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![]() Brenin recoils from the bright flash and heat wave in the early morning darkness and for a moment he is too stunned to act. Then, through the flames, he realizes the beast is still standing and launches an arrow. Attack is 1d20 + 8 ⇒ (13) + 8 = 21. Damage is 1d8 + 2 ⇒ (4) + 2 = 6. "Easy with the flames Rees! That was a little close." Brenin takes a 5' step back to 15,18 away from the heat. ![]()
![]() Brenin nocks an arrow and points it at the eyes, while surveying the surrounding area. "Looks like they've been waiting for us. Keep your eyes peeled. There's probably more." Initiative, if needed, is 1d20 + 3 ⇒ (14) + 3 = 17. Ever have one of those moments when you spell something correctly but it doesn't look right...initiative. ![]()
![]() "Let's take this battle to them. Fighting in these close quarters won't work for us." Once everyone is ready, we'll move out the door. "Old man, wait for us here. If we don't come back in a day or two, it's because we didn't make it." Brenin will take point as we head out the door and move off to the left, bow in hand. Maybe Gabro next up the middle followed by Kwava off to the right. Girls can fall in behind us and spread out as we move out the door. Any spells to cast before we head out? ![]()
![]() "Let's wake the others and get ready. If I was going to press an attack, it would be pre-dawn. If that's not the case, we'll have an earlier start." Brenin moves back downstairs and wakes the others. "Rise and shine. We may have trouble." What kind of defenses does this place have, murder holes, arrow slits, etc.? We have to decide if want to do battle inside or out? I've been slammed personally. Not sure when it's going to slow down. ![]()
![]() So much for the perception check. Finding nothing upstairs, Brenin walks back down and starts digging through his pack and hands Jarek some rations. "We don't have much, but maybe we can find what we're looking for tomorrow and get us all off this island. What happened to Zincher? I'd love to find him on this rock, dead that is." ![]()
![]() Perception check is 1d20 + 10 ⇒ (13) + 10 = 23. Survival check is 1d20 + 10 ⇒ (14) + 10 = 24. Brenin surveys the scene as the party approaches the door. "We probably have a few more suprises in front of us. Let's be careful." He'll move ahead to one side of the door, but will stop short of touching it. "Lia, you want to check this out?" ![]()
![]() Brenin suddenly realizes he's not very good at riddles involving demons and undead. Until about two weeks ago, he had never seen either. "I'll go with demon which would lead us back to drow?" Brenin may not know much about demons, but he immediately recognizes the impatience in his friend's demeanor. Brenin knocks down a CMW and readies his bow. 2d8 + 6 ⇒ (6, 4) + 6 = 16. ![]()
![]() Brenin looks at the metal man and grunts. "I think I'm going to need stitches. There's someone in that tower. We saw each other when the lions attacked." Brenin is down to 10hp from 32. He's carrying two CMW potions and Kwava has one from the previous campaign. I think Lia is down quite a bit as well. Rees, anything you can do for us? ![]()
![]() Brenin grunts at the pain and curses, "Gabbro! If you get her killed..." Brenin's voice trails off as he sees another of the freaks appear. He backpeddles to 24,33 and fires another round at the same one. Attack is 1d20 + 7 ⇒ (3) + 7 = 10. Damage is 1d8 + 3 ⇒ (8) + 3 = 11. Note, this is my third attack and I've gotten a modifier wrong in the DM's favor on both of the others. Not that it mattered. ![]()
![]() "Nothing like anything I've ever seen. They would certainly scare off most visitors and serve to keep people from landing on the island. Let's see what the rest of this island holds." Brenin moves towards the bushes and starts looking for signs or tracks. Perception check is 1d20 + 8 + 2 ⇒ (9) + 8 + 2 = 19. Survival is 1d20 + 8 + 2 ⇒ (7) + 8 + 2 = 17. ![]()
![]() Ummmm...what happened to Lia, Kwava and the freaks? I'm so confused. Brenin is suprised by Samaritha's sudden touch. For a brief moment time stands still and he remembers the night spent on the roof as the world fell apart. The sound of Lia engaged with the zombie snaps him out of his reverie and he bolts forward, inspired. Brenin moves to 8,15 and fires at the creature again. Attack is 1d20 + 7 + 2 ⇒ (20) + 7 + 2 = 29. Damage is 1d8 + 2 ⇒ (1) + 2 = 3.
"Back to hell with you!" The arrow explodes through the creatures head, dropping him instantly. ![]()
![]() Brenin casts a doubtful glance at his metal companion, then quietly says to Kwava, "We need to keep an eye on that one. There might be a bolt loose in his armor." Brenin approaches the body carefully surveying the surrounding area. Heal check to determine information about the body and nature and time of death. 1d20 + 6 ⇒ (6) + 6 = 12 ![]()
![]() "Let's start with these shacks and the immediate area. Then we'll move towards the crater. If there's any of Zincher's men or the dwarves left alive, let's see what they're about. If not, maybe we can tell what killed them. Brenin heads towards the nearest shack. He keeps his bow ready as he searches. ![]()
![]() Brenin nods in agreement to Kwava's assesment of the situation. "This island isn't that big. We'll sort it out." Perception check is 1d20 + 8 ⇒ (19) + 8 = 27. Survival check is 1d20 + 8 ⇒ (2) + 8 = 10. Knowledge geography check is 1d20 + 4 ⇒ (18) + 4 = 22. Brenin has a Favored Terrain of Mountains which includes hills. +2 to Survival, Stealth, Perception and Knowledge(geography). Do these apply in this terrain? ![]()
![]() "Any enemy of Zincher is a friend of mine...and by the look of it, he's no friend of yours. Trondheim has lost favor in Riddleport. The town was pretty upset when the first boat into town sailed off for the skymetal instead of bringing help. You're welcome to go where you please, but go carefully into Riddleport." Diplomacy check is 1d20 + 1 ⇒ (14) + 1 = 15. "There's more on that island than Zincher and the skymetal. We're going in to find out what. If we cross paths with Zincher, we're going to kill him. Any help you can give us would be greatly appreciated." ![]()
![]() DM Luke wrote: Merry xmas. Rachel's puzzle-box gift card was hilarious. Hope Kayla was treated well by the big elf. Nice. I had to play with it myself before we put in the mail. :) Great gift to pass on, assuming she didn't break down and use the hammer option to open it. Kayla did well. iPod Touch. She's barely spoken a word since. ![]()
![]() Spent the day on the water yesterday. Just saw I was up. Can you check the battlemap link? Something's missing off the end of the html tag. Brenin fires another shot. This time at the archer.
Brenin curses as his shot misses the boat entirely. "Kwava, why is Captain Greasy hiding behind Lia and Rees instead of drawing sword? If something happens to one of those two, he'll find himself swimming." ![]()
![]() Brenin scans the far boat and makes his best guess at his target. He's hunting archers, wizards or Zinchers. First shot is 1d20 + 6 - 2 - 2 ⇒ (20) + 6 - 2 - 2 = 22.
Second shot is 1d20 + 6 - 1 - 2 ⇒ (12) + 6 - 1 - 2 = 15.
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