About Whiskeyjack Dunaldthal
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clw wand 12 charges
clw wand 50 charges
clw wand 50 charges
equipment from start
Raven's Head. It is a gold-plated +3 undead bane warhammer. In the hands of a cleric of Pharasma, it gains the disruption ability and the wielder can use channel smite as if a cleric 4 levels higher an extra three times a day.
Born to a name he barely remembers, Whiskeyjack joined the ranks of a mercenary army involuntarily at the age of 21, when he was caught with a cup in the officers' private barrel of whiskey. Captain Montagne, a good hearted man for the leader of a mercenary company let the dwarven boy finish drinking, then gave him some more, and then more until the boy passed out cold. By the time the orphan boy woke up, the mercenaries were 30 miles down the road and he had a new name. The life of a boy in the Black Company wasn't a bad one, and Whiskeyjack was soon tasked as the Healer's helper and sometimes apprentice.
Parson Wentles was one of the few non-dwarf clerics of Angradd, and taught the boy a smidgen of faith, in addition to how to boil and lay bandages, clean wounds, and a dozen herbal remedies to everything from headaches to diarrhea. in between his duties as a healer's apprentice, Whiskeyjack learned to wield a hammer and shield, cast a few rudimentary spells of protection, and snuck into the liquor tent as often as he could get away with.
By 47, Whiskeyjack was a confirmed alcoholic, drinking any 4 men under the table and snoring off the excess in the healer's cart afterwards. Often in trouble, always complaining, the young dwarf was nevertheless seen as a good healer and a better fighter and was never flogged, though promotions were not forthcoming either.
At 52, the Black Company dissolved over a leadership dispute after Captain Montagne was killed fighting orcs. The largest portion reformed as the White Company, and Whiskeyjack followed them to a disastrous defeat in the Southern Desert, barely making it back out of the desert alive. After that was Dougan's Devils, a mercenary group out of Farthington. That didn't last long after Dougan upset the mages of the Trident Tower. Breden's Barbarians fell to a large ambush of orcs and giants east of Calimport. Then it was Cavall's Cavaliers...or was it the Red House Gang? So many groups, so many battles ago.
Through it all, Whiskeyjack drank and healed. Healed and drank. He was good at being a soldier, but not so good at following orders - especially orders like "sober up" or "if you pass out drunk again, we're leaving you behind". That's how he ended up in Bronze Company. Bronze Company was hired to help a tribe of goblins fight off some marauding giants. As Whiskeyjack lay in a drunken stupor, one of the goblins - enraged by hatred of dwarf kind - slit his throat with a rusty dagger.
Choking on his own blood, the dwarf had a vision. In it, Angradd appeared and chastised him for falling so low that he was willing to work for goblins. After several foolish and slurred attempts to explain the situation to Angradd - each less likely to be believed than the last - Whiskyjack vowed to serve the dwarven god for eternity. Surprisingly Angradd said "Eternity'll have to wait. I need ye in the mortal world, serving me as ye can, and where I will." With that, the dwarf awoke. His throat was healed and over him lay a shield with Angradd's emblem on it. The symbol of the dwarven god's protection and strength.
Mercenary companies are the only family he can really remember, and he protect his squad mates like a mother hen. Most of his effort in a fight is devoted to protection, with a little left over to bash some heads in if necessary. When he's not staggering drunk, Whiskeyjack is a pretty good fighter, and he takes decent care of his gear. Other Clerics tend to look down upon him - partly because of his drinking habit, and partly because he "perverted" the Create Water orison of their faith pro produce a flask's worth of whiskey instead of water.
Whiskeyjack was picked up by the leader of an expedition to some smoking mountain - the mission approved by Angradd in a vision while Whiskeyjack was worshipping in his favorite manner, roaring drunk - shortly after the last company he was with was decimated by a coordinated attack from 4 groups of well-armed bandits.. "He's the best healer we ever had" boasted Sergeant Hixby, before guiding Whiskeyjack forward. "He's just a little toasted at the moment - mourning lost companions, right?" Four days later, Whiskeyjack sat down amidst the group of adventurer's heroes, and ne'er-do-wells gathered for the journey. Looking around, Whiskeyjack opened a swollen eye and with a grin on his face said "You boys ever heard about the charge of Cavall's Cavaliers into the Storm Lord's teeth? I was there, saw it all. Someone bring me a little something to wet my whistle and I'll tell ya all about it."