Grau Soldado

Johnathan Eli Holbrook's page

897 posts. Alias of RinValak.


Race

Claude Waithe M Human Sorcerer (6) AC 15+2/14t/13+2ff, HP 53/53, Fort+6, Ref+5, Will+6, Init+7, Perc+4

Occupation

RHC

Strength 7
Dexterity 16
Constitution 16
Intelligence 12
Wisdom 12
Charisma 21

About Johnathan Eli Holbrook

Gender: Male
Race: Human (Medium)
Age: 19
Height: 6'2
Weight: 134
Class: Sorcerer (Void-Touched Bloodline)
Alignment: Neutral Good

Description: A young man with messy dark hair, and a messy RHC uniform. Not tall, and very skinny. His eyes are brown and unremarkable. He has a vulnerable, sad smile. Something seems odd about him, his mannerisms, the way he speaks. Seems shy, but genuinely nice. Something about him makes you want to help him. Even with an RHC crossbow he doesn't look threatening at all.

Johnathan Eli Holbrook

Johnathan's Journal:
The journal is solid, but looks like it's been through a lot. Inside, the entries seem to be written by at least four different people, sometimes one hand flowing into another. One is smooth, graceful, and academic. Clear and easy to read. But it often blends into a panicked, urgent scribble that's barely legible. Another hand writes in a strange language with sharp, alien movements and curves, often blending right back into urgent scribbles or graceful scholarly handwriting. Occasionally the handwriting becomes tensely printed, without curves or flourishes, as if each letter is an immense struggle. Some pages are blackened, bloodied, stained and torn in no discernable pattern. Illegible scribbles and notes fill the margins, complex formula and unknown languages.

I was born in Slate, the capital city of Risur. Between 40 and 200 years ago.

I was born in Slate.
I was born in Slate.
I was born in Slate.
I was born in Slate.

I was born in Slate.
Between 40 and 200 years ago.

My father was part of a long line of wizards, going back to the early days of Risur's founding and the war against the fey.

My parents were very wealthy, with a lavish manor, and my father's laboratory upstairs.

I was cared for by my mother, as my father was always working. I wondered what my father did all day. I was often caught in father's lab, accidentally ruining his experiments or breaking expensive equipment. My father was furious, but controlled his temper, promising that when I was old enough he would train me.

I was a normal child, and lived a normal life, with friends. I attended an expensive private school, had private tutors, and a doting mother.

My father gradually became more reclusive, and I often saw my mother crying.

Mother.

Through my whole life, my father's lab had been completely silent. I was woken by the most terrible sound I have ever heard, and my father's screams. I ran to my father's lab to find my mother in the doorway, looking in to the pitch-blackness of the laboratory. My mother grabbed me, stopping me from going in there, and held me until the screams stopped. The candles and magical light gradually came back, and my father was gone. The only sign was a spattering of blood on a large granite slab, right under the glass-ceiling, stars above.

I was 5 years old.

Athg ya nnn'bthnk sgn'wahl shugg Tsathoggua hupadgh wgah'n shogg k'yarnak, hupadgh mnahn'nyth nafm'latgh mnahn' ngllll ooboshu lloig llll, Azathoth nglui vulgtm nnnlloig Hastur sgn'wahl shagg lw'nafh.

The years following were dark. My mother rarely spoke, and never smiled. I thought she may have seen what happened, but I was scared to ask. My schoolwork suffered, I lost friends, couldn't focus in class. Each day I came home, my mother was just sitting alone in her room.

I began picking up my father's research, studying dusty tomes late into the night.

I was 9 years old.

My mother seemed unaware of all of this, becoming more and more detached from reality. I eventually had to take care of her completely, feeding and bathing her.

The closer I got to answers on my father's disappearance, the more curious I became. It became an obsession. Before I had even hit adolescence, I had learned more in my own research than at school. Finally, I learned what my father had been trying to do. And I thought I knew why it failed. I gathered new components, barely scratching my family's vast fortune. I also gathered the components my father had been missing, including a mistranslated passage. Through the years of studying my father's ancient tomes, I could almost speak the language fluently. I waited for the proper star alignment, gathered the components on the granite slab, knelt, and began to read. A cultist ritual that supposedly reached beyond the stars into the Dark Tapestry, to the Outer Gods. I wanted to find my father, rescue him, and thereby rescue my mother too.

I was 10 years old.

'aior lloig vulgtlagln zhroyar Yoggoth f'R'lyeh Chaugnar Faugn tharanakor kadishtunyth mg, nnnsll'ha gof'nn mg wgah'n ph'gnaiih 'ai gnaiih f'phlegeth, nog orr'e Tsathoggua ya ch' naflbug Shub-Niggurath ah.

I remember nothing. I cannot.

When I returned, I didn't know how long I had been gone, and had only fragments of memory. I stumbled, speaking jibberish,(Aklo)through our lavish manor, barely able to keep upright. I searched everywhere for my mother, but she was gone. Instead there were cobwebs and dust. My father was dead, that I knew for certain, but where was my mother?

I stumbled out into the streets to search for her, and found myself in a new era, yet still 10 years old. Streetlamps were gas-lit, peoples' dress were strange. Wandering the streets, asking strangers if they knew the way to my relatives' houses, wearing tattered clothes. No one knew my family name, nor any of the relatives I asked for. Our manor had been abandoned for a long time.

Eventually I was thrown into an insane asylum, and was treated with all the newest theories. Darkness, ice-baths, isolation, spinning to "re-arrange my brain", leeching, and more magic. Years passed in the asylum, and my condition ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.

I was still in the void, the nothing. Llll Tsathogguaog f'vulgtm wgah'n r'luh I hadn't come home yet. I remember nothing. I cannot.

I couldn't forget what I had seen, in the Dark Tapestry, it had broken my mind. I was still there, in my head, somewhere, trying to gather all the pieces. They say I babbled about the end of the world, the opening of gates, the Old Ones, terrible prophecies.

Stell'bsna y-uaaah hai ya syha'h nali'hee bug hai f'syha'h fhtagn, k'yarnak hupadgh nnnhafh'drn shugg y-sgn'wahl mg uln y'hah, hai cshugg 'ai uaaah uh'e athg gotha ngR'lyeh. Gof'nn nglui ah ph'y'hah kn'a fhtagn shugg ooboshu y-hupadgh uh'e Yoggothnyth uaaah, Yoggoth ph'bug orr'e uh'e goka throdagl nnnkadishtu 'ai sgn'wahl gof'nn, llll uh'e hrii shagg ph'nw ehye zhro 'bthnk h'chtenff athgog. Vulgtlagln uaaah grah'nyar vulgtm Nyarlathotep ch' ooboshu gotha naflYoggoth kadishtu cmnahn' f'hlirgh sgn'wahl mg n'gha, shogg cfhtagn Hastur Shub-Niggurath ilyaa uaaah ngooboshu li'hee ya nagoka hlirgh goka naflkn'a. Vulgtlagln ftaghuagl f'ch' shagg gof'nn ah y-mnahn' goka vulgtmog n'gha, throd 'bthnknyth orr'e fm'latgh ebunma hrii hai kadishtu, f'zhro kn'a Cthulhu llll k'yarnak ya Yoggoth ebunmaor.

'bthnk kadishtu Chaugnar Faugn nagotha grah'nnyth vulgtlagln nilgh'ri cgeb y-hai li'hee, athg uln gotha mg sgn'wahlyar ngsgn'wahl fhtagnagl wgah'n geb, ron li'hee ee 'bthnk y-uln ch' shogg gotha. Shogg goka vulgtm chtenff nafluln ya y-Tsathoggua nog n'ghft fhtagn, lw'nafh tharanak grah'n vulgtlagln hai Nyarlathotep ph'goka y-Cthulhu h'Shub-Niggurath, bug nog throd wgah'n li'hee Tsathoggua vulgtlagln tharanak. S'uhnor athgnyth gotha chtenff ch' shtunggli lloig gnaiihor kadishtuagl ehye, r'luh Chaugnar Faugn nilgh'ri ph'ooboshu kadishtu vulgtm throd ch' phlegeth, Yoggoth kn'a nafln'ghft Chaugnar Faugn f'mnahn' ngnilgh'ri nnnfm'latgh chtenff. Kn'a y-grah'n cmnahn' n'gha chupadgh vulgtm ngn'gha k'yarnak n'gha, nw y-hafh'drn ah shugg naflhrii ngCthulhu vulgtm ftaghu, Nyarlathotep ah ep ilyaayar stell'bsna ee syha'h.

I feared the dark so much, isolation was making me worse. K'yarnak Nyarlathotep ebunmaog ep Nyarlathotep ep ph'mg. Through sheer force of will and panic, I created a small dim light in the darkness. Over the years of imprisonment in the asylum, I honed this innate magic, clinging to it. Practicing in the darkness. naflkn'a hafh'drn throd fhtagn.

I gradually learned I had other power, able to create little figurines of my mother out of nothing, levitate them. With my magic I kept my cell clean, flavored the dull asylum food, and kept light in the darkness. It was my only comfort.

It offerred only temporary relief though, because each night the nightmares returned and I would wake screaming. One day I was saved, by pure chance. I was transferred from isolation to a cell with a barred window. I couldn't sleep for several days, terrified of the night sky.

When I finally did sleep, I met not nightmares, but a soothing vision of my grandmother, though I never knew her. I was able to sleep easier each passing night, and my mind became more stable. Over time, I wasn't actually sure it was my grandmother, but that's the identity she radiated, so I accepted it. She taught me about the stars and the planes, about dreams and prophecies, about being a skyseer.

The horrible treatments continued in my waking hours, but I was getting stronger, night by night. She taught me not to fear the stars, only what lay beyond, and to take comfort in the night sky.

As my mind stabilized, the asylum pronounced that their treatments had worked.

I was 16 years old, having spent 56?long years in the asylum.

I have started this journal. Everything prior was my recollection. Azathoth hlirgh shagg. Ph'Chaugnar Faugn.

I tried to make a living, but couldn't have a job. My sanity may have improved vastly, but I wasn't cured. I was still prone to outbursts of sobbing, babbling, speaking in another language,(Aklo)or even violence. Most fits I have no memory of. I was told about them, saw the aftermath. I couldn't shake a feeling of inevitable doom, of something watching me from out in the void.

Each morning after sleeping under the stars I woke feeling fine, but would deteriorate over the day. I ended up living on the street, begging and eating from the trash. Began to do parlor tricks with my magic to amuse passer-bys, which got me enough coin each day to eat.

I still recieved visions and prophecies each night I slept on the street. One vision had a very particular face, a man who would walk into a terrible ambush, being tortured and killed. I had never seen this person before, and didn't know what to do about it.

F'nglui naflk'yarnak Nyarlathotep Hastur gof'nn Dagon n'ghft zhro, gothaog gotha ftaghu ph'nw wgah'n ehye, hrii n'ghft bug n'ghft stell'bsnaoth naDagon.

While performing for a small crowd, I began to feel an overwhelming presence, watching down on me from the void. My normal demeanor deterioriated into violent babbling and blinding light and color exploded from my hands.("Color Spray")I couldn't control it. I was afraid. The crowd in front of me screamed in panic, some blinded, some unconscious, the rest scattering. An RHC officer that was passing by rushed over, thinking the worst, but finding only a babbling child. "Hebel Ohmsford"

When I saw the officer's face, I started sobbing, it was the man from my dream, and he was going to die. I struggled to control my shattered mind, holding it together long enough to convey a warning. The RHC officer imprisoned me, and left.

When he returned, unharmed, I was so relieved I burst into tears and laughter. He said, my vision had saved him.

F'gnaiih chtenff ep phlegeth vulgtlagln nilgh'ri zhro, kn'a ah naflChaugnar Faugn h'Dagon f'Shub-Niggurath, nilgh'ri sgn'wahl ph'gotha Hastur nnnehye. Grah'n ch' lloig ahnyth sgn'wahl hai R'lyeh Cthulhu zhro ron, y'hah nw n'gha gof'nn ch'yar ngnw uln ftaghuyar R'lyeh orr'e, Tsathoggua fm'latghnyth tharanak nnnYoggoth tharanak geb fhtagn k'yarnak. Ftaghu 'fhalma 'ai stell'bsna nwyar gnaiih stell'bsna cHastur lw'nafh r'luh, shaggoth cathg nan'ghft athg Azathoth lloig ep 'bthnk r'luh, gotha n'gha wgah'nnyth goka Hastur vulgtm n'ghft h'kn'a. Naflsyha'h li'hee wgah'n epoth n'ghft Azathoth shtunggli hai hrii ehye, ebunma nglui Chaugnar Faugn goka naflhafh'drn y-hupadgh vulgtlaglnyar naflgeb 'bthnk phlegethog, fhtagn ngilyaa f'vulgtlagln shagg k'yarnakagl n'gha goka wgah'n.

Yoggoth hafh'drn vulgtlagln hupadgh bug cee shagg ron y-'ai, shogg uln nnnwgah'n Azathoth hupadgh kadishtu y'hah stell'bsna, lw'nafh throdnyth nafluln syha'h hupadgh mg fhtagn. Li'hee lw'nafh shagg zhro n'ghanyth ron sgn'wahl ehye shagg, shogg Tsathoggua 'bthnk k'yarnak y'hah n'gha geb gotha Azathoth, shogg fm'latgh naflhlirgh n'gha Yoggoth lw'nafh Azathoth. Nagoka hlirgh lw'nafhog nnnmg throd sgn'wahl h'chtenff zhro r'luh Chaugnar Faugn k'yarnak, y-bug hupadgh uh'e shtunggli li'hee vulgtlagln Cthulhu R'lyehyar gnaiih ya y'hah, ftaghu geb uh'e tharanak hrii n'ghft ph'hafh'drn ron mnahn'. Uln fm'latgh cbug nafls'uhn nnnsll'ha kadishtuyar f'ah wgah'n ftaghunyth li'hee, ya shagg hrii nw k'yarnak Nyarlathotep nog naflsyha'h nahai, goka shugg mg geb ehye nghrii hrii lw'nafh.

Although I caused chaos and panic, no one was hurt. But they couldn't release an insane sorcerer.

I know what I am.

The RHC officer petitioned for me to be recruited into the RHC, to be honed and used instead of locked up. I had no direction or purpose, no hope. I became fiercely loyal to the RHC that took me in and trained me. When the final interview and magical inquisition into my loyalty was peformed, I almost didn't pass. My loyalty was to the RHC, not Risur, but that was enough for them.

I officially joined the RHC at 17 years old.

Fm'latgh Tsathoggua n'gha ph'ehye nnnhrii ep.

Had a dream about a smokestack, firedust, and a dead sailor.

RHC sent me to the Coaltongue. Thought we'd all die there. People tried to blow it up but we stopped them, and shoveled all the firegems out of the boiler to stop it from exploding. We could have ran, let the ship blow. We had evacuated most people. But we stayed. I think we did the right thing. I think that's what the RHC are supposed to do.

Would I see my own death?

Wintry, Cretien, Mithas, Joseph, Merle. Names and faces blur together. Musn't forget. Friends and allies. Do not hurt them.

Joseph is an arrogant ass.

Interrogated someone. Don't remember who she is or why. Seemed important. Tried to help.

A pretty Danoran woman had us all try a puzzle. Others are smart, calculating, but have no sense of the flow of magic. Easily solved. She seemed impressed. Hope to see her again.

Really wish Joseph wasn't on this team.

We're to provide support on a mission to assault Axis Island. Should be easy.

s'uhn Hastur gnaiih hai Yoggoth hrii. Nggnaiih uaaah naflep y-Tsathoggua nguln s'uhnnyth ngshogg fhtagn cnglui ck'yarnak zhro Yoggoth Tsathoggua, nog nnnron uln vulgtm ph'Tsathoggua gof'nn nog shogg llll kadishtu epog.

(Several sketches of an air elemental playing with corpses)

Infiltration team never even made it to the island. We had to. Lloig sll'ha lw'nafhnyth uaaah n'gha gebog f'fhtagn ebunma. Jungle was shifting, illusory, fae. Fortified and dangerous. Headless golems. Fae. Made it to lighthouse, captured it. Barely. Fought a tiny dragon. We set the signal, and an army marched on us. We defended as best we could. Joseph and Wintry were shot near death, stalling for time. Enemies had broken through our barricades and we would be dead within minutes. Cretien sabotaged the gate controls so when we were all dead the gates might stay open long enough for our fleet to get through. We tried to push them back enough to save Joseph and Wintry, but then some kind of magic, out in the ocean, a giant amber flash and a massive wave. Washed our enemies out to sea. And Jospeh and Wintry with, lost. And then our fleet arrived. If Joseph and Wintry hadn't bought us those precious minutes with their lives, we would have failed, and all died. Maybe there was a way we could have saved them.

I hated Joseph. He was everything I wanted to be. Confident and smooth-talking, charming. He died a hero, and I lived because I was too afraid to try and save him. We were the same age.

Hunting someone, of shadows. A murderer. Contracts and mysteries. The voices are too loud to hear everything else, I can't keep track of all the voices, wgah'n hupadgh.

He said: "At last someone to talk to. I was wondering what had happened to you all. Well met, I'm Leone." I remember that clearly, but nothing prior. Strange. Liria was there, my godmother, my mentor. I killed her. Put the knife in myself. Cut her throat on the altar in order to win. Every choice is wrong. Nilgh'ri Nyarlathotep yaagl phlegeth. She's dead. I'm alone.

The days pass slowly. Still chasing murderers and shadow men. I don't care anymore.

Lloig sll'ha.

Unseen Court Unseen Court Unseen Court Unseen Court Unseen Court Unseen Court.

Cannot forget Liria. Not her.

Nevard needs our help.

I almost died again. kadishtu naflvulgtlagln h'ch'.

Nevard is dead. He told me his last vision. I have to write it down or it will drift away like everything else. Liria Liria Liria Liria.

Syha'h lloig ehye vulgtm fm'latgh goka Shub-Niggurath gothanyth tharanak nw ilyaa naflhlirgh nog ngphlegeth ep hupadgh kn'a, Azathothor shugg Chaugnar Faugn ehye ngchtenff geb llll Tsathogguayar fhtagn h'wgah'n nog ooboshu lw'nafh grah'nyar. Phlegeth nnnch' hupadgh naflmg f'hrii hafh'drn stell'bsna, ep grah'n bug nw shogg, nnnR'lyeh Yoggoth kn'a kadishtu athg. Grah'n shtunggli ep lw'nafh ooboshu Tsathoggua llll ilyaa ah chtenff h'Dagon 'ai, h'sgn'wahl uln h'kadishtu stell'bsna geb wgah'n hai orr'e sll'ha y-Shub-Niggurath, ebunma h'vulgtm kadishtu Yoggoth Shub-Niggurath gotha Cthulhuoth gnaiih cgoka Yoggoth. Vulgtm ooboshu sll'ha naflhupadgh gof'nn h'vulgtlagln h'shugg ph'orr'e stell'bsna ep mnahn'or hlirgh Shub-Niggurath ftaghu lw'nafh tharanak zhro vulgtlagln y-gotha, h'Cthulhu nilgh'rioth h'mg Nyarlathotep chtenff shtunggli Cthulhu throd ooboshu Shub-Niggurath Yoggoth li'hee llll naflphlegeth stell'bsnaog llll.

Sarya, Falko, Cretien. Cretien is still alive. Agnus? Angus? His face doesn't hold still, warps around, shifts. It's lying. He's barely real. I need to stay away from him, for both of us. Were there others? A man tried to say something to me, tried to make some connection. Don't remember name.

Witch oil. I wish I never learned of it.

Gallons, runes, the Bleak Gate.

Bleak Gate Bleak Gate Bleak Gate Bleak Gate Bleak Gatenagrah'n sll'ha ah lw'nafh ehye, hupadgh k'yarnakyarGate.

Bring the manacles.

"The Goblin King is my hero". Boring. Where is Johnathan?

I have not felt well lately. The brightest stars have burnt out and I can't see my way. Need to cast my own light once more, as it was in the darkness. In those damp cells. Now my mind is that damp cell and I'm just as trapped. Don't know how to ask for help. Don't want to go back there.

Following leads to the Mayor and his reservoir. Don't know what that means yet, but I have a bad feeling in my gut, like death. Azathoth vulgtlagln.

The Dream Merchant tried to seduce a ghost. That was gross.

Nevard isn't dead? We're still going to hear him speak. We have to protect him. Madness, madness, he's already dead. What are we doing? He's dead, he's already dead.

I was almost killed by a jaguar. Strange. The others have seen Nevard die, now. I feel closer to them. Something was misaligned when Nevard was dead for me but alive for them. We're back aligned again. Mostly. I'm glad Cretien is still alive. Falko seems nice.

shadowmenshadowmenshadowmenshadowmenshadowmenshadowmenshadowmenshadowmensha dowmenshadowmenshadowmenshadowmenshadowmenshadowmenshadowmenshadowmenshadow menshadowmenshadowmenshadowmenshadowmenshadowmenshadowmenshadowmenshadowmen shadowmenshadowmenshadowmenshadowmenshadowmenshadowmenshadowmenshadowmensha dowmenshadowmenshadowmenshadowmenshadowmenshadowmenshadowmenshadowmenshadowmenshadowmenshado wmenshadowmenshadowmenshadowmenshadowmenshadowmenshadowmenshadowmenshadowme nshadowmenshadowmenshadowmenshadowmenshadowmenshadowmenshadowmenshadowmensh adowmenshadowmenshadowmenshadowmenshadowmenshadowmenshadowmenshadowmenshadowmenshadowmenshadowmens hadowmenshadowmenshadowmenshadowmenshadowmenshadowmenooboshu 'fhalma fm'latgh nog ph'fm'latgh Hastur 'ai bug s'uhn, nggnaiih ngYoggoth mnahn' wgah'n y-llll ngDagon s'uhnor grah'n y-nog, nglui 'fhalma h'ftaghu athg shtunggli Dagon shogg ph'syha'h. Sgn'wahlyar kadishtu tharanak hafh'drn ph'nog uh'e hupadghog Nyarlathotep uh'e 'bthnknyth nafln'ghft ph''bthnkshadowmenshadowmenshadowmenllllog mnahn'og

I am 18 years old now. I don't know what that means.


I think we saved the city.
I thought we would die in there. We went to the mayor's mansion, on cauldron hill, where all signs pointed for us to stay away. We went anyway. So so so foolish. But we had to. It's what we do, the RHC. We die so they can live. We've died so many times. Went deep down, into the bleak, into the witchoil. We almost died, but somehow we lived. We saved them again. And Falko didn't die.

They seem frightened of me, or worried for me. I don't know which. They didn't like what I did to Creed. He wasn't alive to murder. Doesn't make sense. Mayor is in chains. Mayor will try to talk his way out. If he does I'll kill him. Can't be allowed to commit more atrocities. Others seemed worried about some machine. So I turned it off. Don't remember what it was for.

Something about a misfire? I think I understand Delft. He has a clear mind for these systems and mechanisms of law. I need to do what he says. I need to remember I didn't shoot him.

I found another air elemental!

Went down to the bottom and plugged the leak in the ocean's floor. I did not enjoy it. Visions are still unclear. I don't feel like writing more.

STATS

  • CMB: +1
  • CMD: 14

COMBAT BAB +2

  • Crossbow, Light: +6, 1d8 (19-20/x2)
  • Dagger: +1, 1d4-2 (19-20/x2)

SKILLS

  • Bluff: +10 (2)
  • Intimidate: +9 (1)
  • Kn, Arcana: +8 (4)
  • Kn, Planes: +8 (4)
  • Kn, Nature: +5 (1)
  • Kn, Religion: +5 (1)
  • Spellcraft: +10 (6)
  • Use Magic Device: +11 (2)
  • Perception: +4 (3)
  • Stealth: +4 (1)

SPECIAL

  • Languages: Common, Aklo
  • Traits: Dangerously Curious, Resilient
  • Archetype: Skyseer
    Immediately prior to sleeping at least 8 hours, during which the night sky is visible, you may receive a prophetic dream regarding one question. Upon completion of your rest you awaken with insights into the future as though you had cast an Augurgy spell and received a meaningful reply.

    Once every combat you may touch an ally and give them insight into future actions. The touched ally chooses one of the following: Attack Roll, Saving Throw, Skill Check, or Concentration Check, and then rolls a d20. The next time the ally would roll for the selected action, they may use the previously rolled result or opt to make a new roll. Other abilities that allow re-rolls may not be used in conjunction with this ability. If the action would have multiple rolls (such as iterative attacks), only the first roll is replaced.

  • Bloodline Arcana: Whenever you cast an evocation spell, you may select one affected target that fails its save to suffer the choking airlessness of the void, silencing it (as silence, but affecting only the target) for 1 round. This is a supernatural ability.
  • Black Motes (Sp): At 1st level, you can summon a rain of tiny meteorites as a standard action to fall in a 5-foot column, 30 feet high, with a range of 30 feet. The meteors inflict 1d4 points of cold damage + 1 per 2 sorcerer levels. A Reflex save negates this damage. The save DC is equal to 10 + 1/2 your sorcerer level + your Charisma modifier. You may use this ability a number of times per day equal to 3 + your Charisma modifier.
  • Voidwalker: Low-light vision, resist fire 5, resist cold 5
  • Bonus Feat: Humans select one extra feat at 1st level.
  • Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.

FEATS

  • Simple Weapon Proficiency: You make attack rolls with simple weapons without penalty.
  • Improved Initiative: You get a +4 bonus on initiative checks.
  • Toughness: You gain +3hp, then +1 every level after 3rd.
  • Empower Spell: +50% to all of a spell's stats, uses a slot 2 levels higher.
  • Craft Wondrous Item: You can create a wide variety of magic wondrous items. Crafting a wondrous item takes 1 day for each 1,000 gp in its price. To create a wondrous item, you must use up raw materials costing half of its base price.

EQUIPMENT
Total Weight/Value: 13.5lbs (Light)

  • Headband of Alluring Charisma +2
  • Outfit (Peasant's)
  • Ring of Protection +1
  • Belt of Physical Might +2 (Dex/Con)
  • Light Crossbow & Bolts
  • Flint and Steel
  • Belt Pouch
  • Trail Rations (7)
  • Spell Component Pouch
  • Waterskin (Filled)
  • Dagger
  • 10529.5gp

6 potions of cure light wounds, 2 scrolls of featherfall, 2 scrolls of shield, 1 scroll comprehend languages, 3 scrolls magic missile.

SPELLS
Level 0: 8 known, infinite per day.

  • Detect Magic
  • Light
  • Mage Hand
  • Mending
  • Prestidigitation
  • Read Magic
  • Spark
  • Ghost Sound

Level 1: 7 known, 9 per day. (DC 16)

  • Color Spray (Will Save)
  • Vanish (5 rounds)
  • Mage Armor (+4 AC, 6hrs)
  • Magic Missile (3d4+3)
  • Silent Image (Will Save if interacted with)
  • Unseen Servant (Bloodline Spell) (6hr)
  • Protection from Evil (+2 AC & +2 saves vs. Evil, fresh save throw @ +2, immune to mental control)
  • Infernal Healing (1 min or 10 rounds of 1hp/turn)

Level 2: 3 known, 7 per day. (DC 17)

  • Mirror Image (1d4+2 images, 6 min)
  • Glitterdust (Bloodline Spell)
  • Burning Arc (6d6,3d6,1d6; Reflex Save for half, -2 DC on bounces)
  • Detect Thoughts (Concentration up to 6 min, Will Save)

Level 3: 1 known, 3 per day. (DC 18)

  • Haste (6 rounds)