GM Tarondor's Trouble in Tamran (PFS Scenario 7-07) TABLE "B" (Inactive)

Game Master Tarondor

MAP OF FORT URSSOS, TABLE "B"


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Sovereign Court

PFS#119796-1|Male Human Cavalier (Emissary) 6| HP: 52| AC: 21/13/19 | Fort: +7| Ref: +5| Will: +6| Init: +6 | Diplo: +15| Handle Animal: +14| Perc: +2 | Ride: +5| SM: +12 (+15)

Ser Willem would love to look too, but he's currently bleeding out...

Silver Crusade

Init +2; Senses low-light vision; Perception +13 Aura courage (10 ft.) ————— Defense ————— AC 20, touch 10, flat-footed 16 (+6 armor +1 Nat Armor) hp 55 Fort +12, Ref +6, Will +12; +2 vs. enchantments, Perception +13

No one has healed him?


I had you at 1 hp, Willem, but if my count was off, I'm sure someone will have immediately stabilized you.


Diminutive Male Bat familiar | hp 18 | AC 19{23} T 16 FF 17{21} | CMD 6 | F +0 R +4 W +7 | Spd 5', fly 40' (good) | Init +2 | Fly +16, Kn(Arc, Dun, His, Loc, Pla, Rel) Kn(all others) +1, Perc +13 (low-light, blindsense 20'), Scrft +5, SensM +2 | mage armor
GM Tarondor wrote:
Back up. Unless Kalas can read and is a lot smarter than I think, the bat doesn't get to make that Perception check.

Not that it matters but, Int 6. I know nagaji PCs with less Int. ;) He is a familiar, and not an animal companion... And he actually has ranks in Linguistics. So technically, while he is obviously not really good at it, he can read, and make trained skill checks.

Dark Archive

Truly Iconic Female Human (Ulfen) Wizard (evoker, admixture school) 6 | hp 37 | AC {17} T 13 FF {15} | CMD 16 | F +5 R +6 W +7 | Spd 30' | Init +2 | Kn(Arc, Dun, His, Loc, Pla, Rel) +11 Kn(Eng, Geo, Nat, Nob) +10, Lngst +9, Perc +6 (+2 w Kalas), Scrft +14, SensM +0 (+2 w Kalas) | versatile evocation 8/8 | wands false life CL 3 6/7, m missile 42/50, summon monster I CL 3 9/9, unseen servant 8/10 | vanish 4rds
Talondreal wrote:
No one has healed him?

Like who? We're a party of 2 sorcerers, 2 wizards, an unconscious cavalier, a bat, a lizard, a pair of bunnies, and you the paladin.... Hey, waitaminute! You're supposed to be healing him! ;)

heal (stabilize): 1d20 ⇒ 11

"Well, prodding him with my foot doesn't seem to be working."

Sorry, if I had a healing potion it would be yours Ser Willem.

Grand Lodge

Human Wizard/2 | Init +6 | Per +2 | HP 14/14 | AC 12, 10flat, 12touch | Fort +1 | Reflex +2 | Will +4

Brynn hands Talondreal her wand of CLW. "Tap away, please."

Assuming he takes it.

CLW: 1d8 + 1 ⇒ (7) + 1 = 8
CLW: 1d8 + 1 ⇒ (6) + 1 = 7
CLW: 1d8 + 1 ⇒ (6) + 1 = 7


Kalas the Bat wrote:
he actually has ranks in Linguistics. So technically, while he is obviously not really good at it, he can read, and make trained skill checks.[/ooc]

I stand corrected. That's a good point. You should probably mention that when you have Kalas do something surprising like read!


Good deal. So now what?

Silver Crusade

Init +2; Senses low-light vision; Perception +13 Aura courage (10 ft.) ————— Defense ————— AC 20, touch 10, flat-footed 16 (+6 armor +1 Nat Armor) hp 55 Fort +12, Ref +6, Will +12; +2 vs. enchantments, Perception +13

The bat is smarter than the owner. :p

Dark Archive

Truly Iconic Female Human (Ulfen) Wizard (evoker, admixture school) 6 | hp 37 | AC {17} T 13 FF {15} | CMD 16 | F +5 R +6 W +7 | Spd 30' | Init +2 | Kn(Arc, Dun, His, Loc, Pla, Rel) +11 Kn(Eng, Geo, Nat, Nob) +10, Lngst +9, Perc +6 (+2 w Kalas), Scrft +14, SensM +0 (+2 w Kalas) | versatile evocation 8/8 | wands false life CL 3 6/7, m missile 42/50, summon monster I CL 3 9/9, unseen servant 8/10 | vanish 4rds

There is a Nagaji bloodrager out there with a talking crow familiar where that statement is true!

Most familiars out of the box are as bright as the dimmest PCs or at least your average troll and they only get smarter with time. I tend to play mine as characters in their own right rather than animal companions that need to be ordered about.

The Exchange

Gnome Sorcerer 5 | HP 37/37 | AC 17; Tch 13; FF 15 | F +4; R +4; W +3 | CMB-1; CMD 11 | Speed 20 ft | Init +8 | Spiked Gauntlet: +1 (1d3-2) | Perc +10

"Well? Now what?" Mr. Copperpot asks. "Go back and report? Lock ourselves in a room until we are sure it is safe?"

Sovereign Court

PFS#119796-1|Male Human Cavalier (Emissary) 6| HP: 52| AC: 21/13/19 | Fort: +7| Ref: +5| Will: +6| Init: +6 | Diplo: +15| Handle Animal: +14| Perc: +2 | Ride: +5| SM: +12 (+15)

Had 8 before, never healed up.. No worries. Up to 12 now.

Ser Willem coughs as he recovers, looking back up at everyone. "I'm hoping she's not coming back any time soon." He gathers his weapon and sheathes it. After hearing about the incriminating evidence towards Madreki.

"Not sure who that is, but he doesn't sound friendly. We should get this back to Guaril quickly. "


[ooc]Okay, to save us time and wrap this up... You are soon outside and reunited with Guaril Karela.

"Well that didn't take long," he says. "Find anything?"

Dark Archive

Truly Iconic Female Human (Ulfen) Wizard (evoker, admixture school) 6 | hp 37 | AC {17} T 13 FF {15} | CMD 16 | F +5 R +6 W +7 | Spd 30' | Init +2 | Kn(Arc, Dun, His, Loc, Pla, Rel) +11 Kn(Eng, Geo, Nat, Nob) +10, Lngst +9, Perc +6 (+2 w Kalas), Scrft +14, SensM +0 (+2 w Kalas) | versatile evocation 8/8 | wands false life CL 3 6/7, m missile 42/50, summon monster I CL 3 9/9, unseen servant 8/10 | vanish 4rds

"How almost-useless Talondreal is as a healer." Natula snaps.

It all comes from a place of love, really.

Sovereign Court

PFS#119796-1|Male Human Cavalier (Emissary) 6| HP: 52| AC: 21/13/19 | Fort: +7| Ref: +5| Will: +6| Init: +6 | Diplo: +15| Handle Animal: +14| Perc: +2 | Ride: +5| SM: +12 (+15)

Ser Willem raises an eyebrow at Natula, but answers Guaril instead. "Someone named Madreki is behind this. You know him?"

-Posted with Wayfinder

Silver Crusade

Init +2; Senses low-light vision; Perception +13 Aura courage (10 ft.) ————— Defense ————— AC 20, touch 10, flat-footed 16 (+6 armor +1 Nat Armor) hp 55 Fort +12, Ref +6, Will +12; +2 vs. enchantments, Perception +13

Yet I took out the enemy when all you did was give her little zaps replies the paladin.


Karela's eyes lock on Ser Willem's. "Madreki Gael? Do you have any proof he was behind this?"

Silver Crusade

Init +2; Senses low-light vision; Perception +13 Aura courage (10 ft.) ————— Defense ————— AC 20, touch 10, flat-footed 16 (+6 armor +1 Nat Armor) hp 55 Fort +12, Ref +6, Will +12; +2 vs. enchantments, Perception +13

We discovered these journals and papers would which seem to implicate him. says the paladin.


"Ha! This is Madreki Gael's handwriting," says Karela.

"Thank you for being the second group of Pathfinders to help me thwart the efforts of the treacherous Gael family. I'd like to ask you to hand the documents over to me, rather than giving them to Venture-Captain Tolal at the Ashfall Lodge, because in order for my plans to be effective, I must keep some information close to the chest. I will share enough information with the Venture Captain to exonerate the Pathfinder Society, but this will allow me to get Pathfinder agents into some very effective places."

So here is the final choice of the adventure: give the documents to Guaril Karela (and not Venture-Captain Tolal), or give them to VC Tolal at the Ashfall Lodge?

The Exchange

Gnome Sorcerer 5 | HP 37/37 | AC 17; Tch 13; FF 15 | F +4; R +4; W +3 | CMB-1; CMD 11 | Speed 20 ft | Init +8 | Spiked Gauntlet: +1 (1d3-2) | Perc +10

Hmmm...we are Pathfinders and work for them. I would say turn it over to the VC

Grand Lodge

Human Wizard/2 | Init +6 | Per +2 | HP 14/14 | AC 12, 10flat, 12touch | Fort +1 | Reflex +2 | Will +4

While a few of my characters would give Guaril the papers, Brynn would want them to go back to the VC.

Dark Archive

Female Kitsune Tattood Sorcerer (Fey Bloodline) 2
Spoiler:
AC 13/T13/FF10 HP 14 /14 F+2 R+3 W+2 Init 11 Perception +2

VC

Silver Crusade

Init +2; Senses low-light vision; Perception +13 Aura courage (10 ft.) ————— Defense ————— AC 20, touch 10, flat-footed 16 (+6 armor +1 Nat Armor) hp 55 Fort +12, Ref +6, Will +12; +2 vs. enchantments, Perception +13

VC

Dark Archive

Truly Iconic Female Human (Ulfen) Wizard (evoker, admixture school) 6 | hp 37 | AC {17} T 13 FF {15} | CMD 16 | F +5 R +6 W +7 | Spd 30' | Init +2 | Kn(Arc, Dun, His, Loc, Pla, Rel) +11 Kn(Eng, Geo, Nat, Nob) +10, Lngst +9, Perc +6 (+2 w Kalas), Scrft +14, SensM +0 (+2 w Kalas) | versatile evocation 8/8 | wands false life CL 3 6/7, m missile 42/50, summon monster I CL 3 9/9, unseen servant 8/10 | vanish 4rds
GM Tarondor wrote:

"Ha! This is Madreki Gael's handwriting," says Karela.

"Thank you for being the second group of Pathfinders to help me thwart the efforts of the treacherous Gael family. I'd like to ask...."

"Well, you can certainly ask, but duty our seems clear." Then Natula stares at him as bellhops do after delivering bags to your room.


Okay! That's the end. Thanks for playing! I will have your chronicles posted tonight or tomorrow at the latest.

If the PCs instead deliver the evidence to Venture-Captain Tolal, she uses the evidence to exonerate the Pathfinder Society and expose Captain Vaylorne's treachery. She places the blame squarely on the shoulders of the Aspis Consortium and the church of Razmir. The Pathfinder Society's name is cleared, and the people of Tamran grudgingly admit that Molthune is not to blame for the plot. The PCs earn the Karela's Gratitude boon if they hand the evidence to Karela. If they instead hand the evidence to Venture-Captain Tolal, they earn the Trusted in Tamran boon.

The Story
In case you're unclear on the story, why should GMs be the only one to know?:

Only months ago, the Aspis Consortium launched an unprovoked attack on the Pathfinder Society's Grand Lodge, and Consortium operatives such as the increasingly notorious half-orc Zurnzal have maintained this momentum by undermining Society operations elsewhere throughout the Inner Sea region. Of late Zurnzal has focused on Tamran, the capital of Nirmathas where Pathfinders founded a lodge only a decade ago. In doing so, the Society inadvertently made an enemy of Nirmathas's neighbor to the south: Molthune, an expansionist military state that has long struggled to conquer Nirmathas and perceived the lodge's creation as the Society picking a side. Ever since, Pathfinders have relied on smugglers such as the Sczarni to sneak supplies past the Molthuni blockade.

Zurnzal hopes to take advantage of the lodge's precarious position in Tamran to get the Pathfinders thrown out of Nirmathas altogether. To this end, he recruited Madreki Gael to help him take down the so-called Ashfall Lodge. Madreki is one of the few surviving members of the Gaels, a Sczarni family and sworn enemy of the Pathfinder Society's longtime ally Guaril Karela—a Sczarni leader who destroyed the Gaels' reputation and holdings with the Society's assistance. Madreki's knowledge of Guaril Karela's tactics has proven invaluable, allowing Zurnzal's agents to intercept Karela's shipments and deprive the people of Tamran of much needed supplies. To add insult to injury, Zurnzal and Madreki are waging a campaign of rumors against the Pathfinder Society, painting the organization as Molthuni sympathizers.

Rather than smuggling in Aspis foot soldiers to serve as muscle, Zurnzal and Gael struck a deal with a local Razmiri cult that has quietly infiltrated one of Tamran's local militias over the past several years. The Razmiri have their own grudge against the Pathfinder Society and so were more than willing to help the Aspis destroy the Ashfall Lodge in exchange for a portion of the plunder. With the recent promotion of one of their number—Jana Vaylorne—to the position of militia captain, the Razmiri are in an ideal position to help frame the Pathfinder Society for selling state secrets to Molthune.

This plan might have worked perfectly were it not for a tip from a confidential source within the Aspis Consortium warning the Pathfinder Society that trouble is afoot in Tamran. Madreki and Zurnzal are currently fomenting dissent elsewhere in Nirmathas and preparing for their final strike against the Pathfinder's lodge in Tamran. Meanwhile, Zurnzal's protégée, a skinwalker named Cetenna, remains in Tamran to oversee the final phases and ensure the Aspis Consortium's plan goes off without a hitch.

Silver Crusade

Init +2; Senses low-light vision; Perception +13 Aura courage (10 ft.) ————— Defense ————— AC 20, touch 10, flat-footed 16 (+6 armor +1 Nat Armor) hp 55 Fort +12, Ref +6, Will +12; +2 vs. enchantments, Perception +13

Thank you so much for running this! Will you be running a second part to this or another low tier scenario?

Grand Lodge

Human Wizard/2 | Init +6 | Per +2 | HP 14/14 | AC 12, 10flat, 12touch | Fort +1 | Reflex +2 | Will +4

Thank you! Great fun.

The Exchange

Gnome Sorcerer 5 | HP 37/37 | AC 17; Tch 13; FF 15 | F +4; R +4; W +3 | CMB-1; CMD 11 | Speed 20 ft | Init +8 | Spiked Gauntlet: +1 (1d3-2) | Perc +10

Many thanks! That was a great one!!!

Dark Archive

Female Kitsune Tattood Sorcerer (Fey Bloodline) 2
Spoiler:
AC 13/T13/FF10 HP 14 /14 F+2 R+3 W+2 Init 11 Perception +2

Thanks a lot!!


Male Half-human Brawler 6/Wizard (sort of a specialized school)* 1 | HP 65 | AC 18 T 14 FF 15 | CMD 25** | F +8, R +10, W +5 | Init +2 | Perc +11| Spd 30ft | Conditions bad hair day, halitosis | * School of making problems disappear; ** varies
GM Tarondor wrote:
Only months ago, the Aspis Consortium launched an unprovoked attack on the Pathfinder Society's Grand Lodge....

"A succinct though highly-jaundiced accounting of what actually occurred."


YOUR CHRONICLES ARE HERE.

Let me know if they're okay.


Talondreal wrote:
Thank you so much for running this! Will you be running a second part to this or another low tier scenario?

No, I think not. My plate was more full than I had imagined and getting this done took real diligence. I think I'm going to stick with the six or seven long-term games I'm already running!

Sovereign Court

PFS#119796-1|Male Human Cavalier (Emissary) 6| HP: 52| AC: 21/13/19 | Fort: +7| Ref: +5| Will: +6| Init: +6 | Diplo: +15| Handle Animal: +14| Perc: +2 | Ride: +5| SM: +12 (+15)

It was a good run. Ser Willem would have given the documents to the VC as well. I'll update with the chronicle tomorrow as I'm not with my computer at the moment.

-Posted with Wayfinder


Another Link

Silver Crusade

Init +2; Senses low-light vision; Perception +13 Aura courage (10 ft.) ————— Defense ————— AC 20, touch 10, flat-footed 16 (+6 armor +1 Nat Armor) hp 55 Fort +12, Ref +6, Will +12; +2 vs. enchantments, Perception +13

Thank you so much!

Sovereign Court

PFS#119796-1|Male Human Cavalier (Emissary) 6| HP: 52| AC: 21/13/19 | Fort: +7| Ref: +5| Will: +6| Init: +6 | Diplo: +15| Handle Animal: +14| Perc: +2 | Ride: +5| SM: +12 (+15)

Ser Willem is done, just have to level him to 3 now! Thanks again Tarandor! See the rest of you at the Inn!!

Silver Crusade

Init +2; Senses low-light vision; Perception +13 Aura courage (10 ft.) ————— Defense ————— AC 20, touch 10, flat-footed 16 (+6 armor +1 Nat Armor) hp 55 Fort +12, Ref +6, Will +12; +2 vs. enchantments, Perception +13

Make sure you stay awake this time...:)

The Exchange

Gnome Sorcerer 5 | HP 37/37 | AC 17; Tch 13; FF 15 | F +4; R +4; W +3 | CMB-1; CMD 11 | Speed 20 ft | Init +8 | Spiked Gauntlet: +1 (1d3-2) | Perc +10

Chronicle looks great! Thanks again for a great scenario!

Dark Archive

Truly Iconic Female Human (Ulfen) Wizard (evoker, admixture school) 6 | hp 37 | AC {17} T 13 FF {15} | CMD 16 | F +5 R +6 W +7 | Spd 30' | Init +2 | Kn(Arc, Dun, His, Loc, Pla, Rel) +11 Kn(Eng, Geo, Nat, Nob) +10, Lngst +9, Perc +6 (+2 w Kalas), Scrft +14, SensM +0 (+2 w Kalas) | versatile evocation 8/8 | wands false life CL 3 6/7, m missile 42/50, summon monster I CL 3 9/9, unseen servant 8/10 | vanish 4rds

Looks good! Thanks!

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