GM Kiora's Wrath of the Righteous

Game Master Kiora Atua

Chosen heroes have arrived in Kenabres at the dawn of the Fifth Crusade. Will they be the ones to end a century long war?

Battlemap


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WRONG ALIAS

Welcome back!


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Other than that, we're on the same page for items and such. :) I may have unloaded it at some point.

What kind of action is it to nudge hrut awake? Move or standard?


WotR Global Buffs/Debuffs: ----

standard :)

welcome back!


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

It's a pleasure to be back, Cotton!


WRONG ALIAS

Question about Masterpieces:

If I buff people with Triple Time, then use inspire courage or competence, does that end the triple time? There's no official FAQ, although James Jacobs has ruled both ways, first that it doesnt, and then that it does.


WotR Global Buffs/Debuffs: ----
Isilme wrote:

Question about Masterpieces:

If I buff people with Triple Time, then use inspire courage or competence, does that end the triple time?

Gonna say yes :0


Stats:
HP 45/45, AC (22)20/11/21, Fort +6, Ref +3, Will +5(+2 and/or +2), Perception +8, Wound Treshold 0
Skills:
Bluff +4, Climb +8(+3/+1), Diplomacy +6, Handle Animal +4, Intimidate +6, Knowledge (history) +8, Knowledge (martial) +8, Knowledge (nobility) +8, Perception +8, Sense Motive +8, Survival +6, Swim +8(+3/+1)

I thought in discussion I said I was keeping the Torag hammer(To return to the temple once things cool off), they can have the shield, old hammer.


WotR Global Buffs/Debuffs: ----

Ok :)


Stats:
HP 45/45, AC (22)20/11/21, Fort +6, Ref +3, Will +5(+2 and/or +2), Perception +8, Wound Treshold 0
Skills:
Bluff +4, Climb +8(+3/+1), Diplomacy +6, Handle Animal +4, Intimidate +6, Knowledge (history) +8, Knowledge (martial) +8, Knowledge (nobility) +8, Perception +8, Sense Motive +8, Survival +6, Swim +8(+3/+1)

Taking the axe! What is a fighter type with only 1 kind of weapon!*exacerbated*

Edit: Hey whats it gonna take to scrape the garbage off that armor?


WotR Global Buffs/Debuffs: ----

165 gp :)


WRONG ALIAS

My turn to play catch up! I went to go see The Man from UNCLE, it was very entertaining. Worth seeing if you like witty spy movies :)


Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

Spy movies are fun. I'm more of a classic Bond fan, but I'm not too picky.


WotR Global Buffs/Debuffs: ----

sounds cool :D :D


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WRONG ALIAS

I'm a huge fan of the Bond movies as well. I don't think a Bond fan would be disappointed by it :)


WotR Global Buffs/Debuffs: ----

I love spy gadgets :) :)


Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

Sounds promising.


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

I've actually never been much for spy movies as a whole. I'm sure there are a few that I enjoyed watching, but for the most part, it's just not that entertaining for me. Like Kiora said: The gadgets are neat. But... I just haven't seen much in the way of interesting when I watch them. :(


WRONG ALIAS

Plenty of clever dialogue to go around in this one too!


WotR Global Buffs/Debuffs: ----

i can enjoy a spy movie solely on the basis of whether the action scenes are cool enough and on how awesome the spy gadgets are ;)


Male Oread (Kellid) Legendary Druid 12/Hierophant 4 | HP 148/148 | AC 26, T 25, FF 20 | Fort +9, Ref +7, Will +19 | CMD 27, freedom of movement | Immune to disease & poison | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +19 (missing eye), Darkvision 60 ft., Murksight, Tremorsense 60 ft. | MP 4/11 | LP 2/2 | PM 11/11

Ditto on the action scenes. I can handle the stupidest, most convoluted plots in the world if the action and special effects are good.

Kingsman is my favorite spy film in recent memory, take that for what you will. :P


1 person marked this as a favorite.
Stats:
HP 45/45, AC (22)20/11/21, Fort +6, Ref +3, Will +5(+2 and/or +2), Perception +8, Wound Treshold 0
Skills:
Bluff +4, Climb +8(+3/+1), Diplomacy +6, Handle Animal +4, Intimidate +6, Knowledge (history) +8, Knowledge (martial) +8, Knowledge (nobility) +8, Perception +8, Sense Motive +8, Survival +6, Swim +8(+3/+1)

Yeah I love the 'movie culture' just go there, loud noises, dark, hopefully quiet, flashy action... popcorn!


1 person marked this as a favorite.
Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Here's a consolidated list:
Tons of Money™ (Valaria)
Five Holy Symbols (Valaria)
Masterwork Longsword (Ary, if no one else)
2 Masterwork Scimitars (Ary at least one, the other if no one else)
Silverware (Ary, if no one else)
Phylactery of Faithfulness (Markus, for some reason)
Iron Wand? (Markus)

Morningstar (Gasp, Ary won't take it; too heavy in this instance!)
Keys and gold taken by Val.
Wand (Curing of some kind, I think?, probably Ehren since he didn't say he left it anywhere)
Full Plate of Hrut's Reforging (Hrut)

Cure Light Potion (Val and ???, Ary will take it if not claimed)
Comprehend Languages Scroll (Ary will suggest Isilme take them)
Cause Fear Scroll (Ary will give it to Markus unless someone else snatches it)
Two MW Chain Shirts (Ary, if no one else)
Masterwork Glaives (No interest from Ary)
Three daggers (No interest from Ary)

Tons of Books (Ary will load herself to the Brim; Val is taking the Baphomet Scrolls, Ary will take whatever other books she can get. How many pounds of books are we talking?)

Did I miss anything? Do you think they should go elsewhere?


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Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

Val will always take extra knives if no one needs one. She's going to look like Merisiel by the time she's done arming herself.


Male Oread (Kellid) Legendary Druid 12/Hierophant 4 | HP 148/148 | AC 26, T 25, FF 20 | Fort +9, Ref +7, Will +19 | CMD 27, freedom of movement | Immune to disease & poison | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +19 (missing eye), Darkvision 60 ft., Murksight, Tremorsense 60 ft. | MP 4/11 | LP 2/2 | PM 11/11

I think Ehren will just take the wand, unless there is something extra that needs to be carried. As long as he's not pushed to heavy encumbrance he'll be golden.

The glaives are free money but probably too unwieldy to transport. (I've always had a hard time imagining how one stows a polearm.)


Male Dhampir (Moroi-Born) White Necromancer 7/Archmage 2 | hp 51/51 (healthy), AC 12, touch 10, ff 12, CMD 15 | Fort +3, Ref +2, Will +7, various bonuses | Init -1, Perception +2, low-light, darkvision (mythic power 7/7)

Markus certainly doesn't need the phylactery if someone (like say Ary or Isilme) wants to take it.


WotR Global Buffs/Debuffs: ----

210 lbs in books.


WotR Global Buffs/Debuffs: ----

Ary can carry all that stuff. I'll be going with your analysis of the loot. Updating loot list.

So, the prisoners. Need an escape artist check to tie up Faxon. Need to know if you're gonna try and carry them unconscious, or if you're gonna wake them up..or some combination there-of.


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Ary would likely use the phylactery if she could figure out how to make herself look presentable with a tiny box on her forehead. :P

I don't think waking them is wise... but it's a lot of weight carrying 4 people.


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Male Oread (Kellid) Legendary Druid 12/Hierophant 4 | HP 148/148 | AC 26, T 25, FF 20 | Fort +9, Ref +7, Will +19 | CMD 27, freedom of movement | Immune to disease & poison | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +19 (missing eye), Darkvision 60 ft., Murksight, Tremorsense 60 ft. | MP 4/11 | LP 2/2 | PM 11/11

Just pop on the phylactery and ask yourself, "Would it be evil to throw these guys off the top of the tower?" :P


Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

If we can get them all tied up properly, I'd say wake them actually. Let me go do that, actually.


WotR Global Buffs/Debuffs: ----
Ehren Ferron wrote:
Just pop on the phylactery and ask yourself, "Would it be evil to throw these guys off the top of the tower?" :P

It only has 1 floor (above ground) so... yes :P


WotR Global Buffs/Debuffs: ----

Updated the loot list. Should be up-to-date. Also the cash spreadsheet ;p


WRONG ALIAS

Suggestion in gameplay thread :P


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

That is some Tower of Estrod.

I'll be sure to let Horgus know that the eyesore won't be messing with his Skyline again anytime soon. :)


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WRONG ALIAS

The top fell off :p


WotR Global Buffs/Debuffs: ----

Congrats guys :D

You've made it to the final part of the first chapter of this AP - and are headed straight for the climax of the first book and your mythic ascension. I've updated the campaign tab to reflect that so you have a handy link to all that exposition.

I hope you guys are having fun. One of the things that made me fall in love with this damn AP is the fact that from the very first book - you are given the mission to save the world. Way more epic than anything you do in other APs, right off the bat. It feels mythic.

So to start things off, you're level 4 now. Level up, you know the deal.

Then you should prepare however you deem necessary. You get one shot so make it count :)

But what if you fail? i can hear you whimper - fear not! Even if you fail, even if you TPK, a group somewhere will become mythic. Though... failure will make this AP really grimdark. Just sayin'.


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Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

We will not fail. No matter what.

Also, will we have a chance to use the shops one last time with our new chest of loot? I could use a new suit of armor.

I shall level up shortly.


WotR Global Buffs/Debuffs: ----

Yeah, if you go to sleep now, the spellcasters will wake up around noon of the next day :) Then you can shop and go.

EDIT: they havent restocked anything :p


Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

Works for me. I can attune my new armor after we wake up then.


Male Dhampir (Moroi-Born) White Necromancer 7/Archmage 2 | hp 51/51 (healthy), AC 12, touch 10, ff 12, CMD 15 | Fort +3, Ref +2, Will +7, various bonuses | Init -1, Perception +2, low-light, darkvision (mythic power 7/7)

Eyyyy level 4.

This one's pretty easy for me, so:

Markus Level 4 Update:

Stats:
+6 hp (6 HD + 0)
+1 Will save
+1 BaB, CMB, CMD
+1 Charisma (to 20 total)

Skills:
+7 skill ranks (2 class, 2 Int, 1 class skill, 2 background)
[+2 Diplomacy, +1 Heal, +1 Knowledge (arcana), +1 Spellcraft, +1 Lore (undead), +1 Profession (doctor)]

Class Abilities:
+White Necromancy (remove evil descriptors from spells, created undead)
+1 healing w/ rebuke death

Spells:
+2 bonus spells (lesser restoration and aid)
+1 cantrip known (read magic)
+1 2nd-level spell known (lesser animate dead)
+1 1st-level spell/day (total 8)
+3 2nd-level spells/day (total 4)
cause fear known --> doom

Automatic Bonus Progression

Markus will attune with his nice black suit and his cold iron dagger.

I think that's everything. I'll update my profile now.

Also I want to buy a suit of silken ceremonial armor (that is to say, a new black suit) and attune to that. That'll give me a +2 armor bonus!

EDIT: My profile should be updated.


WRONG ALIAS

Level 4 Summary

Stats
+1 BAB/CMD/CMB
+10 HP (8 HD +2 Con)
+1 Ref, +1 Will
+1 Enhancement (Weapon Attune) - Cold Iron Rapier
+1 Enhancement AC (Armor Attune) - TBD
+1 Dexterity

Spell Resistance +1

Skills
(6 class, 2 Int, 2 background)
+1 rank to: Acrobatics, Bluff, Disable Device, Know(Arcana), Linguistics, Perception, Perform(Oratory), Spellcraft, Stealth, Use Magic Device

Languages: Group Sign Language

Class Features
+2 rounds performance/day
Bardic Knowledge +2
Inspire Courage +2 (As level 6 Bard)

Spells
+2 2nd level spells known (Heroism, Gallant Inspiration)
2 2nd level spells/day

Favored Class Bonus
+0.5 to effective level for Inspire Courage (+2.0 total)


Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

Level 4

Stats:
+12 HP (D10 + 2 Con)
+1 Dex (4th level)
+1 Reflex
+1 BAB, +1 CMB, +1 CMD

Skills (4 class, 2 Int, 1 favored class, 2 background):
+1 Acrobatics, +1 Bluff, +1 Diplomacy, +1 Disable Device, +1 Escape Artist, +1 Sense Motive, +1 Stealth
+1 Perform (Oratory), +1 Sleight of Hand
+1 Bardic Knowledge

Class Features:
Bonus Feat (Combat Reflexes)

Automatic Bonus Progression:
+1 Armor Attunement (Hopefully a suit of masterwork studded leather)
+1 Weapon Attunement (Cold Iron Starknife)


Male Oread (Kellid) Legendary Druid 12/Hierophant 4 | HP 148/148 | AC 26, T 25, FF 20 | Fort +9, Ref +7, Will +19 | CMD 27, freedom of movement | Immune to disease & poison | Resist Acid 10 | SR 13 (evil outsiders), 17 (demons) | Init +2 | Perception +19 (missing eye), Darkvision 60 ft., Murksight, Tremorsense 60 ft. | MP 4/11 | LP 2/2 | PM 11/11

Level 4

Stats:
+1 Constitution
+15 hp (8 HD + 2 Con + 3 retroactive Con + 1 Toughness + 1 FC)
+2 Fortitude (Base + Con increase), +1 Will
+1 BAB, +1 CMB, +1 CMD

Skills:
+1 Heal
+1 Knowledge (geography)
+1 Knowledge (nature)
+1 Lore (menhir)
+1 Perception
+1 Spellcraft
+1 Survival

Class Features:
-Acid Dart now inflicts 1d6+2 damage
-Resist Nature's Lure
-Wild Shape 1/day

Spells:
+1 1st level spell slot
+1 2nd level spell slot

Attuning cold iron scimitar and hide armor


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Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

Not a thief.

Markus Ary Level 4 Update:

Stats:
+12 hp (10 HD + 2)
+1 Fort/Ref save
+1 BaB, CMB, CMD
+1 Wisdom (to 12 total, +1 Will) (so high.)

Skills:
+10 skill ranks (6 class, 0 Int, 1 favored, 2 background, 1 Human)
[+1: P(Soldier), Survival, Perception, Stealth, K(Nature, Planes, Religion, Dungeoneering), Spellcraft, A(Poetry)]

Class Abilities:
Hunter's Bond (Allies): Allies gain +1 to WEAPON Hit, Damage, Bluff, Knowledge, Perception, Sense Motive and Survival against a single target of Ary's choice as a move action.

Spells:
One First Level Spell per Day. :O:O:O
+1 Protection from Evil prepared. (This was a very hard choice; so many good options. Feather step would give the ability to turn Hrut into a twinkle toes for a battle in a harsh environment, Cheetah Sprint would let Ary get into position quickly, Keep Watch would keep us safe in the night (but less necessary this time, hopefully :p), and Lead Blades would make her an executioner. But I only get one. :()

Automatic Bonus Progression

Ary will attune with her sexy living steel shield... and the spikes thereof (unless Radiance demands that I choose it! :o)


WotR Global Buffs/Debuffs: ----
Markus Coffinborn wrote:


+1 2nd-level spell known (lesser animate dead)
.

Exciting. You'll have plenty of bodies :D :D

Since Chevalier Irabeth is accompanying you I'd recommend that you... warn people before doing it, though. Otherwise she will probably whip around and kill it out of instinct. But I can assure you that I wouldn't okay a necromancer for this AP and make it impossible for you to raise the dead :p

That doesn't mean people aren't going to react. You should be ready to have Markus explain himself. ;)

I'm pretty sure only Anevia, Aravashnial, and Horgus know that he is a necromancer out of the NPCs.


WRONG ALIAS

You should see if you can snag a mithril chain shirt Val, would be way better than masterwork studded leather and would likely last you a really long time.


Female Tiefling (Pitborn) Bard (Weapon Champion) 9/Champion/Trickster 3 | HP: 97/114 | AC: 25, Touch 18, Flat-Footed 19 | CMD: 26 | Fort: +10, Reflex +13, Will: +10 | Init: +6 | Perception: +16, Darkvision 60 ft. | Performance: 18/24, Shatter: 1/1, Lore Master: 1/1, Mythic Power: 6/9

Probably the entire game quite honestly, but that would be almost a third of the gold we found. If everyone's okay with it, I'd love one, but it's party funds and I don't want to go splurging on myself if anyone else has something they need.


Living Steel DR 4/Evil Female InE 1 / SYF 1 / SP 1 / SCB 1 Valiant Keeper Half-Elven Ran 8/War 2/Fig 10 (VMC) HP (153/153)
Stats:
AC/Touch/Flat/CMD 32/15/25/30 | Fort/Ref/Will +13/12/12 | Init +05
MP 06/11 LP 3/3 AM 3/3 SP 12/12 CS 12/12 M 0/6
Skills:
+21: Acrobatics +22: K(Pl) +18: Athletics +17: Perception +15: P(Soldier); +14: K(Du, Na, Re), A(Poetry), Survival; +12: Diplo +8: Stealth; +7: Spellcraft, Ride; +6: Heal; +5: L(Drezen); +3 Ling; +2: K(No, Lo, Ar)

I think Ary's next 'big buy', is a long ways off. A very long way. But... here's looking at Mithral Full Plate at level 7+. :)

Also, a set of Mithral Chain is cheaper than a Scroll of Reincarnation and months of therapy. :)


WRONG ALIAS

The party split (even shares) shows 94.6 pp each at the moment. That's only 15.4 PP short of a suit. The spreadsheet is up to date yes?


WRONG ALIAS

You ain't kidding about the months of therapy :P

And an extra +1 AC would've actually saved Li'an, since I think one of the hits was at her AC.

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