GM Merc's Savage Tide

Game Master Mercurion

GM Merc's Savage Tide


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Danos crossbow: 1d20 + 6 + 2 ⇒ (19) + 6 + 2 = 27
Crossbow damage: 1d8 + 3 ⇒ (7) + 3 = 10

Critical Confirm: 1d20 + 6 + 2 ⇒ (4) + 6 + 2 = 12
Possible crit damage: 1d8 + 3 ⇒ (7) + 3 = 10

Oops! I keep forgetting my +2 to attack Pact Augmentation today!


Corwyn w/spear
1d20 + 7 ⇒ (11) + 7 = 18
dam: 1d8 + 8 ⇒ (2) + 8 = 10


Flying Annoyance v. Reyth
claw1: 1d20 + 8 ⇒ (3) + 8 = 11
dam: 1d3 - 1 ⇒ (3) - 1 = 2
claw2: 1d20 + 8 ⇒ (4) + 8 = 12
dam: 1d3 - 1 ⇒ (2) - 1 = 1
bite: 1d20 + 3 ⇒ (6) + 3 = 9
dam: 1d4 - 1 ⇒ (4) - 1 = 3


female bloodline (gold dragon) sorceress

Reyth claw1: 1d20 + 3 ⇒ (13) + 3 = 16
damage1: 1d4 + 1 ⇒ (1) + 1 = 2
Reyth claw2: 1d20 + 3 ⇒ (4) + 3 = 7
damage1: 1d4 + 1 ⇒ (2) + 1 = 3


Male Human Expert 3

Spear: 1d20 + 9 ⇒ (20) + 9 = 29
Damage: 1d8 + 7 ⇒ (6) + 7 = 13
Crit confirm: 1d20 + 9 ⇒ (20) + 9 = 29
Damage: 1d8 + 7 ⇒ (7) + 7 = 14


female bloodline (gold dragon) sorceress

Reyth search: 1d20 + 7 ⇒ (11) + 7 = 18


Shane Search: 1d20 + 3 ⇒ (10) + 3 = 13


female bloodline (gold dragon) sorceress

Reyth init: 1d20 + 7 ⇒ (18) + 7 = 25


Thorn: 1d20 + 2 ⇒ (1) + 2 = 3
Aerys: 1d20 + 2 ⇒ (4) + 2 = 6
Larsa: 1d20 ⇒ 2
Watchers at the Pool: 1d20 + 3 ⇒ (10) + 3 = 13


Male Human Expert 3

Init: 1d20 + 1 ⇒ (9) + 1 = 10


Initiative: 1d20 + 1 ⇒ (8) + 1 = 9


Corwyn init: 1d20 ⇒ 7

vs. LG: 1d20 + 10 ⇒ (15) + 10 = 25
vs. LA: 1d20 + 10 ⇒ (12) + 10 = 22

vs. ET1: 1d20 + 10 ⇒ (9) + 10 = 19
vs. ET2: 1d20 + 10 ⇒ (6) + 10 = 16


Male Human Expert 3

Readied stab: 1d20 + 9 ⇒ (8) + 9 = 17
Damage: 1d8 + 7 ⇒ (5) + 7 = 12


female bloodline (gold dragon) sorceress

Reyth reflex save: 1d20 + 3 ⇒ (14) + 3 = 17


reflex save: 1d20 + 7 ⇒ (14) + 7 = 21


Male Human Expert 3

Reflex: 1d20 + 4 ⇒ (5) + 4 = 9


Reflex: 1d20 + 2 ⇒ (6) + 2 = 8

(+2 if Spell or Spell-Like Ability from Dwarfiness!)


initiative: 1d20 + 7 ⇒ (3) + 7 = 10

grenade missile - Holy Water: 1d20 + 7 ⇒ (12) + 7 = 19

grenade missile - Alchemists Fire: 1d20 + 7 ⇒ (11) + 7 = 18


female bloodline (gold dragon) sorceress

Ranged touch attack: 1d20 + 4 ⇒ (5) + 4 = 9
damage: 4d6 ⇒ (3, 3, 1, 6) = 13


Danos hunter’s crossbow: 1d20 + 6 ⇒ (12) + 6 = 18
damage: 1d8 + 4 ⇒ (4) + 4 = 8


Will Save #1: 1d20 + 3 ⇒ (18) + 3 = 21
Will Save #2: 1d20 + 3 ⇒ (2) + 3 = 5


Male Human Expert 3

Will: 1d20 + 4 ⇒ (15) + 4 = 19
Will: 1d20 + 4 ⇒ (20) + 4 = 24


Will: 1d20 + 1 ⇒ (7) + 1 = 8
Will: 1d20 + 1 ⇒ (18) + 1 = 19


female bloodline (gold dragon) sorceress

ranged touch attack: 1d20 + 4 ⇒ (4) + 4 = 8
damage: 4d6 ⇒ (2, 6, 4, 5) = 17


Male Human Expert 3

Spear: 1d20 + 9 ⇒ (15) + 9 = 24
Damage: 1d8 + 7 ⇒ (5) + 7 = 12


Danos crossbow: 1d20 + 6 + 2 ⇒ (2) + 6 + 2 = 10
Crossbow damage: 1d8 + 3 ⇒ (4) + 3 = 7


Corwyn Attack
1d20 + 5 ⇒ (10) + 5 = 15
dam: 1d8 + 2 ⇒ (3) + 2 = 5

L2 attack v. Corwyn
1d20 + 7 ⇒ (16) + 7 = 23
dam: 1d4 + 4 ⇒ (2) + 4 = 6

1d20 + 7 ⇒ (18) + 7 = 25
dam: 1d4 + 4 ⇒ (4) + 4 = 8

L2 attack v. Walton
1d20 + 7 ⇒ (20) + 7 = 27
dam: 1d4 + 4 - 1 ⇒ (1) + 4 - 1 = 4

1d20 + 7 ⇒ (11) + 7 = 18
dam: 1d4 + 4 - 1 ⇒ (4) + 4 - 1 = 7

L1 attack v. Detroit
1d20 + 7 ⇒ (4) + 7 = 11
dam: 1d4 + 4 ⇒ (3) + 4 = 7

1d20 + 7 ⇒ (15) + 7 = 22
dam: 1d4 + 4 ⇒ (4) + 4 = 8

1d20 + 7 ⇒ (9) + 7 = 16
dam: 1d4 + 4 ⇒ (2) + 4 = 6

1d20 + 7 ⇒ (1) + 7 = 8
dam: 1d4 + 4 ⇒ (2) + 4 = 6

Corwyn AoO
1d20 + 5 ⇒ (8) + 5 = 13
dam: 1d8 + 2 ⇒ (8) + 2 = 10


female bloodline (gold dragon) sorceress

MM1: 1d4 + 1 ⇒ (1) + 1 = 2
MM2: 1d4 + 1 ⇒ (2) + 1 = 3
MM3: 1d4 + 1 ⇒ (1) + 1 = 2


Male Human Expert 3

AoO: 1d20 + 9 ⇒ (5) + 9 = 14
Damage: 1d8 + 7 ⇒ (7) + 7 = 14

Spear: 1d20 + 9 ⇒ (3) + 9 = 12
Damage: 1d8 + 7 ⇒ (2) + 7 = 9


fire +1 arrow: 1d20 + 7 + 1 ⇒ (11) + 7 + 1 = 19
+1 arrow damage: 1d6 + 1 ⇒ (5) + 1 = 6


Detroit counterattack (-5 Combat Expertise)

To-Hit: 1d20 + 4 ⇒ (17) + 4 = 21

Damage: 1d10 + 6 ⇒ (9) + 6 = 15


Healing Belt: 2d8 ⇒ (4, 7) = 11


Aerys: 1d20 + 2 ⇒ (10) + 2 = 12
Thorn: 1d20 + 2 ⇒ (6) + 2 = 8
Larse: 1d20 + 2 ⇒ (12) + 2 = 14


Danos crossbow again
1d20 + 8 ⇒ (17) + 8 = 25
dam: 1d8 + 3 ⇒ (4) + 3 = 7


female bloodline (gold dragon) sorceress

caster check: 1d20 + 5 ⇒ (14) + 5 = 19


Male Human Expert 3

Damage: 2d8 + 14 ⇒ (1, 4) + 14 = 19


Skully Fort Save:
1d20 + 6 ⇒ (13) + 6 = 19


fire +1 arrow: 1d20 + 7 + 1 ⇒ (11) + 7 + 1 = 19
+1 arrow damage: 1d6 + 1 ⇒ (5) + 1 = 6


Detroit attack (if he can catch up at some point)

To-Hit: 1d20 + 9 ⇒ (20) + 9 = 29

Damage: 1d10 + 6 ⇒ (9) + 6 = 15


Critical check!

To-Hit: 1d20 + 9 ⇒ (6) + 9 = 15

Damage: 2d10 + 12 ⇒ (5, 8) + 12 = 25


Knowledge (Religion): 1d20 + 24 ⇒ (11) + 24 = 35
Knowledge (Nature): 1d20 + 24 ⇒ (5) + 24 = 29
Knowledge (Arcana): 1d20 + 24 ⇒ (3) + 24 = 27
Knowledge (Local): 1d20 + 26 ⇒ (16) + 26 = 42
Knowledge (The Planes): 1d20 + 24 ⇒ (12) + 24 = 36


Brrrr, dat's cold
5d8 ⇒ (3, 7, 3, 1, 8) = 22


1d20 + 3 ⇒ (19) + 3 = 22


Search: 1d20 + 3 ⇒ (2) + 3 = 5


STR sacrifice: 1d2 ⇒ 2
Lesser Restoration rune: 1d4 ⇒ 3


Search: 1d20 + 4 ⇒ (13) + 4 = 17


Corwyn Initiative: 1d20 ⇒ 3


Shane

initiative: 1d20 + 7 ⇒ (18) + 7 = 25
attack rapier: 1d20 + 8 ⇒ (19) + 8 = 27
damage rapier: 1d6 + 2 + 2 ⇒ (4) + 2 + 2 = 8 (+2 insightful strike)

check for critical on 18-20: 1d20 + 8 ⇒ (14) + 8 = 22
critical damage rapier: 1d6 + 2 + 2 ⇒ (6) + 2 + 2 = 10 (+2 insightful strike)


d1-d3 init
1d20 ⇒ 4

d4-d5 init
1d20 + 2 ⇒ (1) + 2 = 3


Init: 1d20 + 1 ⇒ (20) + 1 = 21

Bull-Rush: 1d20 + 4 ⇒ (12) + 4 = 16

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