GM Tyranius Dead Suns AP (Starfinder)

Game Master Tyranius

Tactical Map
Starship Combat Cheatsheet
Sunrise Maiden
Space Loot


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NEXT LEVEL: 10:
Mechanic 10
+1 Resolve (9), +7 Stamina (70), +6 HP (64)
Ability Increase (+2 str, +2 dex, +1 int, +2 wis)
+9 Skill points (4+4 int+1 race) (Athletics, Computers, Engineering, Medicine, Perception, Physical Science, Piloting, Sense Motive, Stealth)
+1 BAB (7)
+1 to Fort and Reflex saves
+1 Mechanic Trick (Invisibility Bypass Processor (min 8th, see invisibility) (10th))
+1 Overload DC (19)
+1 Override DC (19)
+2 Remote Hack detection DC (29)
+1 tier computer (custom rig)

Messalina
+10 HP (100)
+1 BAB (8)
+1 AC (9)
+1 Reflex saves
+1 Dex, +1 Wis
Upgraded Power Core (Ex) - Your drone gains a pool of Resolve Points equal to 1 per 2 levels it has (5). Your drone can spend 1 Resolve Point to make a full attack without requiring your direct control and at only the normal –4 penalty for a full attack instead of the –6 penalty. Your drone regains Resolve Points after a full 8-hour rest as normal.


Zane's gonna block their bullets and lasers!

10th Level! That's so cool. But, with an ominous message after....


Android | EAC 25 KAC 26 | STA 77 HP 57 RES 11/11 | F +4 R +10 W +7 | Initiative +11 | Perc. +10 | Sense Motive +1

Dash Level 10:

Ability increases
Dex +1
Con +2
Int +1
Cha +2

Skills +12
Bluff 1
Computers 1
Diplomacy 1
Intimidate 1
Mysticism 2
Perception 4
Piloting 2
Sleight of Hand 1

Special: evasion, operative exploit (uncanny mobility)


Zane's gonna block their bullets and lasers!

zane:
The Zane
Male human icon soldier (starfinder forerunner) 10
LN Medium humanoid (human)
Init +12; Perception +0
--------------------
Defense SP 110 HP 74 RP 10
--------------------
EAC 21; KAC 24
Fort +12; Ref +10; Will +9
Defensive Abilities armored advantage; DR 10/—; Resist cold 5, fire 5
--------------------
Offense
--------------------
Speed 5 ft.
Melee bleeding ultrathin longsword +15 (4d8+15 S; bleed 2d6; analog)
Ranged aphelion artillery laser +16 (3d8+10 F; burn 1d6; penetrating) or
shock grenade I +15 (explode [15 ft., 1d8 E, DC 30]) or
shock grenade II +15 (explode [15 ft., 1d12 E, DC 34]) or
shock grenade II +15 (explode [15 ft., 1d12 E, DC 34]) or
shock grenade II +15 (explode [15 ft., 1d12 E, DC 34]) or
shock grenade II +15 (explode [15 ft., 1d12 E, DC 34])
Offensive Abilities primary fighting style (blitz), charge attack, secondary fighting style (guard)
--------------------
Statistics
--------------------
Str 22 (+6); Dex 20 (+5); Con 16 (+3); Int 10 (-1); Wis 10 (+0); Cha 17 (+3)
Skills Acrobatics +10, Athletics +13, Bluff +9, Culture +4, Diplomacy +6, Engineering +3 (1 ranks), Intimidate +16, Piloting -1 (0 ranks), Stealth -1
Feats Barricade, Deflect Projectiles, Enhanced Resistance, Improved Initiative, Step Up, Step Up And Strike, Toughness, Weapon Focus (heavy weapons)
Languages Castrovelian, Common, Kasatha, Kish
Other Abilities armor training, celebrity, field fix, keep fighting (3d6+10 stamina), ready for anything, theme knowledge, trained for trouble
Combat Gear medpatch, mk I serum of healing, mk I serum of healing, mk I serum of healing, mk II serum of healing, shock grenade I, shock grenade II, shock grenade II, shock grenade II, shock grenade II, sprayflesh; Other Gear golemforged plating III (upgrade: haste circuit, mk 1 thermal capacitor), aphelion artillery laser with 1 high-capacity battery (40 charges), bleeding ultrathin longsword, shock grenade I, shock grenade II, shock grenade II, shock grenade II, shock grenade II, engineering tool kit, flashlight, haste circuit, industrial backpack, manacles, mk 1 ring of resistance, personal comm unit, personal comm unit, credstick (18,000 UPB; 3,612.5 credits); Augmentations mk 1 synergizing symbiote (dexterity), mk 2 synergizing symbiote (strength), respiration compounder

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Starfinder and associated marks and logos are trademarks of Paizo Inc., and are used under license.


Zane's gonna block their bullets and lasers!

Zane Corrected- He somehow had fatigue and other settings on that adjusted his stats on the above.
Here's the correct LEvel 10 Zane

Zane Level 10:
The Zane
Male human icon soldier (starfinder forerunner) 10
LN Medium humanoid (human)
Init +13; Perception +0
--------------------
Defense SP 110 HP 74 RP 10
--------------------
EAC 24; KAC 27
Fort +12; Ref +11; Will +9
Defensive Abilities armored advantage; DR 10/—; Resist cold 5, fire 5
--------------------
Offense
--------------------
Speed 35 ft.
Melee bleeding ultrathin longsword +16 (4d8+16 S; bleed 2d6; analog)
Ranged aphelion artillery laser +17 (3d8+10 F; burn 1d6; penetrating) or
shock grenade I +16 (explode [15 ft., 1d8 E, DC 15]) or
shock grenade II +16 (explode [15 ft., 1d12 E, DC 17])
Offensive Abilities primary fighting style (blitz), charge attack, secondary fighting style (guard)
--------------------
Statistics
--------------------
Str 22 (+6); Dex 20 (+5); Con 16 (+3); Int 10 (-1); Wis 10 (+0); Cha 17 (+3)
Skills Acrobatics +15, Athletics +18, Bluff +9, Culture +4, Diplomacy +6, Engineering +3 (1 ranks), Intimidate +16
Feats Barricade, Deflect Projectiles, Enhanced Resistance, Improved Initiative, Step Up, Step Up And Strike, Toughness, Weapon Focus (heavy weapons)
Languages Castrovelian, Common, Kasatha, Kish
Other Abilities armor training, celebrity, field fix, keep fighting (3d6+10 stamina), ready for anything, theme knowledge, trained for trouble
Combat Gear medpatch, mk I serum of healing, mk I serum of healing, mk I serum of healing, mk II serum of healing, shock grenade I, shock grenades II (4), sprayflesh; Other Gear golemforged plating III (upgrade: haste circuit, mk 1 thermal capacitor), aphelion artillery laser with 1 high-capacity battery (40 charges), bleeding ultrathin longsword, shock grenade I, shock grenades II (4), engineering tool kit, flashlight, haste circuit, industrial backpack, manacles, mk 1 ring of resistance, personal comm unit, personal comm unit, credstick (1,000 UPB; 3,612.5 credits); Augmentations mk 1 synergizing symbiote (dexterity), mk 2 synergizing symbiote (strength), respiration compounder

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Starfinder and associated marks and logos are trademarks of Paizo Inc., and are used under license.


Zane's gonna block their bullets and lasers!

Only 53 more posts until FOUR-THOUSAND!

Dark Archive

Venture-Captain PBP GM Tyranius PFS Reporting Tool | Scenario List | Scenario Sign-up Sheet

Very nice!


NEXT LEVEL: 11:
Mechanic 11
+7 Stamina (77), +6 HP (70)
+9 Skill points (4+4 int+1 race) (Athletics, Computers, Engineering, Medicine, Perception, Physical Science, Piloting, Sense Motive, Stealth)
+1 BAB (8)
+1 Feat (Mystic Strike (weapons gain magic quality))
+1/day Miracle Worker (2/day)
+1 Remote Hack detection DC (30)
Coordinated Assault (Ex): If you have a drone, whenever both you and your drone make attacks against the same target, you each receive a +1 circumstance bonus to your attack rolls. This bonus increasees to +2 at 17th level.

Messalina
+10 HP (110)
+1 BAB (9)
+1 Fort and Will saves
+1 Feat (Improved Critical)
+1 Mod (Reductive Plating (DR 2))


Zane's gonna block their bullets and lasers!

I am working, working, working. Will try to review treeasure list and update Zane. I beg for time, sorry guys.


I've shifted stuff to sell, but there's a lot there we might yet want. Just let me know... No rush, and I'll alter the sheet.


Zane's gonna block their bullets and lasers!

GO ahead and sell Abe.
I'll shop a bit for Zane, but roleplay in Absalom for Zane.

Dark Archive

Happy Turkey Day everyone!


Skillz:
Acro+6(+11tumble),Cult +15, Eng +14 (+18vs traps), Life Sci +11, Medicine +8, Myst +18 (+22 vs traps), Perception +21,Pilot+22,SenseMot +14,Stealth +21,Survival +12
Ysoki Mystic 10

Wow, first payout since 9/27/2018.

Vetch No-Toes wrote:

...243 CR to spend

+.3745 CR latest distrib
+.2500 CR
-------------
..6488 CR to spend

...6488 CR

+.31737 CR latest distribution
----------
..38226 CR to spend
-.32000 CR Aeon Stone, Iridescent Trillian
------------
...6226 CR to spend
-..6226 CR to the local chapter of KAB (Kill All Goblins, a 501c3 charity, focused on the elimination of goblins from all the star systems)
--------
0 to spend.


Android | EAC 25 KAC 26 | STA 77 HP 57 RES 11/11 | F +4 R +10 W +7 | Initiative +11 | Perc. +10 | Sense Motive +1

Working on leveling, purchases, and a post. Should be up by tomorrow.

Dark Archive

Sounds good.


Zane's gonna block their bullets and lasers!

Super crazy work weeks. I am trying to post, but bear with me. My work is Medicare and Obamacare and everything happens in this small window.


Zane's gonna block their bullets and lasers!

Kill All Goblins, a 501c3 charity,

I laughed so hard at this one.... nice "Charity work" Vetch.

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