base attack +7/+2
mithril dagger+1 +9/+4 1d3+1
elemental ray +15 1d6 + 4
MW light crossbow +15 1d6
(+1 hit/dam within 30 ft
Defence
Spoiler:
AC: 27 Touch: 21 Flat-footed: 20 (+4 to AC and Flat-footed with mage armour)
Fort: +13 Ref: +17 Will: +14(+3 vs fear)
CMB:+6 CMD:24
Feats and traits:
Eschew materials
Dodge: +1 AC and CMD
Elemental focus, fire: +1 DC of fire spells
WF, Rays: +1 to hit with rays
improved initiative: +4 to initiative
point blank shot
Empower spell
Spell penetration
quicken spell
maximise spell
Traits
Indomitable faith: +1 to will saves
Subject of Study:
Spoiler:
Professor Lorrimor approached you as part of his studies, as he had heard that you had survived a recent encounter with a strange monster or had another fateful encounter. Interested in the conditions of the run in and the means by which you avoided death or injury, he met with you and maintained frequent correspondence until several months ago. The scars of your experience and his continual reminders of the encounter prompted you to hone your skills lest you someday face the same type of creature again. The professor assisted you in this endeavor, providing you with insight into the anatomy and defenses of the creature that attacked you. Years of study have improved your combat effectiveness against your chosen foe. Choose a non-humanoid creature type (and subtype if outsider). You gain a +1 bonus on damage rolls against creatures of this type. See the ranger favored enemy suggestions for a list of creature types most likely to appear in this campaign. +1 damage vs undead
3000gp diamond dust
+3 amulet of natural armour
+5 headband of cha
+2 belt of dex
+1 dagger, mithril
cloak of resistance +5
ring of protection +3
Ring of counterspells (magic missile x2, lightning bolt)
Wand of protection from evil 49
Slippers of spider climb
broom of flying
Elemental gem of fire
elemental gem of air
potion of cure light wounds x2
rod of extend spell, lesser
campfire bead
Dagger, cold iron
Handy haversack
Bedroll
blanket
Canvas
Belt pouch
Flint and steel
iron pot
mess kit
soap
Torches (10)
Trail rations (5)
Waterskin
Light crossbow
Crossbow bolts (20)
tinder twigs (5)
Explorers outfit (2)
Cold weather outfit
six silver bolts
two ghost touch bolts
two sunrods
one anti haunt thingy, loaded with neg energy
belt of dexterity +4
wand of cure light wounds 50
Silver Flask, with good booze in it (50gp)
6gp 13sp
Spells known
Spoiler:
save DC 18 +lv +1 for fire
Lv 0: light, jolt, detect magic, disrupt undead, prestidigitation, spark, resistance, daze, read magic
Lv 1:(8/day x) Mage Armor, shield, magic missile, burning hands, featherfall, vanish
Lv 2:(8/day x) Knock, scorching ray, molten orb, acid arrow, false life, mirror image
Lv 3: (8/dayx) trial of fire and acid, fireball, protection from fire, lightning bolt, mad monkeys
Lv 4 (8/day xx) black tentacles,elemental body 1, phantom chariot,dimension door, wall of fire
lv 5 (7/day) break enchantment, elemental body 2, acidic spray, passwall, volcanic storm
Level 6 (7/dayxxxxxxx) Chains of fire, elemental body 3, disintegrate, greater heroism
Level 7 (6/dayxxxxx) firebrand, elemental body 5, limited wish
special qualities
fire ray 10/day
fire resistance 20
fire blast 1/day
+30 feet ground movement (50 total)
Background
Vladlena never knew her parents. She was raised to be a servant, even slave of a rich family in Caliphas. When that became legally difficult for her employers, and fires kept happening for no reason around her, she was thrown out of the only home she knew. thrown onto the streets Valdlena went for a time to a dark place, saved only by the actions of a priest of desna, one Alice. She decided to break from the past and move on.
At first she thought to become a priest, but her talents as a sorceror came to the fore. Alice said that these had been sent by desna, and so she had a different path.
Time past with Vladlena moving from place to place. Then one day in a village she was attacked by group of zombies. She manage to destroy them with the unexpected help Professor Lorrimar who, with a few guards held them off, and they all destroyed.
lena was very thankful to the professor, who had saved her life and accompanied him on a few expeditions, learning about the weaknesses of undead. She then went her own way awhile. Saddened to hear of the professors death she hurries to ravango (not certain of name) to his funeral.