Gestalt Borderlands (Inactive)

Game Master BloodWolven

The Crypt
The Crypt 2nd Level


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Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

Nice! I'll get right on praying for you.
I have aspergers, ADHD, and "OCD tendencies" (which is basically to say I obsess about random crap at random times, as opposed to all the time)
I apparently grew out of depression in high school.
I also have no idea how much information is entirely too much,


I'm a fully ordained Dudeist priest, Church of the latter day Dude.
I kid you not, I could even preside over your wedding, Dude Abiding.
:)

As for me, I'm smart but poor, unwise but happy, staying still but moving, In other words human.


Male Human (-22/54) His skull for the skull throne
resources:
Bombs 6/7; Rage 8/13, Spontaneous Healing 5/20
stats:
Init+2 AC/Flat/Touch 16/14/10 Fort/Ref/Will +11/+6/+5, +2 morale on will, +4 morale against spells/supernatural
skills:
acrobatics+8, climb+12, heal+8, intimidate+8, arcana+7, nature+7, perception+9, spellcraft+9, survival+9, swim+12

AND I'M COMIC RELIEF, BECAUSE UNHINGED MURDERERS ARE ALWAYS FUNNY WHEN THEY HAVE GOOFY DIALOGUE!

And yes, I made sure to post under my alias, not main account


Male Empyreal Sorcerer (2)/Cleric (2)|Zen Archer Monk (4) Half-Elf HP (31/31)
Stats:
AC/Touch/Flat 21 or 25/21/11 or 15 | Fort/Ref/Will +6/+7/+11 | Init +3
Skills:
Acrobat +10, Appraise +5, Bluff +4, Climb +6, Escape Artist +7, Heal +11, Kn(Arcana/Planes) +5, Kn (Religion) +8, Perception +20, Ride +7, Sense Motive +10, Spellcraft +6, Stealth +8, Swim +6, UMD +5
Michel Tam wrote:
Velden, what do you referr to as "fictional parody"? In regards to the "tall tail inn" I'm curious.

LOL

There's a furry p*rn thing called High Tail Hall. I wouldn't google it if I were you. I was looking for a picture for an alias of mine (Rigo) who's a catfolk, and was looking for pictures of anthro felines. Found a nice one but when I clicked on the link, found out it was the PG version of one of the characters. LOL Ended up switching genders on the character to avoid such situations. :)


? Eldritch Abomination Many/Lots

Fine, serious responses, treat it like any other injury or illness, every time I've tried to tough through sprains or broken limbs or flus or whatever and not seen a doctor and done what they say has just made things suckier.


HP: 23/23, Hero P: 3, AC: 22, T: 15, FF: 18, Initiative: +2, Perception +0, Sense Motive -4, Fort: +2, Ref: +5, Will: +5, CMB: +1, CMD: +13, Speed: 20
Skills:
Appraise +7, Acro -6, Craft (Alchemy, Mechanics) +10, Deplomacy +13, DD +6, Intimidate +9, K (Arcana, Dung, Local, Geo, Hist, Nature, Plains) +7, K (Engineering) +13, Ling +10, L (Xeno) +10, P (Sing) +6, Spellcraft +10
Resistances/Immunities:
+4 vs mind-affecting effects, paralysis, stun. ||| Immune: fatigue, exhaustion, disease, sleep, emotion-based effects except fear

Heh. I like comedy relief just fine, heck claptrap is held together with spit, pandorian ductape and runs on joke juce>_>

Why is it creed reminds me of Dr. Mundo from league??


? Eldritch Abomination Many/Lots

I don't play League of Legends, but I see what you mean. I shamelessly ripped off was inspired by Krieg from Borderlands with a little bit of 1d4chan in the mix (because who would hide a big crazy bruiser in a supply closet, must be some kind of tactical genius...)


Just keeping that 'bruiser' under lock and key when that rainy day comes when he is needed! LOL


F Luddian (Fetchling)
Stats:
Sorcerer 4/Oracle 4 | HP 9/29 | AC 16 (19) | T 15 (15) | FF 11 (14) | CMD 17 | Fort +4 | Ref +6 | Will +5 | Init +4 |
Skills:
(16 ranks): Intimidate: +9, Knowledge (Arcana): +4, Spellcraft: +10, Linguistics: +1, Stealth: +7, Intimidate +8, Perception: +6, Bluff: +9, Acrobatics: +5, Fly: +8, Diplomacy: +10, Use Magic Device: +10

Noticing I have to retcon Senva's last action. She doesn't know Acid Splash; though, she does know Ray of Frost... Well at least the room doesn't smell like burning stone. I could have sworn she had taken that spell...


HP: 23/23, Hero P: 3, AC: 22, T: 15, FF: 18, Initiative: +2, Perception +0, Sense Motive -4, Fort: +2, Ref: +5, Will: +5, CMB: +1, CMD: +13, Speed: 20
Skills:
Appraise +7, Acro -6, Craft (Alchemy, Mechanics) +10, Deplomacy +13, DD +6, Intimidate +9, K (Arcana, Dung, Local, Geo, Hist, Nature, Plains) +7, K (Engineering) +13, Ling +10, L (Xeno) +10, P (Sing) +6, Spellcraft +10
Resistances/Immunities:
+4 vs mind-affecting effects, paralysis, stun. ||| Immune: fatigue, exhaustion, disease, sleep, emotion-based effects except fear

Heh hen. Nice one there Senva, with the puddle :)
I had an OH ya! moment :)
Also, love the gobo!!! Go gobo!!


Male Greater Kitsune Bard(arcane duelist) 2 ]

I do so wish I had an electric or sonic attack, would go so well with the song I chose, other than healing, melee, the only damage I can do is fire.
A Whell, it's still a good song to fight to


F Luddian (Fetchling)
Stats:
Sorcerer 4/Oracle 4 | HP 9/29 | AC 16 (19) | T 15 (15) | FF 11 (14) | CMD 17 | Fort +4 | Ref +6 | Will +5 | Init +4 |
Skills:
(16 ranks): Intimidate: +9, Knowledge (Arcana): +4, Spellcraft: +10, Linguistics: +1, Stealth: +7, Intimidate +8, Perception: +6, Bluff: +9, Acrobatics: +5, Fly: +8, Diplomacy: +10, Use Magic Device: +10
CL4P-TP wrote:

Heh hen. Nice one there Senva, with the puddle :)

I had an OH ya! moment :)
Also, love the gobo!!! Go gobo!!

Don't know why but this made me think of the Jabberwocky with a theater tech slant.

"Beware the catwalk, my son!
The poles that bash, the snags that catch!
Beware the gobo's edge, and love
The luminous glowtape."
:D
Glad you're getting out of your depression CL4P-TP.


Spoiler:
Book reader 2/Japanophile 1/Cat Animal lover 1/Undecided 3

You never know. I've been playing in a 5th ed. game where the GM introduced a goblin character that has been reduced to negative hp (which is much more deadly than pathfinder) 5+ times but still lives. We never expected him to last one encounter. We may never be rid of Sparky.


CN Rogue (Roof Runner) 1
Skills:
Acro +14, Bluff, Deplo, P (Noise): +4, Climb +9, DD, Escape Artist, Slight of Hand +8, K (Geo), Per, Sense Motive +6, Stealth +12
HP 10/10. AC 17, T 15, FF 13. Fort +2, Ref +6, Will +2, Initiative +4, Perception +6, Acrobatics +14, Climb +24, Stealth +12

XD
well. if you fail that hard to get rid of him, then I don't know, I just might make him into something XD

yup, coming out of it quite nicely :)
quite glad actually >.>


Male Greater Kitsune Bard(arcane duelist) 2 ]

I just found out the link isn't working, paizo thinks it's an internal link for some reason
m.youtube.com/watch?v=v2AC41dglnM


? Eldritch Abomination Many/Lots

Thunderstuck's nice, but this is more what's going on in my head.

Black Moor - The Conquering


We lost our GM?


Male Human (-22/54) His skull for the skull throne
resources:
Bombs 6/7; Rage 8/13, Spontaneous Healing 5/20
stats:
Init+2 AC/Flat/Touch 16/14/10 Fort/Ref/Will +11/+6/+5, +2 morale on will, +4 morale against spells/supernatural
skills:
acrobatics+8, climb+12, heal+8, intimidate+8, arcana+7, nature+7, perception+9, spellcraft+9, survival+9, swim+12

New plan: our characters will start a game of Bunkers and Badasses where they are waiting in the crypt. Claptrap will be the, DM? Tina? whatever or whoever runs it. Creed is going to play a mighty Siren Warrior. Her name is Brick, and she is the prettiest.


HP: 23/23, Hero P: 3, AC: 22, T: 15, FF: 18, Initiative: +2, Perception +0, Sense Motive -4, Fort: +2, Ref: +5, Will: +5, CMB: +1, CMD: +13, Speed: 20
Skills:
Appraise +7, Acro -6, Craft (Alchemy, Mechanics) +10, Deplomacy +13, DD +6, Intimidate +9, K (Arcana, Dung, Local, Geo, Hist, Nature, Plains) +7, K (Engineering) +13, Ling +10, L (Xeno) +10, P (Sing) +6, Spellcraft +10
Resistances/Immunities:
+4 vs mind-affecting effects, paralysis, stun. ||| Immune: fatigue, exhaustion, disease, sleep, emotion-based effects except fear
Psycho Creed wrote:
New plan: our characters will start a game of Bunkers and Badasses where they are waiting in the crypt. Claptrap will be the, DM? Tina? whatever or whoever runs it. Creed is going to play a mighty Siren Warrior. Her name is Brick, and she is the prettiest.

????

I have no idea how much of this to take seriously and even less idea what you said.
Then again, maybe thats a good thing :)

its the weekend, posting is slow. Give it till monday :)


F Luddian (Fetchling)
Stats:
Sorcerer 4/Oracle 4 | HP 9/29 | AC 16 (19) | T 15 (15) | FF 11 (14) | CMD 17 | Fort +4 | Ref +6 | Will +5 | Init +4 |
Skills:
(16 ranks): Intimidate: +9, Knowledge (Arcana): +4, Spellcraft: +10, Linguistics: +1, Stealth: +7, Intimidate +8, Perception: +6, Bluff: +9, Acrobatics: +5, Fly: +8, Diplomacy: +10, Use Magic Device: +10
CL4P-TP wrote:
Psycho Creed wrote:
New plan: our characters will start a game of Bunkers and Badasses where they are waiting in the crypt. Claptrap will be the, DM? Tina? whatever or whoever runs it. Creed is going to play a mighty Siren Warrior. Her name is Brick, and she is the prettiest.

????

I have no idea how much of this to take seriously and even less idea what you said.
Then again, maybe thats a good thing :)

its the weekend, posting is slow. Give it till monday :)

I think he's talking about a role playing game in our game...

Senva calls the Marksman with all the fun things that go BOOOOM!

On a more serious note I wouldn't worry too much it's only been a few days at best.


? Eldritch Abomination Many/Lots

I was being silly and trying to reference the Tiny Tina's Assault on Dragon Peak. Plus, being all recursive and making D&D characters play D&D makes me chuckle.

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

In all fairness to those who are feeling impatient, It was late Wednesday night/early Thursday morning when the DM last posted


"Lets play Bankers and Accountants, Ill be GM" Said the Barbarian
White dwarf 1984


? Eldritch Abomination Many/Lots

http://xkcd.com/244/

xkcd is the new Simpsons did it


Sorry folks, I have had a sour stomach that kept me in bed for a couple days and just recovering from it besides my other normal duties during the weekend. I hope to catch up on all games today, please forgive my absence.

Nice reference Creed, I got it.

LOL at all the D&D references!


Male Greater Kitsune Bard(arcane duelist) 2 ]

I'm living the goblin, here's hoping he doesn't die and we can add him to the party.
As a note the fire is from my moonbeam mystery and it comes with a DC 18 fort save or be blinded for one round, I got 5 more shots of this power left


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

I'll post tomorrow hopefully. Been up 19 hours now, wife had reconstructive surgery today on her foot. And I'm in pain, threw my back out lifting her up to get her settled at home.


Spoiler:
Book reader 2/Japanophile 1/Cat Animal lover 1/Undecided 3

Owwww... hope you're both feeling better tomorrow.


Ouch, well all the best to you and yours mdt,


HP: 23/23, Hero P: 3, AC: 22, T: 15, FF: 18, Initiative: +2, Perception +0, Sense Motive -4, Fort: +2, Ref: +5, Will: +5, CMB: +1, CMD: +13, Speed: 20
Skills:
Appraise +7, Acro -6, Craft (Alchemy, Mechanics) +10, Deplomacy +13, DD +6, Intimidate +9, K (Arcana, Dung, Local, Geo, Hist, Nature, Plains) +7, K (Engineering) +13, Ling +10, L (Xeno) +10, P (Sing) +6, Spellcraft +10
Resistances/Immunities:
+4 vs mind-affecting effects, paralysis, stun. ||| Immune: fatigue, exhaustion, disease, sleep, emotion-based effects except fear

Ouch :(
Sounds painfull. Heres hoping the surgery will have good results!
Can you tell how well it went yet?


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Doctor was very pleased with himself, but they usually are.


Mdt, rest your back, hopefully you are feeling better soon! Best of wishes and prayers for a speedy recovery for your wife!


Creed are you undead? Undead get to save vs. a positive spell and if they succeed they only take 1/2 damage.

If you resist being healed by a cure spell, then it just does not affect you. Send me a link to your trait.

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

It's part of superstitious
If you get hit by a spell under such you get a bonus to your saves, unfortunately you must save


? Eldritch Abomination Many/Lots

What he said. The superstition rage power forces me to make a saving throw, even against harmless spells. Cure x wounds says will for half under saves (harmless).

http://www.d20pfsrd.com/classes/core-classes/barbarian/rage-powers/paizo--- rage-powers/superstition-ex


Male Greater Kitsune Bard(arcane duelist) 2 ]

It does make my job as the healer harder.


F Luddian (Fetchling)
Stats:
Sorcerer 4/Oracle 4 | HP 9/29 | AC 16 (19) | T 15 (15) | FF 11 (14) | CMD 17 | Fort +4 | Ref +6 | Will +5 | Init +4 |
Skills:
(16 ranks): Intimidate: +9, Knowledge (Arcana): +4, Spellcraft: +10, Linguistics: +1, Stealth: +7, Intimidate +8, Perception: +6, Bluff: +9, Acrobatics: +5, Fly: +8, Diplomacy: +10, Use Magic Device: +10

Mine too, hmmm... time to through the cure potion bomb. Muahahahaha

Sigh, if only...


Take a note! Don't heal the raging barbarian! He automatically turns it away just like any other harmless spell when raging. LOL

Them are the breaks for Creed then. That's too bad but that is what happens when you are superstitious, you don't trust any spells.


Male Greater Kitsune Bard(arcane duelist) 2 ]

So it heals him half?
So I healed 3 damage instead of what I would have done which was deal 1d6+3...


? Eldritch Abomination Many/Lots

Yay! Cure x wounds is a spell, but channel energy is a supernatural ability, and superstition says I get bonuses to saves against all spells, spell-like abilities, and supernatural abilities but I am forced to make saving throws against all spells, even the spells of allies...

EDIT: And no worries if I bite the bullet, I had an idea for a roboticist who (whom? curse my American public education) is an amalgamation of Gaige the Mechromancer and one of the Duke boys, probably Luke (he and Bo are cousins).


F Luddian (Fetchling)
Stats:
Sorcerer 4/Oracle 4 | HP 9/29 | AC 16 (19) | T 15 (15) | FF 11 (14) | CMD 17 | Fort +4 | Ref +6 | Will +5 | Init +4 |
Skills:
(16 ranks): Intimidate: +9, Knowledge (Arcana): +4, Spellcraft: +10, Linguistics: +1, Stealth: +7, Intimidate +8, Perception: +6, Bluff: +9, Acrobatics: +5, Fly: +8, Diplomacy: +10, Use Magic Device: +10

Who... if you can replace 'who' in the sentence with 'him' (with some possible rearranging necessary) whom is (generally) more appropriate. 'He' works just fine in this case. Though I never felt completely competent on these rules.
Also Senva and Michel can help after he falls unconscious unless your temp. HP is too much...


? Eldritch Abomination Many/Lots

I grabbed the feat so I keep raging while I'm unconscious and don't lose the temporary hit points if I have rage rounds left, all of the boards say it is mandatory for barbarians so we don't die as soon as we get our dumb @#*%&$^# knocked out.

EDIT: And there's a question for our Dungeon Master: do I need to make a saving throw against a healing spell while I'm unconscious and raging?


Michel you healed him none. Correct Doom, and since it is a harmless spell or supernatural ability you automatically save vs. the effect and gain no bonus from it.

If you are raging you must make a save vs. a spell.


Male Greater Kitsune Bard(arcane duelist) 2 ]

?????
No it's save VS half not vs All where do you get that it's VS all
I need to know this before I finish my round.


Don't heal the raging barbarian! Its only save vs. half when versus undead and otherwise it is harmless.


Male Empyreal Sorcerer (2)/Cleric (2)|Zen Archer Monk (4) Half-Elf HP (31/31)
Stats:
AC/Touch/Flat 21 or 25/21/11 or 15 | Fort/Ref/Will +6/+7/+11 | Init +3
Skills:
Acrobat +10, Appraise +5, Bluff +4, Climb +6, Escape Artist +7, Heal +11, Kn(Arcana/Planes) +5, Kn (Religion) +8, Perception +20, Ride +7, Sense Motive +10, Spellcraft +6, Stealth +8, Swim +6, UMD +5

Note that channel energy is not affected by his superstition.

It is supernatural, not spell like.


Male Greater Kitsune Bard(arcane duelist) 2 ]

... What does that have to do with it being save for all instead of half?


spells, spell like abilities and supernatural abilities are all affected by his superstition. At least that is what I remember.

Lets look at another spell...

RESISTANCE
School abjuration; Level bard 0, cleric 0, druid 0, paladin 1, sorcerer/wizard 0
Casting Time 1 standard action
Components V, S, M/DF (a miniature cloak)
Range touch
Target creature touched
Duration 1 minute
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)
You imbue the subject with magical energy that protects it from harm, granting it a +1 resistance bonus on saves.

Resistance can be made permanent with a permanency spell.

Thus since will negates the spell entirely. The cure spell has two aspects to it, either to a living creature or and undead. The save for half is only for when using the spell vs. undead.

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

But cure light wound doesn't say negates on any portion of the text

Quote:

School conjuration (healing); Level alchemist 1, bard 1, cleric/oracle 1, druid 1, inquisitor 1, paladin 1, ranger 2, witch 1

CASTING
Casting Time 1 standard action
Components V, S

EFFECT
Range touch
Target creature touched
Duration instantaneous
Saving Throw Will half (harmless); see text; Spell Resistance yes (harmless)


Ok, find me another spell that does not have will negates, but allows will half that is harmless.

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