Legends in the Making: Slayers of Renown

Game Master BloodWolven

Varnhold Jail/Dungeon

Varnhold Stockade

Map of the lands that is cleared.
NPC Codex
Kingdom Stats
Bounty Board

Current Fight

Tomb of the Wight Warlord

Treasure Tracker

Rivers Run Red - Troll Fight


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Male Dwarf Fighter (Sensate) 7| 25ft speed | HP: 66/73 | AC: 23/14/18|Init: +8| Perc: +11| Fort: +8| Ref: +5| Will: +4| CMB: +11| CMD: 24| Moon's Edge: +14/+8;1d10+7| D. Maulaxe: +12/+6;1d6+5| Longbow: +10/+4;1d8| 2-weapon: +13/+10/+5 |
Skills:
Acro+9| App+2| H.A+4| Heal+2| Inti+2|K.Eng/Dun+5| K.Dun+4|Ling+4|Ride+4| SM+8| Sur+8| Swim+5|

The Pegasi are intelligent though they likely wouldn't want to gointo the cabin...


Human male NG Fighter (Skirmisher) 6, Ranger (Trapper) 1 / Inquisitor (Sacred Huntsman) 7 | HP 70/70 | AC23 T17 FF15 | F+11 R+10 W+4 | CMD24 | Init+7 Percep+16 darkvision | Current effects: Aspect of the falcon 5.8 mins, Prayer 8rds 28 arrows, alchemist fire x5, +1 caustic arrows x7, MC acid (1d4) arrows x19

"I'm sure the pegasi will be fine outside. I was just thinking we have little travel time left today so we might as well settle in and get a fresh start early in the morning. Plus, this will beat sleeping in a camp site. We should bring Adney on in, do the pegasi even need someone to watch them?" Beorn asks.


M halfling Unchained Rogue7/Wizard 3/Arcane Trickster 4 HP: 61/61 | AC: 26/22, 17, 15 | CMB: 4, CMD: 10 | F: +8 R: +13, W: +7 | Init: +12 | Perc: +12 |

They can take care of themselves.

Grand Lodge

Male Dwarf Cleric 7 (Verisian Pilgrim) hp 59, ac 20, f +7, r +4, w+12(+14 vs spells), init +8, perc +14 cmb 16, cmd 18

Rognar walks back out through the portal and gets Adney and says thank you for keeping an eye on things. Halcamora let me ask of you first and always and since I stand in Erastil's temple as well hope that he watches over our pegasi friends while we rest and with that he brings Adney back with him through the portal after pouring some of his best vintage wine out unto the ground as offering.


With that each of you can walk through your own portrait. You find a decently furnished room with a bed, table, chair, and full length mirror. The twin sized bed has sheets, a blanket, and a pillow.


Human male NG Fighter (Skirmisher) 6, Ranger (Trapper) 1 / Inquisitor (Sacred Huntsman) 7 | HP 70/70 | AC23 T17 FF15 | F+11 R+10 W+4 | CMD24 | Init+7 Percep+16 darkvision | Current effects: Aspect of the falcon 5.8 mins, Prayer 8rds 28 arrows, alchemist fire x5, +1 caustic arrows x7, MC acid (1d4) arrows x19

Beorn tosses his stuff on the floor and pulls out some food. Then stepping out of the portrait, he asks their host or the mansion in general if the hostess is gone, "Got anything better to eat than rations?" If food is available he thanks whoever provides it and eats before kicking off his boots and crashing. If not food is available, he eats his rations for the evening, kicks off his boots and crashes.

The next morning he rises when his body says it's time. He asks about food again, eats what is available, arms himself, steps back into his boots and declares himself ready for travel.


Skills:
Acrobatics +3, Bluff +27, Climb +1, Diplomacy +19, Heal +2, Escape Artist +11, Fly +14, Handle Animal +8, Intimidate +16, Knowledge (local) +15, Linguistics +4, Ride +3, Stealth +14, Survival +2, Swim +1
stats:
HP: 62/84 _ AC: 20 _ T: 13 _ FF: 17, Perception +21, Sense Motive +13, Initiative: +5, F: +7 _ R: +9 _ W: +10 _ CMB: +11, CMD: 22, Speed: 30 ft., fly 50 ft. (average with wings)

With a swish of her hand a table emerges in the room and upon it is a glorious feast. She provides another feast in the morning before you head out.


Male Dwarf Fighter (Sensate) 7| 25ft speed | HP: 66/73 | AC: 23/14/18|Init: +8| Perc: +11| Fort: +8| Ref: +5| Will: +4| CMB: +11| CMD: 24| Moon's Edge: +14/+8;1d10+7| D. Maulaxe: +12/+6;1d6+5| Longbow: +10/+4;1d8| 2-weapon: +13/+10/+5 |
Skills:
Acro+9| App+2| H.A+4| Heal+2| Inti+2|K.Eng/Dun+5| K.Dun+4|Ling+4|Ride+4| SM+8| Sur+8| Swim+5|

Before heading in for theri much needed rest, Koldur goes out to his his equine friends.

Making sure that they have enough to eat and water to drink before grooming them to get rid of any travelling burs. He of course notes the rituals done by Rognar and makes sure not to tresspass that particular holy ground.

With that done, he too takes his rest and the enxt day upon rising, he finds that Olivra has prepared a great feast. Picking out choice tidbits, he brings a substantial amount to let the pegasi enjoy as well.


Human male NG Fighter (Skirmisher) 6, Ranger (Trapper) 1 / Inquisitor (Sacred Huntsman) 7 | HP 70/70 | AC23 T17 FF15 | F+11 R+10 W+4 | CMD24 | Init+7 Percep+16 darkvision | Current effects: Aspect of the falcon 5.8 mins, Prayer 8rds 28 arrows, alchemist fire x5, +1 caustic arrows x7, MC acid (1d4) arrows x19

"Greatly appreciated, my lady." Beorn says to Olivira for the food both in the evening and the morning.


What food do you have for the pegasus?

The food from the feast dissipates after leaving the mansion. So you can't feed them with it.


Skills:
Acrobatics +3, Bluff +27, Climb +1, Diplomacy +19, Heal +2, Escape Artist +11, Fly +14, Handle Animal +8, Intimidate +16, Knowledge (local) +15, Linguistics +4, Ride +3, Stealth +14, Survival +2, Swim +1
stats:
HP: 62/84 _ AC: 20 _ T: 13 _ FF: 17, Perception +21, Sense Motive +13, Initiative: +5, F: +7 _ R: +9 _ W: +10 _ CMB: +11, CMD: 22, Speed: 30 ft., fly 50 ft. (average with wings)

She takes part of both feasts mostly just drinking the sweet ambrosia liquid. As she does she asks, "You are exploring, where are you heading next?"

Silver Crusade

stats:
DR 3/magic HP: 43/61 _ AC: 22 _ T: 16 _ FF: 19, Perception +6, Sense Motive +9, Initiative: +4, F: +8 _ R: +6 _ W: +6 (+8 vs ench) _ CMB: +11, CMD: 25/26, Speed: 30 ft.
Skills:
Acrobatics +4, Bluff +1, Climb +10, Diplomacy +7, Heal +8, Escape Artist +3, Handle Animal +8, K(eering) +6, Linguistics +2, Ride +8, Stealth +3, Survival +9, Swim +10

As the group sits down to eat the food another walks through a portrait of himself. The majestic elf walks with grace and nods to the group as he walks along to an open chair and sits to eat with you as well.


Human male NG Fighter (Skirmisher) 6, Ranger (Trapper) 1 / Inquisitor (Sacred Huntsman) 7 | HP 70/70 | AC23 T17 FF15 | F+11 R+10 W+4 | CMD24 | Init+7 Percep+16 darkvision | Current effects: Aspect of the falcon 5.8 mins, Prayer 8rds 28 arrows, alchemist fire x5, +1 caustic arrows x7, MC acid (1d4) arrows x19

"We had ventured out to find a worg that is troubling the north part of the kingdom and to find the temple of Erastil. I assume the statue with its beacon is the temple that we sought so we still need to track us down a wolf." Beorn says to the question as he eats heartily.

Silver Crusade

stats:
DR 3/magic HP: 43/61 _ AC: 22 _ T: 16 _ FF: 19, Perception +6, Sense Motive +9, Initiative: +4, F: +8 _ R: +6 _ W: +6 (+8 vs ench) _ CMB: +11, CMD: 25/26, Speed: 30 ft.
Skills:
Acrobatics +4, Bluff +1, Climb +10, Diplomacy +7, Heal +8, Escape Artist +3, Handle Animal +8, K(eering) +6, Linguistics +2, Ride +8, Stealth +3, Survival +9, Swim +10

"No this is just a statue to Erastil, the temple is about four days walk from here to the east and a bit south. Do slow down and eat your fill. If you leave before an hour has passed the spell fails." He replies.


Skills:
Acrobatics +3, Bluff +27, Climb +1, Diplomacy +19, Heal +2, Escape Artist +11, Fly +14, Handle Animal +8, Intimidate +16, Knowledge (local) +15, Linguistics +4, Ride +3, Stealth +14, Survival +2, Swim +1
stats:
HP: 62/84 _ AC: 20 _ T: 13 _ FF: 17, Perception +21, Sense Motive +13, Initiative: +5, F: +7 _ R: +9 _ W: +10 _ CMB: +11, CMD: 22, Speed: 30 ft., fly 50 ft. (average with wings)

She congratulates the elf saying, "Excellent you have been listening to my Arcane Theory."


Human male NG Fighter (Skirmisher) 6, Ranger (Trapper) 1 / Inquisitor (Sacred Huntsman) 7 | HP 70/70 | AC23 T17 FF15 | F+11 R+10 W+4 | CMD24 | Init+7 Percep+16 darkvision | Current effects: Aspect of the falcon 5.8 mins, Prayer 8rds 28 arrows, alchemist fire x5, +1 caustic arrows x7, MC acid (1d4) arrows x19

"Oh, well, in that case, I'll take my time." Beorn says though his eating habits do not seem to change much.


Male Dwarf Fighter (Sensate) 7| 25ft speed | HP: 66/73 | AC: 23/14/18|Init: +8| Perc: +11| Fort: +8| Ref: +5| Will: +4| CMB: +11| CMD: 24| Moon's Edge: +14/+8;1d10+7| D. Maulaxe: +12/+6;1d6+5| Longbow: +10/+4;1d8| 2-weapon: +13/+10/+5 |
Skills:
Acro+9| App+2| H.A+4| Heal+2| Inti+2|K.Eng/Dun+5| K.Dun+4|Ling+4|Ride+4| SM+8| Sur+8| Swim+5|

Koldur grumbles as he considers how to share the food with the pegasi. His efforts were denied as the magically conjured food also magically dissapates as he leaves the manison.

Thinking a little bit deeper, the headstrong Dwarf decides to try persuade Soarwing and his friends in to partake of the feast first.

Diplomacy as they are int 10 and are intelligent enough to understand common. 1d20 + 1 ⇒ (8) + 1 = 9
Handle Animal 1d20 + 4 ⇒ (2) + 4 = 6
Good grief. The dice bots simply hates me.

It seemed that his attempts to do so were doomed to failure.


M halfling Unchained Rogue7/Wizard 3/Arcane Trickster 4 HP: 61/61 | AC: 26/22, 17, 15 | CMB: 4, CMD: 10 | F: +8 R: +13, W: +7 | Init: +12 | Perc: +12 |

The halfling eats heartily, making everyone wonder how such a little fellow can hold so much in his belly.

Grand Lodge

Male Dwarf Cleric 7 (Verisian Pilgrim) hp 59, ac 20, f +7, r +4, w+12(+14 vs spells), init +8, perc +14 cmb 16, cmd 18

Rognar comes back in with Adney and will look at all the food

is this all an illusion?

will save vs illusion: 1d20 + 14 ⇒ (6) + 14 = 20


No illusion.


Human male NG Fighter (Skirmisher) 6, Ranger (Trapper) 1 / Inquisitor (Sacred Huntsman) 7 | HP 70/70 | AC23 T17 FF15 | F+11 R+10 W+4 | CMD24 | Init+7 Percep+16 darkvision | Current effects: Aspect of the falcon 5.8 mins, Prayer 8rds 28 arrows, alchemist fire x5, +1 caustic arrows x7, MC acid (1d4) arrows x19

After breakfast the following morning, Beorn beckons the others to head out so they can continue their trek. "I think we stick with the original movement out and then modify our return to try and find the Erastil temple on our way back to town. What do you think?"


Male Dwarf Fighter (Sensate) 7| 25ft speed | HP: 66/73 | AC: 23/14/18|Init: +8| Perc: +11| Fort: +8| Ref: +5| Will: +4| CMB: +11| CMD: 24| Moon's Edge: +14/+8;1d10+7| D. Maulaxe: +12/+6;1d6+5| Longbow: +10/+4;1d8| 2-weapon: +13/+10/+5 |
Skills:
Acro+9| App+2| H.A+4| Heal+2| Inti+2|K.Eng/Dun+5| K.Dun+4|Ling+4|Ride+4| SM+8| Sur+8| Swim+5|

A Grumpy Koldur from his failed attempts to bring back better food for their equine companions answers.

"We shall stick to the plan. Unless there's some reason for us to change it."

At least they were still able to find themselves suitable areas to graze on despite his failures. He did partake of the meal himself though. He made a note to do something nice for Soar wings and his friends at a later date.

Grand Lodge

Male Dwarf Cleric 7 (Verisian Pilgrim) hp 59, ac 20, f +7, r +4, w+12(+14 vs spells), init +8, perc +14 cmb 16, cmd 18

Rognar will eat, drink, and be merry for an hour and then after enjoying life will return to a room for a nice nap


M halfling Unchained Rogue7/Wizard 3/Arcane Trickster 4 HP: 61/61 | AC: 26/22, 17, 15 | CMB: 4, CMD: 10 | F: +8 R: +13, W: +7 | Init: +12 | Perc: +12 |

After a good rest, Flouncy is ready to go.


Human male NG Fighter (Skirmisher) 6, Ranger (Trapper) 1 / Inquisitor (Sacred Huntsman) 7 | HP 70/70 | AC23 T17 FF15 | F+11 R+10 W+4 | CMD24 | Init+7 Percep+16 darkvision | Current effects: Aspect of the falcon 5.8 mins, Prayer 8rds 28 arrows, alchemist fire x5, +1 caustic arrows x7, MC acid (1d4) arrows x19

"Well, finding the temple would be a reason to change it on the return trip. Our original path may get us close anyway. Shall we depart?" Beorn asks, ready to be gone. This is of course after breakfast the next morning.


After breakfast the next morning, your group heads on out. You go through the portal to the cabin. Through the cabin you find the flight of pegasus still there and just resting.


Human male NG Fighter (Skirmisher) 6, Ranger (Trapper) 1 / Inquisitor (Sacred Huntsman) 7 | HP 70/70 | AC23 T17 FF15 | F+11 R+10 W+4 | CMD24 | Init+7 Percep+16 darkvision | Current effects: Aspect of the falcon 5.8 mins, Prayer 8rds 28 arrows, alchemist fire x5, +1 caustic arrows x7, MC acid (1d4) arrows x19

"Everyone good with continuing north?" Beorn asks intent on following their original path (hex 34 next).

Grand Lodge

Male Dwarf Cleric 7 (Verisian Pilgrim) hp 59, ac 20, f +7, r +4, w+12(+14 vs spells), init +8, perc +14 cmb 16, cmd 18

let us hope our rides are available. I will also need to continue to cast my spell to preserve the unicorn. Rognar says and will conduct that spell if allowed.


Male Dwarf Fighter (Sensate) 7| 25ft speed | HP: 66/73 | AC: 23/14/18|Init: +8| Perc: +11| Fort: +8| Ref: +5| Will: +4| CMB: +11| CMD: 24| Moon's Edge: +14/+8;1d10+7| D. Maulaxe: +12/+6;1d6+5| Longbow: +10/+4;1d8| 2-weapon: +13/+10/+5 |
Skills:
Acro+9| App+2| H.A+4| Heal+2| Inti+2|K.Eng/Dun+5| K.Dun+4|Ling+4|Ride+4| SM+8| Sur+8| Swim+5|

"The Pegasi will bear us within reason and yes that spell is much needed. Hopefully we can find someone who can shed some light on who killed this unicorn."


Are you consulting the map or just exploring?

Koldur opens his portable hole letting Rognar cast his spell on the corpse.

Outside the pegasus are waiting for the group.


Male Dwarf Fighter (Sensate) 7| 25ft speed | HP: 66/73 | AC: 23/14/18|Init: +8| Perc: +11| Fort: +8| Ref: +5| Will: +4| CMB: +11| CMD: 24| Moon's Edge: +14/+8;1d10+7| D. Maulaxe: +12/+6;1d6+5| Longbow: +10/+4;1d8| 2-weapon: +13/+10/+5 |
Skills:
Acro+9| App+2| H.A+4| Heal+2| Inti+2|K.Eng/Dun+5| K.Dun+4|Ling+4|Ride+4| SM+8| Sur+8| Swim+5|

Consulting the map.


You see that nearly every hex has been cleared. Also you could fly straight to the elk temple. Among a lot of other places noted on the map.


Human male NG Fighter (Skirmisher) 6, Ranger (Trapper) 1 / Inquisitor (Sacred Huntsman) 7 | HP 70/70 | AC23 T17 FF15 | F+11 R+10 W+4 | CMD24 | Init+7 Percep+16 darkvision | Current effects: Aspect of the falcon 5.8 mins, Prayer 8rds 28 arrows, alchemist fire x5, +1 caustic arrows x7, MC acid (1d4) arrows x19

"I think the main thing is to find that wolf. I believe it was in the north. If we could get any sign of it perhaps we could track it." Beorn offers.

Grand Lodge

Male Dwarf Cleric 7 (Verisian Pilgrim) hp 59, ac 20, f +7, r +4, w+12(+14 vs spells), init +8, perc +14 cmb 16, cmd 18

all right if we stop a bit each day I can cast the spell and continue to keep the unicorn in repose until we find someone who could help us


Male Dwarf Fighter (Sensate) 7| 25ft speed | HP: 66/73 | AC: 23/14/18|Init: +8| Perc: +11| Fort: +8| Ref: +5| Will: +4| CMB: +11| CMD: 24| Moon's Edge: +14/+8;1d10+7| D. Maulaxe: +12/+6;1d6+5| Longbow: +10/+4;1d8| 2-weapon: +13/+10/+5 |
Skills:
Acro+9| App+2| H.A+4| Heal+2| Inti+2|K.Eng/Dun+5| K.Dun+4|Ling+4|Ride+4| SM+8| Sur+8| Swim+5|

"We know where the Elk temple is. If we can find that wolf. Even better then we should head back and collect our equipment that we left for enhancement. Any idea where we should start a search for a wolf? If you were a wolf, where would you lair?"


Human male NG Fighter (Skirmisher) 6, Ranger (Trapper) 1 / Inquisitor (Sacred Huntsman) 7 | HP 70/70 | AC23 T17 FF15 | F+11 R+10 W+4 | CMD24 | Init+7 Percep+16 darkvision | Current effects: Aspect of the falcon 5.8 mins, Prayer 8rds 28 arrows, alchemist fire x5, +1 caustic arrows x7, MC acid (1d4) arrows x19

Beorn considers the question to try and improve their chances of finding the wolf. Where would a large wolf likely lair.

Survival: 1d20 + 13 ⇒ (12) + 13 = 25

Know nature: 1d20 + 10 ⇒ (12) + 10 = 22

Know geography: 1d20 + 6 ⇒ (20) + 6 = 26

Grand Lodge

Male Dwarf Cleric 7 (Verisian Pilgrim) hp 59, ac 20, f +7, r +4, w+12(+14 vs spells), init +8, perc +14 cmb 16, cmd 18

alright let's fly after the wolf to the North Born, what do you know of it?


M halfling Unchained Rogue7/Wizard 3/Arcane Trickster 4 HP: 61/61 | AC: 26/22, 17, 15 | CMB: 4, CMD: 10 | F: +8 R: +13, W: +7 | Init: +12 | Perc: +12 |

I'm back.

North it is!


The group ascends into the air once more upon your mounts. With Beorn in the lead you head to where the wolf is likely hunting.

A few days of hunting for wolves or worgs, you only turn up a few regular wolves.


Human male NG Fighter (Skirmisher) 6, Ranger (Trapper) 1 / Inquisitor (Sacred Huntsman) 7 | HP 70/70 | AC23 T17 FF15 | F+11 R+10 W+4 | CMD24 | Init+7 Percep+16 darkvision | Current effects: Aspect of the falcon 5.8 mins, Prayer 8rds 28 arrows, alchemist fire x5, +1 caustic arrows x7, MC acid (1d4) arrows x19

"This seems to have been a bust. Shall we return to town and see if we can find someone who can determine the nature of the unicorn's demise?" Beorn asks the others as they finish up their third day of looking.


Male Dwarf Fighter (Sensate) 7| 25ft speed | HP: 66/73 | AC: 23/14/18|Init: +8| Perc: +11| Fort: +8| Ref: +5| Will: +4| CMB: +11| CMD: 24| Moon's Edge: +14/+8;1d10+7| D. Maulaxe: +12/+6;1d6+5| Longbow: +10/+4;1d8| 2-weapon: +13/+10/+5 |
Skills:
Acro+9| App+2| H.A+4| Heal+2| Inti+2|K.Eng/Dun+5| K.Dun+4|Ling+4|Ride+4| SM+8| Sur+8| Swim+5|

"I do not have a better idea at this point. Retrieving out equipment might be better now."

Grand Lodge

Male Dwarf Cleric 7 (Verisian Pilgrim) hp 59, ac 20, f +7, r +4, w+12(+14 vs spells), init +8, perc +14 cmb 16, cmd 18

all right, back to town we go, I just cannot think of a better resolution. My skill in religion versus my own belief did finally catch up to me as my priestess said it would.


M halfling Unchained Rogue7/Wizard 3/Arcane Trickster 4 HP: 61/61 | AC: 26/22, 17, 15 | CMB: 4, CMD: 10 | F: +8 R: +13, W: +7 | Init: +12 | Perc: +12 |

Very well, then. Somebody there should be able to help us with the unicorn mystery.


Male Dwarf Fighter (Sensate) 7| 25ft speed | HP: 66/73 | AC: 23/14/18|Init: +8| Perc: +11| Fort: +8| Ref: +5| Will: +4| CMB: +11| CMD: 24| Moon's Edge: +14/+8;1d10+7| D. Maulaxe: +12/+6;1d6+5| Longbow: +10/+4;1d8| 2-weapon: +13/+10/+5 |
Skills:
Acro+9| App+2| H.A+4| Heal+2| Inti+2|K.Eng/Dun+5| K.Dun+4|Ling+4|Ride+4| SM+8| Sur+8| Swim+5|

Koldur lets Soarwings and the pegasi know where they intend to go next.


It takes a good 8 hours of flight and you are sure that you are more than halfway home. Rest for one more night, Then it takes about 4 hours of flight to get to the capital.


14d20 ⇒ (2, 7, 15, 13, 15, 2, 1, 19, 14, 10, 5, 12, 16, 19) = 1501d100 ⇒ 29

In the middle of the night near midnight, for whoever is on guard duty, a beast of some kind approaches the camp, it has a large pair of antlers and appears to be furry. Its features are covered by the mist.

----
The next day you get to the capital by noon , or earlier if you woke up before 8. What do you do?

Perception DC 20:
You see a charcoal black colored individual waiting outside of one of the gates.


M halfling Unchained Rogue7/Wizard 3/Arcane Trickster 4 HP: 61/61 | AC: 26/22, 17, 15 | CMB: 4, CMD: 10 | F: +8 R: +13, W: +7 | Init: +12 | Perc: +12 |

percep: 1d20 + 12 ⇒ (4) + 12 = 16

Flouncy flounders on in, oblivious.


Human male NG Fighter (Skirmisher) 6, Ranger (Trapper) 1 / Inquisitor (Sacred Huntsman) 7 | HP 70/70 | AC23 T17 FF15 | F+11 R+10 W+4 | CMD24 | Init+7 Percep+16 darkvision | Current effects: Aspect of the falcon 5.8 mins, Prayer 8rds 28 arrows, alchemist fire x5, +1 caustic arrows x7, MC acid (1d4) arrows x19

Shall we sleep from 10-6? 8 hours to split between the four of the team. Alphabetical order? Beorn, Flouncy, Koldur, Rognar?

Perception: 1d20 + 15 ⇒ (5) + 15 = 20


M halfling Unchained Rogue7/Wizard 3/Arcane Trickster 4 HP: 61/61 | AC: 26/22, 17, 15 | CMB: 4, CMD: 10 | F: +8 R: +13, W: +7 | Init: +12 | Perc: +12 |

OK.


Human male NG Fighter (Skirmisher) 6, Ranger (Trapper) 1 / Inquisitor (Sacred Huntsman) 7 | HP 70/70 | AC23 T17 FF15 | F+11 R+10 W+4 | CMD24 | Init+7 Percep+16 darkvision | Current effects: Aspect of the falcon 5.8 mins, Prayer 8rds 28 arrows, alchemist fire x5, +1 caustic arrows x7, MC acid (1d4) arrows x19

Beorn stops when he sees the dark figure. [b]"Is that our giant friend?"[b] He says pointing out the figure.

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