Luke's Shadow in the Sky Thread (PFRPG) (Inactive)

Game Master Luke

The first installment of the Second Darkness Adventure Path.


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I back to 11,12. Will this put me out of the range of Nausea?

If not, Fort Save is1d20 + 5 ⇒ (5) + 5 = 10. Attack is 1d20 + 8 ⇒ (9) + 8 = 17 and damage of 1d8 + 2 ⇒ (3) + 2 = 5.


Tale of Days Current Battlemap City Map

Brenin is outside the effect now. Who is the shot aimed at? The bug is no longer a target.


Sorry, the drow. Thought I typed that.


Tale of Days Current Battlemap City Map

She sees Brenin's shot coming and dips to avoid it. She takes a couple steps back to escape the stank and fires another of the small bolts at Kwava. This time the ranger is on his toes and the shot misses.

Initiative repeated to celebrate the new page!

Trystan 19
Rees 17
Kwava 17
Brenin 17
Dark Elf 7
Lia 7
Isegrim 5
Dretch 3

Lia's up.


Lia stays in the stink for now, and moves. (7,10? I'm flanking with Isegrim.) She rapiers the dude in the back.

attack: 1d20 + 2 + 7 ⇒ (20) + 2 + 7 = 29

confirm critical: 1d20 + 2 + 7 ⇒ (11) + 2 + 7 = 20

damage: 2d6 ⇒ (6, 5) = 11

sneak attack:2d6 ⇒ (2, 1) = 3


Tale of Days Current Battlemap City Map

The lesson of this combat is apparently that demonkind have thick skin. The placement of the blow is perfect but Lia cannot drive the blade home to make it a lethal one. DR reduces that to 9.

Isegrim is up.


Lia, do you have some kind of personal vendetta against dretches? That's some sweet rolling.


Out in San Francisco for a few days. Spotty connection, but for now:
Fort 1d20 + 5 ⇒ (18) + 5 = 23

Isegrim heaves another blow at the scaly sh*t smelling demonspawn.

Overhand Chop 1d20 + 3 ⇒ (16) + 3 = 19
Damage 2d6 + 8 ⇒ (1, 6) + 8 = 15


Tale of Days Current Battlemap City Map

Isegrim's blow saws into the monster from its neck to its belly and it dies with a strangled bellow. The dark elf's eyes widen in surprise as her last ally falls.

Since you're traveling, Pam and I decided Isegrim would use the move action he has remaining to move 20' and threaten the dark elf. I moved him to (6,7).

Melissa is also traveling without access, so Pam will NPC her. Trystan's up.


Sorry for he hold up. This week started like a she-beast from hell. Posting when I get home today.


Hey, I didn't know we'd met...


Even more reason why I think we should game face-to-face someday, so Luke will have a dude buffer.

Trystan has had enough for one day. He fires at the drow b*tch, then retreats as close to Rees as he can get, reloading on the way.

Attack 1d20 + 5 ⇒ (3) + 5 = 8
Damage 1d8 ⇒ 1

"If you wanted to heat things up babe, you could have just said so!" wry grin


Tale of Days Current Battlemap City Map

It has been a long day, though your group has mostly come through it without major injury (well, that first fireball at Rondo's was a doozy). The fatigue must be catching up with Trystan because his shot misses badly.

Bear in mind that with Isegrim in threatening range, all ranged attacks against the drow come with a -4 penalty for firing into melee unless you have precise shot.

The Tampa Bay crowd is on vacation together right now. I'm posting from the hotel room. I can probably get Melissa to post tomorrow using my machine, though we have a packed day ahead of us. In any event, we wait on Rees now.


Back from SF in the balmy climes of Nebraska now. Moving to the DROW was perfect, thanks! (barring any resulting death or injury).


I'm just going to stand here and look pretty right now. I can't really see anything & my bug friend is dead I think. So, GO TEAM!!


Tale of Days Current Battlemap City Map

Kwava fires two shots in fluid succession at the drow as Isegrim comes barreling down on her. But the yin of Kwava's pale and dextrous hands is matched by the yang of the dark elf's graceful feet. She twists away from the first shot and side-steps the second as the room fills with the dust of the avalanche up-tunnel.

Brenin's turn.


Fort save if necessary.1d20 + 5 ⇒ (12) + 5 = 17. Brenin moves to 5,11 and fires at the wench again. Attack is 1d20 + 8 ⇒ (20) + 8 = 28. Damage is 1d8 + 2 ⇒ (5) + 2 = 7.

Nice!

Confirm is 1d20 + 5 ⇒ (11) + 5 = 16. Confirm damage is 1d8 + 2 ⇒ (1) + 2 = 3.


Tale of Days Current Battlemap City Map

Brenin's shot pierces her shoulder and goes through, causing her to cry out in pain. She grits her teeth and sweeps out a wicked little sword, swinging in a quick flashing arc. Her blow careens off Isegrim's guard without doing any harm.

Lia's turn.


Lia wants answers. She moves to attack the dark elf.

I don't think we want her dead, but the DM rules I'm okay to attack. I move to (3, 7). Attack roll: 1d20 + 7 ⇒ (20) + 7 = 27

confirm critical: 1d20 + 7 ⇒ (5) + 7 = 12

Oh, well, can't win them all! damage roll: 1d6 ⇒ 4


So I don't know about this wounding thing. "Not killing" isn't really a strength of mine. May the gods guide to a convenient incapacitating blow.

Isegrim swings the Raven's Blade up preparing to strike the Drow B%+@&. "Prepare to meet you dark lords, do you have any last words? From here on out things finish out. I can promise a swift death if you care to share information about what has driven you dark form through our world. What are these dark portents that stain our skies!?"

Overhand Chop Attack 1d20 + 3 ⇒ (15) + 3 = 18
Damage 2d6 + 8 ⇒ (6, 4) + 8 = 18


Good thing you brought a medic along fella


Tale of Days Current Battlemap City Map

Isegrim:
Reviewing your last two attacks, I think your stats are off unless I'm missing something. You should be rolling d20 + 8 for your attack and 2d6 + 5 for damage normally. Overhand chop makes your damage 2d6 + 6. Your last two attempts should have hit but I can't redact that far. For this last attack, your attack total is 23 and your damage is 16.

The drow fails to reckon for the length of the Raven Blade and her dodge doesn't quite take her out of harm's way. The blade bites into her breast with a satisfying crunch. She twists with the blow, but the effect of it is obvious in the slick of blood running down her side. Perhaps she's entered some kind of battle trance, for her pupiless expression betrays nothing.

Trystan.


When he sees that the drow does not fall with Isegrim's blow, Trystan fires and reloads again.

Attack 1d20 + 1 ⇒ (7) + 1 = 8
Damage 1d8 ⇒ 8


Tale of Days Current Battlemap City Map

Trying to speed things up here if this is coming down to Isegrim vs the drow. Rees and Brenin may act.

Trystan's moved up high enough in the dusty passage that he can no longer see the fight. He can just make out Rees's willow form sheltering against the wall.

Kwava digs through his pack and produces a small potion that he downs in one swift motion.


Acting out of turn assuming Rees isn't going to hit us with a fireball. Brenin continues to fire as long as she's alive and there's an opening. Attack is 1d20 + 8 ⇒ (18) + 8 = 26. Damage is 1d8 + 2 ⇒ (1) + 2 = 3.

"Defenseless, eh Isegrim? You gonna spend all night killing her or are we going to get this over with and get some sleep?"


Consider me just along for the ride at this point. Unless this starts to go really bad, I'm going to stay where I am and not shoot anymore fireballs.


Tale of Days Current Battlemap City Map

The elf spins between the two attackers, deftly evading both in a move towards the tunnel. Her blade drops to the floor with a clatter. Acrobatics skill use here. The drow beat Isegrim's CMD and Lia's CMD (twice) in a sequence of tumbles, so no Attacks of Opportunity. In the middle of the chamber she reaches up as if grasping the darkness above her head and jerks down sharply.

A natural globe of darkness erupts from the spot that she stands.(5,9)

Brenin:
She turns toward the passage and freedom once the darkness falls, grinning wickedly through blood-rimmed teeth.


"Damn this drow! Watch yourself Trystan, she's heading your way."


For DM:
Feels like this Darkvision Spell must be permanent but I guess that's just the slow format we're playing under. Reading up on the spell, I can see her normally, correct?

Can I see the object the spell is cast on? Perception check is 1d20 + 7 ⇒ (9) + 7 = 16?


Tale of Days Current Battlemap City Map

Brenin:
Ya, the last several weeks of combat postings took a couple of minutes in game terms. I figure the Darvision is still active, so you can see her normally. The touched spot must be somewhere on her person, for the effect is centered on her.

Lia and Isegrim may act, assuming the dorw's turn ended in the square you last saw her in. If you move and attack that square, roll an additional d10 to overcome the miss chance caused by the cover of darkness.


Thanks for the correction on the previous attack posting. Andy and I spent some time trying to sort out the math on that and clearly I was and English major (although I down with the advance prepositional logic and calc). I will go with your experienced take.

Isegrim bellows, "YOU CHILDISH SHEB*TCH! Frightened of some measly short lived humans? You do you dark race justice. Isegrim moves to where she disappeaered and swings the Raven's Blade searching for the feel of her flesh with his steel.

Dark 1d10 ⇒ 10
Overhand Chop 1d20 + 8 ⇒ (10) + 8 = 18
Damage 2d6 + 5 ⇒ (1, 4) + 5 = 10


Lia takes a step (5 feet diagonally) and swings where she thinks the drow is.

dark: 1d10 ⇒ 5
attack: 1d20 + 7 ⇒ (20) + 7 = 27
damage: 1d6 ⇒ 2


After further review, I'm half-elf, not human, so maybe I don't miss...

confirm critical: 1d20 + 7 ⇒ (20) + 7 = 27
extra damage 1d6 ⇒ 6


Tale of Days Current Battlemap City Map

Brenin's the only one who can actually see what happens. Isegrim's wild swing in the dark nearly takes the elf's head off, but she gets her devious little crossbow up just in time to carry the swing away. The Raven blade strikes the stone floor with force, sounding a great clang.

The look of deranged amusement on the elf's face transforms to wonder as the tip of Lia's rapier punches through her abdomen. She tries to turn to see her attacker, but the blade has her transfixed. She manages a grunt of protest, then slides down the blade to die on her face.

Congrats on surviving a gauntlet of encounters.

Kwava walks over to stand by the drow as she bleeds out onto the cavern floor. He crouches over her, assessing her wounds.

"Do not save her, even if you have the means. Saving such a creature is doing a harm to the world. She won't answer your questions... more likely she'll find some way to escape or be rescued.


Holy Frijoles Batman! That's some serious computer generated rolling you've done lately Pam.

"There will be no reviving her I assure you. I can't handle any more fun this night. Hopefully there's some clues in here that will fill us in on her purpose and maybe even point us towards her allies up on the surface."

"How about we light a couple of torches and give this place the once over?"

Sure hope there's high numbers left in that rolling machine when Lia takes a shot at that chest. Gonna be trapped for sure.


Tale of Days Current Battlemap City Map

"Agreed. I owe all of you a debt of gratitude for helping me put an end to her. Though she was not my purpose in coming so far north, once I learned of her it became my duty to kill her."

"Though from the looks of things I would have been badly overmatched."

Looking around the room, the demon corpses have quietly burned to coal ash. The drow is finely attired, though many of her possession risk a blood-bath if left on her corpse much longer.

The column of stone spanning the far wall is clearly of a different type than the strata that surrounds it. Near the floor a piece of the stone shaped like a block has been cut away - carved out and removed. There's no sign of it.

The desk near the stone span and nook in the wall filled with smouldering furs appear to be fashioned from the stone itself. Not cut, but bent somehow to take useful forms.

The chest is a broad strapped thing with a big lock on it.

All of these things are bathed in the glow of the odd purple crystals in the wall, and covered with a growing lair of dust from the cave in.


Brenin moves to search the drow first, noting anything of interest and bagging it for further examination. Very careful not to touch any blades or pointy objects. Percetpion check is 1d20 + 7 ⇒ (15) + 7 = 22 if needed.

"We didn't know about the drow until we met her on the battlefield. We followed the wizard to see who he was meeting. Not sure if he knew to be honest. Rondo thought she might give him some insight into the blot and that's why we're here...that and to finish what we started with Rondo. We've got rooms back in town once we get out of here. You're welcome there for the night."


Tale of Days Current Battlemap City Map

I'm going to assume Trystan liberally uses the free detect magic he has prepared.

The drow's shoes, chainmail shirt, hand crossbow, and ring all radiate magic. Her short sword is finely crafted and exotic looking, but not magical (masterwork). There's also a buckler, some strange jewelry and six more bolts in a quarrel worn as a holster at the hip.

The hand-crossbow has a bayonet blade mounted to the front of it, which is how the drow was able to turn Isegrim's blows once or twice (fighting with two-handed defense, etc).


Lia supposes this is what she's useful for, so she takes a look around to see what she can see.

perception check: 1d20 + 9 ⇒ (18) + 9 = 27

It's not a 20, but it'll do. If'n it's here, I'll find it.

disable device on the chest: 1d20 + 10 ⇒ (7) + 10 = 17

So, not so good at the disabling in the dark. "I'll take 10, Chuck, on the chest."

As Lia scopes out the room, she examines the rock where a chunk is missing. She is intrigued by this and wonders why and what for?


Tale of Days Current Battlemap City Map

Taking your time with the chest lock is the key. The lock falls away after a couple of minutes of fidgeting with it. Lia looks the chest over carefully, and finding no sign of a trap, opens it. Within is an assortment of possessions: clothes, jewelry, an engraved box containing incense, a thin book with unrecognizable, spidery handwriting, 20 more bolts for the hand crossbow and several stoppered vials of brown goop.

The stone column bends gently - almost imperceptibly. Kwava comes up behind Lia as she stares at the stone face.

"Can we have come so far that we stand below the Cyphergate? If this is the legendary stone, she has managed to cut it." He points back to the drow on the floor.


"How is that possible...and better yet, what does it mean?"

Brenin is wearing one of those, You ain't from around here looks as he struggles to grasp the notion. Stuck full of bolts like a pin cushion and nearly killed multiple times, he realizes getting to the source of the blot isn't going to be easy.


Tale of Days Current Battlemap City Map

Kwava shrugs.

"Drow magic is twisted and corrupting. Who can fathom what they'd have planned for a block of ensorcled stone from the days of the Runelords. Something none of us want to come to pass, I'd wager.

"Maybe these will tell us." He sweeps up papers from the desk, but they too are undecipherable. He adds them to the loot in the chest.

"I'll take you up on your offer of a secure roof to sleep under, though I fear there'll be little of the night left to sleep by the time we get back into town."


Lia sits back on her heels in utter exhaustion. "Day, night, it matters little at this point. Let's take what we've found and bring it back to the Goblin. Brenin is right, this won't be solved overnight, especially with all of us so tired and empty." She stands and begins to gather items to carry. "Let us all just hope it is a quiet trip back into town." She starts to walk in the direction she hopes is 'out', and calls out to Rees and Trystan, "Make decent you two, we're heading out!" She smiles to herself that she currently has friends and family she can jest with.


Decent my a## girl, we are so off to get UNdecent. I can't wait to get Trystan in a hot shower. Umm, not that you smell bad or anything Tryst it just seems like this night has gone on for months. Nudging him in the hip. There is a bed with our name on it, of that I'm sure.


Brenin starts gathering items as well. "Strange the drow didn't have any coins to speak of. Do you think we missed a hiding spot?"

Brenin is really too tired to care less about coins, but any chance to kick that b!tch when she's down is worth taking, even if she's dead.


Yabba. Dabba. Doo!!!


Tale of Days Current Battlemap City Map

Kwava takes a torch, draws his blade and leads the way out of the caves. He darts past the one unexplored passage quickly... perhaps too quickly because when he emerges into the fishy cave at the bottom of the sinkhole, he spooks something that was feeding on the giant swamp barracuda. Its humanoid shadow bounds up the slope and is quickly lost in the bush. The tail of the fish is completely gnawed off.

The dark, dripping air of the boneyard fens smells like freedom as you climb up out of the sink. On the surface you find its officially the wee hours o' the morn. Kwava backtracks through the swamp with the help of his owl friend, eventually leading you to Victor's Crossing and to your boat. This is followed by a miserable, bug and frog filled journey back to the docks.

You step back onto paved earth just as the sun is rising, abandoning the boat at the pier where you bought it. You limp your way through the streets of the Rotgut to the waterfront and the waiting arms of the Gold Goblin.


Umm, your continuity expert balks at the owl. Rachel says maybe it's a 'fowlcon'. Get it, get it? Ain't ten-year-old humor great?

Lia never thought to be so greatful to be back in the city. She tops off the night with a quick drink and a check on Samaritha. "It's finished," she tells her. Then Lia trundles off for some well-deserved rest.


Brenin seconds that statement, "Rondo won't be bothering anyone ever again."

Brenin retires for the day by first removing all the remaining bolts left sticking out of him and then collapses dirty and exhausted on the bed. He momentarily wonders if he can see the back of his eyelids with this darkvision but falls asleep before he figures it out.


Zzzzzzzzzz.

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Male Human Fighter 1

can you visit it directly at

http://www.maplib.net/map.php?id=7199

If you're logged in as Brenin you should be able to.


I can see it there no problem.


It finally gave me a login option from the Google Page. Before, everything was in Chineese and it didn't give me a login option. Seems to be working now.


Okay, I stand corrected. Now when I go to the Google page and click on Golden Goblin, it brings up a white space. Inside of this it gives me an error, but allows me to login. Once I login, it basically looks like the MapLib site. When I try to navigate to the map, it bails out when I go into the Sky in the Shadow Discussion group.


Tale of Days Current Battlemap City Map

I always get the maps, but I'm signing on with the account Isegrim shared with me. Perhaps the group function is not working right? I couldn't tell you because I'm still in email confirmation limbo and don't have a login of my own.

We could just scale the maps and place them as static images rather than doing the maplib gadget thing. That's equivalent to what I did on my last site and it worked great. What resolution do you guys run your screens at? 1280x1024?


Tale of Days Current Battlemap City Map

Actually the fact that I'm using Isegrim's account at maplib proves that the email addresses don't have to match. You were actually seeing chinese at one point?


Male Human Fighter 1
DM Luke wrote:

I always get the maps, but I'm signing on with the account Isegrim shared with me. Perhaps the group function is not working right? I couldn't tell you because I'm still in email confirmation limbo and don't have a login of my own.

We could just scale the maps and place them as static images rather than doing the maplib gadget thing. That's equivalent to what I did on my last site and it worked great. What resolution do you guys run your screens at? 1280x1024?

I was beginning to think along the same lines. MapLib has a lot of potential, but it doesn't look like it's going to be the convenient time saver I thought it would be in the short term.

It may very well be easiest for you to just update maps occasionally and post them. That would also allow you to, if necessary, have multiple versions of maps.

I guess the only thing then is to make sure everyone is on the same page as far as positions on the map goes.

Do you generally do that with grid coordinates? Like, "I move from G3 to I5" or whatever?

And do you then update the map with where people and enemies are with little icons?


Didn't see this...email confirmation problem is probably due to the fact that the MapLib emails go directly to Spam. I have to dig the emails out of my Junk Emails.


Male Human Fighter 1

Sent you an email but wanted to post here as well.. be aware that the password AND username are case-sensitive. Once I logged in with "Brenin" and your password I was able to see everything fine. If you have to login in the iFrame, do so and then reload the page and you should see the Goblin map fine.

And I saw that Andrew left a message in the comments section of the map about icons for your "mini"

Go to My Pictures section at top right and then you'll see on the left side of the page "Upload Icons". Keep in mind that the icon needs to be a max of 50px x 50px... but it looks like the squares on the Gold Goblin map are about 30x30 so that might be the size to go with.

EDIT.. added Isegrim at 30x30, so take a look. I think that should work out well. You only need to upload your "mini" once. I just used the forum avatar and resized to 30x30. From then on out, whenever you go to add a marker on any map you'll have the option of using your "mini"


aha...cookies problem. I had it set to block third party cookies. I added the two sites in my browser and it works fine now. thx for the help.


Male Human Fighter 1
Chris C. wrote:
aha...cookies problem. I had it set to block third party cookies. I added the two sites in my browser and it works fine now. thx for the help.

Awesome! Glad that finally got worked out.

Now, we just need to get Pam and Melissa signed up and ready to rock


I'm always ready to rock. As to setting something up on the computer, I'm ready to smash the computer with a rock. I'm sure I can convince Luke to do it and just tell me about it! :-)


Tale of Days Current Battlemap City Map

This will undoubtedly be Melissa's take as well. I will probably go back to static images as we discussed. I add numbers to the grid when combat makes it appropriate. It'll be one less sign-in for folks anyway. With the html editor that Isegrim pointed out I can probably add and use AREA_MAP controls as I was doing before. Hopefully we won't hit the space issue anytime soon.


Male Human Fighter 1
DM Luke wrote:
This will undoubtedly be Melissa's take as well. I will probably go back to static images as we discussed. I add numbers to the grid when combat makes it appropriate. It'll be one less sign-in for folks anyway. With the html editor that Isegrim pointed out I can probably add and use AREA_MAP controls as I was doing before. Hopefully we won't hit the space issue anytime soon.

We should be fine there. I went through and hosted all the images on the site at imageshack.us, so we've got virtually all of the 100mb left. Even if we got close to full we can always set up a second site to link to.


Male Human Fighter 1

I tracked down the full image that my forum avatar came from, and it's just what I was hoping it would be! I'm going to go into photoshop and tweak a few things, add custom weapons, etc in the next couple of days but for now the image is up as-is at http://sites.google.com/site/pathfindershadowinthesky/the-party/isegrim


We got the kids' thank you letters in the mail today. Very cute. Sorry to hear about the walls. I guess I know what Kayla should expect next year. I'm thinking that letter was mailed before he opened the helicopter. Hahahahaha...I made sure every kid we knew got one of those for Christmas or birthday, mainly cuz I wanted one. Kayla got me a UFO by the same manufacturer. It's got no steering, just throttle. Managed to tangle it in our neighbor's (Becky) hair. Took nearly ten minutes to get it out. Five minutes later, it hit Lori up side the head and stuck and she yelled at me! Greatest toy ever. Now everyone ducks when I play with it. Hilarious.


Male Human Fighter 1
Isegrim wrote:
I tracked down the full image that my forum avatar came from, and it's just what I was hoping it would be! I'm going to go into photoshop and tweak a few things, add custom weapons, etc in the next couple of days but for now the image is up as-is at http://sites.google.com/site/pathfindershadowinthesky/the-party/isegrim

Cobbled this together of Isegrim and Trystan. I thought it was pretty cool how their poses fit together so easily.

http://imgur.com/sLMRI.jpg


Isegrim has a case of SHD...small head disorder in that pic. Look at his feet then look at his head. They did come together quite nicely though.


Male Human Fighter 1
Chris C. wrote:
Isegrim has a case of SHD...small head disorder in that pic. Look at his feet then look at his head. They did come together quite nicely though.

Haha, yeah I guess he's leaning back. I messed around with the perspective a little but it ended up looking a little odd no matter how I cut it.

Oh, and everyone head over to the Cheat the Devil page on the website. Looks like Old Scratch is getting a little agitated :)

http://sites.google.com/site/pathfindershadowinthesky/cheat-the-devil-tourn ament

too much time on my hands? maybe :P


Male Human Fighter 1

Luke, do you want to just go ahead and replace the maps on the site with normal jpegs so everyone can see them? Might make sense to go ahead and just do it.

Also, there's a new image of Saul at the top of the Gold Goblin page
http://sites.google.com/site/pathfindershadowinthesky/waterfront-district/g old-goblin-gambling-hall


Male Human Fighter 1
Chris C. wrote:
Isegrim has a case of SHD...small head disorder in that pic. Look at his feet then look at his head. They did come together quite nicely though.

Tried to fix that tragic condition :) I placed his actual sword in his hands as well.

http://img196.imageshack.us/img196/5052/isegrimandtrystanpng.png


Looks better. What are using, photoshop?


Male Human Fighter 1

Thanks! And yeah, it's photoshop. Here's a closer look at the sword:
http://img121.imageshack.us/img121/598/isegrimsword.jpg
If any of you have any ideas you want help visualizing for your characters let me know; I enjoy playing around with that kind of thing.


Male Human Fighter 1

I wanted to make sure everyone knows about the [dice] BBCode tags. I see a lot of people just posting results, which I guess is the result of rolling physical dice?

It's also very easy to just type out a dice expression inside of [ dice][ /dice] tags (without the spaces), especially if you don't have dice handy.

Anyway, figured I'd just mention it. I think we're off to a great start! Have a great weekend.


Tale of Days Current Battlemap City Map

Sorry man. I think my dice are sexy. I enjoy handling them... The dice control is cool (played around with it upthread), but I'd rather roll real dice and use the honor system. Everyone's free to use anything available.


Male Human Fighter 1
DM Luke wrote:
Sorry man. I think my dice are sexy. I enjoy handling them... The dice control is cool (played around with it upthread), but I'd rather roll real dice and use the honor system. Everyone's free to use anything available.

Oh, I wasn't coming down on it at all. Just wanted to make sure everyone knew it was there.

And based on a couple of the gambling rolls I've seen, the honor system is DEFINITELY going strong :)


Male Human Fighter 1

Chris, I happened to find the full version of the avatar you're using for Brenin. Send me an email at

Email:

mgbeach at gmail dot com

if you'd like to see it and talk about what, if anything, you might like done in photoshop to customize it.


Male Human Fighter 1

And the action begins! Awesome!

I've made a standard stat block for the site, which you can check out on Isegrim's page. If you'd like it on yours too, post the relevant stats here or email them to me at

email:
mgbeach at gmail dot com

For anyone interested, I also added some more fluff to his background page at http://sites.google.com/site/pathfindershadowinthesky/the-party/isegrim/ise grim-backstory


Male Human Fighter 1

Hey, on the combat map, I'd suggest maybe photoshopping a number or name onto the "minis" when you create them. That way when a combat starts you can give a list of the combatants, and we can say we move to "goblin 3" or whatever. You could alternatively put a little map legend on the map itself or to the side with the picture and the name. Just trying to eliminate as much confusion as possible.


Male Human Fighter 1

Also, as far as movement goes, should we spell out exactly which spaces we're moving through so we don't have any questions about Attacks of Opportunity? Or do you assume that we take a route to avoid them if possible? I was specific on my first combat post in case, since there are a couple ways I could have ended up in the same space and gotten an AOO on me.


Male Human Fighter 1

I'm still desperately trying to find the full versions of Lia and Rees' avatars so I can make full images for them. If you have any leads let me know ok? I want to add them to the group shot


Generally, it's a little clearer on the map. This one was just tough. I didn't even see the reds, blues and blacks. We generally spell out our exact route if an AoO might be involved.

Updated my page...my patience was tried. I really wanted the dam background color to be different, but it doesn't look like we have that much control. How in Hades do you get your name to disappear at the top of the page, or even change the font? I'm pretty happy, but I hate the name at the top and I wish I could apply the color behind the avatar to the entire page.


Male Human Fighter 1
Chris C. wrote:

Generally, it's a little clearer on the map. This one was just tough. I didn't even see the reds, blues and blacks. We generally spell out our exact route if an AoO might be involved.

Updated my page...my patience was tried. I really wanted the dam background color to be different, but it doesn't look like we have that much control. How in Hades do you get your name to disappear at the top of the page, or even change the font? I'm pretty happy, but I hate the name at the top and I wish I could apply the color behind the avatar to the entire page.

You can do full css stuff i'm pretty sure by having the cursor in the main area while you're editing and hitting the HTML button at the top of the page on the edit toolbar.

You can get rid of the name at top by hitting More Actions, Page Settings and uncheck Show Page Title. I went ahead and did it for you.

You are unfortunately limited to those 5 or 6 fonts at top as well I think. If your browser is set to override page fonts, that may be why you dont see any differences.


Male Human Fighter 1

I might be wrong about that, but I'm sure there's a workaround. I'm on it!


Male Human Fighter 1

Got it figured out, let me know if it works for what you were thinking.

For anyone else interested in changing the background color of their page, when you're in edit mode select the HTML button at the top and then add the following as an additional line at the top.

<div style="padding: 100px; overflow: auto; background-color: rgb(25, 55, 27);">

Replace the three numbers in parenthesis with the RGB values for the color you want.


Male Human Fighter 1
Isegrim wrote:
I'm still desperately trying to find the full versions of Lia and Rees' avatars so I can make full images for them. If you have any leads let me know ok? I want to add them to the group shot

Found Rees! Melissa, let me know if it needs any changes like adding weapons, changing dress color, etc.

With a red background

With a transparent background


Male Human Fighter 1
Isegrim wrote:
Isegrim wrote:
I'm still desperately trying to find the full versions of Lia and Rees' avatars so I can make full images for them. If you have any leads let me know ok? I want to add them to the group shot

Found Rees! Melissa, let me know if it needs any changes like adding weapons, changing dress color, etc.

With a red background

With a transparent background

Wow, I just found a much larger source image, so I'll be able to get a much cleaner cutout. I had to upsize the first one quite a bit and there was a ton of pixellation. Here's the new larger version of the original image..

http://paizo.com/image/content/GameMasteryModules/PZO9513-PactHallRitual.jp g


Male Human Fighter 1

There, that's a little better..

http://img191.imageshack.us/img191/5609/reespng2.png

http://img710.imageshack.us/img710/858/reesjpg2.jpg


Tale of Days Current Battlemap City Map
Isegrim wrote:
I'm still desperately trying to find the full versions of Lia and Rees' avatars so I can make full images for them. If you have any leads let me know ok? I want to add them to the group shot

You won't find a full-body of Lia. I found that pic in installment 5 of the Second Darkness AP and it is just a bust. The avatar shows you most of the original work.


Isegrim, wow, I like the red one. Can you make the dress black?


Thanks man! That's what I was shooting for. I couldn't get the color to apply to the whole page.


Male Human Fighter 1
Rees wrote:
Isegrim, wow, I like the red one. Can you make the dress black?

how's this look?

http://img63.imageshack.us/img63/4831/reesjpg3.th.jpg

http://img707.imageshack.us/img707/6292/reespng3.th.png


Male Human Fighter 1
Chris C. wrote:
Thanks man! That's what I was shooting for. I couldn't get the color to apply to the whole page.

Cool, glad that worked! If you need anything else just let me know


Male Human Fighter 1

Got her added into the group shot and her page. Send me her stats at the email address in the spoiler and I'll add that in too.

http://sites.google.com/site/pathfindershadowinthesky/the-party

http://sites.google.com/site/pathfindershadowinthesky/the-party/rees

Email:
mgbeach at gmail dot com


Male Human Fighter 1

I changed the landing page for the site to the Gold Goblin page just to make things a little simpler for everyone.


Chris C. wrote:
We got the kids' thank you letters in the mail today. Very cute. Sorry to hear about the walls. I guess I know what Kayla should expect next year. I'm thinking that letter was mailed before he opened the helicopter. Hahahahaha...I made sure every kid we knew got one of those for Christmas or birthday, mainly cuz I wanted one. Kayla got me a UFO by the same manufacturer. It's got no steering, just throttle. Managed to tangle it in our neighbor's (Becky) hair. Took nearly ten minutes to get it out. Five minutes later, it hit Lori up side the head and stuck and she yelled at me! Greatest toy ever. Now everyone ducks when I play with it. Hilarious.

Dude. You've been living in the sticks for WAAAYYYY to long. You'll love this. The first time Mark took the helicopter outside, he didn't tell me. Within 30 seconds he had flown it into the neighbors yard. He wanted me to go get it....they have dobermans. He sat in the window for 2 hours waiting for them to get home from work! It was AWESOME!


DM Luke wrote:
Isegrim wrote:
I'm still desperately trying to find the full versions of Lia and Rees' avatars so I can make full images for them. If you have any leads let me know ok? I want to add them to the group shot
You won't find a full-body of Lia. I found that pic in installment 5 of the Second Darkness AP and it is just a bust. The avatar shows you most of the original work.

But it's such a nice bust. Just thought I'd drop that and see where it landed!


I love the red with the black. It looks great! Thanks


Male Human Fighter 1

It's Lia's turn in combat isn't it?


Male Human Fighter 1
Rees wrote:
I love the red with the black. It looks great! Thanks

Just get me your stats and I'll update your page on the website with them. Also, let me know if you need any help getting your backstory posted there

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