[Outpost VII] DM Carbide's PFS2e 5-04: Equal Exchanges - Necessary Introductions

Game Master John Woodford

SLIDES


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Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire
Zac Freelan 3 wrote:
[dice=athletics]1d20+9

Zac, what are you trying to do? This particular obstacle nominally requires Survival or Nature checks, not Athletics.

Envoy's Alliance

M Tian-Yae Human Aasimar Fighter 3: Spd:25, HP:38/44 AC:20, Fort:8, Ref:9, Will:5, Stealth:2, Perc:7, Lowlight

My bad
Survival to see if you can identify survival: 1d20 + 7 ⇒ (4) + 7 = 11

Horizon Hunters

male N goblin ranger 4 | HP 46/58, Hero Points: 2 | AC 20 | Fort +10; Ref +11; Will +10 | Perc: +10 (+12 to seek target), darkvision | Exploration: Searching | Prey: None | Active Conditions: None

Round 1
Acrobatics: 1d20 + 9 ⇒ (17) + 9 = 26

Round 2
Athletics: 1d20 + 9 ⇒ (20) + 9 = 29

Round 3 - I have assurance of 16 on Survival but assume I'll need higher than that, so ...
Survival: 1d20 + 8 ⇒ (12) + 8 = 20

Grand Archive

Investigator 2 AC 19 | HP 20/20 | F +3 R +9 W +7 | Init +7 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

@Zak I think you can keep your previous roll and just adds your proficiency bonus in Survival rather than Athletics ;-)


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

He can, indeed, and that's a success! I had to rejigger the numbers; details in the Discussion thread.

Round 4, one more success to go on Obstacle 3:

Deerslicer-
Desmond-
Eldryon-
Mrs. Crinkle-
Nikma-
Zac-

FYI, it's a DC 17 Nature or Survival check. I'll queue up the next obstacle, so after one more success on Obstacle 3 you can immediately move on without having to wait for me.

After returning the rats to their parents, the party hits a slick spot--overenthusiastic but clumsy kobolds have dropped a pack of potions in their haste, and the slippery mixture coats the floor.

Less-difficult Survival check to find the best path through; more-difficult Acrobatics check to vault across.

Envoy's Alliance

M Tian-Yae Human Aasimar Fighter 3: Spd:25, HP:38/44 AC:20, Fort:8, Ref:9, Will:5, Stealth:2, Perc:7, Lowlight

Zac will try to navigate the path survival: 1d20 + 7 ⇒ (15) + 7 = 22


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

First you have to finish the babies, which will only take one more success; I'll count your roll against that.

Round 4, Obstacles 3 & 4:

Deerslicer-
Desmond-
Eldryon-
Mrs. Crinkle-
Nikma-
Zac-Success, Obstacle 3!

Envoy's Alliance

LG male half-orc medic 3 | HP 41/41 | AC 21 (23 shield) | F +8 R +11 W +10 | Perc +8 (low-light) | Stealth +9 | speed 35 |◆ | ◇ | ↺

Acrobatics: 1d20 + 9 ⇒ (14) + 9 = 23

Desmond tries to use the mixture to help him slide through the area.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 4, Obstacles 3 & 4:

Deerslicer-
Desmond-Success, Obstacle 4!
Eldryon-
Mrs. Crinkle-
Nikma-
Zac-Success, Obstacle 3!

After Zac handles the last of the baby rats, Desmond demonstrates that these boots were also made for sliding, and sails on through the spill!

Deerslicer, Eldryon, Mrs. Crinkle, and Nikma to go.

Horizon Hunters

male human ranger 2 | ♥️28 | ⛨19; resist cold 1 | F +6 R +9 W +5 | Perc +7 | Stealth +7 | speed 25 ft. | Focus☐☐ | Arrows 21 | Hunted Prey: None | Exploration: Avoid Notice | Active Conditions: None

Survival: 1d20 + 5 ⇒ (4) + 5 = 9

I... cannot find the best path through.

But he tries again quickly...

HERO POINT Survival: 1d20 + 5 ⇒ (9) + 5 = 14

Grand Archive

Investigator 2 AC 19 | HP 20/20 | F +3 R +9 W +7 | Init +7 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Eldryon tries to find the best path through the slipery floor.

Survival: 1d20 + 5 ⇒ (8) + 5 = 13


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 4:

Neither Nikma nor Eldryon can find a way through.

Deerslicer and Mrs. Crinkle to go!

Envoy's Alliance

CN (Female) Human (skilled) Barbarian 2 | HP 32+4/38+4| AC 19-1 (21-1 w/shield) | F +8 R +5 W +6 | Perc +6 | Stealth +3 | 25 ft | Hero 0/3 | ◆◇↺ | Exploration: Defend | Active Conditions: Rage

"YEEEEEHAAAAWWWW!" With a running start, Mrs. Crinkle tries to leap over the slippy, sloppy mess. What could possibly go wrong?

Acrobatics: 1d20 + 5 ⇒ (15) + 5 = 20

Horizon Hunters

male N goblin ranger 4 | HP 46/58, Hero Points: 2 | AC 20 | Fort +10; Ref +11; Will +10 | Perc: +10 (+12 to seek target), darkvision | Exploration: Searching | Prey: None | Active Conditions: None

Round 4, Obstacle 3
Survival: 1d20 + 8 ⇒ (20) + 8 = 28

Crit, so counts ahead to Obstacle 4 too?


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Zac already finished Obstacle 3, but the net successes balance either way--so status on Obstacle 4 is:

Round 4, Obstacles 3 & 4:

Deerslicer-Critical success, Obstacle 4!
Desmond-Success, Obstacle 4!
Eldryon-Failure
Mrs. Crinkle-Success, Obstacle 4!
Nikma-Failure
Zac-Success, Obstacle 3!

[ooc]Two more successes are necessary to pass Obstacle 4; the first two successes in the next posts will count for that.

Round 5, initially Obstacle 4:

Deerslicer-
Desmond-
Eldryon-
Mrs. Crinkle-
Nikma-
Zac-

Envoy's Alliance

LG male half-orc medic 3 | HP 41/41 | AC 21 (23 shield) | F +8 R +11 W +10 | Perc +8 (low-light) | Stealth +9 | speed 35 |◆ | ◇ | ↺

Acrobatics: 1d20 + 9 ⇒ (18) + 9 = 27

Desmond continues sliding, Risky Business-style, through the chemicals.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 5, initially Obstacle 4:

Deerslicer-
Desmond-Success, Obstacle 4!
Eldryon-
Mrs. Crinkle-
Nikma-
Zac-

Desmond almost does well enough to get everyone through.

Anyone else?

Grand Archive

Investigator 2 AC 19 | HP 20/20 | F +3 R +9 W +7 | Init +7 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Survival: 1d20 + 5 ⇒ (16) + 5 = 21

Eldryon unable to move safely, tries to find another way to avoid having to clean her robes.

Horizon Hunters

male human ranger 2 | ♥️28 | ⛨19; resist cold 1 | F +6 R +9 W +5 | Perc +7 | Stealth +7 | speed 25 ft. | Focus☐☐ | Arrows 21 | Hunted Prey: None | Exploration: Avoid Notice | Active Conditions: None

It's got to be around here, somewhere...

Survival, path through: 1d20 + 5 ⇒ (20) + 5 = 25

Envoy's Alliance

M Tian-Yae Human Aasimar Fighter 3: Spd:25, HP:38/44 AC:20, Fort:8, Ref:9, Will:5, Stealth:2, Perc:7, Lowlight

Tries to navigate the path on obstacle 4 survival: 1d20 + 7 ⇒ (4) + 7 = 11


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 5, Obstacles 5 and 6:

Eldryon gets the last of the party past the potion pool (Obstacle 5).

The hippogriff in a jar is in the room where the treasure pile collapsed on Deerslicer.

Extricating it from its precarious location will require a less-difficult Thievery check or a more-difficult Crafting check to stabilize the pile.

Nikma critically succeeds at a Crafting check! Zac is unable to make any headway, though.

Mrs. Crinkle and Deerslicer to go this round!

Envoy's Alliance

CN (Female) Human (skilled) Barbarian 2 | HP 32+4/38+4| AC 19-1 (21-1 w/shield) | F +8 R +5 W +6 | Perc +6 | Stealth +3 | 25 ft | Hero 0/3 | ◆◇↺ | Exploration: Defend | Active Conditions: Rage

"Ooo! I saw a fancy spear that would make a perfect lever." Mrs. Crinkle bustles off, sing-songing to herself: "We're playing with a dragon's treasure. Who knows if we'll get killed! Heehee!"

"Ah! Here we go. I'll just insert it here and lift that shield to support what's on top of the jar..."

Crafting: 1d20 + 6 ⇒ (1) + 6 = 7
Hero Point Reroll: 1d20 + 6 ⇒ (11) + 6 = 17


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 5, Obstacle 5:

Deerslicer-
Desmond-Success, Obstacle 4!
Eldryon-Success, Obstacle 4!
Mrs. Crinkle-Failure (barely)
Nikma-Critical success, Obstacle 5!
Zac-Failure

Mrs. Crinkle is about to mess up very badly indeed when she manages to stabilize the pile. Unfortunately, she can't quite take advantage of that to reach the jar.

Deerslicer to go!


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Botting Deerslicer to keep things moving:

Thievery check: 1d20 + 9 ⇒ (15) + 9 = 24 Success!

Round 6:
Deerslicer-
Desmond-
Eldryon-
Mrs. Crinkle-
Nikma-
Zac-

Obstacle 5: 3 successes/6 needed

Everyone can act!

Horizon Hunters

male human ranger 2 | ♥️28 | ⛨19; resist cold 1 | F +6 R +9 W +5 | Perc +7 | Stealth +7 | speed 25 ft. | Focus☐☐ | Arrows 21 | Hunted Prey: None | Exploration: Avoid Notice | Active Conditions: None

Looks like this pile is almost in order...

Crafting: 1d20 + 6 ⇒ (4) + 6 = 10
I see a glyph left on the slides, so...
HERO POINT Crafting: 1d20 + 6 ⇒ (16) + 6 = 22

Envoy's Alliance

LG male half-orc medic 3 | HP 41/41 | AC 21 (23 shield) | F +8 R +11 W +10 | Perc +8 (low-light) | Stealth +9 | speed 35 |◆ | ◇ | ↺

I can make a check without being trained in the skill, right?

Thievery: 1d20 + 4 ⇒ (12) + 4 = 16

Desmond tries to reach the jar delicately.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

You can indeed.

Round 6, Obstacle 5:
Deerslicer-
Desmond-Failure
Eldryon-
Mrs. Crinkle-
Nikma-Success!
Zac-

Nikma manages to recover, but despite his considerable natural aptitude Desmond isn't quite able to manage to extract the jar.

Obstacle 5: 4 successes/6 needed

Deerslicer, Eldryon, Mrs. Crinkle, and Zac to go! If you lack the skill, let me know that you're not trying (and since crit fails will set you back, unless you have really good stats it's best not to try untrained).

Envoy's Alliance

CN (Female) Human (skilled) Barbarian 2 | HP 32+4/38+4| AC 19-1 (21-1 w/shield) | F +8 R +5 W +6 | Perc +6 | Stealth +3 | 25 ft | Hero 0/3 | ◆◇↺ | Exploration: Defend | Active Conditions: Rage

Realizing that she's too short to take full advantage of the lever she's constructed, Mrs. Crinkle upends a couple of jars and sets them on the floor where she wants to put her feet. "Now let's try. Heehee!" She throws her weight onto the lever.

Crafting: 1d20 + 6 ⇒ (3) + 6 = 9

"Woop!" She didn't stabilize the jars, which flip at just the wrong moment, sending her tumbling. Everyone gets a view of her pantaloons, whether they like it or not. She bursts out laughing as she gets up and rights her clothing. "Heehee! Well, I made a rather exuberant mess of things, didn't I? Heehee!"


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 6, Obstacle 5:
Deerslicer-
Desmond-Failure
Eldryon-
Mrs. Crinkle-Failure
Nikma-Success!
Zac-

Mrs. Crinkle, fortunately, only damages her dignity (such as it is) in the fall, and doesn't make things worse. Just a failure, not a crit fail.

Zac, Eldryon, and Deerslicer to go!

Grand Archive

Investigator 2 AC 19 | HP 20/20 | F +3 R +9 W +7 | Init +7 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Thievery: 1d20 + 7 ⇒ (19) + 7 = 26

Eldryon, as delicate as a flower, extracts some of the treasure stuff to move the jar closer to them.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 6, Obstacle 5:
Deerslicer-Success!
Desmond-Failure
Eldryon-Success!
Mrs. Crinkle-Failure
Nikma-Success!
Zac-

Eldryon gets most of the remaining treasure pile away from the jar.

Pushing things so we can finish, here's Deerslicer's next Thievery check:

Thievery: 1d20 + 9 ⇒ (16) + 9 = 25

The goblin reaches past Eldryon and pulls the hippogriff in a jar out of the heap.

Finally, the ghost courier fulu is found in the chamber where the party fought the first group of hermit rats. Unfortunately, it's set thirteen feet off the ground.

Less-difficult Athletics check or more-difficult Acrobatics check to retrieve it.

Zac is the last one to go this round!

Envoy's Alliance

CN (Female) Human (skilled) Barbarian 2 | HP 32+4/38+4| AC 19-1 (21-1 w/shield) | F +8 R +5 W +6 | Perc +6 | Stealth +3 | 25 ft | Hero 0/3 | ◆◇↺ | Exploration: Defend | Active Conditions: Rage

"Who needs a boost? Come stand on an old lady! Heehee!" Mrs. Crinkle lifts up the first person to volunteer.

Athletics: 1d20 + 8 ⇒ (4) + 8 = 12

Well, she tries, anyway. "Oof! Dump those bricks out of your pockets first, silly! Heehee!"

Envoy's Alliance

M Tian-Yae Human Aasimar Fighter 3: Spd:25, HP:38/44 AC:20, Fort:8, Ref:9, Will:5, Stealth:2, Perc:7, Lowlight

Zac will try to retrieve it athletics: 1d20 + 9 ⇒ (7) + 9 = 16


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Zac barely manages to eke out a success.

Round 7, Obstacle 6:
Deerslicer-
Desmond-
Eldryon-
Mrs. Crinkle-Failure
Nikma-
Zac-

Mrs. Crinkle can't manage to climb the wall.

Obstacle 6: 1 success/6 needed

Everyone but Mrs. Crinkle can act!

Envoy's Alliance

LG male half-orc medic 3 | HP 41/41 | AC 21 (23 shield) | F +8 R +11 W +10 | Perc +8 (low-light) | Stealth +9 | speed 35 |◆ | ◇ | ↺

Acrobatics: 1d20 + 9 ⇒ (3) + 9 = 12

Desmond leaps up, but can't seem to find anywhere to catch hold of.

Envoy's Alliance

M Tian-Yae Human Aasimar Fighter 3: Spd:25, HP:38/44 AC:20, Fort:8, Ref:9, Will:5, Stealth:2, Perc:7, Lowlight

Climbs it again athletics: 1d20 + 9 ⇒ (2) + 9 = 11
Hero point Reroll athletics: 1d20 + 9 ⇒ (3) + 9 = 12

Horizon Hunters

male N goblin ranger 4 | HP 46/58, Hero Points: 2 | AC 20 | Fort +10; Ref +11; Will +10 | Perc: +10 (+12 to seek target), darkvision | Exploration: Searching | Prey: None | Active Conditions: None

Athletics: 1d20 + 9 ⇒ (14) + 9 = 23


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 7, Obstacle 6:
Deerslicer-Success!
Desmond-Failure
Eldryon-
Mrs. Crinkle-Failure
Nikma-
Zac-Failure

Neither Desmond nor Zac get anywhere, but Deerslicer does a pretty good job.

Nikma & Eldryon?

Obstacle 6: 2 successes/6 needed

Horizon Hunters

male human ranger 2 | ♥️28 | ⛨19; resist cold 1 | F +6 R +9 W +5 | Perc +7 | Stealth +7 | speed 25 ft. | Focus☐☐ | Arrows 21 | Hunted Prey: None | Exploration: Avoid Notice | Active Conditions: None

Use these for foodholds and handholds Ms. Crinkle! Nikma attempts to show her where he finds contact points on the wall.

Athletics: 1d20 + 7 ⇒ (4) + 7 = 11

But... he's not doing so well himself.

Um, maybe not those ones. One moment...


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 7:

Nikma finds the walls to be devoid of handholds.

Eldryon?

Grand Archive

Investigator 2 AC 19 | HP 20/20 | F +3 R +9 W +7 | Init +7 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

forgot to submit my post :P

Atheltics: 1d20 + 6 ⇒ (2) + 6 = 8

Eldryon falls head first while trying to retrieve it.

Well that wasn't what I was expecting...


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Eldryon fails, but manages to avoid undoing the work that the others have done.

Round 8, Obstacle 6:
Deerslicer-
Desmond-
Eldryon-
Mrs. Crinkle-
Nikma-
Zac-

Everyone can act again!

Obstacle 6: 2 successes/6 needed

Envoy's Alliance

LG male half-orc medic 3 | HP 41/41 | AC 21 (23 shield) | F +8 R +11 W +10 | Perc +8 (low-light) | Stealth +9 | speed 35 |◆ | ◇ | ↺

"Ok, maybe we all call that a practice try." Desmond says. He tries to get to jar again.

Acrobatics: 1d20 + 9 ⇒ (3) + 9 = 12
facepalm


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

These boots were clearly *not* made for climbing.

Horizon Hunters

male human ranger 2 | ♥️28 | ⛨19; resist cold 1 | F +6 R +9 W +5 | Perc +7 | Stealth +7 | speed 25 ft. | Focus☐☐ | Arrows 21 | Hunted Prey: None | Exploration: Avoid Notice | Active Conditions: None

Nikma, embarrassed, looks around at other parts of the surface.

There's got to be a foothold here somewhere...

Athletics: 1d20 + 7 ⇒ (8) + 7 = 15

Grand Archive

Investigator 2 AC 19 | HP 20/20 | F +3 R +9 W +7 | Init +7 Perception| Speed 30 ft. | Exploration Mode Investigate | Trap Finder (+1)

Athletics: 1d20 + 6 ⇒ (16) + 6 = 22

This time, after making sure to not take the path her comrades took, Eldryon takes care to not walk on her robes and starts climbing.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 8:

Eldryon succeeds where Desmond and Nikma failed, putting the party closer to retrieving the talisman.

Deerslicer and Zac to go!

Obstacle 6: 3 successes/6 needed

Envoy's Alliance

M Tian-Yae Human Aasimar Fighter 3: Spd:25, HP:38/44 AC:20, Fort:8, Ref:9, Will:5, Stealth:2, Perc:7, Lowlight

Continues climbing athletics: 1d20 + 9 ⇒ (7) + 9 = 16


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 8:

Zac nearly slips, but still manages to advance the effort.

Deerslicer?

Obstacle 6: 4 successes/6 needed

Envoy's Alliance

CN (Female) Human (skilled) Barbarian 2 | HP 32+4/38+4| AC 19-1 (21-1 w/shield) | F +8 R +5 W +6 | Perc +6 | Stealth +3 | 25 ft | Hero 0/3 | ◆◇↺ | Exploration: Defend | Active Conditions: Rage

Mrs. Crinkle gives Deerslicer a mischievous look. "Wanna be two short folks in a cloak, dearie? Heehee!" If he consents, she lifts him up onto her head.

Athletics to Aid Deerslicer: 1d20 + 6 ⇒ (9) + 6 = 15
Whew! Looks like I made the right choice.

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