Medieval Europe PbP campaign (Inactive)

Game Master Michael Johnson 66

Set in a version of 15th century Europe where magic, monsters, myths and legends are real....


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Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)

Yes the first time they don't know his name.. this time the guy died. The only reason he is even known is because SOMEONE said his name. Nacht is not a good guy when it comes to these things. Both had reasons they were attacked.

Grand Lodge

Honestly, I'm not trying to start something -- I'm just concerned. And I was wondering if you had thought about this; I guess you have.


M Human unchained monk 8/paladin 6

Just a reminder to be careful not to meta-game regarding actions Nacht takes which the other PCs are unaware of....


Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)

Don't worry, I thought of this.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

I will say I find it somewhat irksome that the first time I've decided to play a Paladin, over half the party has decided to be evil, including a character who's come in LONG after the fact.


Female Vishkanya Veneficus Witch 4

Antipaladins are always recruiting.

-Posted with Wayfinder


Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)

Eh, 've had the same thing happen a few times. playing a charater who has a certain shtick/motto/code and then people who are not held by that particular code. At least yours is relatively small as of now as Good =/= nice.. which Alphonse kinda is. The party is half your side of good and then side of not so good. Paddy for example wanted to cut/kill the pick pocket.. he's CG.

I find a much worse situation was when I played my CG self-Emancipated Barbarian and someone else played a power Hungry Slaver type. Turned out fine.

Now it doesnt help we literally cant understand each other.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Eh. I just wanted to play a nice guy for once.

My current characters are a LN mostly amoral Slayer, a Mutants and Msaterminds character who's a mash-up of Deathstroke and Taskmaster, Sun Xiao 4.0, an insane Oracle and a Beowulf, and a detached/clinical Investigator.

I figured this was a good campaign for "good guys doing good things", which it was until we ended up dropping and shuffling and picking up more people.


Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)

I play that in another game.. he got.. er.. taken advantage of.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

I don't have an issue being taken advantage of per se (That 8 Wis and 0 Perception ranks makes that particularly easy) I'm just worried that we're inevitably going to come to a point down the line where either Kiyu or Nacht (or maybe Hisao) does something that kinda forces me into trying to physically stop one of you (and you know how much I hate PvP), falling, or just leaving the party.


Male Human Ninja 10| HP 92/92 | AC 32 (T 20 FF 23) | CMD 25| CMB 7| Saves F 5 R 15 W 5 | Init +14 | Per +13 | Ki 8/8 r 2/2

Hisao is CN trending towards CG. There was a point early on where being 'true' to Hisao would have been no good for the group and I very deliberately didn't go that direction.


Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)

Though to be fair Nacht is just going about it differently.. It is helping the party.. they just dont know how much.

Grand Lodge

I don't think I'll stick around if we come to any sort of PvP. In homegames I won't even consider it as a possibility; I'm not sure if I could feel/ react differently in a PbP.

I love the idea of the campaign and I like the group dynamic we have. Alphonse's paladinhood with my Lawful Good but very PRO English Henry VI, combined with Paddy's street-pragmatism and even the odd Nacht and mysterious Hisao. (I'm not sure about the new PCs, or even if they're really among us Lusty Fools.)

My concern isn't with alignment. Seriously, there is not a noble in France or England that has an alignment that is translatable in D&D terms. They're all pretty equally amoral and ambitious. And yet they are in some ways good-guys, too. I think alignment among the feudal system is impossible to determine -- while red dragons and vile necromancers remain true to D&D. Seriously, The Witch of Eye was not an "evil witch" in real life. And Eleanor Cobham was just ambitious and her husband Humphry Lancaster was a great man. Bedford was doing the legal and I'd argue the moral thing when he executed Joan of Arc. Only Cardinal Beaufort could really be considered a "bad" guy amongst the powers behind the Throne, but he was a Christian in power so there's no surprise there.
Yes,... ultimately, I'm not concerned with alignment.

I'm concerned with our commitment to be a group. To be the Lusty Fools. We're the good guys. We're trying to make good in Europe, finishing with slaying Conflagratious. We're trying to get to London to learn about a witch (and her mistress, Eleanor Cobham) and bring her to justice. And find out about the witch's connection to the evils we recently discovered in the bowels under Paris.

Let's stick together.
Be true to your character. But the metagame group should come first.


Female Vishkanya Veneficus Witch 4

Aren't we getting a bit ahead of ourselves?

As of yet no one has performed any evil actions, atleast not since I've joined the campaign.

-Posted with Wayfinder


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

The main (potential, not guaranteed) problem is that Alphonse is a Paladin. There's somewhat less room for metagame turning a blind eye when you're actually MECHANICALLY bound to do something or lose your character.

But thankfully I had the foresight to make Alphonse essentially oblivious to his surroundings, so as long as everyone is the least bit sneaky about doing things he literally can't approve of, there will never be a problem.

No more choking people in public settings, eh? Save it for when you stalk them to their house and go all Krampus on their asses.

Kiyu Amunatus wrote:

Aren't we getting a bit ahead of ourselves?

As of yet no one has performed any evil actions, atleast not since I've joined the campaign.

-Posted with Wayfinder

You slowly murdered a ship captain (and probably his crew as well) as literally your first act.


Female Vishkanya Veneficus Witch 4

Well I think that depends too, is Alphonse a part of the militant Catholic?

If so he probably would have lost his mind when he first met Kiyu and went old school on her as soon as he could.

Or, are you the type of Christian doctrine that believes in forgiveness and repentance?

In which case, evil is something to be redeemed and not slaughtered.

I don't believe personally, that paladins are mechanically bound to start frothing at the mouth the moment they detect evil, just Imo.

-Posted with Wayfinder


Female Vishkanya Veneficus Witch 4

I did totally do that, as a way to introduce the character, as of meeting the party though I have yet to do anything is my point.

-Posted with Wayfinder


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
Kiyu Amunatus wrote:

Well I think that depends too, is Alphonse a part of the militant Catholic?

If so he probably would have lost his mind when he first met Kiyu and went old school on her as soon as he could.

Or, are you the type of Christian doctrine that believes in forgiveness and repentance?

In which case, evil is something to be redeemed and not slaughtered.

I don't believe personally, that paladins are mechanically bound to start frothing St the mouth the moment they detect evil, just Imo.

-Posted with Wayfinder

Except I didn't say anything about detecting evil.

I said about seeing someone commit blatantly evil actions.

At least from my view, seeing you do something like what you did as an introduction forces my hand. I either do something about it, leave, or fall for helping you accomplish something horrendous for no discernible purpose.

Ray's incredible resistance to any sort of PvP locks out option 1.

The second would annoy me greatly.

And the third defeats the entire purpose of playing a Paladin, and would also annoy me since I might as well make a new character in that situation anyway.

Hence why I said "don't let him see it". If you want to poison ship captains and murder (what appeared to be at the time) innocent civilians, that's cool. Just whisper quietly and attempt a Sleight of Hand check or something, iunno.

Which really you should be doing anyway unless you know everybody else would approve, in which case this is DEFINITELY the wrong character for the party.


Female Vishkanya Veneficus Witch 4

Right, I think we're already all on that page though from the beginning though, aren't we?

-Posted with Wayfinder


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

It never hurts to make sure.


Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)

Nacht has yet to do so.

Knocking someone out isnt evil.

Killing people can be evil.. but this guy was not good.

Grand Lodge

Actually, just talking this out here will hopefully solve our concerns.

I love how Nacht's posts are written, creatively and articulately. His are easily my favorite posts of any player on the PbP, my own included. He provides fun reading. But it does seem that all of his actions can either turn to "evil" or be interpreted that way -- or are just blatantly evil. His introduction to the game, after we had started the campaign, was an attack on another PC. We metagamed not treating him like any other monster in a dungeon after he started attacking us. And there have been a handful of situations since then, culminating in his senseless murder of some random PC.

Luckily Mike decided to make that Bard a devil worshipper instead of a random bard so that we can show this Baron dude he was evil and get Nacht off the hook.

Alphonse is my favorite character build, my thing with aasimars and paladins is well known in some circles. I think he has to be able to play his interpretation of LG -- since being "good" is default D&D, especially in a campaign that ends with slaying an evil dragon. But I will say any straight-jacket on a character's actions is a slippery slope and that Rynin should consider his PC in medieval Europe where, LOL, the Christian church is legitimate and actually considered a "good" thing.

I have to be careful with my guy since I'm so strongly supporting of Henry VI and Humphrey Lancaster. I feel strongly that we should support Henry's LEGITIMATACY as King of France, despite what some disgruntled French nobles, whose claim to a French crown is laughable (and grossly illegal), are trying to pull against Henry VI. I think I'm gonna get outvoted cuz most people figure that in real life Henry should only be king of England (despite his mother's legitimacy from his grandfather, Charles the Mad -- all the way through the Valois line up to The She Wolf of France). So I make proposals and then hold my tongue ("let's legally hand over the Dauphin we found to Bedford!!!")


Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)

You are horribly misremembering Nacht was NOT the monster who attacked anyone. He was attacked and defended himself. He at first thought he was still hallucinating.. IF the party had attacked.... it would not have ended well. None of his murder was senseless... none of his actions were senseless.. they made sense they just werent good..


M Human unchained monk 8/paladin 6

Also, I will state here that I didn't retroactively make Baldwin a secret spy and devil-worshipper--he was those things from the beginning.


Female Vishkanya Veneficus Witch 4

Agreed, Nacht's murder was not senseless, and it was not evil as the man was clearly a threat to the group, it just also wasn't good.

It falls pretty firmly into neutral territory.

Now if he had tortured him for information, evil.

-Posted with Wayfinder

Grand Lodge

okay my bad


M Human unchained monk 8/paladin 6

As a general rule, especially as I like pure sandbox, I won't retroactively change things like NPC motives, etc to justify a PC's actions. I will let you react as you think proper, and if you make a "mistake", you'll experience the consequences! Lol.... More fun that way, imo.


Female Vishkanya Veneficus Witch 4

I'll say this, I don't ever play a character that it would bother me to have die. Especially so when they have questionable morals.

Rynjin should be able to testify to this, I had a character stay and fight a creature that was very likely about to kill her, when the obvious thing to do was run away. Why did I do this? Because the character is ridiculously brazen and overconfident in her abilities to a fault.

Kiyu is NE because she wants to use the Parry, not kill them, and if it makes anyone feel better if I ever have a plan that may impact another character I do not mind bringing it up here.

And if such a time comes if she is ever caught doing something by someone like Alphonse I am more than willing to play out a staged PvP encounter in which he wins and can imprison her or slay her, etc as it fits his character.

But I highly doubt anyone is trying to rest the groups resolve or strain other players, we're each just trying to play out our own characters.

-Posted with Wayfinder

Grand Lodge

Kiyu Amunatus wrote:
But I highly doubt anyone is trying to rest the groups resolve or strain other players, we're each just trying to play out our own characters.

.

I agree.

And I think all this has helped.


Female Vishkanya Veneficus Witch 4

I think the fire is way more suspicious than if Baldwin had taken a leisurely stroll into the middle of the ocean, Nacht.

-Posted with Wayfinder


Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)

It doesnt matter getting rid of the evidence is all that matters, his body will likely come up ALSO magic exists to talk to the dead
He wants NOTHING left.


Female Vishkanya Veneficus Witch 4

Just saying, two guys get into an altercation, later that night one of their houses catches on fire, I know the first guy I'm bringing in.

And even if I can't prove he did it, I'm holding him for 24 hours to try to find evidence, not to mention the party immediately knows something is up.

Seems to me it's far better he just goes missing for a few days and since no sign of forced entry would be at his place, with a quick prestidigitation to clean up the blood, it just looks like he left his house.

Just me.

-Posted with Wayfinder


Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)

You would.. if he was there yes and you could prove it.. yes. I've been here when this happened.


LG Viking INV: Empiricist-2 / ALC: Mindchemist-5 .... Initiative: +7 | HP: 62 /62
Spoiler:
AC:29 (T/FF: 16/25) | Fort:+11Ref:+11Will:+20 | CMD: 20 | Move: 40

Remember this is medieval Europe circa 1400. Not the modern world. Nacht would likely be found guilty without any evidence or a fair trial at all. I think our only hope is to prove the bard was a devil worshiper (who played with fire of course).


Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)

Remember this is Europe Circa 1400 If someone does something they generally have to be caught doing it. Otherwise its hearsay. People get killed all the time.


Female Vishkanya Veneficus Witch 4

Keep in mind the Salem Witch Trials happened centuries after this, they really didn't need any evidence at all other than hearsay.

Or worse yet the Spanish Inquisition lead by Torquemada which required only the word of two "good" people to get yourself tortured. And that was a "Reform"! Not to mention 60ish years from the games date.

-Posted with Wayfinder


Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)

True not worried though


Skills:
Acrobatics +12, Bluff +4, Perception +11, Sense Motive +9, S.o.Hand +12, Survival +6, Swim +1
Defenses:
AC 19/16/13 CMD 20/19/15 HP 13/28 / F +5 R +9 W +3 (+2 vs. Enchantments) / Init. +7
Offense:
HRC: 1d20 + 9 (120'), 1d10 + 5 @19-20x2; Dagger: 1d20 + 5, 1d4 @ 19-20x2
Iommi-Tyr Magnusson wrote:
Remember this is medieval Europe circa 1400. Not the modern world. Nacht would likely be found guilty without any evidence or a fair trial at all. I think our only hope is to prove the bard was a devil worshiper (who played with fire of course).

+1

I wouldn't be concerned about the party's perception of you. LEOs will be a much larger thing to avoid (though with your stealth, I hesitate to say "problem").


Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)

Fun Fun.


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Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant

So, uh, just having stumbled across this, anyone mind if I "." in gameplay to follow at my leisure (which honestly probably won't really be for some time, due to time)? 'Cause it sounds interesting.

If that's fine, I'd request a PM ('cause this very likely will hit that cycle with me where I just never see it again, otherwise).

Thanks, regardless! Good gaming!


Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)

Go ahead.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

I don't mind.

If you ever get the time I wouldn't mind playing with you too.


M Human unchained monk 8/paladin 6

I don't mind either, love that we have fans perusing our epic tale....


M Human unchained monk 8/paladin 6

So, I thought it was about time to introduce Hisao's stalkers! Lol!

I think they will make fun adversaries in a couple more levels, maybe recurring if they escape....


male teifling Rogue(u) 7/slayer 2, HP 75/75, AC 30, T 18, FF 22, F +13, R +20 W +11, Perception +24(+27 traps); darkvision 120', Initi. +13

TL was a player in my first PBP on here...game fell off....

Grand Lodge

74 posts in 21 hours?
...Yeah, I'll browse 'em but that's all.


Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)

Splash is min damage period. And so that I nip this early when you crit later its JUST the first 1d6 not any of the extra dice added on. Also you will need to account for lack of Precise shot and possibly cover. I will advise until you get those feats or get a high enough to hit you avoid enemies that are not Large+ that are engaged in melee. because that is -8 to hit.

So the Damage is just 7 for splash and the attack rolls are 23>19 and 17. 13 respectively.


Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)
W E Ray wrote:

74 posts in 21 hours?

...Yeah, I'll browse 'em but that's all.

As long as you understand whats going on and dont complain about a detail later.


M Human unchained monk 8/paladin 6

No real pressure--this is just a liesure activity for fun--but please try to make at least a daily check-in to keep up.... This PbP is pretty awesome, and has a group of enthusiastic players, so it moves rather quickly.... If you fall behind or miss things, it effects the overall quality of the game and makes it less fun for all..../end GM pep talk lol


Skills:
Acrobatics +12, Bluff +4, Perception +11, Sense Motive +9, S.o.Hand +12, Survival +6, Swim +1
Defenses:
AC 19/16/13 CMD 20/19/15 HP 13/28 / F +5 R +9 W +3 (+2 vs. Enchantments) / Init. +7
Offense:
HRC: 1d20 + 9 (120'), 1d10 + 5 @19-20x2; Dagger: 1d20 + 5, 1d4 @ 19-20x2

Apologies for the hiatus. I should be back on track now.

Each post I did go through and read. Excellent NPC management, MJ!

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