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ooc] I use a lot of enchantment spells in o ther characters and this spell takes a long time to cast [/ooc]

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The paladin draws his elven curve blade and strikes at the cutpurse.
1d20 + 5 ⇒ (16) + 5 = 21
1d10 + 4 ⇒ (3) + 4 = 7

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Bryn takes a small step to the southeast and utters an incantation. Holding out her left hand, flames burst forth engulfing the caster.
5' step SE, std action: cast burning hands
Burning Hands, DC17 Reflex: 5d4 ⇒ (4, 1, 1, 4, 4) = 14
I'm unable to move myself with my ipad, if someone would be so kind to move me, I'd appreciate it.

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Added my dwarf bodyguard to the map. Hoping he can at least prove to be an alternate target.
Cowering under a table, Mr. Copperpot mutters about how he warned everyone about betrayal and subterfuge at every turn, but only Bryndarynn believed him.
A vibrant spray of color erupts from underneath the table to engulf one of the cut-purses.
color spray on left-most guy, DC 17 Will.

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Left with no space to maneuver in, Natuala stabs the dazed man with her gauntlet.
spiked gauntlet: 1d20 + 1 ⇒ (20) + 1 = 21 damage: 1d4 ⇒ 3
THREAT!
Confirm?: 1d20 + 1 ⇒ (6) + 1 = 7 damage: 1d4 + 1 ⇒ (1) + 1 = 2
She rolls away using the furniture for cover.
acrobatics (avoid AoO): 1d20 + 2 ⇒ (17) + 2 = 19

GM Tarondor |

Brynn, you didn't specify a target. I'm assuming the guy who was closest to you at the start of the round.
Instigator Will save: 1d20 + 4 ⇒ (10) + 4 = 14
Cutpurse Reflex save: 1d20 + 5 ⇒ (1) + 5 = 6
Cutpurse Will save: 1d20 - 1 ⇒ (5) - 1 = 4
Talondreal's blade flashes out, slicing his attacker across the forearm, cutting him badly.
Xiao Hua disrupts the woman's casting with a spell of her own that momentarily disturbs the enemy's concentration.
Bryndarynn unleashes a hellish cone of fire that roasts one of the cutpurses and causes the inn's wooden tables and chairs to burst into flame!
From below the table, little Mr. Copperpot unleashes a torrent of light, noise, vibrations and sheer brilliance that the other cutpurse simply rolls his eyes back in his head and drops at Talondreal's feet, unconscious.
Natula, your intended target is a hunk of charred meat. Care to change your orders?

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Brynn, you didn't specify a target. I'm assuming the guy who was closest to you at the start of the round.
Bryndarynn unleashes a hellish cone of fire that roasts one of the cutpurses and causes the inn's wooden tables and chairs to burst into flame!
Natula, your intended target is a hunk of charred meat. Care to change your orders?
She mentions 'caster'. So I think I can still stab my target and be okay. ;)

GM Tarondor |

Yup. Fair enough. Same Reflex save, so no change there. More hp, but still not enough to survive the burning hand. So the woman is down instead.
Natula punches one of the cutpurses with a mail-clad fist, bruising him somewhat, then leaps over the table to avoid him.
Seeing his two companions so ruthlessly slaughtered, the final cutpurse runs, crashing past startled bar patrons and out the door, yelling "Help! Molthuni murderers! Traitors! Help!"
As the table and chairs begin to burn, the lunch crowd begins to angrily mutter and point. This looks ugly. The owner is yelling "Fire! Fire! You've set my home on fire!"

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Seeing the chaos, Ser Willem attempts to get the panicked crowd under control. "The real culprits are on the floor and running, we are staying here to help put this out!" Realizing they aren't listening, he rushes to the back. "Water! Give me water to put this out!"
Diplomacy: 1d20 + 9 ⇒ (2) + 9 = 11

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"Well?" Natula shoots an accusatory glance at Bryndarynn and then at the fire and back again. After a beat she rolls her eyes turns to the fire. She plants her feet and focuses her mind and summons a geyser of water from her palms to extinguish the blaze.
"KAME-HAME-HAA!!"

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"No. She was not trying to kill us." Natula looks around the at the angry frightened faces meaningfully. She sighs and scowls.

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Facepalming Xiao Hua works diligently to smoothen everything.
"Maybe you think so, but if I see this correctly, they were trying to kill us and we just acted in selfdefence! Let us help!"

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"We didn't start the fire!" Mr. Copperpot blurts as his bodyguard holds up his hands innocently.
"It was always burnin' since the world's been turnin'," he adds.
bluff: 1d20 + 9 ⇒ (1) + 9 = 10

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Natula shares a pained look with Mr. Copperpot's bodyguard.

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The half-elf will just shake his head. I was struck first. Behold! pointing at his wounds. I defended myself. As did they

GM Tarondor |

Natula unleashes a torrent of water that sends flagons and bowls flying and knocks over chairs, soaking the meals of several diners, but does put out the fire.
You...Molthuni thugs! You've destroyed my table! And killed a woman!"
The crowd is getting ugly and clearly doesn't give any credence to Mr. Copperpot's poor tale.
Diplomacy, anyone?

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The woman and her goons attacked us with sword and she was attempting to cast a spell on us. We defeneded ourselves from their attack which was unprovoked.

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Mr. Copperpot tries to interject with a few choice words, but he seems apprehensive of talking to anyone. He voice can barely be heard.
diplo aid: 1d20 + 5 ⇒ (3) + 5 = 8

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Natula unleashes a torrent of water that sends flagons and bowls flying and knocks over chairs, soaking the meals of several diners, but does put out the fire.
You...Molthuni thugs! You've destroyed my table! And killed a woman!"
The crowd is getting ugly and clearly doesn't give any credence to Mr. Copperpot's poor tale.
Diplomacy, anyone?
Well, intimidating people is a form of diplomacy right? If it comes to it Natula feels that using excessive force to make people see reason or at least get them out of her damn way is perfectly fine.
diplomacy (aid): 1d20 + 1 ⇒ (12) + 1 = 13
Diplomacy words: "Fire. Out." She gestures to the blackened furniture.
GM Did I need to use my pearl of power?

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Seeing the situation slipping away from them, Ser Willem attempts to speak to the crowd. "Please, all of you. This is getting us nowhere. This was a major misunderstanding and amends will be made. Now that we have helped put out the Fire we caused in our defense, let us tend to the wounded and we will discuss reparations with you. The Pathfinder Society does not act rashly and we will endeavor to get to the bottom of what is going on and who is attempting to smear our good name."
diplomacy: 1d20 + 9 ⇒ (13) + 9 = 22

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"Molthune coin? Well we come from Absolom, the greatest city in the world. You find each and every coin there! Here is some from cheliax, a coin from far far away, from Tian Xia, and even one from irrisen."Diplo: 1d20 + 9 ⇒ (2) + 9 = 11

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"I'm a gambler," Mr. Copperpot says. "Just not a very good one."
bluff: 1d20 + 10 ⇒ (1) + 10 = 11 Even with a +10 modifier, 1's aren't getting me very far.

GM Tarondor |

The crowd grumbles and mutters, but breaks up, people returning to their seats. The owner, a little man with bright red hair and red cheeks to match, remains.
"Well?" he says, voice high-pitched and strident. "What is it you want? And will you be taking that with you?" He indicates the burned corpse of the woman.

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Ser Willem breathes a sigh of relief, but as subtly as he can. "We are here on Pathfinder business attempting to track down a group of bandits that have been raiding some of our suppliers. We have reason to believe they are based near the river. It is possible they are Molthuni agents attempting to disrepute your good town. Any help you can give us will help us be on our way faster."
Diplomacy: 1d20 + 9 ⇒ (14) + 9 = 23

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diplo aid: 1d20 + 5 ⇒ (8) + 5 = 13
"It seems like shutting down bandits would be good for everyone, right?" Mr. Copperpot says, though perhaps some of the patrons heard his hesitant voice.

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"Fair enough. Let us help clean up the mess and we will ask around." Ser Willem says this as he heads over to the burned corpse. It smelled better than the sewer he was in recently.

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Does anyone here know if this woman was an adherent to any faith that we might observe the proper burial procedures?

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Natula crosses her arms and just stares at everyone with her annoyed, 'I told you we should have gone to the swamp' face.
"Pharasma, snuff me now." She mutters.

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After taking the body outside and turning it in so they can properly deal with her, Ser Willem returns to continue asking questions of the local populace. They were wearing out their welcome fast.
Diplomacy (Gather Info): 1d20 + 9 ⇒ (20) + 9 = 29

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Rolls eyes, looks bored, shifts position in annoyance, reads a book, and waits 1d4 hours for all this to end.

GM Tarondor |

If there is one thing you're better at than mayhem, it's gathering information. No one claims to know the thugs who attacked you.
Eventually, but not nearly soon enough to suit Natula, you find yourself speaking to a pair of musicians and sisters named Lily and Lilah who make their living performing a dueling lute act. In between sets they are willing to answer a few of your questions.
Lily says "I heard the thefts were fake. One of those Pathfinders was in here a few weeks back asking around about the Shining Crusade, wanting to know if anyone had a picture or drawing of what the soldiers back then looked like. I asked her about the thefts and she said it was all a lie to let the smugglers drive up the prices."
Lilah adds, "Yeah, I remember that elf. She gave me the willies, her and her boyfriend both. Glad I haven't seen them around town lately."

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Mr. Copperpot thanks the sisters for the information.
"I have often suspected that either every authority figure is an imposter like these Shining Crusade in fake uniforms, or that we are all part of some massive simulation where everything is an illusion. This adds credence to the first option. Where did you last see these elves?"

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"Sounds like we have some elves to find. Thing is, if these ladies haven't seen them in a while, they've skipped town or are using magic to disguise themselves. " Ser Willem isn't ready to buy the whole story,yet.
Sense Motive: 1d20 + 7 ⇒ (15) + 7 = 22