Hollow's Revolution (Blue Side) (Inactive)

Game Master vayelan

Maps:
Falcon's Hollow (Town Map)
Darkmoon Vale (Regional Map)

Current Encounter: The Forest Elder

Falcon's Hollow NPCs

Loot Tracker


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Male Catfolk HP (46/46) Subdual (46/46)
Stats:
AC18/Touch18/Flat 17 | Fort+8/Ref+9/Will +9 | Init +5
Skills:
Stealth + 12, Perception +9, Sense Motive +11, Survival + 4,
Class (Monk) (6)

I just wanted to say altough Rrruh might have suggested giving them warning we lived might had been a bad idea as the player its perfectly fine and should be fun. I hope this means we get to do some rooftop ambushing of thugs or somethign super sneaky and the like, I mean really our party is pretty set to be good in stealth situations.


Male Catfolk HP (46/46) Subdual (46/46)
Stats:
AC18/Touch18/Flat 17 | Fort+8/Ref+9/Will +9 | Init +5
Skills:
Stealth + 12, Perception +9, Sense Motive +11, Survival + 4,
Class (Monk) (6)

Heh also... if we are forming some sort of bird themed vigilante group someone has to be the stick in the mud butler or something :P

Sczarni

1 person marked this as a favorite.
male human person/ 1 maybe 2

Lol Jack is the butler, we just don’t question why the butler and the blue Corvus are never actually in the same room


Male Catfolk Ninja 1 (HP: 7/7)

Please don't take Flint's attitude towards vigilanteism personally. He's just a ninja, and he's very direct about how he does things. I like Jack as a character, and I think he's interesting, but he and Flint have very different ideas about how things should be done.


CN Male Half-Orc Ranger 1 | HP 12/12 NL 12/12 | AC16 T13 FF13 | Initiative +3(+5 in forests) | CMD16 CMB+2 Fort 3 | Ref 5 | Will 1 | Perception 5 | 30 feet
Skills:
Climb +7, Handle Animal +5, Intimidate +7, Knowledge (nature) +6, Perception +5, Profession (weaponsmith) +5, Stealth +6 (+8 in forests), Survival +6 (+8 while tracking specific animal and to get along in the wild), Swim +5

I think Krogge is right in the middle, he like the romanticized idea of the vigilante but would just as soon fix a problem with a silent arrow and be done with it.


Male Catfolk Ninja 1 (HP: 7/7)

Wasn't it a guy in town that promised to pay us?


Krogge wrote:
Krogge smiles as he remembers,Jack will pay us for this!, and he says "Jack will be happy to hear that we slew the wyrm and it is on the way to my cave"

I was referencing this thought Krogge had.

However, yes - it was Ergin Tock, owner of the Sitting Duck, who suggested he and his customers could pool together a bounty on the wyrm.


Male Human Unchained Rogue/1

Okay, sorry everyone! This weekend got a bit busy and it spilled over into the week, but I should be back in regular action!


Male Catfolk Ninja 1 (HP: 7/7)

There goes any tact we had. Hopefully everyone is too drunk to hear that.


Rrruh:
I was just reviewing your character sheet, and I didn't see Perform (Storytelling) as one of your trained skills. You can use it untrained, but you would only get your +2 CHA bonus.

Additionally, I would rule that Artistry (Playwriting) would offer a +2 synergy bonus on Perform (Storytelling) if you took the time in advance to use Artistry to compose the story. However, since you are largely improvising the telling on the spot, you would not benefit from the synergy.


Male Catfolk HP (46/46) Subdual (46/46)
Stats:
AC18/Touch18/Flat 17 | Fort+8/Ref+9/Will +9 | Init +5
Skills:
Stealth + 12, Perception +9, Sense Motive +11, Survival + 4,
Class (Monk) (6)

I meant to put in +2 for just the charisma bonus good catch and thanks! Makes sense.


Male Catfolk Ninja 1 (HP: 7/7)

Did we get any money for last night? I'm not really gonna have much reason to keep Flint at the inn if I don't have any money for food.


Ergin Tock offered the bounty on the wyrm. He didn't drop by the inn, so you will have to visit his tavern, the Sitting Duck, to collect the money.


Male Catfolk Ninja 1 (HP: 7/7)

I really need a hat of disguise as soon as possible.


CN Male Half-Orc Ranger 1 | HP 12/12 NL 12/12 | AC16 T13 FF13 | Initiative +3(+5 in forests) | CMD16 CMB+2 Fort 3 | Ref 5 | Will 1 | Perception 5 | 30 feet
Skills:
Climb +7, Handle Animal +5, Intimidate +7, Knowledge (nature) +6, Perception +5, Profession (weaponsmith) +5, Stealth +6 (+8 in forests), Survival +6 (+8 while tracking specific animal and to get along in the wild), Swim +5

This seems like the perfect opportunity for the blue Corvus to make an appearance!


Male Catfolk Ninja 1 (HP: 7/7)

Someone make some shadow puppets onto a cloud.

(How do they even signal Batman during the day?)


Male Human Unchained Rogue/1

They just put a bat up to a megaphone and let it screech into it. Odds are, everyone will hear that signal...


Male Catfolk HP (46/46) Subdual (46/46)
Stats:
AC18/Touch18/Flat 17 | Fort+8/Ref+9/Will +9 | Init +5
Skills:
Stealth + 12, Perception +9, Sense Motive +11, Survival + 4,
Class (Monk) (6)

Crazy weekend.

Two things have occured, My long term relationship has dissolved in a messy fashion, and the manager at the place I work has passed away in a car accident. I'm defacto in charge now for the next few weeks until The regional director can arrange for us to have someone in charge.

What that means for you all folk is that for the next two weeks (or so) I will probably be too busy to post daily, but i will post when i can.

Once again Im terrible sorry, but I will get full speed again in a few weeks.


Geeze, that's a lot at once man. I'll be praying for you. No worries.


Male Human Unchained Rogue/1

Seriously... I'm really sorry to hear all of that, but I know what it's like for RL to just throw EVERYTHING at you at once. (Unexpected death included...)

Don't worry about this, that sh*t is WAY more important! Stay strong and don't let it break you down!


Male Halfling (HP: 29/29; AC: 16,t14,ff14; F +3, R +5, W+ 8(+10 vs fear) Witch 6

Sympathies. RL sometimes comes out swinging :(


CN Male Half-Orc Ranger 1 | HP 12/12 NL 12/12 | AC16 T13 FF13 | Initiative +3(+5 in forests) | CMD16 CMB+2 Fort 3 | Ref 5 | Will 1 | Perception 5 | 30 feet
Skills:
Climb +7, Handle Animal +5, Intimidate +7, Knowledge (nature) +6, Perception +5, Profession (weaponsmith) +5, Stealth +6 (+8 in forests), Survival +6 (+8 while tracking specific animal and to get along in the wild), Swim +5

GM,

are we using standard crafting rules or the Alternative crafting rules?


I'm inclined to use the Alternate Crafting Rules from Unchained, especially since it seems to better facilitate daily progress rather than weekly.


CN Male Half-Orc Ranger 1 | HP 12/12 NL 12/12 | AC16 T13 FF13 | Initiative +3(+5 in forests) | CMD16 CMB+2 Fort 3 | Ref 5 | Will 1 | Perception 5 | 30 feet
Skills:
Climb +7, Handle Animal +5, Intimidate +7, Knowledge (nature) +6, Perception +5, Profession (weaponsmith) +5, Stealth +6 (+8 in forests), Survival +6 (+8 while tracking specific animal and to get along in the wild), Swim +5

Awesome! I’ll look over those tonight and should have krogges actions posted. Can I get a ruling on how much useable dark wood I have? I’d like to make a bow, a dagger, and I couple hand for myself but if I have leftovers I might a cane for Jack


I will say that you brought back enough darkwood for a bow, a dagger hilt, and two axe handles. However, the dagger and axes would not gain an appreciable effect from being made of darkwood (other than the increased value) since they more rely on their metal components.

However, I am willing to allow a discount on crafting a masterwork axe or dagger due to the higher grade of materials. The bow would be automatically considered masterwork even though the Craft DC would be the same as a normal bow.


CN Male Half-Orc Ranger 1 | HP 12/12 NL 12/12 | AC16 T13 FF13 | Initiative +3(+5 in forests) | CMD16 CMB+2 Fort 3 | Ref 5 | Will 1 | Perception 5 | 30 feet
Skills:
Climb +7, Handle Animal +5, Intimidate +7, Knowledge (nature) +6, Perception +5, Profession (weaponsmith) +5, Stealth +6 (+8 in forests), Survival +6 (+8 while tracking specific animal and to get along in the wild), Swim +5

I’m fine with that, the handles area mostly for show on the axe and dagger and he’ll probably try to make them obsidian anyways. Definitely appreciative for the masterwork bow though!


Welcome back, everyone, as we begin to trickle back in from this unexpected hiatus.


Male Catfolk Ninja 1 (HP: 7/7)

Holy stuff we're back.


Male Catfolk HP (46/46) Subdual (46/46)
Stats:
AC18/Touch18/Flat 17 | Fort+8/Ref+9/Will +9 | Init +5
Skills:
Stealth + 12, Perception +9, Sense Motive +11, Survival + 4,
Class (Monk) (6)

*Does that weird neck tilting making it pop thing*.... Checking back in


CN Male Half-Orc Ranger 1 | HP 12/12 NL 12/12 | AC16 T13 FF13 | Initiative +3(+5 in forests) | CMD16 CMB+2 Fort 3 | Ref 5 | Will 1 | Perception 5 | 30 feet
Skills:
Climb +7, Handle Animal +5, Intimidate +7, Knowledge (nature) +6, Perception +5, Profession (weaponsmith) +5, Stealth +6 (+8 in forests), Survival +6 (+8 while tracking specific animal and to get along in the wild), Swim +5

I'm here too


Male Halfling (HP: 29/29; AC: 16,t14,ff14; F +3, R +5, W+ 8(+10 vs fear) Witch 6

Oy. I heard they were up this weekend, jumped eagerly in to find... maintenance.

I felt so trolled ;)


Gathlain Phytokineticist 5 | HP 46/46(5 NL) | AC18 T14 FF15 CMD14 | F+7 R+7 W+3 | Perception +8(low light) | Initiative +3 | Burn 1/6 l

Oh, Hi! I swear I checked in yesterday and it was still down


Yes, in the past few days there have been rare windows of activity interspersed between continuing stretches of outages.


2 people marked this as a favorite.
Male Catfolk Ninja 1 (HP: 7/7)

Something is wrong. There's a bunch of forums and stuff. What happened to AngryRatFixingGun.com? Who are you people? Where is the rat?


Male Human Unchained Rogue/1

Whew... guess even the site needs a vacation. That was looooooong. @_@

Also... is it stupid that I actually put in that AngryRatFixingGun.com addy and went to see what it was?


CN Male Half-Orc Ranger 1 | HP 12/12 NL 12/12 | AC16 T13 FF13 | Initiative +3(+5 in forests) | CMD16 CMB+2 Fort 3 | Ref 5 | Will 1 | Perception 5 | 30 feet
Skills:
Climb +7, Handle Animal +5, Intimidate +7, Knowledge (nature) +6, Perception +5, Profession (weaponsmith) +5, Stealth +6 (+8 in forests), Survival +6 (+8 while tracking specific animal and to get along in the wild), Swim +5

not at all. I did the same thing haha.

EDIT: fwiw, he's actually fixing his hover drone.


Male Catfolk HP (46/46) Subdual (46/46)
Stats:
AC18/Touch18/Flat 17 | Fort+8/Ref+9/Will +9 | Init +5
Skills:
Stealth + 12, Perception +9, Sense Motive +11, Survival + 4,
Class (Monk) (6)

Picked up a terrible case of food poisoning, at the hospital getting IV's will be back up to posting Monday i hope Sorry >.<


Yikes. Very sorry to hear that, Rrruh. I hope you're feeling better soon.


Male Catfolk Ninja 1 (HP: 7/7)

Hey guys. I'm really sorry about the disappearing. I have to take 18 hours this semester to MAYBE be on time to graduate, and it's also possibly my last year, so I'm doing probably too much stuff on too of it. I never really got back into it after the boards all went crazy.

If you'll still have me, would it be possible to get a quick catch up on stuff?


As someone who teaches at a university, I understand full well how stressful the workload can become. Take your time to catch up, Flint. We'll still have you.


Gathlain Phytokineticist 5 | HP 46/46(5 NL) | AC18 T14 FF15 CMD14 | F+7 R+7 W+3 | Perception +8(low light) | Initiative +3 | Burn 1/6 l

Welcome back!


Since I fear that we're losing our momentum, I wanted to check in with everyone. Who is still here? Any thoughts on how you would like to proceed with the story?


CN Male Half-Orc Ranger 1 | HP 12/12 NL 12/12 | AC16 T13 FF13 | Initiative +3(+5 in forests) | CMD16 CMB+2 Fort 3 | Ref 5 | Will 1 | Perception 5 | 30 feet
Skills:
Climb +7, Handle Animal +5, Intimidate +7, Knowledge (nature) +6, Perception +5, Profession (weaponsmith) +5, Stealth +6 (+8 in forests), Survival +6 (+8 while tracking specific animal and to get along in the wild), Swim +5

Sorry about my absence the last few weeks. After moving into a new place it took almost 6 weeks to get our internet set up again so I am catching up on my pbp’s now.


CN Male Half-Orc Ranger 1 | HP 12/12 NL 12/12 | AC16 T13 FF13 | Initiative +3(+5 in forests) | CMD16 CMB+2 Fort 3 | Ref 5 | Will 1 | Perception 5 | 30 feet
Skills:
Climb +7, Handle Animal +5, Intimidate +7, Knowledge (nature) +6, Perception +5, Profession (weaponsmith) +5, Stealth +6 (+8 in forests), Survival +6 (+8 while tracking specific animal and to get along in the wild), Swim +5

Just got caught up. I see our candidate has been missing for almost 2 months so I can see how we might now win his election. I’m enjoying the campaign and the players though so I’d like to continue somehow if possible.
Is the red side having similar issues? If they’ve lost some players too maybe the games could merge somehow?


Gathlain Phytokineticist 5 | HP 46/46(5 NL) | AC18 T14 FF15 CMD14 | F+7 R+7 W+3 | Perception +8(low light) | Initiative +3 | Burn 1/6 l

I am here, and want to keep going!


Welcome back, Krogge.

I, too, want to continue the story very much.

The thought had occurred to me to suggest merging the two games, but I'm not sure how well that will work. On the Red Side game, we had one player vanish, and another character has not posted in quite some time even though the player is still active. (I am going to message them shortly).

My main worry is that merging the two games would leave us with too many characters to effectively manage in one game.

.....

In this game, I must admit that I am dismayed by Jack's disappearance. After the election arc, I had planned to pit the Blue Corvus against a murderer who borders upon being a supervillain.


Male Catfolk HP (46/46) Subdual (46/46)
Stats:
AC18/Touch18/Flat 17 | Fort+8/Ref+9/Will +9 | Init +5
Skills:
Stealth + 12, Perception +9, Sense Motive +11, Survival + 4,
Class (Monk) (6)

(Jack's Disapearance)It took a bit of the wind out of the sails to be sure. Is he npcable? I mean for the most part Rrruh is amusedly playing the role of sidekick or butler to the hero/crimefighter guy, That wouldnt really change too much if he was suddenly an NPC. I wasnt following allong with the other game So im not sure how it would merge.


1 person marked this as a favorite.
Male Catfolk HP (46/46) Subdual (46/46)
Stats:
AC18/Touch18/Flat 17 | Fort+8/Ref+9/Will +9 | Init +5
Skills:
Stealth + 12, Perception +9, Sense Motive +11, Survival + 4,
Class (Monk) (6)

Also any chance we could get like a list of 'official' npc's.

Like I know there is Kreed, and a couple of the shop owners have been mentioned. There is a sheriff I believe. Like whom else is 'important' in town? Are there several merchants that arent part of the evil consortium or is it just company men? Is there a school for children? Are there families here, or is it a glorified lumber town much like in the wild west days of towns growing up aroundmines and disapearing when the mines went south?

Depending on those answers it would change what Rrruh would suggest.


CN Male Half-Orc Ranger 1 | HP 12/12 NL 12/12 | AC16 T13 FF13 | Initiative +3(+5 in forests) | CMD16 CMB+2 Fort 3 | Ref 5 | Will 1 | Perception 5 | 30 feet
Skills:
Climb +7, Handle Animal +5, Intimidate +7, Knowledge (nature) +6, Perception +5, Profession (weaponsmith) +5, Stealth +6 (+8 in forests), Survival +6 (+8 while tracking specific animal and to get along in the wild), Swim +5

FWIW I was not joking when I mentioned following in Jacks footsteps and becoming the Red Rook so doing a super villain campaign sounds amazing.

I agree with Rrruh though; It feels like Jack, and by extension, the Blue Corvus could become NPCs.


Making Jack and his alter ego into NPCs was my immediate thought when it became clear that he might not be coming back. We can certainly proceed like that.

Rrruh, a list of NPCs is a great idea. I will start working on that right away.

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