GMEDWIN |
The Rebels Risuris make their way towards your position.
Initiative: Johnathan 1d20 + 6 ⇒ (14) + 6 = 20, Mithas 1d20 + 4 ⇒ (6) + 4 = 10, Joseph 1d20 ⇒ 9, wintry 1d20 + 2 ⇒ (8) + 2 = 10, Chretien 1d20 + 3 ⇒ (6) + 3 = 9, Merle 1d20 + 2 ⇒ (10) + 2 = 12, Pierre 1d20 ⇒ 4, Soldiers 1d20 + 1 ⇒ (14) + 1 = 15, Corporal 1d20 + 1 ⇒ (3) + 1 = 4 Air Elemental 1d20 + 7 ⇒ (2) + 7 = 9
Round 1
Johnathan, Soldiers, Merle, Mithas, Wintry, Joseph, Chretien, Air Elemental, Corporal, Pierre
To further describe the terrain, You are hiding behind somewhat dense trees and the enemy is within 20 feet of you, you can move to melee or use ranged attacks.
GMEDWIN |
Soldier 1 attacks Johnathan with his crossbow 1d20 + 2 ⇒ (9) + 2 = 11, miss
Soldier 2 attacks Mithas with his crossbow 1d20 + 2 ⇒ (7) + 2 = 9, miss
Soldier 3 attacks Merle with his crossbow 1d20 + 2 ⇒ (6) + 2 = 8, miss
Soldier 4 attacks Chretien with his crossbow 1d20 + 2 ⇒ (6) + 2 = 8, miss
Soldier 5 attacks Wintry with his crossbow 1d20 + 2 ⇒ (12) + 2 = 14 hit 1d8 ⇒ 8 and Wintry is unconcious.
Merle
One of the soldiers yell back to the rest " I see hostiles!!!!"
Merle Adaire |
"Damn it". "Maybe you'll listen to me next time...if there is a next time".
Merle moves forward to within 10' of one of the soldiers, and swing his mighty pickaxe.
1d20 + 5 ⇒ (3) + 5 = 8 Attack
1d8 + 4 ⇒ (4) + 4 = 8 Damage
Cretien Dufrene |
Cretien ducks behind his mechanus and takes a shot with his crossbow.
1d20 + 3 ⇒ (20) + 3 = 23
1d10 ⇒ 9
The mechanus will attack anyone approaching Cretien (unless they go way around to avoid AoOs)
Cretien Dufrene |
crit confirm??
1d20 + 3 ⇒ (15) + 3 = 18
1d10 ⇒ 4
GMEDWIN |
Chretien fires a crossbow bolt into soldier 4 sending it into his chest sending him aground.
The air elemental swushes through the air and attacks the soldier who fired a bolt at Johnathan (#1), flyby attack, slam 1d20 + 6 ⇒ (11) + 6 = 17, hit 1d4 + 1 ⇒ (4) + 1 = 5 causing her to pain.
The corporal casts storm burst at Chretien 1d20 + 1 ⇒ (5) + 1 = 6 and misses.
Pierre charges soldier 5 with his heavy pick in hand 1d20 + 4 + 2 ⇒ (9) + 4 + 2 = 15 hit 1d6 + 2 ⇒ (3) + 2 = 5
Round 2
Johnathan, Soldiers, Merle, Mithas, Wintry, Joseph, Chretien, Air Elemental, Corporal, Pierre
GMEDWIN |
Will Save for 1 I know you do not want to knock out your friends 1d20 - 1 ⇒ (18) - 1 = 17 pass
Corporal 1d20 + 4 ⇒ (3) + 4 = 7, fail. he is unconscious, blinded, and stunned for 2d4 ⇒ (1, 4) = 5 rounds, then blinded and stunned for 1d4 ⇒ 1 rounds, and then stunned for 1 round.
Soldier 1 attacks Johnathan with his crossbow 1d20 + 2 ⇒ (16) + 2 = 18 hit 1d8 ⇒ 2
Soldier 2, draws his longsword and attacks Mithas 1d20 + 1 ⇒ (2) + 1 = 3, miss
Soldier 3, takes a 5 foot step back and attacks Merle with his crossbow 1d20 + 2 ⇒ (20) + 2 = 22 crit, confirm 1d20 + 2 ⇒ (1) + 2 = 3 no, 1d8 ⇒ 1
Soldier 5 attacks Pierre with his longsword 1d20 + 1 ⇒ (8) + 1 = 9, miss
Merle
Johnathan Eli Holbrook |
Since these posts tend to come in huge bursts and I don't want to hold things up, next action will be firing his crossbow at the soldier the air elemental hit previously, and moving back to Wintry.
To-Hit: 1d20 + 2 ⇒ (9) + 2 = 11 Damage: 1d8 ⇒ 2
GMEDWIN |
Want to keep the pace going
Merle moves to attack the soldier with his polearm 1d20 + 5 ⇒ (18) + 5 = 23 hit, causing 1d8 + 4 ⇒ (8) + 4 = 12 with a quick stab brings the enemy down.
Mithas hits his opponent but he is still up, Will 1d20 - 1 ⇒ (15) - 1 = 14 fail, he is shaken.
Joseph
Joseph Reginald Coopsworth |
Joseph takes the chance to quietly move up behind the enemy on mithas and apply his sap to the back of the mans head.
Attack: 1d20 ⇒ 2
Damage+Sneak: 2d6 ⇒ (5, 5) = 10
I am just not allowed to be useful in combat it seems.
Cretien Dufrene |
"We don't need to continue this fight, gentlemen! Stand down!"
Cretien loads and fires again, emboldened by his previous success.
1d20 + 3 ⇒ (6) + 3 = 9
1d10 ⇒ 2
GMEDWIN |
Chretien's bolt misses its target.
The air elemental swushes through the air and attacks the soldier who fired a bolt at Johnathan (#1), flyby attack, slam 1d20 + 6 ⇒ (1) + 6 = 7 miss
Pierre attacks with heavy pick in hand 1d20 + 4 ⇒ (18) + 4 = 22 hit 1d6 + 2 ⇒ (4) + 2 = 6 hitting him but she is still up.
Round 3
Johnathan fires his crossbow but misses.
Soldier 1 attacks Johnathan with his crossbow 1d20 + 2 ⇒ (11) + 2 = 13 miss due to mage armor.
Soldier 2 (shaken)attacks Mithas1d20 - 1 ⇒ (18) - 1 = 17, hit 1d8 ⇒ 6
Soldier 5 attacks Pierre with his longsword 1d20 + 1 ⇒ (2) + 1 = 3 miss
Merle
Joseph Reginald Coopsworth |
Sorry, long day.
Move to closest that I can flank and attempt to apply sap. If none to attack in simple move then move back and pull crossbow.
If sap then
attack: 1d20 ⇒ 2
Damage: 1d6 ⇒ 3
if flank then
Sneak attack: 1d6 ⇒ 2
Nonlethal.
Oh for crying out loud
GMEDWIN |
Chretien misses his attack.
The air elemental slams soldier 1 1d20 + 6 ⇒ (16) + 6 = 22 hit 1d4 + 1 ⇒ (2) + 1 = 3
Pierre moves to attack with heavy pick in hand 1d20 + 4 ⇒ (7) + 4 = 11, miss
Round 4
Initiative: Sergeant 1d20 + 2 ⇒ (11) + 2 = 13, Soldiers group 21d20 + 1 ⇒ (17) + 1 = 18
Johnathan, Soldiers group 2, soldier #5, sergeant, Merle, Mithas, Wintry, Joseph, Chretien, Air Elemental, Corporal, Pierre
Johnathan you should roll the facehole potion no matter, I got it...
CLW potion on Wintry 1d8 + 1 ⇒ (4) + 1 = 5, he is now at 2 hp.
Soldier A attacks Johnathan with his crossbow 1d20 + 2 ⇒ (20) + 2 = 22 crit, confirm 1d20 + 2 ⇒ (8) + 2 = 10, no damage 1d8 ⇒ 7 Johnathan is unconscious
Soldier b attacks Merle with his crossbow 1d20 + 2 ⇒ (10) + 2 = 12 miss
Soldier c attacks Chretien with his crossbow 1d20 + 2 ⇒ (15) + 2 = 17 hit 1d8 ⇒ 1
Soldier d attacks Joseph with his crossbow 1d20 + 2 ⇒ (10) + 2 = 12 hit 1d8 ⇒ 6
Soldier e attacks Mithas with his crossbow 1d20 + 2 ⇒ (12) + 2 = 14 miss
Soldier 5 attacks Pierre with his longsword 1d20 + 1 ⇒ (3) + 1 = 4 miss
Sergeant casts hand of the apprentice at Mithas and his dagger flies out of his hand 1d20 + 3 ⇒ (16) + 3 = 19 hit 1d4 - 1 ⇒ (2) - 1 = 1
Merle
Joseph Reginald Coopsworth |
Ok Huge combat is a bit confused without a map for me to look at. Am I still fighting an enemy or was I fighting one that is now down?
If against foe nonlethal sap.
Attack: 1d20 ⇒ 10
Damage: 1d6 ⇒ 5
Sneak if applies: 1d6 ⇒ 5
If not that move on one, try for flank if it won't provoke aoo, apply above numbers.
Cretien Dufrene |
Realizing that doting upon his creation won't matter if we all die, Cretien orders his mechanus into the fray to help protect the others while he draws a scroll and begins to intone soothing words in the arcane tongue.
mechanus bash: 1d20 + 5 ⇒ (9) + 5 = 14
1d8 + 2 ⇒ (4) + 2 = 6
use magic device: 1d20 + 5 ⇒ (17) + 5 = 22 vs DC 21
Sleep scroll, casting while no one is threatening him, positioning the 10ft burst as best i can please have mercy on my spell placement, since there is no map. It is a 10ft radius burst (20ft diameter). Affects up to 4 HD of enemies, starting with those closest to the center of the burst, DC 12 Will negates.
GMEDWIN |
Will save Soldier A for daze 1d20 - 1 ⇒ (4) - 1 = 3 fail, he is dazed for 1 round.
I forgot soldier 1...
Soldier 1 fires his crossbow at chretien 1d20 + 2 ⇒ (7) + 2 = 9 miss
Joseph, you were attacking the only character in attack distance before who is still up, so you get a +2 for flanking however it is still a miss. Man, oh man, I have spoiled my Zeitgeist group rotten giving you maps every time.
Chretien's mechanus attacks the enemy that fired a bolt(soldier C) at him and hits.
Will saves versus sleep, D 1d20 - 1 ⇒ (1) - 1 = 0 fail, E 1d20 - 1 ⇒ (8) - 1 = 7 fail,
Chretien puts two soldiers to sleep. I figured you didn't want to get your colleagues in the mix
The air elemental slams soldier 1 1d20 + 6 ⇒ (9) + 6 = 15, 1d4 + 1 ⇒ (3) + 1 = 4 killing him.
Pierre flanking with Joseph 1d20 + 4 + 2 ⇒ (4) + 4 + 2 = 10 miss.
Round 5
Johnathan stabilizes.
Soldier A is dazed
Soldier B takes a five foot step and attacks Merle with his crossbow 1d20 + 2 ⇒ (18) + 2 = 20 hit 1d8 ⇒ 5
Soldier C takes a five foot step and attacks the mechanus with his crossbow 1d20 + 2 ⇒ (14) + 2 = 16 hit 1d8 ⇒ 1
D and E are sleeping.
Sergeant casts a magic missile at Joseph 1d4 + 1 ⇒ (1) + 1 = 2
Merle
Mithas Aran |
(on his turn) Mithas will move to attack the sergeant:
Attack: 1d20 + 4 ⇒ (20) + 4 = 24
Confirm?: 1d20 + 4 ⇒ (16) + 4 = 20
Crit damage (nonlethal): 4d4 + 10 ⇒ (1, 2, 4, 3) + 10 = 20Goodnight!!
Intimidate if still up: 1d20 + 7 ⇒ (2) + 7 = 9
Merle Adaire |
Since the soldier only took a 5' Step am I to assume that Merle got an AoO with his 10' reach?
1d20 + 5 ⇒ (11) + 5 = 16 Pick Axe Attack
1d8 + 4 ⇒ (3) + 4 = 7 Damage
If that takes him down, Merle will look around for more mayhem to cause. His battle frenzy now in full effect, and his pick-axe a whirling juggernaut of death. The bolt lodged in his side little more than an afterthought. Well, there's a new scar for the collection
1d20 + 5 ⇒ (5) + 5 = 10 Pick-axe attack, +2 if he can charge, +2 if he can flank.
1d8 + 4 ⇒ (7) + 4 = 11 Damage
GMEDWIN |
He took a 5 foot step to get out of the 10ft reach so no A.o.O.... because he was at 10 and then moved to 15... I will take your first roll as your attack.
Merle steps forward 5 feet and brings down the soldier in front of him.
Mithas attacks the sergeant and kills him outright. (minus more than his consitution score. )
Wintry, Joseph, Chretien, Air Elemental, Corporal, Pierre