GM Elberion's Gallows of Madness (PFS) (Inactive)

Game Master Dennis Muldoon

Turn up, copy some books... easy.


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Dark Archive

Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)

Grel catches the feather as it's being passed to Verathis. Casts Detect Magic

spellcraft: 1d20 + 5 ⇒ (17) + 5 = 22

I've seen that. It's a Feather Bird Token

Scarab Sages

Male Slyph #135676-8 Johnny Sniper Boon Fighter (Weapon Master Longbow): HP:20/20, Speed:25, Init:5, AC:19(21 vs non-magic ranged), FF:16(18 ranged), T:13, Fort:3, Ref:3, Will:2, Perc:6, Darkvison

You a druid there Grel, that item suits, you love nature

Dark Archive

Elf Male Sorcerer 3 [HP14/14] [AC:13 T:13 FF:10 CMD:12] [Init +3] [Fort +0 Ref +3 Will +3] [Perception +1]

Spellcraft: 1d20 + 13 ⇒ (16) + 13 = 29

"yup. Drop it and it turns into a bird to send a letter anywhere." Verathis explains.

to Grel he responds,"That's a staircase, and the cliff walls are about it."

Dark Archive

Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)

Grel shrugs. Then it is a frontal assault. I can obscure our approach with a mist.


From Shore to Sea GM All-powerful dictator of reality 4

As Grel surveys the cliffs, it seems like incredible engineering or suicidal bravery to build the stairs.

GM screen:

gob stealth: 1d20 + 10 + 2 ⇒ (2) + 10 + 2 = 14
gob stealth: 1d20 + 10 + 2 ⇒ (5) + 10 + 2 = 17
gob stealth: 1d20 + 10 + 2 ⇒ (9) + 10 + 2 = 21

perception dc14:

There’s a goblin in that tree!

perception dc17:

There’s another goblin in that tree as well!

perception dc21:

There’s a third goblin in that tree over there!

Grand Lodge

Human Male Unchained Rouge 3 [HP 13/24][AC:16 T:14 FF:12 CMD:17] [Init +3] [Fort +4 Ref +6 Will +2] [Perception +7]

Perception: 1d20 + 6 ⇒ (5) + 6 = 11

Carson does not see the cliffside marvel as he plays with his new feather and thinking of the mayor.

I wonder if I should send her a message telling her that I miss her.

Dark Archive

Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)

Grel will channel the power of ley lines and cast a spell.

casting Heightened Awareness at lvl 3. 30 minutes, preception +10

perc: 1d20 + 10 ⇒ (5) + 10 = 15

Pointing up at a tree. On your guard, there's goblin in that tree there. Johnny! Take it down.

Scarab Sages

Male Slyph #135676-8 Johnny Sniper Boon Fighter (Weapon Master Longbow): HP:20/20, Speed:25, Init:5, AC:19(21 vs non-magic ranged), FF:16(18 ranged), T:13, Fort:3, Ref:3, Will:2, Perc:6, Darkvison

perception: 6 + 1d20 ⇒ 6 + (18) = 24
He fires at the goblin hoping to take it out quietly. hit: 6 + 1d20 ⇒ 6 + (17) = 23 dmg: 1d8 + 2 ⇒ (1) + 2 = 3 If I'm withing 30 feet, that is +1 to attack and damage
He gets a clear shot but apparently forgets to take into account gravity and hit shot hits the goblin low.

Silver Crusade

Human Fighter 3 HP 26/31 | AC 19 T 13 FF 16 | F+6 R+5 W+3 (+1 vs Fear) | Init +3 | Perception +0

perception: 1d20 ⇒ 8

Harada scratches his head.

Dark Archive

Elf Male Sorcerer 3 [HP14/14] [AC:13 T:13 FF:10 CMD:12] [Init +3] [Fort +0 Ref +3 Will +3] [Perception +1]

perception: 1d20 + 2 ⇒ (18) + 2 = 20

Snap!: 1d6 ⇒ 6+daze DC15 fort for half and no daze

Are they curupted with demon bile?

Dark Archive

Elf Male Sorcerer 3 [HP14/14] [AC:13 T:13 FF:10 CMD:12] [Init +3] [Fort +0 Ref +3 Will +3] [Perception +1]

I Snapped at the goblin I can see that Johnny did not shoot.


From Shore to Sea GM All-powerful dictator of reality 4

Verathis:
definitely demon bile

GM screen:

fiendish goblins CR 1/3
XP 135
Fiendish goblin warrior 1 (Pathfinder RPG Bestiary 156, 294)
CG Small humanoid (goblinoid)
Init +6; Senses darkvision 60 ft.; Perception -1
--------------------
Defense
--------------------
AC 16, touch 13, flat-footed 14 (+2 armor, +2 Dex, +1 shield, +1 size)
hp 7 (1d10+2)
Fort +3, Ref +2, Will -1
Resist cold 5, fire 5; SR 4
--------------------
Offense
--------------------
Speed 30 ft.
Melee short sword +2 (1d4/19-20)
Ranged shortbow +4 (1d4/×3)
Special Attacks smite good
--------------------
Statistics
--------------------
Str 11, Dex 15, Con 12, Int 10, Wis 9, Cha 6
Base Atk +1; CMB +0; CMD 12
Feats Improved Initiative
Skills Ride +9, Stealth +9, Swim +3; Racial Modifiers +4 Ride, +4 Stealth
Languages Goblin
Other Gear leather armor, light wooden shield, short sword, shortbow
--------------------
Special Abilities
--------------------
Darkvision (60 feet) You can see in the dark (black and white only).
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Fire (5) You have the specified Energy Resistance against Fire attacks.
Smite Good (1/day) (Su) +0 to hit, +1 to damage when used.
Spell Resistance (4) You have Spell Resistance.

More GM Screen:

grel: 1d20 + 2 ⇒ (6) + 2 = 8
carson: 1d20 + 3 ⇒ (14) + 3 = 17
Johnny: 1d20 + 5 ⇒ (16) + 5 = 21
harada: 1d20 + 3 ⇒ (9) + 3 = 12
verathis: 1d20 + 3 ⇒ (10) + 3 = 13
goblins: 1d20 + 6 ⇒ (16) + 6 = 22


From Shore to Sea GM All-powerful dictator of reality 4
initiative wrote:


goblins
johnny
carson
verathis
harada
grel

Goblins go first, they all get to act in the surprise round and they act first. Johnny, Verathis and Grel may also act in the surprise round: I will take Johnny and Verathis' posted actions as their suprise rounds.

In a flurry of motion, five arrows descend on the group from the trees.

goblin shortbow at Johnny: 1d20 + 4 ⇒ (20) + 4 = 24
damage: 1d4 + 1 ⇒ (3) + 1 = 4

goblin shortbow at Carson: 1d20 + 4 ⇒ (3) + 4 = 7
damage: 1d4 + 1 ⇒ (3) + 1 = 4

goblin shortbow at Verathis: 1d20 + 4 ⇒ (4) + 4 = 8
damage: 1d4 + 1 ⇒ (1) + 1 = 2

goblin shortbow at Harada: 1d20 + 4 ⇒ (17) + 4 = 21
damage: 1d4 + 1 ⇒ (1) + 1 = 2

goblin shortbow at Grel: 1d20 + 4 ⇒ (10) + 4 = 14
damage: 1d4 + 1 ⇒ (4) + 1 = 5

Goblin B fort save: 1d20 + 3 ⇒ (6) + 3 = 9

Dark Archive

Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)

Grel spits acid at the southernmost goblin.

acid spit: 1d20 + 3 ⇒ (2) + 3 = 51d6 + 1 ⇒ (2) + 1 = 3


From Shore to Sea GM All-powerful dictator of reality 4

Johnny 4 points of damage and Harada 2 points of damage are struck by arrows.

Johnny responds in kind, winging a goblin close to him.

Verathis lashes out with a burst of noise which leaves a second goblin motionless in the trees, blood pouring from its ears and nostrils.

Grel's acid spit gets caught up in some branches!


From Shore to Sea GM All-powerful dictator of reality 4

GM Screen:

acrobatics: 1d20 + 2 ⇒ (10) + 2 = 12
acrobatics: 1d20 + 2 ⇒ (9) + 2 = 11

Both wounded goblins stumble and fall from the trees.

falling damage: 1d6 ⇒ 6
falling damage: 1d6 ⇒ 2

The dazed goblin flops mindlessly into branches and hits the ground already unconscious.
Meanwhile, the goblin shot by Johnny windmills, howling in surprise and fear, before hitting the ground with an audible crack.
Both are dead.

The remaining goblins chatter nervously (or perhaps excitedly) amongst themselves and fire their bows again.

Round one

attack Carson: 1d20 + 4 ⇒ (1) + 4 = 5
damage: 1d4 + 1 ⇒ (2) + 1 = 3

attack Harada: 1d20 + 4 ⇒ (11) + 4 = 15
damage: 1d4 + 1 ⇒ (1) + 1 = 2

attack Grel: 1d20 + 4 ⇒ (20) + 4 = 24
damage: 1d4 + 1 ⇒ (2) + 1 = 3


From Shore to Sea GM All-powerful dictator of reality 4

Carson sees an arrow fly far over his head, Harada feels an arrow thud into his armour but it does not penetrate.
Grel is less fortunate and feels the steel pierce his flesh.
3 points of damage to Grel

Whole party is up!

Dark Archive

Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)

Grel winces at the arrow strike. He sets up for another acid spit at the southernmost goblin.

acid dart: 1d20 + 3 ⇒ (6) + 3 = 91d6 + 1 ⇒ (2) + 1 = 3
the worst!

Dark Archive

Elf Male Sorcerer 3 [HP14/14] [AC:13 T:13 FF:10 CMD:12] [Init +3] [Fort +0 Ref +3 Will +3] [Perception +1]

"Feel the burn of cleanliness foul fiend!" Verathis shouts in a light and playful voice. He then trows a citric orb at the nearest goblin.

Acid splash: 1d20 + 4 ⇒ (15) + 4 = 19
Acid burn: 1d3 ⇒ 2

Grand Lodge

Human Male Unchained Rouge 3 [HP 13/24][AC:16 T:14 FF:12 CMD:17] [Init +3] [Fort +4 Ref +6 Will +2] [Perception +7]

As arrows land around Carson he pulls his mind off the mayor and looks up to see the goblins attacking the party. He pulls back on his bow and launches and arrow at the nearest one.

Shortbow: 1d20 + 4 ⇒ (10) + 4 = 14
Damage: 1d6 ⇒ 2

He then moves to take cover behind a tree.

"Take cover Harada or they are going to make a pin cushion out of you."


From Shore to Sea GM All-powerful dictator of reality 4

acrobatics: 1d20 + 2 ⇒ (18) + 2 = 20

While Grel drenches a tree and Carson spooks a sparrow, Verathis strikes a goblin. It cries out in pain and grabs a branch to stay steady on the swaying tree.

Silver Crusade

Human Fighter 3 HP 26/31 | AC 19 T 13 FF 16 | F+6 R+5 W+3 (+1 vs Fear) | Init +3 | Perception +0

Sensing a perhaps drawn out ranged battle rather than an opening volley Harada reaches around and quickly draws his longbow from his back and fires at the middle tree-goblin.

Gritting his teeth at the pain coming from his wounded arm Harada fires...

longbow: 1d20 + 6 ⇒ (20) + 6 = 26
damage: 1d8 + 3 ⇒ (2) + 3 = 5

crit confirm?: 1d20 + 6 ⇒ (4) + 6 = 10
extra crit damage: 2d8 + 6 ⇒ (5, 6) + 6 = 17

Scarab Sages

Male Slyph #135676-8 Johnny Sniper Boon Fighter (Weapon Master Longbow): HP:20/20, Speed:25, Init:5, AC:19(21 vs non-magic ranged), FF:16(18 ranged), T:13, Fort:3, Ref:3, Will:2, Perc:6, Darkvison

another arrow as the goblin that shot me or whatever one is living hit: 6 + 1d20 ⇒ 6 + (20) = 26
dmg: 1d8 + 2 ⇒ (8) + 2 = 10
hit crit: 6 + 1d10 ⇒ 6 + (4) = 10
extra crit dmg: 2d8 ⇒ (6, 7) = 13

Dark Archive

Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)

top of the order, boss?


From Shore to Sea GM All-powerful dictator of reality 4

Oops!

Harada and Grel both fell goblins with accurate arrowshots.

The remaining goblin shifts amongst the trees.
climb: 1d20 + 2 ⇒ (3) + 2 = 5
stealth: 1d20 + 10 ⇒ (8) + 10 = 18

falling damage: 1d6 ⇒ 3


From Shore to Sea GM All-powerful dictator of reality 4

You all hear a goblin hit the ground with a bloody thud before it tries to slink off amongst the undergrowth.

DC18 Perception check to spot the fleeing goblin.

Dark Archive

Elf Male Sorcerer 3 [HP14/14] [AC:13 T:13 FF:10 CMD:12] [Init +3] [Fort +0 Ref +3 Will +3] [Perception +1]

perception: 1d20 + 2 ⇒ (6) + 2 = 8

Verathis tries to see the goblin to no avail.

Dark Archive

Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)

perc: 1d20 + 10 ⇒ (16) + 10 = 26

Grel puts his hand to the ground and the earth gives him the location of the fleeing goblin.

Grand Lodge

Human Male Unchained Rouge 3 [HP 13/24][AC:16 T:14 FF:12 CMD:17] [Init +3] [Fort +4 Ref +6 Will +2] [Perception +7]

Carson hears the goblin hit the ground and gives a little smile.

Perception: 1d20 + 6 ⇒ (4) + 6 = 10

Scarab Sages

Male Slyph #135676-8 Johnny Sniper Boon Fighter (Weapon Master Longbow): HP:20/20, Speed:25, Init:5, AC:19(21 vs non-magic ranged), FF:16(18 ranged), T:13, Fort:3, Ref:3, Will:2, Perc:6, Darkvison

It has been found but perception: 6 + 1d20 ⇒ 6 + (9) = 15


From Shore to Sea GM All-powerful dictator of reality 4

Heroes are up. You might have to delay until Grel (or possibly Harada) lets you know where to look.

Silver Crusade

Human Fighter 3 HP 26/31 | AC 19 T 13 FF 16 | F+6 R+5 W+3 (+1 vs Fear) | Init +3 | Perception +0

perception?: 1d20 + 0 ⇒ (5) + 0 = 5

perception?: 1d20 + 0 ⇒ (5) + 0 = 5

Harada spends his whole round looking for trouble.

Dark Archive

Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)

There to the south, between those trees.

Grel takes off in a charge and strikes the goblin.

warhmamer, charging, hatred: 1d20 + 3 + 2 + 1 ⇒ (19) + 3 + 2 + 1 = 251d8 + 2 ⇒ (6) + 2 = 8 AC 17

Grand Lodge

Human Male Unchained Rouge 3 [HP 13/24][AC:16 T:14 FF:12 CMD:17] [Init +3] [Fort +4 Ref +6 Will +2] [Perception +7]

Carson watches as Grel take off after the goblin but decides to keep an eye out for more trouble. He spots Harada looking the wrong way, "Hey Harada, turn around. The goblin den is that way."

He moves up to the edge of the treeline and looks around.

Perception: 1d20 + 6 ⇒ (11) + 6 = 17


From Shore to Sea GM All-powerful dictator of reality 4

Grel powers through the goblin’s feebly raised dogslicer and kills it with a blow.

End of initiative. Carson, what are you looking for/at?

Grand Lodge

Human Male Unchained Rouge 3 [HP 13/24][AC:16 T:14 FF:12 CMD:17] [Init +3] [Fort +4 Ref +6 Will +2] [Perception +7]

Watching the scaffolding and the caves

Dark Archive

Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)

Grel moves up the treeline by Carson. We should rush the bridge. Hit the front door hard and sort them out later.

Grand Lodge

Human Male Unchained Rouge 3 [HP 13/24][AC:16 T:14 FF:12 CMD:17] [Init +3] [Fort +4 Ref +6 Will +2] [Perception +7]

"Goblins are sneaky bastard. I bet there are at least three traps waiting for us before we even set foot into that gave."


From Shore to Sea GM All-powerful dictator of reality 4

The top of the ridge is marked by walls and piecemeal fences. While Lashed-together wooden poles form a makeshift staircase crudely bolted and fixed to the side of the stone shelf. The stairs lead upward to a platform that sits thirty feet above the ground.
At the top of the stairs, A piecemeal steel and iron fence runs between two wooden buildings. A seven-foot-tall wooden gate constructed from fragments of tower shields blocks a crudely cut hole in the fence, while wooden stairs lead down the side of the rock face.

DC12 Knowledge (nature) or Survival:
The cliff is especially tough to climb and anyone falling risks bringing down sheered-off sheets of rock on top of themselves. This is an unsually dangerous cliff.

Dark Archive

Elf Male Sorcerer 3 [HP14/14] [AC:13 T:13 FF:10 CMD:12] [Init +3] [Fort +0 Ref +3 Will +3] [Perception +1]

knowledge (nature): 1d20 + 6 ⇒ (19) + 6 = 25

"Well the cliff looks more dangerous then any goblin trap I've seen."

Silver Crusade

Human Fighter 3 HP 26/31 | AC 19 T 13 FF 16 | F+6 R+5 W+3 (+1 vs Fear) | Init +3 | Perception +0

survival: 1d20 + 4 ⇒ (20) + 4 = 24

Harada nods "Looks like it's going to be the stairs?"

Dark Archive

Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)

kn nature: 1d20 + 7 ⇒ (13) + 7 = 20

The stairs. Until they collapse from under us, of course. When we get to the gate we'll need to open it quickly. Who can bust that open for us?

Silver Crusade

Human Fighter 3 HP 26/31 | AC 19 T 13 FF 16 | F+6 R+5 W+3 (+1 vs Fear) | Init +3 | Perception +0

Harada flexes before looking to Carson "His skills may be the better way to go."

Grand Lodge

Human Male Unchained Rouge 3 [HP 13/24][AC:16 T:14 FF:12 CMD:17] [Init +3] [Fort +4 Ref +6 Will +2] [Perception +7]

Survival: 1d20 + 1 ⇒ (10) + 1 = 11

Carson shrugs,"Watch my back!

He stows his bow and pulls out his daggers and heads for the stairs.

Dark Archive

Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)

Grel follows behind Carson with shield up.


From Shore to Sea GM All-powerful dictator of reality 4

Unfortunately, Carson just fails to notice a shifting stair until it is too late got a 17, DC18! and three vials of something swings down on a rope from atop the wall.

Grel and Carson, DC16 Reflex save to avoid.

Dark Archive

Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)

reflex: 1d20 + 2 ⇒ (14) + 2 = 16

WHEW

Grand Lodge

Human Male Unchained Rouge 3 [HP 13/24][AC:16 T:14 FF:12 CMD:17] [Init +3] [Fort +4 Ref +6 Will +2] [Perception +7]

Reflex Save: 1d20 + 6 ⇒ (20) + 6 = 26

Dark Archive

Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)

showoff ;)

Scarab Sages

Male Slyph #135676-8 Johnny Sniper Boon Fighter (Weapon Master Longbow): HP:20/20, Speed:25, Init:5, AC:19(21 vs non-magic ranged), FF:16(18 ranged), T:13, Fort:3, Ref:3, Will:2, Perc:6, Darkvison

Johnny being way in the back What was that?

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