Dwarven Rager

Breggel Tokadar's page

102 posts. Alias of Daniel Stewart.


Classes/Levels

Male Dwarf Paladin (Stone Lord) 1; Init +2; AC 18/12/16; Hp 5/12; Fort +4, Ref +2, Will +2; Perc +4

About Breggel Tokadar

Breggel Tokadar
Male Dwarf Paladin (Stonelord) 1
LG Medium humanoid (dwarf)
Init +2; Senses darkvision 60 ft.; Perception +4
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Defense
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AC 18, touch 12, flat-footed 16 (+5 armor, +1 shield, +2 Dex)
hp 12 (1d10+2)
Fort +4, Ref +2, Will +3; +2 vs. poison, spells, and spell-like abilities
Defensive Abilities defensive training (+4 dodge bonus to AC vs. giants)
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Offense
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Speed 20 ft.
Melee warhammer +4 (1d8+2/×3)
Ranged throwing axe +3 (1d6+2)
Special Attacks +1 on attack rolls against goblinoid and orc humanoids, stonestrike
Spell-Like Abilities (CL 1st; concentration +0)
. . At will—detect evil
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Statistics
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Str 14, Dex 15, Con 15, Int 12, Wis 10, Cha 8
Base Atk +1; CMB +3; CMD 15 (19 vs. bull rush, 19 vs. trip)
Feats Weapon Focus (warhammer)
Traits armor expert, indomitable faith
Skills Appraise +5, Craft (blacksmith) +3 (+5 on checks related to metal or stone), Craft (weapons) +7 (+9 on checks related to metal or stone), Diplomacy +3, Knowledge (religion) +5, Perception +4 (+6 to notice unusual stonework), Sense Motive +4; Racial Modifiers craftsman
Languages Common, Dwarven, Terran
SQ aura of good
Other Gear scale mail, light steel shield, throwing axe (2), warhammer, anvil, blacksmith, artisan's outfit, artisan's tools, backpack, trail rations (3), 31 gp
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Special Abilities
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Armor Expert -1 Armor check penalty.
Aura of Good (Ex) The paladin has an Aura of Good with power equal to her class level.
Craftsman +2 on Craft/Profession checks related to metal/stone.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Defensive Training +4 Gain a dodge bonus to AC vs monsters of the Giant subtype.
Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Hatred +1 Gain a racial bonus to attacks vs Goblinoids/Orcs.
Stonestrike +1 (1 rounds/day) (Su) Gain bonus to att/dam/CMB, ignore 2 hardness & if on earth/stone add to CMD.
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Background:

Born the eldest of two sons to a dwarven emigrant to Daggerford, Breggel always felt it was his duty to look after the family, especially his brother Ulan. A weapons-crafter by trade, Breggel is a deeply religious dwarf with very strict beliefs in the customs and mores of his people. When their father set them up with their own smithy in the poorer part of town, Breggel took this opportunity to try and “clean up” some of the problems in the district. He has helped the local church in their efforts to care for the poor and injured, and has many times given alms to the poor. This has made him well liked in the community, but disliked by the criminal elements. Several times petty thugs have attempted to rob him, or break into the shop he shares with his brother, but they are always repelled. It is during these brief battles that Breggel truly feels he is fulfilling his role in life. Like his brother, Breggel is beginning to feel that perhaps his calling is not necessarily at the anvil, but out bringing the word of Torag to the people, through battle if necessary.
After returning home and getting back into the routine of working at the forge, Breggel started to truly think about his future. It felt good helping people and it stirred something inside of him.
A few days after returning, he went to the militia barracks to speak with Sherlyn Spearslayer about infantry training. The militia commander sends him off to Sergeant Keel at the main barracks, and soon Breggel was enrolled in advanced combat training.
As the weeks went by, work at the forge and training with the guards keep Breggel very busy. He still has time to meet with his brother over the evening meal, and hears all about his clerical training. Again this struck a chord in the dwarf, and he started to ask more and more questions about their own revered deity, Torag. After a week of pestering and questions, Ulan decided to take Breggel to his religious tutor, Brother Silas. Given the basics of religious doctrine, Breggel started meditating, like his brother, at the small alter dedicated to Torag at their forge.
The final revelation came to the dwarf a few weeks later. His brother had taken over most of the forge, working day and night on some special project. Each night he fell asleep with the ringing of the hammer in his ears, and awoke to the same. His dreams started to take on the same sort of cadence, like they were building to something, although by morning he could scarcely remember them at all. It was on the night his brother had finally completed the project he had worked so hard on that Breggel had the most startling and vivid dream.
He found himself, not surprisingly, in a great forge. But it was not armour and weapons that the great smith was creating, but rather dwarves! A great line of dwarven people stretched as far as the eye could see. The smith, himself looking like a giant dwarf, would select one of the waiting bodies, and then place it on the anvil. He would then select a hammer from the waiting rack, and strike the dwarf. The person was unharmed by this violent act, but it would make a sound, like when a smith is tempering a blade, or strengthening armour. Sometimes one strike was all that was needed, and other times the smith used several hammers until he got the pitch just right.
Fascinated by this process, Breggel scarcely noticed that the smith had stopped his work and was looking at him.
”YOU HAVE COME TO TEST YOUR METTLE. A TRUE CHILD OF THE STONE, YOU WISH TO BECOME A PROTECTOR RATHER THAN A SHAPER. STEP FORWARD SO THAT I MAY ADJUST YOUR TEMPER.”
Knowledge finally catches up with the dwarf, and he realizes who the smith is. The steps forward and is picked up by Torag and lain on the anvil.
”IF YOU ARE TRUE, A SHARP EDGE I CAN MAKE OF THEE, BUT IF YOU ARE FLAWED, THEN A BENT TOOL YOU SHALL BECOME, AND I WILL HAVE TO REFORGE YOU. SPEAK NOW MY SON, DO YOU WISH TO TAKE THIS TEST OF YOUR FAITH?’
Unable to speak, Breggel simply nods his agreement.
”SO BE IT!”, intones the deity and his great hammer slowly falls towards the waiting dwarf. A great, but pure sound is the only sensation Breggel feels.
”YOU HAVE PASSED MY SON! SPREAD GOODNESS FAR AND WIDE. A LORD OF STONE YOU SHALL BE, AND THE HERALD OF MY MIGHT!”
Again the sounds of the forge surround him, but they now lack the otherworldliness of Torag’s workshop. Opening his eyes, Breggel finds himself in his own cot by the forge. Ulan looks over to him and smile, but then turns back to his work on the forge. Not sure of what to make of the dream, Breggel dresses and heads out for his training. When he arrives back home, his brother calls him into their small backroom for a pint of ale and to talk.
Ulan wrote:
"We are foreigners in human lands, brother, and to some extent we always will be. I serve Daggermark, we both will, but you and I both know that we may outlive both the city and the humans that live within it. But, stone and iron persists, and that is what we are, more than mere flesh and blood"

Ulan smiles, finally getting to his point.
"Torag has guided me with the wisdom to make this, and you are to become one of his champions. Therefore..."
Ulan presents his gift to his brother. A fine steel chainshirt, bearing the symbol of Torag on the chest and helmet. With a smile, Ulan realising his oath fulfilled. He had made what was perhaps his finest armor yet.

Breggel is taken aback by such a gift, and he embraces his brother in a rough hug. He relays his dream and the feeling within himself.

"It feels like I know every stone and pebble on the ground, and they know me! And I can still feel the warmth of Torag's forge on my skin and deep in my bones and soul. I believe he has accepted me...us, as carriers of his word."

Appearance:

Unlike his brother, Breggel take some pains to look his best. A handsome dwarf (by dwarven standards) and quite approachable, Breggel is a very likeable person and has many connections within their poor community.