 15

One more round of +2s still for whoever wants to use them.


Male Human Rogue6/Clr1 Current Map
Lief Stoutspear wrote:

[dice=Fort (again)]1d20+6

As the burning sensation from the wasp's sting spreads down his leg, Lief steps (a little more clumsily) into striking distance with his polearm, and swings at one of the wasps.

[dice=bardiche (ir)]1d20+6+2
[dice=for]1d10+3+2

One more round of +2s still for whoever wants to use them.

One Fort Save cures. There will be no more damage from this sting.


Male Human Freebooter 3 / Pirate 1 [HP 37/37 || AC 17, T 12, FF 14 || F +4, R +7, W +2]

Callum lashes out again with his cutlass and boarding axe.

If there is a living wasp within reach (or two within 5'), Callum attacks once with each weapon. If there is only opportunity to attack once, add 2 to the Cutlass attack roll.

Cutlass attack + song: 1d20 + 5 + 2 ⇒ (8) + 5 + 2 = 15 +2 if this is the only attack this round
Cutlass damage + song: 1d6 + 3 + 2 ⇒ (3) + 3 + 2 = 8

Boarding Axe attack + song: 1d20 + 4 + 2 ⇒ (1) + 4 + 2 = 7
Boarding Axe damage + song: 1d6 + 1 + 2 ⇒ (5) + 1 + 2 = 8


Male Human Rogue6/Clr1 Current Map
Callum Carnvegas wrote:

Callum lashes out again with his cutlass and boarding axe.

If there is a living wasp within reach (or two within 5'), Callum attacks once with each weapon. If there is only opportunity to attack once, add 2 to the Cutlass attack roll.

[dice=Cutlass attack + song]1d20+5+2 +2 if this is the only attack this round
[dice=Cutlass damage + song]1d6+3+2

[dice=Boarding Axe attack + song]1d20+4+2
[dice=Boarding Axe damage + song]1d6+1+2

You finished the one next to off with your first swing.


Female Sea Elf Blood Arcanist Savant 4; AC 15 (18 w/mage armor), HP 27, Init + 3; Fort +2, Ref +4, Will +4; Atk melee +5, ranged +5. concentration +11, Skills Acro +4, Climb +1 (+9), Perc + 3, Prof (sailor) +12, SoH +4, Sp.craft +11 (+13), Swim +17

Dueling blade, 2nd round thunderstaff: 1d20 + 6 + 2 ⇒ (1) + 6 + 2 = 91d8 + 1d6 + 2 ⇒ (6) + (4) + 2 = 12

Drats, didn't see that coming


Male Human Rogue6/Clr1 Current Map

Vilka is up


Female Resources Channel 4/4 Human Cleric HP: 36/36; Nonlethal 0; AC:16/15/11 ; Fort: 6 Ref:2 will:8 ; Init +1 ; CMD:15 ; Perception +4;

Vikla 5 foot steps next to Capricia to mayhaps slay the last giant wasp

Oh Lady of strife, let me show the savored sting how proper stabbing really looks like!

stab with rapier power attack: 1d20 + 4 + 3 + 1 - 1 ⇒ (19) + 4 + 3 + 1 - 1 = 26
damage: 1d8 + 3 ⇒ (6) + 3 = 9
Blessed
stab with rapier power attack: 1d20 + 4 + 3 + 1 - 1 ⇒ (2) + 4 + 3 + 1 - 1 = 9
damage: 1d8 + 3 ⇒ (8) + 3 = 11
Oh well, still an improvement!


Male Human Rogue6/Clr1 Current Map

There were two left, not one.

One attacks Nuts
sting: 1d20 + 6 ⇒ (2) + 6 = 8 damage: 1d8 + 6 ⇒ (8) + 6 = 14

The other Capricia
sting: 1d20 + 6 ⇒ (15) + 6 = 21 damage: 1d8 + 6 ⇒ (2) + 6 = 8

DC 18 Fort save Capricia for dex damage: 1d2 ⇒ 2


Male Human Rogue6/Clr1 Current Map

Manny
Nuts


I assume there is still a wasp near me, so I will just slap that one once or twice. Defensive fighting.

Nuts keeps going for his little winged punching bag.
Putting a stunning fist into the first hit. DC 15 Fort save or stunned

Flurry: 1d20 + 8 - 4 + 2 ⇒ (13) + 8 - 4 + 2 = 191d6 + 1 + 2 ⇒ (3) + 1 + 2 = 6
Flurry: 1d20 + 8 - 4 + 2 ⇒ (12) + 8 - 4 + 2 = 181d6 + 1 + 2 ⇒ (4) + 1 + 2 = 7

"Hope you're doing okay back there." he shouts at the crew without looking around.

AC 22, Stunning fist 3 remaining


Female Human Swashbuckler (Rondelero) 5 | hp 43 40/51 NL (0) | AC (gear) 20, t 16, ff 14 | CMD 22 | Fort +2, Ref +8, Will +2 | Init +6 | Perc +9 | Panache 3/3 | Conditions: none
brvheart wrote:

There were two left, not one.

The other Capricia...[Hit for 8 damage plus] DC 18 Fort save Capricia for 2 DEX damage

In her Last Post, Capricia used Opportune Parry and Riposte and rolled a 22 to parry her attacker's attack roll (which was a 21), so the attack should miss her.

I think that going forward, I'll put the parry result in ALL CAPS to make it a little easier on the GM. (Example Below.)

Capricia Opportune Parry and Riposte; PARRY RESULT: (10--NATURAL 1):

Capricia the Pirate falcata (IR; Parry vs. Large): 1d20 + 9 + 2 - 2 ⇒ (1) + 9 + 2 - 2 = 10
Capricia the Pirate falcata (IR; Riposte): 1d20 + 9 + 2 ⇒ (7) + 9 + 2 = 18 for slashing damage plus 4 precision damage (IR): 1d8 + 6 + 4 + 2 ⇒ (2) + 6 + 4 + 2 = 14 (19-20/x3)


Female Human Swashbuckler (Rondelero) 5 | hp 43 40/51 NL (0) | AC (gear) 20, t 16, ff 14 | CMD 22 | Fort +2, Ref +8, Will +2 | Init +6 | Perc +9 | Panache 3/3 | Conditions: none

"Not too bad...GAA! That was close!" Capricia responds to Nuts' comment while barely parrying an incoming stinger with her blade. "You?"


"Walk in the park, really. Just the insects are... hyah... annoying."


M Goblin Rogue5HP 34/34,Init+4,F3R8W3Per9AC17T15FF13

additional fire damage from alchemist fire: 1d6 ⇒ 5


Male Human Rogue6/Clr1 Current Map
Capricia the Pirate wrote:
brvheart wrote:

There were two left, not one.

The other Capricia...[Hit for 8 damage plus] DC 18 Fort save Capricia for 2 DEX damage

In her Last Post, Capricia used Opportune Parry and Riposte and rolled a 22 to parry her attacker's attack roll (which was a 21), so the attack should miss her.

I think that going forward, I'll put the parry result in ALL CAPS to make it a little easier on the GM. (Example Below.)

** spoiler omitted **

Sorry, we were awaked in the middle of the night by our own bug attack and I took a turn. Was not even thinking of the repost. I have Swashbucklers in both games so this should be standard by now, nope. Unfortunately, your repost barely misses.


Male Human Rogue6/Clr1 Current Map

Initiative Order Round Four
Capricia with parry and repost
Callum Carnvegas
Lief Stoutspear
Emma
Vilka
Giant Wasps
Manny
Nuts


Female Resources Channel 4/4 Human Cleric HP: 36/36; Nonlethal 0; AC:16/15/11 ; Fort: 6 Ref:2 will:8 ; Init +1 ; CMD:15 ; Perception +4;

Perfunctory stab, I have some stuff to take care off in the next days so posting may be light

rapier stab power attack divine favor: 1d20 + 4 + 3 + 2 - 1 ⇒ (4) + 4 + 3 + 2 - 1 = 12

Meine Hackfresse, irgendwas stimmt heute nicht mit meinem Schwertarm

Vikla swears in Ulfen, which she barely speaks but cursing in it she can, praise Besmara!


HP 32/35 | AC 15 (t 12, ff 15) | CMD 17 | Fort +6, Ref +3, Will +4/7* (+4 vs fear) | perception +0, sense motive +13; +2 initiative | raging song 9/12 | active effects: rage song

Lief takes a step away from the remaining wasps and continues his rousing tale.

spending another round of rage song to keep the +2 bonuses going. And since I’m no longer in melee, if either wasp approaches me that provoke an AoO.

AoO (if needed): 1d20 + 6 + 2 ⇒ (18) + 6 + 2 = 26
for: 1d10 + 3 + 2 ⇒ (2) + 3 + 2 = 7


Male Human Rogue6/Clr1 Current Map
Vikla Ragnardottir wrote:

Perfunctory stab, I have some stuff to take care off in the next days so posting may be light

[dice=rapier stab power attack divine favor]d20+4+3+2-1

Meine Hackfresse, irgendwas stimmt heute nicht mit meinem Schwertarm

Vikla swears in Ulfen, which she barely speaks but cursing in it she can, praise Besmara!

Did you add in raging song? With it, you should hit. This is the last round for it. As soon as the Skald goes it is over.

Edit: Nevermind, he just resumed it so no matter what Vilka should get it and hit. Roll for damage.


Female Human Swashbuckler (Rondelero) 5 | hp 43 40/51 NL (0) | AC (gear) 20, t 16, ff 14 | CMD 22 | Fort +2, Ref +8, Will +2 | Init +6 | Perc +9 | Panache 3/3 | Conditions: none

Capricia keeps swinging her falcata, hoping to take down another wasp, again trying to parry and riposte the thing's counterattack.

Capricia the Pirate falcata (IR): 1d20 + 9 + 2 ⇒ (13) + 9 + 2 = 24 for slashing damage plus 4 precision damage: 1d8 + 6 + 4 + 2 ⇒ (8) + 6 + 4 + 2 = 20 (19-20/x3)

Capricia Opportune Parry and Riposte; PARRY Result: 22:

Capricia the Pirate falcata (Parry; IR): 1d20 + 9 + 2 ⇒ (11) + 9 + 2 = 22

Capricia the Pirate falcata (Riposte; IR): 1d20 + 9 + 2 ⇒ (19) + 9 + 2 = 30 for slashing damage plus 4 precision damage: 1d8 + 6 + 4 + 2 ⇒ (5) + 6 + 4 + 2 = 17 (19-20/x3)
Capricia the Pirate falcata (Riposte, IC; Confirm?): 1d20 + 9 + 2 ⇒ (6) + 9 + 2 = 17 for additional slashing damage: 2d8 + 12 + 4 ⇒ (2, 5) + 12 + 4 = 23


Male Human Freebooter 3 / Pirate 1 [HP 37/37 || AC 17, T 12, FF 14 || F +4, R +7, W +2]

Callum rushes towards another wasp, trying to maneuver into a good position, and swings his cutlass.

Move action to a wasp. Try to get flanking, if possible.

Cutlass attack + song: 1d20 + 7 + 2 ⇒ (2) + 7 + 2 = 11+2 if flanking
Damage: 1d6 + 4 + 2 ⇒ (4) + 4 + 2 = 10
Sneak (if flanking): 1d6 ⇒ 1


Male Human Rogue6/Clr1 Current Map
Capricia the Pirate wrote:

Capricia keeps swinging her falcata, hoping to take down another wasp, again trying to parry and riposte the thing's counterattack.

[dice=Capricia the Pirate falcata (IR)]1d20+9+2 for [dice=slashing damage plus 4 precision damage]1d8+6+4+2 (19-20/x3)

** spoiler omitted **

With even minimum damage fro Vikla, that will bring it down. Nothing left to parry this round. The last is on Nuts


Female Sea Elf Blood Arcanist Savant 4; AC 15 (18 w/mage armor), HP 27, Init + 3; Fort +2, Ref +4, Will +4; Atk melee +5, ranged +5. concentration +11, Skills Acro +4, Climb +1 (+9), Perc + 3, Prof (sailor) +12, SoH +4, Sp.craft +11 (+13), Swim +17

Move up next to Callum and expend another Thunderstaff to take an attack...

Attack: 1d20 + 8 ⇒ (2) + 8 = 101d8 + 1d6 ⇒ (6) + (5) = 11

Anyone call for a bug zapper, Blimey these are big bugs, what are you mates feeding these things!!!

probably sailors and pirates


Male Human Rogue6/Clr1 Current Map

The last wasp attempts to sting Emma
sting: 1d20 + 6 ⇒ (9) + 6 = 15 damage: 1d8 + 6 ⇒ (2) + 6 = 8

Make a DC 18 Fort save for dex: 1d2 ⇒ 1 damage


Male Human Rogue6/Clr1 Current Map

Manny
Nuts

are up


Female Sea Elf Blood Arcanist Savant 4; AC 15 (18 w/mage armor), HP 27, Init + 3; Fort +2, Ref +4, Will +4; Atk melee +5, ranged +5. concentration +11, Skills Acro +4, Climb +1 (+9), Perc + 3, Prof (sailor) +12, SoH +4, Sp.craft +11 (+13), Swim +17

fortitude: 1d20 + 2 ⇒ (17) + 2 = 19


M Goblin Rogue5HP 34/34,Init+4,F3R8W3Per9AC17T15FF13

Manny throws his harpoon at the last wasp. Gunna get their poison sacks! useful!

Vindictive Harpoon: 1d20 + 8 ⇒ (4) + 8 = 121d6 + 1 ⇒ (6) + 1 = 7


Flurry: 1d20 + 8 - 4 + 2 ⇒ (2) + 8 - 4 + 2 = 81d6 + 1 + 2 ⇒ (5) + 1 + 2 = 8
Flurry: 1d20 + 8 - 4 + 2 ⇒ (17) + 8 - 4 + 2 = 231d6 + 1 + 2 ⇒ (2) + 1 + 2 = 5

Nuts is throwing punchues around while keeping a defensive stance.

Fighting Defensively. Did it get stunned?

AC 22 HP 25 SF 3/4


Male Human Rogue6/Clr1 Current Map

No, it died.

Xp=666 each


Female Human Swashbuckler (Rondelero) 5 | hp 43 40/51 NL (0) | AC (gear) 20, t 16, ff 14 | CMD 22 | Fort +2, Ref +8, Will +2 | Init +6 | Perc +9 | Panache 3/3 | Conditions: none

Capricia congratulates her mates--the two new recruitments in particular--before helping Manny harvest the great wasps' poison glands. She does so mainly to make sure he doesn't try to harvest any "meat" for future meals.

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