DM RichD's Council Of Thieves Campaign

Game Master Briccone

Council of Thieves Book 5: The Mother Of Flies
Part 1: A Mother Scorned

The PC's are troublesome to the Council of Thieves. Could the Mother of Flies be an ally?


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Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15

Aid Another:
In melee combat, you can help a friend attack or defend by distracting or interfering with an opponent. If you're in position to make a melee attack on an opponent that is engaging a friend in melee combat, you can attempt to aid your friend as a standard action. You make an attack roll against AC 10. If you succeed, your friend gains either a +2 bonus on his next attack roll against that opponent or a +2 bonus to AC against that opponent's next attack (your choice), as long as that attack comes before the beginning of your next turn. Multiple characters can aid the same friend, and similar bonuses stack.

Specifically this:

Aid Another wrote:
If you're in position to make a melee attack on an opponent that is engaging a friend in melee combat

So Aiding Another and then stepping out of the way so Tal can step up and attack isn't even valid.

Grand Lodge

Male Humanoid (Human) Rogue 3, Wizard 2, HP 47/47 (AC15, t14, f11; +5R,+8R,+6W, Perception +9 (+10 danger sense), Sense Motive +8, Stealth +14)

I know, I mentioned it a week beforehand.

Since RichD allowed it for a week or so of combat, I had no reason to look a gift-ruling in the mouth.


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15

I missed that, since he didn't comment on it he probably missed it too *shrugs*


NARRATOR GS Map / SS MAP/

I missed it too. Oppps...


Unknown (Probable Male) Unknown Race ???

Fine. Raveen will stay out of combat.
Someone wake me up when this is over.


Male Human (Chelaxian) Infernal Binder 4 | AC 12 | HP 32/32 | Fort +2, Ref +3, Will +6 | CMB +1, CMD 13 | Init +2 | Perception +2 (+4 with familiar), Spellcraft +12

@DM RichD: Do you mind if Naberius starts in square D9, so I'm not in the way of people getting into position? I'm the least competent melee fighter here, so I don't know why I'd be right behind Tal.


Unknown (Probable Male) Unknown Race ???

Next up Monday, Tuesday & Raveen

Since Raveen can neither attack or aid in attacking, I'll sit this one out as the last one.


Male Human (Chelaxian) Infernal Binder 4 | AC 12 | HP 32/32 | Fort +2, Ref +3, Will +6 | CMB +1, CMD 13 | Init +2 | Perception +2 (+4 with familiar), Spellcraft +12
Masked Conspirator wrote:
Since Raveen can neither attack or aid in attacking, I'll sit this one out as the last one.

I think we are trying to make room for Raveen and Tuesday, since these dogs don't have burning auras. I think. I hope! If we can get the three of you hacking at one of them at a time, this shouldn't take too long.


NARRATOR GS Map / SS MAP/

@Naberius: No problem, I will update the map.

If everyone can let me know what square they want to be in, I can update the map when I get home.


m Human Ftr 9 HP:110/110 AC*:33,23,30 Saves:10/8*/9* CMB: +19 CMD: 38 Init: +3 Perc: +14 Link to the spreadsheet

good where I am unless the space behind is open for me to step back into after my attack.


NARRATOR GS Map / SS MAP/

So I have:

Tal: A,-9
Naberius: D,-9

Where is everyone else?


Male Human (Chelaxian) Infernal Binder 4 | AC 12 | HP 32/32 | Fort +2, Ref +3, Will +6 | CMB +1, CMD 13 | Init +2 | Perception +2 (+4 with familiar), Spellcraft +12

There should now be room for Tal to step back to B9 on his first turn.

If I may make a suggestion, Mera and Tuesday might want to switch places. That way, we can get our three melee fighters against one dog at a time. That should expedite things.

Grand Lodge

Male Humanoid (Human) Rogue 3, Wizard 2, HP 47/47 (AC15, t14, f11; +5R,+8R,+6W, Perception +9 (+10 danger sense), Sense Motive +8, Stealth +14)

There is still a wall and one door. That provides a +4 to AC of the monster.

I strongly advise running the combat as last time. These two encounters have gone on long enough.


Male Human (Chelaxian) Infernal Binder 4 | AC 12 | HP 32/32 | Fort +2, Ref +3, Will +6 | CMB +1, CMD 13 | Init +2 | Perception +2 (+4 with familiar), Spellcraft +12

If the dogs are allowed through one at a time to A9, Raveen, Tal, and Tuesday can gang up on them with minimal risk to themselves.

If we'd rather just have Tal roll a bunch of times to see how long this takes, that's fine too, assuming these canines prove no significant threat to him in his armor.

Grand Lodge

Male Humanoid (Human) Rogue 3, Wizard 2, HP 47/47 (AC15, t14, f11; +5R,+8R,+6W, Perception +9 (+10 danger sense), Sense Motive +8, Stealth +14)

Right--but possible damage is better to be avoided. If Tal could do it alone, it's best to let him.


m Human Ftr 9 HP:110/110 AC*:33,23,30 Saves:10/8*/9* CMB: +19 CMD: 38 Init: +3 Perc: +14 Link to the spreadsheet

It does not matter to me what way we go. These dogs are going downa bit quicker than the skeletons so hopefully 1 good attack roll next round will end it.

I do not want to monopolize the situation so any recommendations from others is appreciated. If you want me step back to allow more in I will. If you want me to stay up front to protect others fine as well.


NARRATOR GS Map / SS MAP/

If it helps with the decision, one dog is looking really bad and that just leaves one dog unscathed.


Unknown (Probable Male) Unknown Race ???

@Tal: I'm OK with you rolling a few times to down them.

Raveen will stay in the background and check out the mummy Tiefling's wraps.


NARRATOR GS Map / SS MAP/

If Tal wants to give me three attack rolls in the Gameplay thread, that would work.


Male Human (Chelaxian) Infernal Binder 4 | AC 12 | HP 32/32 | Fort +2, Ref +3, Will +6 | CMB +1, CMD 13 | Init +2 | Perception +2 (+4 with familiar), Spellcraft +12

So, any idea if Mera and Monday are still around? Mera said she was planning on returning last week, and its been almost as long since Monday's last post. Not that there has been much for them to do, but it would be good to know if they are still with us.


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15

I'm still here.


Male Human (Chelaxian) Infernal Binder 4 | AC 12 | HP 32/32 | Fort +2, Ref +3, Will +6 | CMB +1, CMD 13 | Init +2 | Perception +2 (+4 with familiar), Spellcraft +12
Monday Daud wrote:
I'm still here.

Yay! Hopefully you aren't getting too bored. Do you have any idea when Mera is planning to make her return? Not that there is any rush in the present situation, but I'm just wondering if she is okay.


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15

No, it's just that with the doge fights I kinda just out of the swing of things and need to get back in.

Haven't heard anything else from Mera other than what she told all us :(


Male Human (Chelaxian) Infernal Binder 4 | AC 12 | HP 32/32 | Fort +2, Ref +3, Will +6 | CMB +1, CMD 13 | Init +2 | Perception +2 (+4 with familiar), Spellcraft +12
Monday Daud wrote:
Haven't heard anything else from Mera other than what she told all us :(

Should someone PM her, just make sure she's still with us?

Masked Conspirator wrote:
DM wrote:
How far ahead is Raveen from everyone?
Not sure. I'm at -L,-4. Where is everyone else?

We would probably be at I10 and back from there, far enough to not ruin Raveen's stealth, but close enough to rush in and help if he gets spotted.


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15
Naberius Belthrune wrote:
Monday Daud wrote:
Haven't heard anything else from Mera other than what she told all us :(
Should someone PM her, just make sure she's still with us?

Done.


Male Human (Chelaxian) Infernal Binder 4 | AC 12 | HP 32/32 | Fort +2, Ref +3, Will +6 | CMB +1, CMD 13 | Init +2 | Perception +2 (+4 with familiar), Spellcraft +12
Tal Bernard Mainz wrote:
That was my first round action based on how I thought it was presented..
Masked Conspirator wrote:

How so? Tal saw Raveen move up and shoot in the surprise round. He did nothing?

Then when Tal's turn comes, he remains a step behind Raveen when he can take the front lines? What are you planning?

Sorry if I'm being annoying, but can we please keep completely OOC posts in the discussion thread? It's a small thing, but I find it very distracting.


Unknown (Probable Male) Unknown Race ???

Sorry. Typing through my mobile makes things less than optimal.


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15

Can't access Dropbox at work.


NARRATOR GS Map / SS MAP/

Me neither! Just post when you get home and get a chance. BTW...Did you get a reply from Mera?


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15

Yes, she's not feeling the best but she really wants to come back. She said she's gotta take care of some stuff but hopefully she'll be back tomorrow. Didn't mention cause I didn't want to get everybody's hopes up.

But here's hoping for the best!


m Human Ftr 9 HP:110/110 AC*:33,23,30 Saves:10/8*/9* CMB: +19 CMD: 38 Init: +3 Perc: +14 Link to the spreadsheet

I am not playing at anything Raveen. When I looked the combat had started and it was indicated round 1.

None of us could actually see you from around the corner so IC I would not know when the surprise round technically would take place to take advantage of the situation. On my turn I moved as far as possible based on the positions from earlier that we were at. I did not move closer earlier to as I did not want your stealth roll wasted.


Unknown (Probable Male) Unknown Race ???
Tal Bernard Mainz wrote:
I am not playing at anything Raveen. When I looked the combat had started and it was indicated round 1.

Not accusing you. Just saying you have (or had) an unused action.


Female Human Rogue/7 Init +5 | Perception +10 | AC19/T15/FF14 | HP 63/63 | Fort +5* / Ref +11* / Will +4* | CMB +6 / CMD 219 Reference Image

Hi gang!

Apologies on my absence, I never intended to leave you. I'm struggling to find the balance of getting back here again and don't want to keep you from your favorite celebrity anymore than is necessary! :) I'll do my best to try and pick things back up ASAP. There are over a hundred posts in gameplay, so uh, that's a lot of reading and comprehension I'll be getting on.


Unknown (Probable Male) Unknown Race ???

Something felt missing from the team. Welcome back.


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15

YAY!

*glomps*

Welcome back! :)


Male Human (Chelaxian) Infernal Binder 4 | AC 12 | HP 32/32 | Fort +2, Ref +3, Will +6 | CMB +1, CMD 13 | Init +2 | Perception +2 (+4 with familiar), Spellcraft +12

Yay! Good to see you, Mera. :)


Unknown (Probable Male) Unknown Race ???

The fates conspire to keep us apart.

I have an upcoming surgery that will keep me from anything more than a small notification for two weeks. I will be unable to keep up with all events (and possible messages) completely, but will be able to log in periodically for a short comment.


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15

Oo, thanks for the heads up, and I hope everything goes well.


Female Human Rogue/7 Init +5 | Perception +10 | AC19/T15/FF14 | HP 63/63 | Fort +5* / Ref +11* / Will +4* | CMB +6 / CMD 219 Reference Image

Ah, thanks for the warm welcome guys.

Good luck Raveen, I hope you have a speedy recovery!


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15

Yay!

*glomps again*


NARRATOR GS Map / SS MAP/

@Mera: Welcome back! We saved some tieflings for you! ;)

@Raveen: Hope your surgery goes well and you will be back on your feet soon!


Male Human (Chelaxian) Infernal Binder 4 | AC 12 | HP 32/32 | Fort +2, Ref +3, Will +6 | CMB +1, CMD 13 | Init +2 | Perception +2 (+4 with familiar), Spellcraft +12
DM RichD wrote:
@Naberius: Charm Person

That's what I thought. You might want to re-read that spell's description, because I don't think it functions like you think it functions. Tal is entitled to a +5 bonus to his save due to us being in combat against these guys. That's apparently not enough to save him, so now he thinks this Vethamer is his best buddy, and reacts favorably to his requests. Still, Vethamer should do an opposed Charisma check to make Tal do something he would not ordinarily do, such as abandoning his employer (if leaving combat is not personal enough).


NARRATOR GS Map / SS MAP/

You are correct about the save and you are also correct that based on Tal's roll it would have done him no good.

Ahhh...Charm Person...IMO the hardest darn spell to interpret! I remember that there was once a guy at our tabletop game that argued in a combat situation, anything besides fighting the enemy was 'something his character would not normally do' and therefore the charisma check would have to be done for every suggestion that wasn't basically 'continue to beat the snot out of us'. That to me defeats the purpose of the spell, but where is that line drawn. Suggesting someone run away home sounds a more reasonable suggestion than 'kill your friends' so I would rule that although Mera is Tal's employer his duty to Lily is paramount and Vethamer's suggestion seems totally reasonable and welcomed. It is a very convoluted spell nonetheless.


m Human Ftr 9 HP:110/110 AC*:33,23,30 Saves:10/8*/9* CMB: +19 CMD: 38 Init: +3 Perc: +14 Link to the spreadsheet

I have never used that spell in combat except for with one character. She was a sorceress, thus a very high charisma. The only way I used it in combat was to convince an enemy to surrender as we would not harm him. Being the best friend of that person made it a reasonable request to end the fighting. It only worked on a single remaining enemy or solo encounter as otherwise my GM ruled it would not make sense to surrender while others were still fighting. Also if someone attacked him again then the spell was broken.

I agree though that it is the hardest 1st level spell to adjudicate.


Male Human (Chelaxian) Infernal Binder 4 | AC 12 | HP 32/32 | Fort +2, Ref +3, Will +6 | CMB +1, CMD 13 | Init +2 | Perception +2 (+4 with familiar), Spellcraft +12

I've never really seen charm person as a combat spell either, so the limitations make complete sense to me. If you can just make people flee for the duration of the spell without the additional Charisma check, it totally trumps command, another 1st level enchantment spell which is primarily meant to be used in combat. That's a duration of 1 hour per level versus 1 round, period. Yikes!

It's true that it's hard to ajudicate what is 'something a character wouldn't ordinarily do,' but I think 'abandoning your friends while they are in danger' doesn't come naturally to more heroic characters. Especially Tal, whose job is protecting people. I could see Naberius being heartless enough where he could run away to save his own skin if compelled, but not Tal. It's your call, of course...

Regardless, since Tal is not just blindly following orders, he might stick around for a while and try to convince Mera that his new friend's idea is totally something they should all be doing... :)


Male Human (Chelaxian) Infernal Binder 4 | AC 12 | HP 32/32 | Fort +2, Ref +3, Will +6 | CMB +1, CMD 13 | Init +2 | Perception +2 (+4 with familiar), Spellcraft +12

There are some people who might need botting, Mr. GM. It's been a few days...

We are waiting for Mera and Monday/Tuesday, right?


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15

Sorry, was kinda waiting on Tal's new action since it seemed we all agreed he wouldn't be leaving due to Charm Person.


m Human Ftr 9 HP:110/110 AC*:33,23,30 Saves:10/8*/9* CMB: +19 CMD: 38 Init: +3 Perc: +14 Link to the spreadsheet

I was waiting till it was actually my turn before I acted. Since the spell was cast on their turn and not cause me to move till my turn there was some time to see how things panned out. I am still ok with however RichD decides and might even let him move Tal this turn just to keep things flowing and let him rule accordingly.


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15

*scratched head*

Okies.


Male Human (Chelaxian) Infernal Binder 4 | AC 12 | HP 32/32 | Fort +2, Ref +3, Will +6 | CMB +1, CMD 13 | Init +2 | Perception +2 (+4 with familiar), Spellcraft +12

Can we get a bot for Mera, please? A final ruling on charm person would be nice as well. We are stalling.

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