Darkmoon Vale Campaign (Inactive)

Game Master Cyrus9553

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Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

.......... Dwarven Ruins Basement - Area 2 Crucible of Offering ..........

Farid tries to draw the beast's attention with a strike with his axe but the blow just miss the creature and it turns toward Auxavier.

Feeling the bit of a magical weapon the creature launches itself at Auxavier with beak and four tentacles. The paladin is able to fend off the wormy limbs but the beak is too quick and takes a chunk out of his arm. Auxavier takes 3 damage!!

.......... Combat - Round 2 .......

.......... Initiative Order ..........

Farid -9 hp
Creature -19 hp
Bhoors
Auxavier -7 hp
Serila
Ruthviren
-2 hp

If your name is in Bold you can act.

DM Screen:

Attack: 1d20 + 4 ⇒ (18) + 4 = 22
Damage: 1d4 + 1 ⇒ (2) + 1 = 3

Attack: 1d20 - 1 ⇒ (10) - 1 = 9
Damage: 1d4 ⇒ 2

Attack: 1d20 - 1 ⇒ (9) - 1 = 8
Damage: 1d4 ⇒ 1

Attack: 1d20 - 1 ⇒ (7) - 1 = 6
Damage: 1d4 ⇒ 3

Attack: 1d20 - 1 ⇒ (12) - 1 = 11
Damage: 1d4 ⇒ 3


Paladin (redeemer) 3 HP 24/24 | AC 16, FF 15, T 13 | F +6 R +4 W +5 | Init. +1 | Per. +1 | SM +4 | CMB +3 | CMD 13 | Speed 30ft |

Aux turns on the beast chopping again....

Handaxe (+1) 1d20 + 6 ⇒ (12) + 6 = 181d6 + 3 ⇒ (3) + 3 = 6 S
adding Bhoors aid another to this roll


Male Half-Elf Bard 4 College of Blades HP 14/29 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

Bhoors drops his bow and rushes the creature drawing his great axe. "If we can't hurt it bother it enough that it needs to worry about us so Serila and Aux's face axe can finish it."

Bhoors is using the aid another action to assist Aux. Aid Another: 1d20 + 3 ⇒ (8) + 3 = 11


combat:
AC16/15/11, L.hammer+6(1d12+4)xbow+4(1d8),L.Hammer pwr atk+6(1d12+7)CMB+4 CMD16
*1 con dmg*Human male Fighter 3 HP 28 of 28 | AC18/17/11 | F+5 R+2 W+1 | Init+1 Per+0 SM+0 CMB+4 CMD16 | Speed 20

Roo will use Aid Another to increase Aux's AC.

1d20 + 6 ⇒ (10) + 6 = 16


Female Human Cleric/1 Sorceress (Celestial)/2 (HP 19/19 | AC:13 17 | T:13 | FF:10 14 | CMB:-1 | CMD:12 | Fort:+2 | Ref:+2 | Will:+6 | Init:+2 | Perc:+8 | Speed 30)
Cleric:
Channel: 0/7 | Fire Bolt: 0/4 | Rebuke Death: 0/4
Sorceress:
Heavenly Fire: 0/7 | Lv1: 3/5

"I can do it a couple more times!" Serila announces as another bolt of fire appears in her hand and she throws it.

Fire Bolt: 1d20 + 2 ⇒ (17) + 2 = 19 Fire: 1d6 ⇒ 3


Paladin (redeemer) 3 HP 24/24 | AC 16, FF 15, T 13 | F +6 R +4 W +5 | Init. +1 | Per. +1 | SM +4 | CMB +3 | CMD 13 | Speed 30ft |

"Good work Serila, it smells worse cooked."


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

.......... Dwarven Ruins Basement - Area 2 Crucible of Offering ..........

Auxavier strikes the beast again sinking the axehead into the chest of it deeply. Just before the Paladin pulls the axe out Serila sends another bolt of fire at the creature which burns a hole straight thru it's flank. The tentacles twitch then fall limb as it's whole body slumps to the ground.

.......... Combat Over!!! .......

.......... Party Status .......

Farid -9 hp
Bhoors
Auxavier -7 hp
Serila
Ruthviren -2 hp


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

.......... Dwarven Ruins Basement - Area 2 Crucible of Offering ..........

At the center of this large stone chamber is a deep pit filled with molten slag and sizzling blood that casts a hellish red gleam on the walls. Three narrow chutes open in the ceiling directly above the pit. The air here is oppressively hot and thick with ash.

A copy of the description of the room from an earlier post. I will start to do this after combat so it reminds you guys about what the room looks like and if you want to search it more thoroughly.


Male Human (Keleshite) Barbarian 1 / Rogue 3 | HP 35 | AC 15 | FF 13, T 12 | F+7 R +4 W+2 | Init +5 | Per +4 | CMD 16 | Speed 40'

Farid grans a potion and drinks it to keep his health up as who knows what else will be faced in this place.

Potion CLW 1d8 + 1 ⇒ (7) + 1 = 8

"We should search later, for now let us find what we came here for..."

That said he heads back to the door to see if it is locked as he is sure there is no trap on it.


Paladin (redeemer) 3 HP 24/24 | AC 16, FF 15, T 13 | F +6 R +4 W +5 | Init. +1 | Per. +1 | SM +4 | CMB +3 | CMD 13 | Speed 30ft |

"Farid you should reserve your potions, as you can always use them in a desperate hour, we have a wand. I too have need of it."


Female Human Cleric/1 Sorceress (Celestial)/2 (HP 19/19 | AC:13 17 | T:13 | FF:10 14 | CMB:-1 | CMD:12 | Fort:+2 | Ref:+2 | Will:+6 | Init:+2 | Perc:+8 | Speed 30)
Cleric:
Channel: 0/7 | Fire Bolt: 0/4 | Rebuke Death: 0/4
Sorceress:
Heavenly Fire: 0/7 | Lv1: 3/5

Serila pushes the insect's corpse into the lava pit, then channels positive energy to heal her allies.

Channel: 1d6 ⇒ 1
Channel: 1d6 ⇒ 5

"Do you want some more healing?" Serila asks those who still have some wounds after the second wave of healing energy.

Aux is at 16/17HP.
Farid is at 20/23HP, assuming he didn't actually drink the potion.


Paladin (redeemer) 3 HP 24/24 | AC 16, FF 15, T 13 | F +6 R +4 W +5 | Init. +1 | Per. +1 | SM +4 | CMB +3 | CMD 13 | Speed 30ft |

"Reserve yourself Serila. I feel fine. How fair you Farid? See healing for all."


Male Half-Elf Bard 4 College of Blades HP 14/29 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

Bhoors retrieves his bow.


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

.......... Dwarven Ruins Basement - Area 2 Crucible of Offering ..........

Farid inspects the door set of double doors on the north wall and finds they are locked.


combat:
AC16/15/11, L.hammer+6(1d12+4)xbow+4(1d8),L.Hammer pwr atk+6(1d12+7)CMB+4 CMD16
*1 con dmg*Human male Fighter 3 HP 28 of 28 | AC18/17/11 | F+5 R+2 W+1 | Init+1 Per+0 SM+0 CMB+4 CMD16 | Speed 20

"Do we want to try elsewhere, or do we want to force these doors?


Male Half-Elf Bard 4 College of Blades HP 14/29 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

"We don't to bang it in. I mean its possible our presence is known but no reason to guarantee it. Any spells that open doors? Probably not. Its possible the Kobolds don't come this way. Dangerous bricks and doors they don't have the key to and they had no sentry by this door."


Male Human (Keleshite) Barbarian 1 / Rogue 3 | HP 35 | AC 15 | FF 13, T 12 | F+7 R +4 W+2 | Init +5 | Per +4 | CMD 16 | Speed 40'

As Farid is about to drink his potion Serila's healing wahses over him. He stoppers it and places it back in his pack, "Sorry, I am so used to being self reliant that... well I am used to doing everything on my own".

Farid tries the door, "Let's see if I can unlock this".

Disable Device 1d20 + 7 ⇒ (6) + 7 = 13


Paladin (redeemer) 3 HP 24/24 | AC 16, FF 15, T 13 | F +6 R +4 W +5 | Init. +1 | Per. +1 | SM +4 | CMB +3 | CMD 13 | Speed 30ft |

Aux smiles at Farid his duality makes the man special in different ways a gem with many facets.....though if he told him so the big man would be flabbergasted.....

"Did we find a key upon the kobold guards?"

Aux looks at the pit in the center of the room....
"We had best check that before we leave. Or at least hold rites for the dead."


Male Half-Elf Bard 4 College of Blades HP 14/29 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

"No just weapons armor and spare change."


Female Human Cleric/1 Sorceress (Celestial)/2 (HP 19/19 | AC:13 17 | T:13 | FF:10 14 | CMB:-1 | CMD:12 | Fort:+2 | Ref:+2 | Will:+6 | Init:+2 | Perc:+8 | Speed 30)
Cleric:
Channel: 0/7 | Fire Bolt: 0/4 | Rebuke Death: 0/4
Sorceress:
Heavenly Fire: 0/7 | Lv1: 3/5

I'll spend the 2 channels in my previous post. I've got plenty of healing left, for now.

"I have no idea what's behind these doors, Aux, but I currently have enough healing spells left for whatever it is."

Serila positions her dancing light so Farid has as the illumination he requires to work the lock.

If anyone's able to open the door, Serila immediately sends her dancing lights into the new room.


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

.......... Dwarven Ruins Basement - Area 2 Crucible of Offering ..........

Farid uses his tool to try to pick the lock but fails to get the lock to open.


Paladin (redeemer) 3 HP 24/24 | AC 16, FF 15, T 13 | F +6 R +4 W +5 | Init. +1 | Per. +1 | SM +4 | CMB +3 | CMD 13 | Speed 30ft |

"Take your time Farid, this tunnel may allow us to bypass some defenses."

"Serila what does your insight into magic tell you about the flaming slag in the center of this room?"


Male Human (Keleshite) Barbarian 1 / Rogue 3 | HP 35 | AC 15 | FF 13, T 12 | F+7 R +4 W+2 | Init +5 | Per +4 | CMD 16 | Speed 40'

DM:
Is there time to just take 20?


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

.......... Dwarven Ruins Basement - Area 2 Crucible of Offering ..........

Farid relaxes and takes his time to figure out the lock after a few minutes he is able to unlock the door.


Female Human Cleric/1 Sorceress (Celestial)/2 (HP 19/19 | AC:13 17 | T:13 | FF:10 14 | CMB:-1 | CMD:12 | Fort:+2 | Ref:+2 | Will:+6 | Init:+2 | Perc:+8 | Speed 30)
Cleric:
Channel: 0/7 | Fire Bolt: 0/4 | Rebuke Death: 0/4
Sorceress:
Heavenly Fire: 0/7 | Lv1: 3/5

"I figured it was just a random pit with lava, but I'll check."

Serila casts detect magic on the pit and its contents. If she learns anything, she'll share it.

Knowledge (Arcana): 1d20 + 5 ⇒ (15) + 5 = 20
Spellcraft: 1d20 + 5 ⇒ (17) + 5 = 22


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

.......... Dwarven Ruins Basement - Area 2 Crucible of Offering ..........

Serila:

The pit filled with molten slag and sizzling blood does not give off any magical aura but you still wonder why it has not cooled and hardened. Someone must be keeping it going and using it.


Male Half-Elf Bard 4 College of Blades HP 14/29 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

Bhoors smiles when he sees Farid by pass the lock, "Good work. Are there traps? We should get moving. Watch for worms and anvils."


combat:
AC16/15/11, L.hammer+6(1d12+4)xbow+4(1d8),L.Hammer pwr atk+6(1d12+7)CMB+4 CMD16
*1 con dmg*Human male Fighter 3 HP 28 of 28 | AC18/17/11 | F+5 R+2 W+1 | Init+1 Per+0 SM+0 CMB+4 CMD16 | Speed 20

Roo will take up position close to the door and wait for Farid to open it.


Paladin (redeemer) 3 HP 24/24 | AC 16, FF 15, T 13 | F +6 R +4 W +5 | Init. +1 | Per. +1 | SM +4 | CMB +3 | CMD 13 | Speed 30ft |

"It seems his head and shoulders are irresistible targets. Perhaps we should get you a skullcap when we return to town."


Male Human (Keleshite) Barbarian 1 / Rogue 3 | HP 35 | AC 15 | FF 13, T 12 | F+7 R +4 W+2 | Init +5 | Per +4 | CMD 16 | Speed 40'

"A skullcap? I think I need a giant steel helm!

I didn't find any traps. Alright we all ready?"

Farid opens the door and steps back drawing his axe ready to face whatever is on the other side.


Paladin (redeemer) 3 HP 24/24 | AC 16, FF 15, T 13 | F +6 R +4 W +5 | Init. +1 | Per. +1 | SM +4 | CMB +3 | CMD 13 | Speed 30ft |

"Well sure if you do not want to see or hear the trouble before you find it...or it finds you."

Aux laughs a little and heads forward....
"Close the door behind us, perhaps we will not be followed."

Aux adjusts his shield and axe in hand goes forward.


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

.......... Dwarven Ruins Basement - Dire Rat Hallway ..........

Farid opens the door and a smell of death washes over the group. A dark hallway stretches in front of you. Serila sends four small balls of bright light into the hallway to light the group’s way. At the edge of the lights about 25 feet down the hall something is lying on the ground and you can see three small creatures around it. When the light hits them they charge at you.

The large rats scramble over each other to attack with large bloody teeth. Two of them snap at Bhoors but the ranger is able to dodge the sharp teeth. The last one leaps at Farid and takes a bite out of his flank. Farid takes 4 damage and I need a Fort. Save!!!

.......... Combat Started!!! - Round 1 ..........

.......... Initiative Order ..........

Bhoors
Dire Rats
Farid Take an Attack of Opportunity because you told me you where reading your axe after you open the door. You might kill the Rat before it bites you.
Auxavier
Ruthviren
Serila

If your name is in Bold you can act.

DM Screen:

...... Initiative Rolls .....
Bhoors: 1d20 + 3 ⇒ (20) + 3 = 23
Auxavier: 1d20 + 1 ⇒ (13) + 1 = 14
Farid: 1d20 + 6 ⇒ (13) + 6 = 19
Serila: 1d20 + 2 ⇒ (7) + 2 = 9
Ruthviren: 1d20 + 1 ⇒ (10) + 1 = 11
Dire Rats: 1d20 + 3 ⇒ (20) + 3 = 23

Attack 1: 1d20 + 1 - 4 ⇒ (15) + 1 - 4 = 12
Damage: 1d4 ⇒ 1

Attack 2: 1d20 + 1 - 4 ⇒ (9) + 1 - 4 = 6
Damage: 1d4 ⇒ 3

Attack 3: 1d20 + 1 - 4 ⇒ (20) + 1 - 4 = 17
Damage: 1d4 ⇒ 4

Attack 3 Crit: 1d20 + 1 - 4 ⇒ (10) + 1 - 4 = 7
Crit Damage: 1d4 ⇒ 2


Male Human (Keleshite) Barbarian 1 / Rogue 3 | HP 35 | AC 15 | FF 13, T 12 | F+7 R +4 W+2 | Init +5 | Per +4 | CMD 16 | Speed 40'

Round 1

AOO - Faarid swings his greataxe with powerful force at the rat, "Not again wil be I be some creatures' lunch!"

Greataxe Attack 1d20 + 3 ⇒ (11) + 3 = 14
Greataxe Damage 1d12 + 2 ⇒ (11) + 2 = 13


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

.......... Dwarven Ruins Basement - Dire Rat Hallway ..........

As the large rat leaps at him Farid brings his axe up and chops the thing in two.

.......... Combat Round 1 ..........

.......... Initiative Order ..........

Bhoors
Dire Rats
Farid
Auxavier
Ruthviren
Serila

If your name is in Bold you can act.


Male Half-Elf Bard 4 College of Blades HP 14/29 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

Bhoors draws his axe and drops it down toward the great rat.

Great Axe Attack: 1d20 + 3 ⇒ (6) + 3 = 9

He fumbles around trying to fend off the eat barely keeping his axe in hand.


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

.......... Dwarven Ruins Basement - Dire Rat Hallway ..........

The giant rats attack again. One snaps at Bhoors and the other bites at Farid but both fail to pierce the armor of the men.

.......... Combat Round 1 ..........

.......... Initiative Order ..........

Bhoors
Dire Rats
Farid
Auxavier
Ruthviren
Serila

If your name is in Bold you can act.

DM Screen:

Attack 1: 1d20 + 1 ⇒ (5) + 1 = 6
Damage: 1d4 ⇒ 4

Attack 2: 1d20 + 1 ⇒ (6) + 1 = 7
Damage: 1d4 ⇒ 2


Paladin (redeemer) 3 HP 24/24 | AC 16, FF 15, T 13 | F +6 R +4 W +5 | Init. +1 | Per. +1 | SM +4 | CMB +3 | CMD 13 | Speed 30ft |

"Avast vermin you will get no meal here."

Aux chops at the rat that might slip through to the back...
Handaxe (+1) 1d20 + 4 ⇒ (15) + 4 = 191d6 + 3 ⇒ (1) + 3 = 4 S


combat:
AC16/15/11, L.hammer+6(1d12+4)xbow+4(1d8),L.Hammer pwr atk+6(1d12+7)CMB+4 CMD16
*1 con dmg*Human male Fighter 3 HP 28 of 28 | AC18/17/11 | F+5 R+2 W+1 | Init+1 Per+0 SM+0 CMB+4 CMD16 | Speed 20

Roo steps over behind Farid and brings his hammer into play.

power attc/fur.focus through cover: 1d20 + 2 ⇒ (6) + 2 = 8
1d12 + 7 ⇒ (12) + 7 = 19


Male Human (Keleshite) Barbarian 1 / Rogue 3 | HP 35 | AC 15 | FF 13, T 12 | F+7 R +4 W+2 | Init +5 | Per +4 | CMD 16 | Speed 40'

Round 2

Farid strikes the rat with his axe, "Poor little ceatures, they should have fled and sought easier meals..."

Greataxe Attack 1d20 + 3 ⇒ (19) + 3 = 22
Greataxe Damage 1d12 + 2 ⇒ (3) + 2 = 5


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

.......... Dwarven Ruins Basement - Dire Rat Hallway ..........

Auxavier readies an attack just in case one of the large rats slips thru the front line. Ruthviren swings his hammer into the fray but in the cramped space the swing goes wide causing damage only to the doorway. Farid chops another giant rat in two with a well timed strike.

.......... Combat Round 1 ..........

.......... Initiative Order ..........

Bhoors
Dire Rats
Farid
Auxavier
Ruthviren
Serila

If your name is in Bold you can act.


Female Human Cleric/1 Sorceress (Celestial)/2 (HP 19/19 | AC:13 17 | T:13 | FF:10 14 | CMB:-1 | CMD:12 | Fort:+2 | Ref:+2 | Will:+6 | Init:+2 | Perc:+8 | Speed 30)
Cleric:
Channel: 0/7 | Fire Bolt: 0/4 | Rebuke Death: 0/4
Sorceress:
Heavenly Fire: 0/7 | Lv1: 3/5

Serila takes a big step south and aims her crossbow at the rat. She then shoots a bolt over Bhoors's shoulder.

Bolt: 1d20 + 2 ⇒ (4) + 2 = 6 Damage: 1d8 ⇒ 1

The bolt nearly pierces Bhoors's skull and Serila cringes. "Sorry! Won't do it again!"


Male Human (Keleshite) Barbarian 1 / Rogue 3 | HP 35 | AC 15 | FF 13, T 12 | F+7 R +4 W+2 | Init +5 | Per +4 | CMD 16 | Speed 40'

Farid grunts at Serila's errant shot, "You know if she tried that shot over my should it would have landed in my shoulder..."


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

.......... Dwarven Ruins Basement - Dire Rat Hallway ..........

.......... Combat Round 2 ..........

.......... Initiative Order ..........

Bhoors
Dire Rats
Farid
Auxavier
Ruthviren
Serila

If your name is in Bold you can act.


Male Half-Elf Bard 4 College of Blades HP 14/29 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

Great Axe Attack: 1d20 + 3 ⇒ (15) + 3 = 18
Great Axe Damage: 1d12 + 3 ⇒ (4) + 3 = 7

Bhoors wipes his ear a small line of blood on the back of the his glove shows he was nicked by Serila's errant shot. "Hit the furry ones."

Bhoors raises his axe and drops it again toward one of the rats.


combat:
AC16/15/11, L.hammer+6(1d12+4)xbow+4(1d8),L.Hammer pwr atk+6(1d12+7)CMB+4 CMD16
*1 con dmg*Human male Fighter 3 HP 28 of 28 | AC18/17/11 | F+5 R+2 W+1 | Init+1 Per+0 SM+0 CMB+4 CMD16 | Speed 20

"The short, four-legged furry ones..." opines the stubbly, long-haired, rather hirsute Ruthviren.


Player Tracker Time: 2:20 pm Current Map Current Weather - Light Wind. Clear skies colder then normal temperature for the season. - Game Effects - See Campaign Info Weather

.......... Dwarven Ruins Basement - Dire Rat Hallway ..........

Bhoors finishes the last rat and the hallway way is quiet and bloody. Serila's small dancing lights hang in the air and just at the edge of the light you can see something lying on the ground about 25 feet down the hallway.


Paladin (redeemer) 3 HP 24/24 | AC 16, FF 15, T 13 | F +6 R +4 W +5 | Init. +1 | Per. +1 | SM +4 | CMB +3 | CMD 13 | Speed 30ft |

"Not seeing much point in searching these for fleas, if anyone wants a trophy or such go ahead."

Aux pauses to see and if not begins forward again towards the something lying on the ground...

"Best to keep putting distance between us and the chamber of secrets so we can stay ahead of trouble."


Male Half-Elf Bard 4 College of Blades HP 14/29 | AC 14 | Passive Perception 11 I Inspiration 1 |ACP 2 | TCP 2 Current Picture of Bhoors

"Let's go see what they were snacking on."


Female Human Cleric/1 Sorceress (Celestial)/2 (HP 19/19 | AC:13 17 | T:13 | FF:10 14 | CMB:-1 | CMD:12 | Fort:+2 | Ref:+2 | Will:+6 | Init:+2 | Perc:+8 | Speed 30)
Cleric:
Channel: 0/7 | Fire Bolt: 0/4 | Rebuke Death: 0/4
Sorceress:
Heavenly Fire: 0/7 | Lv1: 3/5

"Hairy ones, four legs, not Roo. Got it."

Serila stays at the back of the party, but tries to see past the others in order to detect possible hazards.

Perception: 1d20 + 6 ⇒ (11) + 6 = 17

While walking, Serila reloads her bow.


Paladin (redeemer) 3 HP 24/24 | AC 16, FF 15, T 13 | F +6 R +4 W +5 | Init. +1 | Per. +1 | SM +4 | CMB +3 | CMD 13 | Speed 30ft |

"We all be hairy beasts."

Perception 1d20 + 1 ⇒ (8) + 1 = 9

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