GM_Foxy's Incident at Absalom Station (Inactive)

Game Master Foxy Quickpaw

GM_Foxy's Dead Suns AP
Dead Sun Maps

Loot Log
Sunrise Maiden
Sledgehammer


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F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

I didn't want to write that I catch up or not until you told me if I can.
The plan is to try tackle her into the ground, or bury the doshko in her back.


Kitsune Game Master

Dr. Solstarni's turn I guess - or EH-RK's.


Encounter Map

test?


Host Shirren Envoy 5 (Icon) | HP: 30/30 SP: 28/28 Res 5/5 | EAC 13 | KAC 14 | Fort +2 Ref +5 Will +5 | Init +1 | Percep +8

IT'S ALIVE!

Also, Foxy, how did you manage to get a post up on Tuesday?? I've been locked out all week.


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

I got some stuff out in other games on Tuesday too.
It was up for a few hours.

Also, unadulterated glee, I got a commission of Boreal done.
Badass Mofo


Host Shirren Envoy 5 (Icon) | HP: 30/30 SP: 28/28 Res 5/5 | EAC 13 | KAC 14 | Fort +2 Ref +5 Will +5 | Init +1 | Percep +8

Niiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiice! Angry action-packed battle Boreal!


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

If you like the style, the person who did it is really reasonably priced.


Kitsune Game Master

I hope this time it's finally fixed and keeps up a while.


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

That's an awesome pic. I hope they add custom avatars at some point =/


Host Shirren Envoy 5 (Icon) | HP: 30/30 SP: 28/28 Res 5/5 | EAC 13 | KAC 14 | Fort +2 Ref +5 Will +5 | Init +1 | Percep +8

Hey there,

The site's up! I'm travelling for the long weekend for a wedding, so I may not get a chance to post - if I'm holding things up please feel free to bot me :)


Kitsune Game Master

I assume you're still busy with introductions.


Kitsune Game Master

Well, something to compare, like some papers about the stuff at the temple, and some good rolls.
But don't expect too much. So far I don't know what I can give you for it.


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

I think we are waiting on Manteca and the good doc to roll some dice?


Kitsune Game Master

Either that, or someone moving the conversation into a walking one.


Kitsune Game Master

Some things to sort out here.

I assume EH-RK took some pain to stay out of sight, so he went through the jungle around the temple.

Which raises the question, which way you are taking now, and where you are at the moment.

Also you should be level 4 by now. I checked the glowing eye enemy, and you should do that level up before fighting it.


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

Alright then. Eric gains

6HP
7SP
1RP for a total of 6
+1BAB
+1 REF/Will
10 skills
Skills 8+INT=10X4=40
(RANKS+CLASS+STAT+BONUS+OPERATIVES EDGE)
*Acrobatics (Dex) 4+3+4+3+2=+15-1AC=+15
Athletics (Str) 4+3+0+2=+8-1AC=+8
Bluff (Cha) 3+3-1+1+2 =+8
Computers (Int) 4+3+2+2=+11
Culture (Int) 4+3+2+2=+11
Engineering (Int) 4+3+2+2=+11
Medicine (Int) 3+3+2+2=+10
Perception (Wis) 4+3+0+2=+9
Piloting (Dex) 4+3+4+2=+12-1AC=+12
Sleight of Hand (Dex) 4+3+4+2=+12-1AC=+12
*Stealth (Dex) 4+3+4+3+2=+15-1AC=+15
Survival (Wis) 4+3+0+2=+9

Debilitating Trick (Ex) - 4th Level
When you hit an enemy with a trick attack, you can make the creature flat-footed or off-target until the beginning of your next turn. You might learn exploits that grant you additional options for your debilitating trick, but you can select only one option each time you hit with a trick attack.

Holographic Clone (Ex)
You can create holographic duplicates or psychic projections of yourself that conceal your true location. Once per day as a standard action, you can create 1d4 images of yourself that last for 1 minute per operative level. This ability otherwise functions as mirror image. You can use this exploit an additional time per day at 6th level, and again at 10th level.

Grand Lodge

Hey, thanks for the patience - works crazy rn and wedding planning is in the final stretches, so my gaming prep time has been eviscerated. Going to level up Manteca today


Host Shirren Envoy 5 (Icon) | HP: 30/30 SP: 28/28 Res 5/5 | EAC 13 | KAC 14 | Fort +2 Ref +5 Will +5 | Init +1 | Percep +8

Manteca is now almost leveled! Changes are:

6HP
7SP
1RP for a total of 4
+1BAB
+1 REF/Will
10 skills
Bluff +9
Computers +9
Culture +12
Diplomacy +11
Intimidate +9
Life Science +5 (3 ranks)
Medicine +12*
Perception +8
Physical Science +3 (1 rank)
Profession (Video Personality) +10
Sense Motive +8*

I'm torn between Improvisations though - do you guys think Don't Quit (ignore a condition for one round; list is confused, fascinated, fatigued, shaken, sickened, and staggered) or Fire Support, from the armory (basically, provide both harrying fire and covering fire with the same shot, and can provide harrying fire twice as a full-round action). Both feel like good, flavorful fits for the toughening team cheerleader, but I only hesitate because Manteca is very weak on combat right now - he'd only be providing the harrying/covering fire 50% of the time right now (he's that bad a shot). But! It would be providing a +2 to hit and AC to someone that 50% of the time. Not exactly something to scoff at.

Which one do you


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

Do the bonuses stack with the bonuses from come and get it?
Or whatever it is that Manteca does that give us the +1 already?

I went for co-ordinated shot. So long as I get behind them you all get a +1 to shoot them.


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

I like the idea of Manteca as a psychoanalyst. So, imho Don't Quit fits that flavor more...

"Boreal Typhon, the magic affecting you is merely a manifestation of your anger towards your mother. Ignore that, focus on the love you might feel at bathing in the blood of your enemies. "


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

I absolutely love that!

I can't quite remember what skills I got but all I got of note was coordinated shot


Host Shirren Envoy 5 (Icon) | HP: 30/30 SP: 28/28 Res 5/5 | EAC 13 | KAC 14 | Fort +2 Ref +5 Will +5 | Init +1 | Percep +8

Don't Quit is def more in line with the flavor - I just wasn't sure whether people wanted a combat boost :) And the harrying fire/covering fire bonuses do stack with Get 'Em (which I'm boosting again at sixth level). Manteca is steadily getting more combat-ready (thank god).


Male LN Android Ghost Operative | SP 70 HP 58 DR 2/- | RP 10 | EAC 28; KAC 29 VS Combat Manuvers 37| Fort +6; Ref +13; Will +10 | Init: +9 | Perc: +16, SM: +0, Stealth+24 Darkvision 60' | Speed 50ft | Active conditions: None.

Well, Eric's rebuild is MUCH more combat able than his original build.

I built Eric to be able to scout effectively and fight well if he had to.


Kitsune Game Master

I positioned the guardian and EH-RK on the map. Now the question still stands, which way the rest of the crew takes to the entrance.


Host Shirren Envoy 5 (Icon) | HP: 30/30 SP: 28/28 Res 5/5 | EAC 13 | KAC 14 | Fort +2 Ref +5 Will +5 | Init +1 | Percep +8

I would posit that we would try to follow EH-RK as best as possible. Does that seem fair?

P.S. I'll go ahead and take "Don't Quit" as my next envoybility, so Manteca just keeps getting healier and healier.


Kitsune Game Master

Read EH-RK's last post and see if that fits. Maybe you have to talk him out of it if you want to be just 100 feet behind him.

I understood it as leaving you behind, going all around the temple to report back to you.


Female NG Kasatha Mystic (Star Shaman) 4 | STAM: 0/24 | HP: 26/28 | RES: 4/4 | KAC: 13 | EAC: 12 | CMAC: 21 | F: +1, R: +2, W: +6 | Init: +1 | Perc: +10, SM: +6, LL vision | Speed 30ft | Starlight Form: 3/3 minutes | Spells: 1st 0/4 | 2nd 3/3 | Active conditions: None.

Okay, our lovely archaeologist is leveled up. For 2nd level spells, she gained Darkvision, Command Undead, and Mystic Cure. Mystic Cure was previously taking up one of her 1st level spells known, so with that spot opened back up she learned Identify.

Rules reference on variable level spells wrote:

When you learn a spell that can be cast at variable spell levels, you gain the ability to cast it at the spell level you know and at every level below that.

If you know a variable-level spell and later select it again as a higher-level spell known, you can immediately select a new spell known to replace the lower-level version of the variable-level spell.

Her 7 strongest skills went up 1 rank each, and she used her 8th point to get her 1st rank in Medicine. She also gained 6 hp, 6 stamina, and 1 resolve point.


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

I think Eh-rk would have left us somewhere a ways back, gone scouting, and then given the signal. There seems to be a path, so maybe have us arrive midway through the first/second round on that path? Boreal maybe sooner due to my speed?


Kitsune Game Master

So, the suggestion is to take the normal path, up the stairs. Once one more player agrees, I'll resolve it that way.


Female NG Kasatha Mystic (Star Shaman) 4 | STAM: 0/24 | HP: 26/28 | RES: 4/4 | KAC: 13 | EAC: 12 | CMAC: 21 | F: +1, R: +2, W: +6 | Init: +1 | Perc: +10, SM: +6, LL vision | Speed 30ft | Starlight Form: 3/3 minutes | Spells: 1st 0/4 | 2nd 3/3 | Active conditions: None.

I agree with that, that's the way Olmehya came when leaving.


Kitsune Game Master
EH-RK wrote:
So....did Eric one shot kill the cultist. If so, AWESOME!

Hehe, no.

You send the message, search a good hiding spot, unpack your sniper rifle.

The others start up the stairs as soon as they get the message. I'll resolve it once I have all actions.


Host Shirren Envoy 5 (Icon) | HP: 30/30 SP: 28/28 Res 5/5 | EAC 13 | KAC 14 | Fort +2 Ref +5 Will +5 | Init +1 | Percep +8

Pops head up

...Are we gonna get eaten by the eel now?


Kitsune Game Master

Sorry for not posting.
Thanks for the reminder.

Sometimes I check on all the dots and get interrupted, before I could anser all. Sometimes I rememeber to answer the missing ones later, even if they no longer show up in the dots. But chances are, that I forget. Like this time.

If I haven't answered the game within a day when it's my turn, feel free to give me a reminder.


Kitsune Game Master

Still Manteca's and EH-RK's turn. Or shall I move on? At least with the mountain eel?


Host Shirren Envoy 5 (Icon) | HP: 30/30 SP: 28/28 Res 5/5 | EAC 13 | KAC 14 | Fort +2 Ref +5 Will +5 | Init +1 | Percep +8

Sorry about that - we got 4 robots ready for shipping this week, and it is currently 6 days from my wedding - it's been busy :)


Kitsune Game Master

Yay for you getting married!


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

CONGRATUJUBILATIONS!


Kitsune Game Master

@EH-RK
Are you aware, that Boreal is down to 1 HP?


Host Shirren Envoy 5 (Icon) | HP: 30/30 SP: 28/28 Res 5/5 | EAC 13 | KAC 14 | Fort +2 Ref +5 Will +5 | Init +1 | Percep +8

apologies for going dark for a few days - the wedding is today and I got sucked into the last-minute planning without getting a chance to post. I'll be back and posting either Monday or Tuesday at the latest.


Kitsune Game Master

Have fun celebrating!


Female NG Kasatha Mystic (Star Shaman) 4 | STAM: 0/24 | HP: 26/28 | RES: 4/4 | KAC: 13 | EAC: 12 | CMAC: 21 | F: +1, R: +2, W: +6 | Init: +1 | Perc: +10, SM: +6, LL vision | Speed 30ft | Starlight Form: 3/3 minutes | Spells: 1st 0/4 | 2nd 3/3 | Active conditions: None.

Hi all, I am finding myself increasingly busy with work and other responsibilities, so I need to cut back on my activities here on the boards. I am going to withdraw from this game, at least for the time being. If the situation changes enough for me I will be sure to reach out to Foxy via PM. Until then, good luck in your ongoing adventures!

Foxy, if you can go ahead and mark me inactive for the campaign I would appreciate it.


Kitsune Game Master

Sorry to have you leave.

Your wish is granted.

Liberty's Edge

Fast 2 Dedicated 1 | +7 2d6 | HP: 22/22 | 27/18/19 | Perc: +2

Hey guys. Imma have to go dark for about a year due to reasons an' stuff.

Oh, uh, I probably should've posted this last year, huh? ^_^

...---===<<<(((subliminal congrats)))>>>===---... on getting married, Jelloarm.

100 bonus points if the priest said "I know pronounce you Mr. and Mrs. Jelloarm." =)


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

YOU ARE ALIVE!!!!!

So glad you are okay. Really really glad you are okay.

Grand Lodge

Hey! Glad to hear from you, and hope you're under positive stress and nothing too overwhelming.

We got married by a good friend officiating, so I probably could have gotten that through, though I'm sure my wife would have scowled and only about 0.5% of the wedding would have had any idea what was going on

Stay well!

Liberty's Edge

Fast 2 Dedicated 1 | +7 2d6 | HP: 22/22 | 27/18/19 | Perc: +2
Jelloarm wrote:

Hey! Glad to hear from you, and hope you're under positive stress and nothing too overwhelming.

We got married by a good friend officiating, so I probably could have gotten that through, though I'm sure my wife would have scowled and only about 0.5% of the wedding would have had any idea what was going on

Stay well!

But it would have been _memorable_. And isn't creating a wedding that you'll never ever, ever, never ever...ever forget what it's all about??

Good to see you too, Boreal. =)

So, um, since it seems you guys are, coincidentally, almost eerily recently down a character....


Kitsune Game Master

Well, Allison had a few cameos since you left anyway. And the team is one fight away from needing a hike off the planet.

From someone who is reckless enough not to care about the no-flight area. ;)

Liberty's Edge

Fast 2 Dedicated 1 | +7 2d6 | HP: 22/22 | 27/18/19 | Perc: +2

T3h Sw33t!

I may just need a small amount of help to get me up to speed.

Like what level are we?

And what equipment do we have?

And what are hit points? =p


Kitsune Game Master

Level 4, HP are fix according to the rules. I would have to look too.

About wealth, I guess we're behind again as there was not much in loot and even less chance to sell/buy

I guess after leaving the temple we're doing a WBL compensation.


Host Shirren Envoy 5 (Icon) | HP: 30/30 SP: 28/28 Res 5/5 | EAC 13 | KAC 14 | Fort +2 Ref +5 Will +5 | Init +1 | Percep +8

So as someone who ran this AP too, I'll say that WBL doesn't seem to be quite as big a deal in Starfinder? We had a party of Solder/Soldier/Technomancer/Solarian (had an operative for the first three books), and the skittermander soldier was still carrying his level 2 tactical pike through the end of the adventure path.

And yaaaaaaaaay Wraith!

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