Legends in the Making: Slayers of Renown

Game Master BloodWolven

Varnhold Jail/Dungeon

Varnhold Stockade

Map of the lands that is cleared.
NPC Codex
Kingdom Stats
Bounty Board

Current Fight

Tomb of the Wight Warlord

Treasure Tracker

Rivers Run Red - Troll Fight


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Silver Crusade

stats:
DR 3/magic HP: 43/61 _ AC: 22 _ T: 16 _ FF: 19, Perception +6, Sense Motive +9, Initiative: +4, F: +8 _ R: +6 _ W: +6 (+8 vs ench) _ CMB: +11, CMD: 25/26, Speed: 30 ft.
Skills:
Acrobatics +4, Bluff +1, Climb +10, Diplomacy +7, Heal +8, Escape Artist +3, Handle Animal +8, K(eering) +6, Linguistics +2, Ride +8, Stealth +3, Survival +9, Swim +10

Engineering: 1d20 + 6 ⇒ (1) + 6 = 7

He is not sure if the stability of the room is at risk, but does not tell the others knowing he wants these foul creatures dead.

As he crushes the incubation pods with blade and foot alike he asks of the others, "Should we ally ourselves with the kobolds or destroy them as well? I for one have never met a kobold that was not ready to kill me, eat a member of mine or be ready to plunge a dagger in my back once it was turned." he seems rather irritated about the memories.


Male Dwarf Fighter (Sensate) 7| 25ft speed | HP: 66/73 | AC: 23/14/18|Init: +8| Perc: +11| Fort: +8| Ref: +5| Will: +4| CMB: +11| CMD: 24| Moon's Edge: +14/+8;1d10+7| D. Maulaxe: +12/+6;1d6+5| Longbow: +10/+4;1d8| 2-weapon: +13/+10/+5 |
Skills:
Acro+9| App+2| H.A+4| Heal+2| Inti+2|K.Eng/Dun+5| K.Dun+4|Ling+4|Ride+4| SM+8| Sur+8| Swim+5|

"I would like to end a kobold's life as well for they make unstable ground for foundations but We agreed to bring back their idol. Unlikely allies in strange places we should not ignore." Koldur cautions.

Silver Crusade

stats:
DR 3/magic HP: 43/61 _ AC: 22 _ T: 16 _ FF: 19, Perception +6, Sense Motive +9, Initiative: +4, F: +8 _ R: +6 _ W: +6 (+8 vs ench) _ CMB: +11, CMD: 25/26, Speed: 30 ft.
Skills:
Acrobatics +4, Bluff +1, Climb +10, Diplomacy +7, Heal +8, Escape Artist +3, Handle Animal +8, K(eering) +6, Linguistics +2, Ride +8, Stealth +3, Survival +9, Swim +10

"I understand both your points Koldur but understand that I will not be dealing with them and support whatever choice the three of you come to about the kobolds." he says in not the best of moods, spitting on another mite body as he continued to knock out the walls and destroy the bodies.


Hp 37/37 AC 17 / 10 / 17 (+5 Perc; +0 Init; Fort +9, Ref +5, Will +10)

Well those that are evil will have to die the other others can go about their business He looks at everyone Anyone hurt ?

Silver Crusade

stats:
DR 3/magic HP: 43/61 _ AC: 22 _ T: 16 _ FF: 19, Perception +6, Sense Motive +9, Initiative: +4, F: +8 _ R: +6 _ W: +6 (+8 vs ench) _ CMB: +11, CMD: 25/26, Speed: 30 ft.
Skills:
Acrobatics +4, Bluff +1, Climb +10, Diplomacy +7, Heal +8, Escape Artist +3, Handle Animal +8, K(eering) +6, Linguistics +2, Ride +8, Stealth +3, Survival +9, Swim +10

"I can work with that Oscar, I think I am fine, the potion I took was the last that I had but I believe it restored me completely." He responds to Oscar with.


The bodies destroyed, the cavities all uncovered in this room, the group has accomplished the goal of destroying the mite infestation, you all believe.


Male Dwarf Fighter (Sensate) 7| 25ft speed | HP: 66/73 | AC: 23/14/18|Init: +8| Perc: +11| Fort: +8| Ref: +5| Will: +4| CMB: +11| CMD: 24| Moon's Edge: +14/+8;1d10+7| D. Maulaxe: +12/+6;1d6+5| Longbow: +10/+4;1d8| 2-weapon: +13/+10/+5 |
Skills:
Acro+9| App+2| H.A+4| Heal+2| Inti+2|K.Eng/Dun+5| K.Dun+4|Ling+4|Ride+4| SM+8| Sur+8| Swim+5|

For a good measure, Koldur looks about for setting the whole place ablaze....

"We should just burn out this rat hole."


Hp 37/37 AC 17 / 10 / 17 (+5 Perc; +0 Init; Fort +9, Ref +5, Will +10)

Oscar will detect evil all around him just to be sure before going back top side and putting his armor back on

Good work everyone !

Silver Crusade

stats:
DR 3/magic HP: 43/61 _ AC: 22 _ T: 16 _ FF: 19, Perception +6, Sense Motive +9, Initiative: +4, F: +8 _ R: +6 _ W: +6 (+8 vs ench) _ CMB: +11, CMD: 25/26, Speed: 30 ft.
Skills:
Acrobatics +4, Bluff +1, Climb +10, Diplomacy +7, Heal +8, Escape Artist +3, Handle Animal +8, K(eering) +6, Linguistics +2, Ride +8, Stealth +3, Survival +9, Swim +10

"Agreed Koldur, but I would prefer if I were out of it before the flames were licking at my heels if not worse. This place is awfully wet." The elf says not wanting to put a damper on the dwarf's plan.


Vital Info:
AC: 19, touch 13, FF 16; F/R/W: +5/+4/+6; HP: 26/26; Init: +3
Skills 1:
Acrobatics +0, Climb -3, Diplomacy +13, Handle Animal +9 (+11 with Reafan), Heal +2, Intimidate +11
Skills 2:
Perception +11, Ride +5 (+7 to stay in saddle), Sense Motive +2, Stealth +0, Survival +2, Swim-3

"Do you suppose the mite infestation led to the death of the great tree up above, or did the mites choose a dead tree as a site for their, whatever you call it, nest?"

Xara is quite eager and relieved to return to the surface. She heads over to tend to Raefan's injuries, seeing if there's healing to be had for her mount.


Brother Henric has already healed your Raven with one cure light, but only has one left. 1d8 + 2 ⇒ (1) + 2 = 3

Silver Crusade

stats:
DR 3/magic HP: 43/61 _ AC: 22 _ T: 16 _ FF: 19, Perception +6, Sense Motive +9, Initiative: +4, F: +8 _ R: +6 _ W: +6 (+8 vs ench) _ CMB: +11, CMD: 25/26, Speed: 30 ft.
Skills:
Acrobatics +4, Bluff +1, Climb +10, Diplomacy +7, Heal +8, Escape Artist +3, Handle Animal +8, K(eering) +6, Linguistics +2, Ride +8, Stealth +3, Survival +9, Swim +10

"Who knows, some fey only protect nature as others just do what they want like humans. No offense Xara. What do you think Koldur, can we make it burn?" He says rather apathically, then apologizes to Xara with sincereity, finishing up with a few questioning words for Koldur.

K Engineering: 1d20 + 6 ⇒ (19) + 6 = 25 To figure out how to burn the place the best.

"We are going to need a lot more wood, do we spend the time collecting dead wood from the nearby trees or worry about it later? We could leave it for now and if the Mites do come back we can burn it then, also we could tell the kobolds about this place I am sure they might burn it for us." He schemes.


Male Dwarf Fighter (Sensate) 7| 25ft speed | HP: 66/73 | AC: 23/14/18|Init: +8| Perc: +11| Fort: +8| Ref: +5| Will: +4| CMB: +11| CMD: 24| Moon's Edge: +14/+8;1d10+7| D. Maulaxe: +12/+6;1d6+5| Longbow: +10/+4;1d8| 2-weapon: +13/+10/+5 |
Skills:
Acro+9| App+2| H.A+4| Heal+2| Inti+2|K.Eng/Dun+5| K.Dun+4|Ling+4|Ride+4| SM+8| Sur+8| Swim+5|

Koldur considers the plan laid out by Sable.

"Sound enough, the kobolds might help us to do it but I get the feeling that it might be better if we do it instead." he considers before heading out to prepare enough firewood and oil if any.

"If the tree was alive, it might be protesting its usage as a site for such deeds, we're just putting it out of its misery." Koldur adds on as he passes Xara.


Hp 37/37 AC 17 / 10 / 17 (+5 Perc; +0 Init; Fort +9, Ref +5, Will +10)

I have no real knowledge about tree and few and nature thingy but we are in no hurry we can take the time to collect some decent firewood. I will light it and be the last to leave he offers

Silver Crusade

stats:
DR 3/magic HP: 43/61 _ AC: 22 _ T: 16 _ FF: 19, Perception +6, Sense Motive +9, Initiative: +4, F: +8 _ R: +6 _ W: +6 (+8 vs ench) _ CMB: +11, CMD: 25/26, Speed: 30 ft.
Skills:
Acrobatics +4, Bluff +1, Climb +10, Diplomacy +7, Heal +8, Escape Artist +3, Handle Animal +8, K(eering) +6, Linguistics +2, Ride +8, Stealth +3, Survival +9, Swim +10

"Sounds good, now that is decided, we will burn this place to the ground. I am glad we are decided." He says with some conviction following Koldur up to find more firewood.

Survival: 1d20 + 7 ⇒ (17) + 7 = 24 There is one!


The group takes the rest of the day searching for appropriate fire wood and setting it up to burn the place out and likely cave it in during the process.

If we get 3 survival checks DC 20 it can all get set today. Otherwise depending on your checks we will see how long it takes.


Vital Info:
AC: 19, touch 13, FF 16; F/R/W: +5/+4/+6; HP: 26/26; Init: +3
Skills 1:
Acrobatics +0, Climb -3, Diplomacy +13, Handle Animal +9 (+11 with Reafan), Heal +2, Intimidate +11
Skills 2:
Perception +11, Ride +5 (+7 to stay in saddle), Sense Motive +2, Stealth +0, Survival +2, Swim-3

Survival: 1d20 + 2 ⇒ (16) + 2 = 18


Male Dwarf Fighter (Sensate) 7| 25ft speed | HP: 66/73 | AC: 23/14/18|Init: +8| Perc: +11| Fort: +8| Ref: +5| Will: +4| CMB: +11| CMD: 24| Moon's Edge: +14/+8;1d10+7| D. Maulaxe: +12/+6;1d6+5| Longbow: +10/+4;1d8| 2-weapon: +13/+10/+5 |
Skills:
Acro+9| App+2| H.A+4| Heal+2| Inti+2|K.Eng/Dun+5| K.Dun+4|Ling+4|Ride+4| SM+8| Sur+8| Swim+5|

Survival Assist another. (Xara) 1d20 + 7 ⇒ (7) + 7 = 14


Hp 37/37 AC 17 / 10 / 17 (+5 Perc; +0 Init; Fort +9, Ref +5, Will +10)

Survival: 1d20 + 4 ⇒ (10) + 4 = 14


By noon the next day the sycamore and the holes below it are ablaze and collapsing in on themselves.

The group rests and sleeps well that night. With plenty of individuals to keep watch there is no qualms about a threat coming at the group during the night. Nothing indeed happens for the night.

Koldur feels like his old 'new' self again, lacking the aches and pains. The oils and salves must be working. Sable on the other hand has new wounds now on the mend and is as achy as before a few complaints can be heard as he wakes up.


Vital Info:
AC: 19, touch 13, FF 16; F/R/W: +5/+4/+6; HP: 26/26; Init: +3
Skills 1:
Acrobatics +0, Climb -3, Diplomacy +13, Handle Animal +9 (+11 with Reafan), Heal +2, Intimidate +11
Skills 2:
Perception +11, Ride +5 (+7 to stay in saddle), Sense Motive +2, Stealth +0, Survival +2, Swim-3

Are the evil kobolds still around, or did Oscar quietly dispatch them in the night?


Hp 37/37 AC 17 / 10 / 17 (+5 Perc; +0 Init; Fort +9, Ref +5, Will +10)

As the party heads for bed Oscar will offer to lay on hands on those still wounded

LoH: 1d6 ⇒ 4
LoH: 1d6 ⇒ 6
LoH: 1d6 ⇒ 2


Male Dwarf Fighter (Sensate) 7| 25ft speed | HP: 66/73 | AC: 23/14/18|Init: +8| Perc: +11| Fort: +8| Ref: +5| Will: +4| CMB: +11| CMD: 24| Moon's Edge: +14/+8;1d10+7| D. Maulaxe: +12/+6;1d6+5| Longbow: +10/+4;1d8| 2-weapon: +13/+10/+5 |
Skills:
Acro+9| App+2| H.A+4| Heal+2| Inti+2|K.Eng/Dun+5| K.Dun+4|Ling+4|Ride+4| SM+8| Sur+8| Swim+5|

Koldur gratefully accepts the offer from Oscar and the night seems to do wonders for the aged dwarf.

Stretching out a few kinks in his old bones, Koldur first examines his equipment. A whetstone to test his axes sharpness though Moon's Edge needs no such maintenance as he discovers to his delight. His armor well oiled and still supple.

Keeping an eye on the rest of his companions to ensure himself of their relative own good health, he frowns slightly as he notices that Sable seems only slightly better.

Approaching him,
"You are well, my friend?"


Only one kobold had come back to the group, before Sable and the monk went into the lair earlier.

Oscar:
You have not done detect evil on this kobold, though you know all the kobolds you brought with you were evil.

The kobold is still there sitting on its sack of goods.

Silver Crusade

stats:
DR 3/magic HP: 43/61 _ AC: 22 _ T: 16 _ FF: 19, Perception +6, Sense Motive +9, Initiative: +4, F: +8 _ R: +6 _ W: +6 (+8 vs ench) _ CMB: +11, CMD: 25/26, Speed: 30 ft.
Skills:
Acrobatics +4, Bluff +1, Climb +10, Diplomacy +7, Heal +8, Escape Artist +3, Handle Animal +8, K(eering) +6, Linguistics +2, Ride +8, Stealth +3, Survival +9, Swim +10

Smiling at the Dwarf, "My wounds are mended and my meditations have refreshed me from the excusions from the last night. Though I still ache from the fight with the vampire, I feel he took more than I expected. I will grow stronger again, in time."

Later as they watch their immense bonfire, "Shall we return the kobold's their idol and deal with them as needed then return to see what ravages the fire has done to the Mite's lair?"


Hp 37/37 AC 17 / 10 / 17 (+5 Perc; +0 Init; Fort +9, Ref +5, Will +10)

DM:
Scourge of Evil: You can never turn off your detect evil, and will never ask questions before smiting an evil entity / as soon as this koblod comes under 60ft cone of Oscar

Yes that is what we said were were going to do Sable he says looking at the koblod


Oscar:
Right, right I forgot about that, the kobold for some strange reason does not detect as evil.

The group then collects the loot found below and their own gear. Mounting up on horses and perhaps a massive raven. Beginning the hour long trek back to the kobold lair.


Male Dwarf Fighter (Sensate) 7| 25ft speed | HP: 66/73 | AC: 23/14/18|Init: +8| Perc: +11| Fort: +8| Ref: +5| Will: +4| CMB: +11| CMD: 24| Moon's Edge: +14/+8;1d10+7| D. Maulaxe: +12/+6;1d6+5| Longbow: +10/+4;1d8| 2-weapon: +13/+10/+5 |
Skills:
Acro+9| App+2| H.A+4| Heal+2| Inti+2|K.Eng/Dun+5| K.Dun+4|Ling+4|Ride+4| SM+8| Sur+8| Swim+5|

Koldur winces...He'll take the fight with monsters or other tribes of mites anytime but the prospect of riding does not sit well with the aged dwarf as his aching behind can attest.


Vital Info:
AC: 19, touch 13, FF 16; F/R/W: +5/+4/+6; HP: 26/26; Init: +3
Skills 1:
Acrobatics +0, Climb -3, Diplomacy +13, Handle Animal +9 (+11 with Reafan), Heal +2, Intimidate +11
Skills 2:
Perception +11, Ride +5 (+7 to stay in saddle), Sense Motive +2, Stealth +0, Survival +2, Swim-3

Relieved again to be in the air, Xara allows Reafan to take long, leisurely spirals as she scouts for trouble on the way back.

Perception: 1d20 + 7 ⇒ (17) + 7 = 24


Hp 37/37 AC 17 / 10 / 17 (+5 Perc; +0 Init; Fort +9, Ref +5, Will +10)

DM:
Nothing that strange everyone in a while there are creature that aren't evil :)


Oscar:
Yes, but all the kobolds your brought with you were evil, where did this neutral kobold come from?!? LOL!

None of the kobolds waiting at the lair are evil.

No threats are seen on the path but many of the mite and kobold bodies can be seen along the way.

Perception DC 20, Xara got this!:
two kobolds can be seen some distance from the lair and they run back to alert the tribe.

At the entrance to the kobold lair the chieftain and half a dozen other kobolds are with him.

"Welcame back tall folk, what news do you brong us, does the fire of the tree bade well for you and us?" The chieftain speaks in broken common the best he can.


Vital Info:
AC: 19, touch 13, FF 16; F/R/W: +5/+4/+6; HP: 26/26; Init: +3
Skills 1:
Acrobatics +0, Climb -3, Diplomacy +13, Handle Animal +9 (+11 with Reafan), Heal +2, Intimidate +11
Skills 2:
Perception +11, Ride +5 (+7 to stay in saddle), Sense Motive +2, Stealth +0, Survival +2, Swim-3

Xara smiles at the kobold as Reafan alights on the ground.

In Draconic, she replies, "Thank you, sir. Yes, the distant fire is the remains of the mite nest burning to nothingness. We dispatched the mites, then penetrated their lair, cleared out all the young, and burned the infestation to the ground. Mites should no longer trouble you and your people."

Diplomacy: 1d20 + 13 ⇒ (4) + 13 = 17


Hp 37/37 AC 17 / 10 / 17 (+5 Perc; +0 Init; Fort +9, Ref +5, Will +10)

it is exactly as she said. she says looking around him Scourge of Evil :)


Male Dwarf Fighter (Sensate) 7| 25ft speed | HP: 66/73 | AC: 23/14/18|Init: +8| Perc: +11| Fort: +8| Ref: +5| Will: +4| CMB: +11| CMD: 24| Moon's Edge: +14/+8;1d10+7| D. Maulaxe: +12/+6;1d6+5| Longbow: +10/+4;1d8| 2-weapon: +13/+10/+5 |
Skills:
Acro+9| App+2| H.A+4| Heal+2| Inti+2|K.Eng/Dun+5| K.Dun+4|Ling+4|Ride+4| SM+8| Sur+8| Swim+5|

Koldur discretely massages his aching backside....

Silver Crusade

stats:
DR 3/magic HP: 43/61 _ AC: 22 _ T: 16 _ FF: 19, Perception +6, Sense Motive +9, Initiative: +4, F: +8 _ R: +6 _ W: +6 (+8 vs ench) _ CMB: +11, CMD: 25/26, Speed: 30 ft.
Skills:
Acrobatics +4, Bluff +1, Climb +10, Diplomacy +7, Heal +8, Escape Artist +3, Handle Animal +8, K(eering) +6, Linguistics +2, Ride +8, Stealth +3, Survival +9, Swim +10

Sable dismounts and nods his head in agreement with his allies, as he stretches not unlike the dwarf beside him from the hour ride.

"Here is your idol," The white haired elf says in a stern voice. He then pulls out the leather bag holding the idol and reveals it to the kobolds around him, not wanting to touch it himself he waits for one of the kobolds to come collect it.


Time out! Back up a bit... check out the spoilers, except the last one. Have some dialoge with each other and the new information, then we can get back to the kobold lair.

On the road towards the kobold lair.:

As the group begins to travel the kobold that is with them tells them, "My name is Mikmek, I was not with you before I was trapped by the mites and my kin rescued me. It is too bad none of them escaped the fight."

Later he continues as he asks about the statue, "Did you get the idol of Old Sharptooth?" He cheers that they have and lets slip, "Death to Tartuk!" Before clapping his hands over his snout.

If any of you press him on the subject:
He admits that no one likes Tartuk, and that everyone, even the chief, is afraid of the scary shaman and doesn’t want to be cursed, but as long as Tartuk has control of the sacred statue, the other kobolds dare not move against him. He timidly suggests returning the statue to Chief Sootscale.

Some things to consider:
What will your group do? Will you return the idol to the shaman or to the old chief? This being brought up from Sable's most recent comment and I had forgotten to incorporate Mikmek earlier.

Later to come, DM notes:

On top of a nearby boulder higher above the lair the purple scaled kobold appears, yelling down to the rest of his kin, "Sootscale kobolds attack them at once for daring to defile Old Sharptooth with their soft, scaleless fingers!"

All the kobolds seem to jump to follow the orders of the purple kobold.

[Initiative]
[dice]1d20+5[dice] Purple
[dice]1d20+3[dice] Sable
[dice]1d20+8[dice] Koldur
[dice]1d20[dice] Oscar
[dice]1d20[dice] Xara

[dice]1d20+5[dice]
[dice]1d20+5[dice]

[spoiler=Oscar]The purple kobold is evil


Hp 37/37 AC 17 / 10 / 17 (+5 Perc; +0 Init; Fort +9, Ref +5, Will +10)

We will do our best not to give that idol to the scary Shaman. But rest assured that your tribe will be cleansed he says gently

is the shaman / chief evil ?


"Cleansed?!? What do you mean by CLEANSESD!?!" The kobold exclaims with a scare going through him.

Oscar, you don't remember a shaman being pointed out before, though you do remember the chief not being evil.


Hp 37/37 AC 17 / 10 / 17 (+5 Perc; +0 Init; Fort +9, Ref +5, Will +10)

If the shaman is as scary and really evil he will be removed from office of course. Your chief will get the idol

Silver Crusade

stats:
DR 3/magic HP: 43/61 _ AC: 22 _ T: 16 _ FF: 19, Perception +6, Sense Motive +9, Initiative: +4, F: +8 _ R: +6 _ W: +6 (+8 vs ench) _ CMB: +11, CMD: 25/26, Speed: 30 ft.
Skills:
Acrobatics +4, Bluff +1, Climb +10, Diplomacy +7, Heal +8, Escape Artist +3, Handle Animal +8, K(eering) +6, Linguistics +2, Ride +8, Stealth +3, Survival +9, Swim +10

Sable nods, "I agree, should we make sure the shaman is not around when we give the idol to the chief?"


The kobold still seems rather shook up, "What do you mean by cleansed?!?"


Vital Info:
AC: 19, touch 13, FF 16; F/R/W: +5/+4/+6; HP: 26/26; Init: +3
Skills 1:
Acrobatics +0, Climb -3, Diplomacy +13, Handle Animal +9 (+11 with Reafan), Heal +2, Intimidate +11
Skills 2:
Perception +11, Ride +5 (+7 to stay in saddle), Sense Motive +2, Stealth +0, Survival +2, Swim-3

Xara flies above the clouds, blissfully ignorant of the conversation below.

Soaring, soaring, over the hills so green.
Ho! Beyond the distant rise, is that a water's sheen?


A river would be in the near distance, roughly to the South.

The kobold seems to get more suspicious of the three of you and antsy.

Silver Crusade

stats:
DR 3/magic HP: 43/61 _ AC: 22 _ T: 16 _ FF: 19, Perception +6, Sense Motive +9, Initiative: +4, F: +8 _ R: +6 _ W: +6 (+8 vs ench) _ CMB: +11, CMD: 25/26, Speed: 30 ft.
Skills:
Acrobatics +4, Bluff +1, Climb +10, Diplomacy +7, Heal +8, Escape Artist +3, Handle Animal +8, K(eering) +6, Linguistics +2, Ride +8, Stealth +3, Survival +9, Swim +10

Diplomacy: 1d20 + 5 ⇒ (4) + 5 = 9

"Settle down there little one, if our Paladin senses they are evil they will no longer be needing to want, though the others we will parlay with." He says trying to settle the little beast.


Hp 37/37 AC 17 / 10 / 17 (+5 Perc; +0 Init; Fort +9, Ref +5, Will +10)

DM:
Dam paizo eat my post...

I was saying little one that is your shaman is really evil and i mean EVIL then he won't be around long enough to cause problems for the chief, who is ok by my standard, or any one else. he lets it sink in or any one one that have followed on the same path as him for that matters. But you Have nothing to fear from Me as you do not for the moment walk that dark path he says with a reassuring smile

Diplo: 1d20 + 9 ⇒ (4) + 9 = 13


The little reptilian humanoid settles some from both of your words still a bit skeptical.

Are you ready to move into the meeting with the chief now, or any more discussion? Xara if you want you could just swing in to check in as they are discussing this. :)


Hp 37/37 AC 17 / 10 / 17 (+5 Perc; +0 Init; Fort +9, Ref +5, Will +10)

ready to move on :)


Vital Info:
AC: 19, touch 13, FF 16; F/R/W: +5/+4/+6; HP: 26/26; Init: +3
Skills 1:
Acrobatics +0, Climb -3, Diplomacy +13, Handle Animal +9 (+11 with Reafan), Heal +2, Intimidate +11
Skills 2:
Perception +11, Ride +5 (+7 to stay in saddle), Sense Motive +2, Stealth +0, Survival +2, Swim-3

Xara is good. I'm sure she does swing by at several points, but as Oscar seems to have things under control, she doesn't interfere.

Silver Crusade

stats:
DR 3/magic HP: 43/61 _ AC: 22 _ T: 16 _ FF: 19, Perception +6, Sense Motive +9, Initiative: +4, F: +8 _ R: +6 _ W: +6 (+8 vs ench) _ CMB: +11, CMD: 25/26, Speed: 30 ft.
Skills:
Acrobatics +4, Bluff +1, Climb +10, Diplomacy +7, Heal +8, Escape Artist +3, Handle Animal +8, K(eering) +6, Linguistics +2, Ride +8, Stealth +3, Survival +9, Swim +10

Back to the meeting then.

Sable wrote:

Sable dismounts and nods his head in agreement with his allies, as he stretches not unlike the dwarf beside him from the hour ride.

"Here is your idol," The white haired elf says in a stern voice. He then pulls out the leather bag holding the idol and reveals it to the kobolds around him, not wanting to touch it himself he waits for one of the kobolds to come collect it.

Sable dismounts and nods his head in agreement with his allies, as he stretches not unlike the dwarf beside him from the hour ride.

"Here is your idol," The white haired elf says in a stern voice. He then pulls out the leather bag holding the idol and reveals it to the kobolds around him, not wanting to touch it himself he waits for one of the kobolds to come collect it.

"Where is your shaman?" He nonchalantly asks as he continues to stretch.


The kobolds look to each other and the chief begins to respond, "He... he should be in his room divining, or preparing another sacrifice, poor Nakpik."

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