GM SpiderBeard's Carrion Crown (Inactive)

Game Master motteditor

Chapter Six: Shadows of Gallowspire
Motteditor's Combat map / Campaign Maps / Our Heroes / Loot Spreadsheet / Carrion Crown Poem


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Hey guys you'll have noticed slow posting from me. We're now going into Christmas and my life has been -insane-. I will get in the odd post as we go forward but for now there is no posting requirement until after New Years. Chill out, thanks for playing this fun game with me, and renewed energy in 2020!


Warpriest 14 | AC 37 T 14 F 37 | HP 108| F +15* R +8* W +18* | Init +0 | Perc +15*

This next week or so I will have a very rough time posting anyways. Everyone have a Merry Christmas, Happy New Year, Terrific Hanukkah, Joyous Kwanzaa, Rousing Yule, and a Blessed Holiday Season (whew! did I cover everything?)


.

Happy new year! Here's to completing this campaign in 2020!


Warpriest 14 | AC 37 T 14 F 37 | HP 108| F +15* R +8* W +18* | Init +0 | Perc +15*

Woohoo! I too am looking to complete a campaign this year. My Second Darkness campaign is nearly 2/3 of the way through book 6.

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

Hey, back and ready to go


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With that...

DING! welcome to level 13!

And congratulations guys, we're in the denouement for book 5. The sixth, and the final chapter of Carrion Crown is incoming. Thanks so more for sticking with me over the years!


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

Last level, August 9th, 2019.

Wren Good Things Happen to Bad Vamps 13:

+6 hp (class +1 con +1 fc)
+Feat: Ectoplasmic Metamagic

+moar spells

+7 skills:
----------
+1 Spellcraft
+1 Know Arcana
+1 Know Religion
+2 Know Local
+1 Know Planes
+1 Know Nature

Scribing costs:
Mass Fly 490 gp
Arcane Scrying, Gr 490 gp


Warpriest 14 | AC 37 T 14 F 37 | HP 108| F +15* R +8* W +18* | Init +0 | Perc +15*

Sweet! Thanks for captaining the ship, GM Spiderbeard!

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

Awesome! Thanks for gming us


Human Barmaid
Stats:
HP 96/96 | AC 17; TCH 16; FF 13 | Fort +10; Ref +11; Will +12 | Init +9; Perc +17

Elena is all updated!

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

Level up

HP: 1d6 + 1 ⇒ (6) + 1 = 7

skills
Perception +1
Spellcraft +1
stealth +1
know religion +1

feats
Quicken spell
Lightning reflexes (bloodline feat)

Spells
elemental body 3 (bloodline)

Level 6 Chains of fire
Level 5 break enchantment
Level 4 wall of fire

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

minor mistake, already had break enchantment.

passwall


Male Half-Orc Slayer (Vanguard)/14 | AC 21 T 13 F 19 | HP 130 | F +13* R +13 W +8* | Init +11 | Perc +23*

Updated, feat is Blind-Fight.


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Doing a loot audit tonight as we wrap up chapter 5.


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Okay, loot spreadsheet is updated. I'm modifying my system a bit.

If you claim an item, please reduce the AMOUNT column for the item. Makes my life easier if the value is still known. Few big shinies are unclaimed.

Note on the libram of horrible transformation - basically it's a spooky book but has four eighth-level wizard spells if someone wants to transcribe those.

I'll give you guys a few days to sort out loot and sh opping.


.

Hey guys life is lifing so no updates until the weekend or Monday. Thanks for your patience!


Human Barmaid
Stats:
HP 96/96 | AC 17; TCH 16; FF 13 | Fort +10; Ref +11; Will +12 | Init +9; Perc +17

Elena has claimed all the gear from the treasure sheet she wants already.

Shadow Lodge

Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
active spells:
mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

Elena, the cauldron of brewing and the witching gown are witch-themed items if you are interested


Stats:
AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
Elf FeatherMage

Wren took a ring of prot +2, but is still only at 58k vs. 120k WBL.


Human Barmaid
Stats:
HP 96/96 | AC 17; TCH 16; FF 13 | Fort +10; Ref +11; Will +12 | Init +9; Perc +17

Elena can take the cauldron for roleplaying purposes to help cook meals for the group as we travel but the Witching gown is extra. She already has one.


Warpriest 14 | AC 37 T 14 F 37 | HP 108| F +15* R +8* W +18* | Init +0 | Perc +15*

Whiskeyjack is updated from leveling.

I will claim:

  • ring of protection +2 (finally)
  • scroll of planar ally

    If no one really wants the ROP+4 I'll take it...

  • Shadow Lodge

    Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
    active spells:
    mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

    I'm ok with that


    Active Spells:
    Greater Magic Fang on Patience. Longstrider, Endure Elements on him and Patience
    Ranger Level 15 -164HP/ AC 32 /F:+15 R:+16 W:+9 / Init: +6. Perception: +19--+23

    Wren, why aren't you taking the ring of protection +4? That's a solid magic item?
    Also, doesn't anyone want the Headband? That has to be a huge stat bonus- right?

    Shadow Lodge

    Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
    active spells:
    mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

    I have a circlet of charisma in that slot, and I have a ring of protection +3 already. +4 would not improve things too much, and someone else may want it. Wren and Elana are int based characters so the headband would be of utility to them. If not, we should sell it.


    Stats:
    AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
    Elf FeatherMage

    Wren is covered with the headband slot and would only take the ring to sell it to procure more birdseed and fresh fruit.


    .

    Okay, so Whiskeyjack laid claim to the ring of protection +4.

    Final cashout is: 10,120. Adn I acknowledge this is below WBL, the AP has been kinda cheap with loot throughout but the content also isn't' destroying the party so fight on my mighty paupers.


    Human Barmaid
    Stats:
    HP 96/96 | AC 17; TCH 16; FF 13 | Fort +10; Ref +11; Will +12 | Init +9; Perc +17

    Elena already has a +4 headband as well.


    Warpriest 14 | AC 37 T 14 F 37 | HP 108| F +15* R +8* W +18* | Init +0 | Perc +15*
    GM SpiderBeard wrote:

    Okay, so Whiskeyjack laid claim to the ring of protection +4.

    Final cashout is: 10,120. Adn I acknowledge this is below WBL, the AP has been kinda cheap with loot throughout but the content also isn't' destroying the party so fight on my mighty paupers.

    I think APs in general are, barring a few legendary type items. All mine certainly seem to be.


    .

    The only one I ran that wasn't was Wrath of the Righteous and it was with mythic rules lol


    Stats:
    AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
    Elf FeatherMage
    Wren the FeatherMage wrote:

    ..4625.3 gp to spend

    +20166.3 gp Last disbursement
    -...720.0 gp scribing costs
    ——————
    ..24071.6 gp to spend

    ..24071.6 gp to spend

    +.10120.0 disbursement
    __________
    .34191.6 to spend

    Will have buy list tomorrow night. Last track of time tonight.


    Stats:
    AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
    Elf FeatherMage

    Bought a few random medical items and hope all y'all will do the same. I'd hate to run low on healing. Trying to find a good use of that

    Wren the FeatherMage wrote:


    .34191.6 to spend

    ..34191.6 to spend

    -...980.0 scribing costs
    -.1500.0 2*Wand CLW
    -.1600.0 2*Scroll Restoration
    -.2275.0 scroll of banishment
    -..490.0 scribe banishment
    +.4000.0 sell ring prot +2
    -20000.0 ring of wizardry I
    -11000.0 metamagic rod, lesser intensify
    -------------
    ...346.6 to spend


    .

    Everything is waiting on all y'all so get your shopping in and let me know how you plan to travel!


    Active Spells:
    Greater Magic Fang on Patience. Longstrider, Endure Elements on him and Patience
    Ranger Level 15 -164HP/ AC 32 /F:+15 R:+16 W:+9 / Init: +6. Perception: +19--+23

    Ready to be King Again Lvl 13:
    Lord Bronin Dohari
    Male human (Varisian) ranger 13
    CG Medium humanoid (human)
    Init +6; Senses Perception +16
    --------------------
    Defense
    --------------------
    AC 27, touch 17, flat-footed 23 (+8 armor, +2 deflection, +4 Dex, +1 enhancement, +2 natural)
    hp 143 (13d10+43)
    Fort +11, Ref +12, Will +5
    Defensive Abilities evasion
    --------------------
    Offense
    --------------------
    Speed 35 ft.
    Melee long sword +18/+13/+8 (1d8+6/17-20) or
    meager varn defender +16/+11 (1d6+4/19-20)
    Ranged stagglords comp longbow +18/+13/+8 (1d8+4/×3)
    Special Attacks combat style (two-weapon combat), favored enemies (aberrations +2, evil outsiders +4, undead +4), quarry
    Ranger Spells Prepared (CL 10th; concentration +11)
    3rd—greater magic fang
    2nd—bear's endurance, hunter's eye[APG]
    1st—endure elements, jump, keen senses[APG] (DC 12), lead blades[APG]
    --------------------
    Statistics
    --------------------
    Str 18, Dex 18, Con 16, Int 10, Wis 13, Cha 19
    Base Atk +13; CMB +17; CMD 33
    Feats Double Slice, Endurance, Improved Two-weapon Fighting, Lunge, Mounted Combat, Power Attack, Ride-by Attack, Spirited Charge, Step Up, Two-weapon Fighting, Two-weapon Rend, Weapon Focus (longsword)
    Traits disgraced noble, reactionary
    Skills Acrobatics +7, Bluff +8 (+10 to conceal your identity), Climb +10, Diplomacy +17, Handle Animal +12, Intimidate +15, Knowledge (dungeoneering) +4, Knowledge (nature) +11, Perception +16, Ride +17, Sense Motive +6, Stealth +20, Survival +17, Swim +7
    Languages Common, Varisian
    SQ camouflage, favored terrains (forest +4, mountainous +4, plains +2), hunter's bond (horse named Patience), swift tracker, track +6, wild empathy +17, woodland stride
    Combat Gear mwk arrows (50), mwk cold iron arrows (50), pearl of power (1st level), potion of bear's endurance (2), potion of bull's strength (3), potion of bull's strength, potion of cat's grace, potion of cure light wounds (2), potion of cure moderate wounds (2), potion of cure serious wounds (2), potion of displacement, potion of jump, potion of remove fear, potion of resist fire 20, scabbard of vigor[APG]; Other Gear order of the dragon chain, long sword, meager varn defender, stagglords comp longbow (+3 Str), amulet of natural armor +2, belt of giant strength +2, boots of levitation, cloak of elvenkind, handy haversack, headband of alluring charisma +2, quicksilver gloves, ring of protection +2, heavy horse, bedroll, bullseye lantern, candle, chain (10 ft.), chalk, climber's kit, flask, hemp rope (200 ft.), huge chest, iron spike, ladder, medium tent, mirror, piton, silk rope (150 ft.), waterskin, winter blanket, 1,080 gp, 7 sp
    --------------------
    Special Abilities
    --------------------
    Animal Companion Link (Ex) Handle or push Animal Companion faster, +4 to checks vs. them.
    Camouflage (Ex) Can use the Stealth skill in favored terrain, even without cover/concealment.
    Endurance +4 to a variety of fort saves, skill and ability checks. Sleep in L/M armor with no fatigue.
    Evasion (Ex) If succeed on Reflex save for half dam, take none instead.
    Favored Enemy (Aberrations +2) (Ex) +2 to rolls vs. aberrations foes.
    Favored Enemy (Evil Outsiders +4) (Ex) +4 to rolls vs. evil outsiders foes.
    Favored Enemy (Undead +4) (Ex) +4 to rolls vs. undead foes.
    Favored Terrain (Forest +4) (Ex) +4 to rolls when in forest terrain.
    Favored Terrain (Mountain +4) (Ex) +4 to rolls when in mountainous terrain.
    Favored Terrain (Plains +2) (Ex) +2 to rolls when in plains terrain.
    Lunge Can increase reach by 5 ft, but take -2 to AC for 1 rd.
    Mounted Combat (1/round) Once per round you can attempt to negate a hit to your mount in combat.
    Power Attack -4/+8 You can subtract from your attack roll to add to your damage.
    Quarry (Ex) +2 to hit and other bonuses vs. designated quarry.
    Ride-By Attack You can move - attack - move when charging mounted.
    Share Spells with Companion (Ex) Can cast spells with a target of "you" on animal companion, as touch spells.
    Spirited Charge Double damage when making a mounted charge (triple with a lance).
    Step Up When a foe makes a 5 ft step away from you, you can move 5 ft to follow them.
    Swift Tracker (Ex) Tracking penalties when moving at normal speed or faster are reduced.
    Track +6 Add the listed bonus to Survival checks made to track.
    Two-Weapon Rend Deal extra 1d10+6 if you hit a foe with both main and off hand weapons.
    Wild Empathy +17 (Ex) Improve the attitude of an animal, as if using Diplomacy.
    Woodland Stride (Ex) Move through undergrowth at normal speed.

    --------------------

    Pack Horse CR –
    Heavy horse (Pathfinder RPG Bestiary 177)
    N Large animal
    Init +4; Senses low-light vision, scent; Perception +8
    --------------------
    Defense
    --------------------
    AC 15, touch 13, flat-footed 11 (+4 Dex, +2 natural, -1 size)
    hp 19 (2d8+10)
    Fort +8, Ref +7, Will +3
    --------------------
    Offense
    --------------------
    Speed 50 ft.
    Melee bite +5 (1d4+5), 2 hooves +0 (1d6+2)
    Space 10 ft.; Reach 5 ft.
    --------------------
    Statistics
    --------------------
    Str 20, Dex 18, Con 21, Int 2, Wis 17, Cha 11
    Base Atk +1; CMB +7; CMD 21 (25 vs. trip)
    Feats Endurance, Run[B]
    Tricks Come, Heel, Riding, Stay
    Skills Acrobatics +4 (+8 to jump with a running start, +12 to jump), Perception +8
    SQ docile, riding
    Other Gear bedroll, bullseye lantern, candle, chain (10 ft.), chalk, climber's kit, flask, hemp rope (200 ft.), huge chest[APG], iron spike[APG] (10), ladder, medium tent[APG], mirror, piton (8), silk rope (150 ft.), waterskin, winter blanket
    --------------------
    Special Abilities
    --------------------
    Docile This animal's natural attacks are treated as secondary unless it is trained to fight.
    Endurance +4 to a variety of fort saves, skill and ability checks. Sleep in L/M armor with no fatigue.
    Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
    Riding [Trick] The animal has been trained to bear a rider.
    Run Run 5x your speed in light/medium armor or 4x speed in heavy armor and keep Dex when running.
    Scent (Ex) Detect opponents within 15+ ft. by sense of smell.

    --------------------

    Patience CR –
    Female horse
    N Large animal
    Init +3; Senses low-light vision, scent; Perception +1
    --------------------
    Defense
    --------------------
    AC 27, touch 13, flat-footed 23 (+4 armor, +3 Dex, +1 dodge, +10 natural, -1 size)
    hp 93 (9d8+45)
    Fort +10, Ref +9, Will +4 (+4 morale bonus vs. enchantment effects)
    Defensive Abilities evasion
    --------------------
    Offense
    --------------------
    Speed 80 ft.
    Melee bite +11 (1d4+6), 2 hooves +10 (1d6+3)
    Space 10 ft.; Reach 5 ft.
    --------------------
    Statistics
    --------------------
    Str 22, Dex 16, Con 18, Int 2, Wis 12, Cha 6
    Base Atk +6; CMB +10; CMD 27 (31 vs. trip)
    Feats Agile Maneuvers, Dodge, Light Armor Proficiency, Toughness, Weapon Focus (hooves)
    Tricks Attack, Attack, Attack Any Target, Combat Riding, Come, Come, Defend, Down, Fetch, Guard, Heel, Heel, Riding, Seek, Stay
    Skills Acrobatics +11 (+31 to jump), Climb +9, Swim +10
    SQ attack any target, combat riding, devotion, fetch, riding, seek
    Other Gear mwk chain shirt, horseshoes of speed
    --------------------
    Special Abilities
    --------------------
    Agile Maneuvers Use DEX instead of STR for CMB
    Attack Any Target [Trick] The animal will attack any creature on command.
    Combat Riding [Trick] The animal has been trained to bear a rider into combat.
    Devotion +4 (Ex) +4 morale bonus on Will saves vs. enchantment effects.
    Evasion (Ex) No damage on successful reflex save.
    Fetch [Trick] The animal will get a specific object.
    Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
    Riding [Trick] The animal has been trained to bear a rider.
    Scent (Ex) Detect opponents within 15+ ft. by sense of smell.
    Seek [Trick] The animal moves into an area and looks around for anything that is obviously alive or animate.

    Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
    Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.

    I also bought a Scabard of Vigor, gloves of Quicksilver and Potion of Fire Resistance.

    Bronin wants to get wherever we need to go using his horse. He's got horseshoes of speed so can keep up with fly spells and such.

    Shadow Lodge

    Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
    active spells:
    mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

    Shopping
    Belt of dexterity +4 16000

    sell belt of dex +2 -2000

    Ready to go


    Male Half-Orc Slayer (Vanguard)/14 | AC 21 T 13 F 19 | HP 130 | F +13* R +13 W +8* | Init +11 | Perc +23*

    Shopping:

    +1 Adaptive Composite Longbow
    Lenses of the predator's gaze

    Ready.


    Human Barmaid
    Stats:
    HP 96/96 | AC 17; TCH 16; FF 13 | Fort +10; Ref +11; Will +12 | Init +9; Perc +17

    Elena is ready she is going to save a small bit of her gold.


    Stats:
    AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
    Elf FeatherMage

    Uh, feel free to buy some healing supplies, my little chickadees.

    We don’t have much and you should either be getting for yourself or contributing to the whole.

    Shadow Lodge

    Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
    active spells:
    mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

    I have a fully charged wand of cure light if needed already


    Human Barmaid
    Stats:
    HP 96/96 | AC 17; TCH 16; FF 13 | Fort +10; Ref +11; Will +12 | Init +9; Perc +17

    Same here.


    .

    Sorry for the silence folks, this month is going to be stupid. May have spotty posting. Bear with.

    Keep in mind wands of CLW will heal ~250 damage in their entirety. So you could burn an entire wand if you have to heal the whole group after one encounter. That said you've had plenty of time so onwards!


    Male Half-Orc Slayer (Vanguard)/14 | AC 21 T 13 F 19 | HP 130 | F +13* R +13 W +8* | Init +11 | Perc +23*

    Sorry for the radio silence, I had an emergency root canal on Tuesday and it's still in a lot of pain. Will update when I can.


    .

    OWWW. Heal up!


    Active Spells:
    Greater Magic Fang on Patience. Longstrider, Endure Elements on him and Patience
    Ranger Level 15 -164HP/ AC 32 /F:+15 R:+16 W:+9 / Init: +6. Perception: +19--+23

    Bronin is mounted, and had precast at least one spell.@ Wren - do you have enough to targets to affect my Horse Patience also with haste? @ GM- can you help provide a battle map? I need to charge and have ride-by. I'll post info tonight.


    Stats:
    AC 18/13/15;F6,R10,W11;Appr11/Cft13/Arc24/Dung24/Eng11/Geo11/Hist15/Loc26/Nat2 2/Pln24/Rel24/Ling11/Spell24; Perc +17
    Elf FeatherMage

    Definitely would get horse!

    Fly, my pretties, FLY!


    Active Spells:
    Greater Magic Fang on Patience. Longstrider, Endure Elements on him and Patience
    Ranger Level 15 -164HP/ AC 32 /F:+15 R:+16 W:+9 / Init: +6. Perception: +19--+23

    Patience has Greater Magical Fang on (10 hours duration per day).
    Bronin pre-cast Bears Endurance.
    With the warning that a DRAGON is coming....Leaded Blades.
    New HP's: 169
    AC: 28

    Swift Action -- Quick Silver gloves.1/10 rounds.
    Bears Endurance-- 10 minutes
    Leaded Blades - 10 minutes.


    Human Barmaid
    Stats:
    HP 96/96 | AC 17; TCH 16; FF 13 | Fort +10; Ref +11; Will +12 | Init +9; Perc +17

    @ a Con this weekend will be back Sunday afternoon.


    .

    Sorry for the delay folks, as promised this month has been nuts for me.


    .

    Sorry guys busy couple of days will resumes posting tomorrow or day after.


    .

    Hey guys so as the world goes into pandemic mode I don't ANTICIPATE disruption to my games. I'm working from home starting immediately. However I understand this may mean some life disruptions to players so if posting rates relax we'll just work with it.

    Shadow Lodge

    Female Halfling Sorcerer (elemental,fire) 15 HP 65/94| AC: 27 T 21 FF 20|concentration +22 fire resistance 20 | | CMB: +6 | CMD:24 | Fort:+13 | Ref:+17 | Will:+14 Fear Save: +3 | Init:+9| Perc: +17 | Stealth:+19 Spellcraft +19
    active spells:
    mage armour, False Life, extended greater heroism, protection from evil firebolt 10/10 fireblast 1/1

    It is starting to cause waves here, as my town just got its first case. Crazy times at the shops, why is everyone buying up all the toilet paper.

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