Darkmoon Vale Campaign (Inactive)

Game Master Cyrus9553

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Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

.......... Dwarven Ruins Basement - Area 1 Monument Chamber ..........

Ruthviren spins around with his hammer in response to the charging kobold and destroys the creatures head with a mighty swing.

Bhoors quickly changes target and send an arrow thru the other kobold's heart.

The last kobold quivers on the ground begging for it's life. "No Kill!! No Kill!!"

.......... Combat Over!! ..........


Male Half-Elf Bard 4 College of Blades HP 14/29 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

Bhoors looks about the room to make sure things are as secure as possible. He turns his attention to the corpses searching them.

perception: 1d20 + 6 ⇒ (20) + 6 = 26


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

Bhoors Loot:

Searching the bodies you find. Three sets of small Leather Armor, three small spears, five small slings with 15 rocks, a hand full of various coins totaling 9 sp and three small gems.


Paladin (redeemer) 3 HP 24/24 | AC 16, FF 15, T 13 | F +6 R +4 W +5 | Init. +1 | Per. +1 | SM +4 | CMB +3 | CMD 13 | Speed 30ft |

"No kill sounds good kobold. What is this all about?"

Aux goes with an open ended question.....I know diplomacy takes time, but I will go ahead and start rolling...

1d20 + 7 ⇒ (1) + 7 = 8

Maybe not......


Male Half-Elf Bard 4 College of Blades HP 14/29 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

Bhoors stowes the coins and gems leaving the other gear behind.


Male Human (Keleshite) Barbarian 1 / Rogue 3 | HP 35 | AC 15 | FF 13, T 12 | F+7 R +4 W+2 | Init +5 | Per +4 | CMD 16 | Speed 40'

Farid kneels down to the Kobold, "Do you have the human children?"


Male Half-Elf Bard 4 College of Blades HP 14/29 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

Bhoors makes regular checks looking out each doorway.


combat:
AC16/15/11, L.hammer+6(1d12+4)xbow+4(1d8),L.Hammer pwr atk+6(1d12+7)CMB+4 CMD16
*1 con dmg*Human male Fighter 3 HP 28 of 28 | AC18/17/11 | F+5 R+2 W+1 | Init+1 Per+0 SM+0 CMB+4 CMD16 | Speed 20

Ruthviren will take up watch at the north door.


Female Human Cleric/1 Sorceress (Celestial)/2 (HP 19/19 | AC:13 17 | T:13 | FF:10 14 | CMB:-1 | CMD:12 | Fort:+2 | Ref:+2 | Will:+6 | Init:+2 | Perc:+8 | Speed 30)
Cleric:
Channel: 0/7 | Fire Bolt: 0/4 | Rebuke Death: 0/4
Sorceress:
Heavenly Fire: 0/7 | Lv1: 3/5

Serila's sleep spell goes off, covering the only surviving kobold.
DC 15 Will to resist

"We'd better not interrogate it here, its yelling may attract more. Let's drag him upstairs first?"


Male Half-Elf Bard 4 College of Blades HP 14/29 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

"If we are going upstairs missing sentries is not as alarming as corpse sentries."


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

The kobold falls asleep. Roleplay what the group would like to do with the kobold.


Male Human (Keleshite) Barbarian 1 / Rogue 3 | HP 35 | AC 15 | FF 13, T 12 | F+7 R +4 W+2 | Init +5 | Per +4 | CMD 16 | Speed 40'

"Leave him then. We are better off moving forward now if they have a watch system of any sort soon enough others will come but there are so many ways to go..."


combat:
AC16/15/11, L.hammer+6(1d12+4)xbow+4(1d8),L.Hammer pwr atk+6(1d12+7)CMB+4 CMD16
*1 con dmg*Human male Fighter 3 HP 28 of 28 | AC18/17/11 | F+5 R+2 W+1 | Init+1 Per+0 SM+0 CMB+4 CMD16 | Speed 20

"I'd say move on. Tie it up. Can we have a look at he doors, see if we can find a track of the children?"


Female Human Cleric/1 Sorceress (Celestial)/2 (HP 19/19 | AC:13 17 | T:13 | FF:10 14 | CMB:-1 | CMD:12 | Fort:+2 | Ref:+2 | Will:+6 | Init:+2 | Perc:+8 | Speed 30)
Cleric:
Channel: 0/7 | Fire Bolt: 0/4 | Rebuke Death: 0/4
Sorceress:
Heavenly Fire: 0/7 | Lv1: 3/5

Serila will remove the kobold's belt and ties him up with it. She then stuffs his mouth with the clothes of another kobold, and uses the other's belt to tie the sleeping kobold's mouth shut.

"Okay, where first? There?" she asks, pointing at the room closest to Aux.


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

Ok which way guys?


Female Human Cleric/1 Sorceress (Celestial)/2 (HP 19/19 | AC:13 17 | T:13 | FF:10 14 | CMB:-1 | CMD:12 | Fort:+2 | Ref:+2 | Will:+6 | Init:+2 | Perc:+8 | Speed 30)
Cleric:
Channel: 0/7 | Fire Bolt: 0/4 | Rebuke Death: 0/4
Sorceress:
Heavenly Fire: 0/7 | Lv1: 3/5

If no one else has another suggestion, then I say we head the way I suggested we'd go.


Male Half-Elf Bard 4 College of Blades HP 14/29 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

"No sentry to the south. They may not use that way."


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

.......... Crucible of Offering ..........

At the center of this large stone chamber is a deep pit filled with molten slag and sizzling blood that casts a hellish red gleam on the walls. Three narrow chutes open in the ceiling directly above the pit. The air here is oppressively hot and thick with ash.

Serila, I am going to assume you have your Dancing Lights Spell up at all times.


combat:
AC16/15/11, L.hammer+6(1d12+4)xbow+4(1d8),L.Hammer pwr atk+6(1d12+7)CMB+4 CMD16
*1 con dmg*Human male Fighter 3 HP 28 of 28 | AC18/17/11 | F+5 R+2 W+1 | Init+1 Per+0 SM+0 CMB+4 CMD16 | Speed 20

DOuble doors to the north, then?


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather
Ruthviren Etiole wrote:
DOuble doors to the north, then?

Yes sir. The pre-written description of the room forgets the exits most of the time. I will try to remember to add it in the future.


Male Half-Elf Bard 4 College of Blades HP 14/29 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

Correction I meant east but its irrelevant. I assumed up was north. but the legend is west.


Male Half-Elf Bard 4 College of Blades HP 14/29 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

Bhoors looks around the hot room. Doors here.

Perception: 1d20 + 7 ⇒ (6) + 7 = 13


Male Human (Keleshite) Barbarian 1 / Rogue 3 | HP 35 | AC 15 | FF 13, T 12 | F+7 R +4 W+2 | Init +5 | Per +4 | CMD 16 | Speed 40'

Farid heads to the door and checks it for traps.

Perception 1d20 + 5 ⇒ (3) + 5 = 8

One of these days I will make one of these checks!


Female Human Cleric/1 Sorceress (Celestial)/2 (HP 19/19 | AC:13 17 | T:13 | FF:10 14 | CMB:-1 | CMD:12 | Fort:+2 | Ref:+2 | Will:+6 | Init:+2 | Perc:+8 | Speed 30)
Cleric:
Channel: 0/7 | Fire Bolt: 0/4 | Rebuke Death: 0/4
Sorceress:
Heavenly Fire: 0/7 | Lv1: 3/5

@GM: Yes, seems like keeping them up is a sensible thing to do :)

Serila follows Farid and helps him check the doors.

Perception: 1d20 + 6 ⇒ (2) + 6 = 8

"Farid, you're just looking at that tile over there, but I think we should really spend more time looking at this tile over here."


Paladin (redeemer) 3 HP 24/24 | AC 16, FF 15, T 13 | F +6 R +4 W +5 | Init. +1 | Per. +1 | SM +4 | CMB +3 | CMD 13 | Speed 30ft |

"This looks worrisome....we could end up being dropped from chutes into this channel pit. Maybe we can cover it in some way."


Male Half-Elf Bard 4 College of Blades HP 14/29 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

"This might be why they had no sentry guarding this doorway."


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

.......... Dwarven Ruins Basement - Area 2 Crucible of Offering ..........

A pallid, slimy, worm-like creature the size of a human, its mouth a sickening tangle of tentacles and hooked jaws drops out of the flickering shadows of the vents above attacking Farid as he inspects the door. The creature snaps with its beak tearing flesh from the barbarian's shoulder. Farid takes 3 damage!!

.......... Combat has Started!! - Round 1 .......

.......... Initiative Order ..........

Farid
Creature
Bhoors
Auxavier
Serila
Ruthviren

If your name is in Bold you can act.

DM Screen:

Stealth: 1d20 + 10 ⇒ (20) + 10 = 30

….. Perception Rolls …..

Bhoors: 1d20 + 6 ⇒ (4) + 6 = 10
Auxavier: 1d20 ⇒ 18
Farid: 1d20 + 2 ⇒ (5) + 2 = 7
Serila: 1d20 + 2 ⇒ (19) + 2 = 21
Ruthviren: 1d20 - 2 ⇒ (15) - 2 = 13

...... Initiative Rolls .....
Bhoors: 1d20 + 3 ⇒ (5) + 3 = 8
Auxavier: 1d20 + 1 ⇒ (7) + 1 = 8
Farid: 1d20 + 6 ⇒ (13) + 6 = 19
Serila: 1d20 + 2 ⇒ (3) + 2 = 5
Ruthviren: 1d20 + 1 ⇒ (4) + 1 = 5

Creature: 1d20 + 2 ⇒ (16) + 2 = 18

Attack: 1d20 + 4 ⇒ (17) + 4 = 21
Damage: 1d4 + 1 ⇒ (2) + 1 = 3


Paladin (redeemer) 3 HP 24/24 | AC 16, FF 15, T 13 | F +6 R +4 W +5 | Init. +1 | Per. +1 | SM +4 | CMB +3 | CMD 13 | Speed 30ft |

"What now has befallen Farid!"


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

Farid? A big ugly thing is trying to eat you again!!!


Male Human (Keleshite) Barbarian 1 / Rogue 3 | HP 35 | AC 15 | FF 13, T 12 | F+7 R +4 W+2 | Init +5 | Per +4 | CMD 16 | Speed 40'

Round 1

"Down, up, no matter, these creatures of the north no matter how they hunt know an exotic southern meal when they smell one".

The Barbarian takes a 5' step away and swings his greataxe up at the thing.

Greataxe Attack 1d20 + 3 ⇒ (5) + 3 = 8
Greataxe Damage 1d12 + 2 ⇒ (7) + 2 = 9

But his aim it seems is as poor as his Perception...


Paladin (redeemer) 3 HP 24/24 | AC 16, FF 15, T 13 | F +6 R +4 W +5 | Init. +1 | Per. +1 | SM +4 | CMB +3 | CMD 13 | Speed 30ft |

What gives Farid? You are not even trying....maybe the thing has poisoned him and sapped his strength!"

"Be ready at range, friends."


Male Human (Keleshite) Barbarian 1 / Rogue 3 | HP 35 | AC 15 | FF 13, T 12 | F+7 R +4 W+2 | Init +5 | Per +4 | CMD 16 | Speed 40'

"I don't want it to die before it has had a chance to sample all of us my friend..."


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

.......... Dwarven Ruins Basement - Area 2 Crucible of Offering ..........

The creature snaps at Farid again taking more flesh from the barbarian's shoulder and lashes out with all four tentacles but none of the slimy limbs find purchase. Farid takes 5 damage!!

.......... Combat - Round 1 .......

.......... Initiative Order ..........

Farid
Creature
Bhoors
Auxavier
Serila
Ruthviren

If your name is in Bold you can act.

DM Screen:

Attack: 1d20 + 4 ⇒ (12) + 4 = 16
Damage: 1d4 + 1 ⇒ (4) + 1 = 5

Attack: 1d20 - 1 ⇒ (12) - 1 = 11
Damage: 1d4 ⇒ 3

Attack: 1d20 - 1 ⇒ (3) - 1 = 2
Damage: 1d4 ⇒ 2

Attack: 1d20 - 1 ⇒ (6) - 1 = 5
Damage: 1d4 ⇒ 1

Attack: 1d20 - 1 ⇒ (7) - 1 = 6
Damage: 1d4 ⇒ 1


Male Half-Elf Bard 4 College of Blades HP 14/29 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

Bhoors takes a few steps forward and fires arrows in rapid succession.

5 foot step

longbow 1: 1d20 + 4 ⇒ (19) + 4 = 23
longbow 2: 1d20 + 4 ⇒ (16) + 4 = 20
dam 1: 1d8 ⇒ 7
dam 2: 1d8 ⇒ 2


Paladin (redeemer) 3 HP 24/24 | AC 16, FF 15, T 13 | F +6 R +4 W +5 | Init. +1 | Per. +1 | SM +4 | CMB +3 | CMD 13 | Speed 30ft |

"Bhoors your aim is true. Though it seems the monster likes Farid too much!"

Handaxe (+1) 1d20 + 4 ⇒ (12) + 4 = 161d6 + 3 ⇒ (5) + 3 = 8 S


combat:
AC16/15/11, L.hammer+6(1d12+4)xbow+4(1d8),L.Hammer pwr atk+6(1d12+7)CMB+4 CMD16
*1 con dmg*Human male Fighter 3 HP 28 of 28 | AC18/17/11 | F+5 R+2 W+1 | Init+1 Per+0 SM+0 CMB+4 CMD16 | Speed 20

Ruthviren moves to the other side of Serila and strikes:

1d20 + 6 ⇒ (14) + 6 = 20
1d12 + 7 ⇒ (4) + 7 = 11


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

.......... Dwarven Ruins Basement - Area 2 Crucible of Offering ..........

Bhoors fires two arrows straight at the beast both hitting it in the left flank but not sinking into the creature and fall harmlessly to the floor.

Auxavier charges into the room slicing at the ugly thing with his axe chopping off a bit of flesh. The creature turns its head and hisses at you in pain.

Ruthviren moves around the others swinging his might hammer with great accuracy. The blow lands solidly on the creatures right flank but seems to bounce off leaving just a little mark on its scales.

.......... Combat - Round 1 .......

.......... Initiative Order ..........

Farid -9 hp
Creature -9 hp
Bhoors
Auxavier -4 hp
Serila
Ruthviren -2 hp

If your name is in Bold you can act.


combat:
AC16/15/11, L.hammer+6(1d12+4)xbow+4(1d8),L.Hammer pwr atk+6(1d12+7)CMB+4 CMD16
*1 con dmg*Human male Fighter 3 HP 28 of 28 | AC18/17/11 | F+5 R+2 W+1 | Init+1 Per+0 SM+0 CMB+4 CMD16 | Speed 20

Knowledge DUngeoneering, if applicable: 1d20 + 6 ⇒ (4) + 6 = 10

What is this thing?


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather
Ruthviren Etiole wrote:

[dice=Knowledge DUngeoneering, if applicable]1d20+6

What is this thing?

Ruthviren:
After Ruthviren's blow fails to have the impact it normally does the warrior begins to thing about what kind of creature this might be to find any weakness. Staring that the thing for a second nothing comes to mind from his pass experiences or stories he has heard.


Male Half-Elf Bard 4 College of Blades HP 14/29 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

Bhoors curses as his arrows fail to pierce.

knowledge nature: 1d20 + 5 ⇒ (2) + 5 = 7
knowledge dungeoneering: 1d20 + 4 ⇒ (15) + 4 = 19


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

Bhoors:

You have heard of these before they are known a Grick. Not very strong but nearly impossible to kill without out magic.


Paladin (redeemer) 3 HP 24/24 | AC 16, FF 15, T 13 | F +6 R +4 W +5 | Init. +1 | Per. +1 | SM +4 | CMB +3 | CMD 13 | Speed 30ft |

"What ugly tentacled snake is this?"


Male Half-Elf Bard 4 College of Blades HP 14/29 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

"It is a Grick hard to kill with out magic."

Do I think fire would have a chance?


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather
Bhoors Thistledown wrote:
Do I think fire would have a chance?

Normal fire will not work.


Paladin (redeemer) 3 HP 24/24 | AC 16, FF 15, T 13 | F +6 R +4 W +5 | Init. +1 | Per. +1 | SM +4 | CMB +3 | CMD 13 | Speed 30ft |

"My handaxe has magic, and has wounded the beast, let me take it straight on, and should I find myself sore wounded, I will pass the axe off."


combat:
AC16/15/11, L.hammer+6(1d12+4)xbow+4(1d8),L.Hammer pwr atk+6(1d12+7)CMB+4 CMD16
*1 con dmg*Human male Fighter 3 HP 28 of 28 | AC18/17/11 | F+5 R+2 W+1 | Init+1 Per+0 SM+0 CMB+4 CMD16 | Speed 20

"We can flank, we can aid...you're not alone."


Female Human Cleric/1 Sorceress (Celestial)/2 (HP 19/19 | AC:13 17 | T:13 | FF:10 14 | CMB:-1 | CMD:12 | Fort:+2 | Ref:+2 | Will:+6 | Init:+2 | Perc:+8 | Speed 30)
Cleric:
Channel: 0/7 | Fire Bolt: 0/4 | Rebuke Death: 0/4
Sorceress:
Heavenly Fire: 0/7 | Lv1: 3/5

A bolt of fire appears in Serila's open hand. "Farid, duck!"

Serila throws the scorching bolt over Farid's shoulder, at the oversized insect.

Fire Bolt: 1d20 + 2 ⇒ (20) + 2 = 22 Fire: 1d6 ⇒ 4
Confirm crit: 1d20 + 2 ⇒ (13) + 2 = 15 Fire: 1d6 ⇒ 6


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

.......... Dwarven Ruins Basement - Area 2 Crucible of Offering ..........

The beast snarls in pain once again as Serila blasts it right in the beak with magical fire leaving nasty burn marks on all four tentacles.

.......... Combat - Round 2 .......

.......... Initiative Order ..........

Farid -9 hp
Creature -19 hp
Bhoors
Auxavier -4 hp
Serila
Ruthviren -2 hp

If your name is in Bold you can act.


Male Half-Elf Bard 4 College of Blades HP 14/29 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

Bhoors calls out, "Do you have more of those to spare? We can harass the creature till you have killed it."


Male Human (Keleshite) Barbarian 1 / Rogue 3 | HP 35 | AC 15 | FF 13, T 12 | F+7 R +4 W+2 | Init +5 | Per +4 | CMD 16 | Speed 40'

Round 2

Despite the calls of his allies, Farid stands in against the Beast, Better I am the target than they.

He continues to swing his axe hoping the Beast will focus on him and not Aux.

Greataxe Attack 1d20 + 3 ⇒ (10) + 3 = 13
Greataxe Damage 1d12 + 2 ⇒ (2) + 2 = 4

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