DM RichD's Council Of Thieves Campaign

Game Master Briccone

Council of Thieves Book 5: The Mother Of Flies
Part 1: A Mother Scorned

The PC's are troublesome to the Council of Thieves. Could the Mother of Flies be an ally?


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NARRATOR GS Map / SS MAP/

This is a lurker friendly thread, and discussion for all things pertaining to this campaign.


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15

*settles into new thread*

Mmm, comfy.


m Human Ftr 9 HP:110/110 AC*:33,23,30 Saves:10/8*/9* CMB: +19 CMD: 38 Init: +3 Perc: +14 Link to the spreadsheet

Hey all...

I was invited by Briccone and can't believe my luck in joining you guys. I am working on converting my character right now but the crunch is a tower shield fighter willing to take the hits and protect everyone else behind him. I can't wait to get going on this AP. hope we all have fun and RL doesn't show up to ruin our fun as I want to make this campaign last for quite some time.

Am I correct that these are the character guidelines still?

CHARACTER CREATION
Level: 1
Race: Any, but clear it with me first. I would vastly prefer the PCs be one of the common or uncommon races in Cheliax. I will NOT accept the alien/sci-fi races without a backstory that is cinema-worthy.
Class: Any official Pathfinder, but I will allow 3PP material on a case-by-case basis, if requested. Again, subject top my discretion.
Max HP per HD
+2 skill points per level, one of which must be used on a social skill (One using CHA), Craft, or Profession
Bonus Feat at 1st level
1 Trait, plus a Campaign Trait, with the option to take a 3rd Trait if a Drawback is also taken
1,000 GP starting gold
Ability Scores: Choose one stat that becomes 18 before modifers, then another which becomes 08 before modifiers, then distribute 16 points amongst the other ability scores (Which are set at 10,) in any way you desire. You may reduce any of the 4 stats by up to -2 to gain a commensurate number of points to distribute amongst the others.


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15

Yep!


m Human Ftr 9 HP:110/110 AC*:33,23,30 Saves:10/8*/9* CMB: +19 CMD: 38 Init: +3 Perc: +14 Link to the spreadsheet

Alright here is the crunch then...

Tal Bernard Mainz
Human fighter (tower shield specialist) 1 (Pathfinder RPG Ultimate Combat 48)
NG Medium humanoid (human)
Init +3; Senses Perception +6
--------------------
Defense
--------------------
AC 23, touch 12, flat-footed 21 (+6 armor, + 5 shield, +2 Dex) +1 combat expertise
hp 12 (1d10+2)
Fort +4, Ref +3, Will +2
--------------------
Offense
--------------------
Speed 30 ft. (20 ft. in armor)
Melee mwk longsword +6 (1d8+5/19-20) or
Combat expertise or power attack +5 to hit
Both combat expertise and power attack +4 to hit
Ranged javelin +4 (1d6+5)
--------------------
Statistics
--------------------
Str 20, Dex 16, Con 14, Int 14, Wis 12, Cha 8
Base Atk +1; CMB +6; CMD 19
Feats Combat Expertise, Power Attack, Shield Focus, Weapon Focus (longsword)
Traits conspiracy hunter, indomitable faith
Skills Acrobatics -1 (-5 to jump), Climb +4, Craft (armor) +6, Diplomacy +0, Knowledge (dungeoneering) +6, Knowledge (engineering) +6, Perception +6, Swim +4
Languages Common, Dwarven, Halfling
Combat Gear acid (2), alchemist's fire (2); Other Gear chainmail, mwk tower shield, javelin (5), mwk longsword, artisan's tools, bedroll, crowbar, everburning torch, grappling hook, hammer, masterwork backpack, miner's pick, mirror, piton (10), portable ram, sack, saw, shovel, silk rope (100 ft.), waterskin, weapon cord, whetstone, 74 gp, 1 sp, 4 cp
--------------------
Special Abilities
--------------------
Combat Expertise +/-1 Bonus to AC in exchange for an equal penalty to attack.
Portable ram +2 to STR checks to break open a door, and allows a second helper (+2).
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Shield Focus +1 Shield AC
Weapon cord Attached weapon can be recovered as a swift action.

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.

Any corrections just let me know. I will change the profile to match later.


M Goblin Rogue4HP 28/28,Init+4,F3R8W3Per9AC17T15FF13

Past associate of Tal and I must say that he is an excellent RP'r. If only you could get Pollux in as well you would have extra hilarity.


m Human Ftr 9 HP:110/110 AC*:33,23,30 Saves:10/8*/9* CMB: +19 CMD: 38 Init: +3 Perc: +14 Link to the spreadsheet

Thanks for the endorsement MannyGoblin. I enjoyed the run with you while it lasted. I agree about Pollux too. Never laughed so hard as I have at some of his posts.

Basic background...

Tal used to work for some nobles doing bodyguard activities earning money to keep him and his wife in a small house yet the necessities of life met. Yet it was dangerous work sometimes and Lily, Tal's wife preferred something else. Tal tried his hand at working with metal and crafting armors but it did not pay as well.

Most of the time, his job is boring and tedious, with only the occasional excuse to break the monotony. The pay is good for the lack of hard work, and only twice has he even been in jeopardy of being injured, once on duty and once off. The first time Tal was minding his own business buying ale at the local pub when a little miscreant tried to rob him of his hard earned wages. Catching the little thief easily Tal was unprepared for the shiv that was inserted in his side by the rogue. Needless to say, by the time the Tal removed the shiv the cutpurse no longer needed it.

Usually one to follow a live a let live lifestyle, that life came to an abrupt halt when he overheard his employer talking to his associates late one night. The talk revolved around some rumors that not all was right by the ‘higher ups’. Who these higher up were Tal never found out, for at that time it was discovered that he was in listening range and the conversation moved further in the mansion. What he heard was enough to peak his curiosity and from then on Tal was always trying to catch a fragmented sentence of what was transpiring around him.

This awareness was intensified whenever his wife was around. Tal protected Lily as much as he could but also understood that he could only do so much for her. The night he was powerless against and the ruling class kept people suppressed. Tal would do anything if it meant that he would be able to provide Lily with a better life and one more at ease.

Grand Lodge

Male Humanoid (Human) Rogue 3, Wizard 2, HP 47/47 (AC15, t14, f11; +5R,+8R,+6W, Perception +9 (+10 danger sense), Sense Motive +8, Stealth +14)

I am comfortable with keeping the idea of the previous campaign's events having started and passed. It establishes player characters and potential plot hooks. To keep things relevant, I would think it is best to keep it at that, as if the day passed. It is wasteful to retcon good roleplaying.

At any rate, I propose we follow the same general idea; giving us some time to roleplay and get to know one another allows us to ease to the plot at our own pace.

What do you think, GM?


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Female Human Rogue/7 Init +5 | Perception +10 | AC19/T15/FF14 | HP 63/63 | Fort +5* / Ref +11* / Will +4* | CMB +6 / CMD 219 Reference Image

Hi to our new players! Welcome and thank you for your arrival to protect our most valuable asset.

(This is Mera of course) :)


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15

Please try to keep all groveling to a minimum.


Male Phantom Init +2 | Perception +5 | AC16/T12/FF14 | HP 22/22 | DR/Slashing 5 | Fort +4 / Ref +5 / Will +0 | CMB +3 / CMD 15

*pinches nose*


NARRATOR GS Map / SS MAP/
Raveen Liquean wrote:

I am comfortable with keeping the idea of the previous campaign's events having started and passed. It establishes player characters and potential plot hooks. To keep things relevant, I would think it is best to keep it at that, as if the day passed. It is wasteful to retcon good roleplaying.

At any rate, I propose we follow the same general idea; giving us some time to roleplay and get to know one another allows us to ease to the plot at our own pace.

What do you think, GM?

I agree. Those who were at Cato's, everything happened except seeing the figure in the street. Let's assume that you all made it to the Sunken Barrel unmolested. Feel free to rp from there up until you get the note. We will also assume that Cato and Litania depart on the morning of the day that you got the note. After everyone RP's for awhile, we will move the action to Vizio's so then everyone will then be on the same page.

Link to previous Gameplay thread for prosperity


NARRATOR GS Map / SS MAP/

By the way, what is everyone's timezone? I am GMT -5 (Upstate New York about 90 miles north of NYC)


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15

Same, Cleveland, TN.

Doesn't really matter though as I keep odd hours, if I go an hour without responding to something it's very likely that I'm asleep though :3


Male Human (Chelaxian) Infernal Binder 4 | AC 12 | HP 32/32 | Fort +2, Ref +3, Will +6 | CMB +1, CMD 13 | Init +2 | Perception +2 (+4 with familiar), Spellcraft +12

I live in Finland (GMT +2), so I'm bound to be a bit off sync with you Americans. My sleep schedule tends to be all over the place, however, so it shouldn't be much of a problem. I'll be able to post at least once a day as well.

I think it would be best if everyone arrives at Vizio's one by one (or as a one group, as the old crew probably would), so everyone has some time to react to everyone before the next guy stumbles in. Naberius will try to be a bit late, in any case. He is paranoid, and doesn't like the idea of leaving people at his back.

Oh, I almost forgot. Mr. GM, would it be possible to use the rest of Naberius' money to buy a partially depleted wand? I'd like him to start out having little to no cash, as his backstory would indicate.


NARRATOR GS Map / SS MAP/

@Naberius: Partial wand is approved.

@Everyone: You can enter Vizio's alone or together. If you do decide to enter with someone else, feel free to RP how you discover they also got the note. :)

If you all would like me to randomly roll dice to see the order of arrival, let me know.


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15

Hehe sorry, was just waiting for either Raveen or Mera to post :3


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Female Human Rogue/7 Init +5 | Perception +10 | AC19/T15/FF14 | HP 63/63 | Fort +5* / Ref +11* / Will +4* | CMB +6 / CMD 219 Reference Image

I'm Maryland, EST like the others.

oh also ...

Monday?: 1d2 ⇒ 2 1 = No, 2 = Yes
Tuesday?: 1d2 ⇒ 2 1 = No, 2 = Yes

Oh... Oh my. That's interesting. :D There's your answer Monday, it was an, uh, productive evening?

EDIT: OOPS! That was supposed to be one for Monday and one for Tuesday!


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15

Woot!


Male Phantom Init +2 | Perception +5 | AC16/T12/FF14 | HP 22/22 | DR/Slashing 5 | Fort +4 / Ref +5 / Will +0 | CMB +3 / CMD 15

*pulls hat down to hide blushing*


Female Human Rogue/7 Init +5 | Perception +10 | AC19/T15/FF14 | HP 63/63 | Fort +5* / Ref +11* / Will +4* | CMB +6 / CMD 219 Reference Image

Ok there should be something to work with inside of that.


Female Human Rogue/7 Init +5 | Perception +10 | AC19/T15/FF14 | HP 63/63 | Fort +5* / Ref +11* / Will +4* | CMB +6 / CMD 219 Reference Image

I copied and pasted my dice string, but forgot to change the name on the second line. Ack! Should have been one for each, corrected!


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15

Hehe.


Male Human (Chelaxian) Infernal Binder 4 | AC 12 | HP 32/32 | Fort +2, Ref +3, Will +6 | CMB +1, CMD 13 | Init +2 | Perception +2 (+4 with familiar), Spellcraft +12

Oh my... :P


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15

(ФwФ)

Grand Lodge

Male Humanoid (Human) Rogue 3, Wizard 2, HP 47/47 (AC15, t14, f11; +5R,+8R,+6W, Perception +9 (+10 danger sense), Sense Motive +8, Stealth +14)

I believe there is a misunderstanding here.


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15

*looks at thread*

Nope :3

Grand Lodge

Male Humanoid (Human) Rogue 3, Wizard 2, HP 47/47 (AC15, t14, f11; +5R,+8R,+6W, Perception +9 (+10 danger sense), Sense Motive +8, Stealth +14)

I see that I am confused.

Rising Phoenix, did Mera sleep with Monday?


m Human Ftr 9 HP:110/110 AC*:33,23,30 Saves:10/8*/9* CMB: +19 CMD: 38 Init: +3 Perc: +14 Link to the spreadsheet

If it is ok I would like to make a quick correction to Tal. He is suppose to have A chain shirt not chainmail. I just noticed it now that I selected the wrong one in herolab. Sorry for the edit.


NARRATOR GS Map / SS MAP/
Tal Bernard Mainz wrote:
If it is ok I would like to make a quick correction to Tal. He is suppose to have A chain shirt not chainmail. I just noticed it now that I selected the wrong one in herolab. Sorry for the edit.

No problem!


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Female Human Rogue/7 Init +5 | Perception +10 | AC19/T15/FF14 | HP 63/63 | Fort +5* / Ref +11* / Will +4* | CMB +6 / CMD 219 Reference Image
Raveen Liquean wrote:

I see that I am confused.

Rising Phoenix, did Mera sleep with Monday?

I do believe that the night spiraled out of control with some alcohol.


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15
Mera Wist-Thrune wrote:
Raveen Liquean wrote:

I see that I am confused.

Rising Phoenix, did Mera sleep with Monday?

I do believe that the night spiraled out of control with some alcohol.

That poor, poor alcohol. Everyone always blame him.

Grand Lodge

Male Humanoid (Human) Rogue 3, Wizard 2, HP 47/47 (AC15, t14, f11; +5R,+8R,+6W, Perception +9 (+10 danger sense), Sense Motive +8, Stealth +14)

I wonder where Tuesday ends and Monday begins in this case.


Male Human (Chelaxian) Infernal Binder 4 | AC 12 | HP 32/32 | Fort +2, Ref +3, Will +6 | CMB +1, CMD 13 | Init +2 | Perception +2 (+4 with familiar), Spellcraft +12

So, uh... How obviously ghostlike is Tuesday, exactly? Are phantoms incorporeal? I haven't really looked through the Occult Adventures classes yet. I'm having a hard time imagining him fetching Monday breakfast without making the bartender faint, or just walking around town without causing panic. :D

This might also affect how Naberius reacts to the spooky duo, so I'm curious.

Now that I'm at it, I assume Monday is of Varisian heritage? I think Tal and Raveen are Chelaxian, or at least appear to be. Again, might affect how Naberius interacts with them.

Grand Lodge

Male Humanoid (Human) Rogue 3, Wizard 2, HP 47/47 (AC15, t14, f11; +5R,+8R,+6W, Perception +9 (+10 danger sense), Sense Motive +8, Stealth +14)

The description from last time (or at least what I understood) was that Tuesday was a man in all appearances, except that he could shift through walls if he so wished. Raveen's Sense Motive and knowledge checks revealed that he was not all what he appeared to be, and Monday confirmed that he was...sort of not really dead, which spooked Raveen out--more than a little (enough for him to try to move people like Mera away from her until he learned the whole truth--as seen in the previous game).
The description, however, was quite mute, so I suppose we (and the previous GM) did a universal hand-waive.

Good roleplaying opportunity, I say, but very conspicuous and difficult for one to not get the bad idea--especially in Cheliax. And yes, Monday has been described as being quite Varisian in appearance, though Ustalavian to be precise.

Now that I think of it, Naberius and Raveen have quite similar appearances; pale and cool, dark haired men who tie their hair in ponytails. It would be most amusing to see who uses the other as a foil--especially since they are both quite paranoid.

Hah! Though only one is paranoid enough to cross-dress.


Male Human (Chelaxian) Infernal Binder 4 | AC 12 | HP 32/32 | Fort +2, Ref +3, Will +6 | CMB +1, CMD 13 | Init +2 | Perception +2 (+4 with familiar), Spellcraft +12
Raveen Liquean wrote:

Now that I think of it, Naberius and Raveen have quite similar appearances; pale and cool, dark haired men who tie their hair in ponytails. It would be most amusing to see who uses the other as a foil--especially since they are both quite paranoid.

Hah! Though only one is paranoid enough to cross-dress.

Well, at least one of us has the option. Naberius is definitely cursing himself for forgoing illusions as useless frivolity. Little did he think how useful those could be when you're on the run from the law... :P


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15
Raveen Liquean wrote:
I wonder where Tuesday ends and Monday begins in this case.

You'd have to ask Mera :3


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15
Naberius Belthrune wrote:

So, uh... How obviously ghostlike is Tuesday, exactly? Are phantoms incorporeal? I haven't really looked through the Occult Adventures classes yet. I'm having a hard time imagining him fetching Monday breakfast without making the bartender faint, or just walking around town without causing panic. :D

This might also affect how Naberius reacts to the spooky duo, so I'm curious.

Phantoms have two modes when fully Manifested, Incorporeal (traditional ghost like) and Ectoplasmic (pretty much appears however the player wants them and what He's in right now. Also solid). Right now he looks ghost like, but he can perfectly interact with the physical world.

Naberius Belthrune wrote:


Now that I'm at it, I assume Monday is of Varisian heritage? I think Tal and Raveen are Chelaxian, or at least appear to be. Again, might affect how Naberius interacts with them.

Correct, she's Ustalavic Varisian.


Female Human Rogue/7 Init +5 | Perception +10 | AC19/T15/FF14 | HP 63/63 | Fort +5* / Ref +11* / Will +4* | CMB +6 / CMD 219 Reference Image
Monday wrote:
You'd have to ask Mera :3

My lips are sealed.


NARRATOR GS Map / SS MAP/

This all brings up a good point. Does Tuesday have his own initiative or would he go on Monday's initative. Also, in combats would he take an active role or be more a Specter-tator? (Yes, even I groaned at that one! ;) )


Female Human Rogue/7 Init +5 | Perception +10 | AC19/T15/FF14 | HP 63/63 | Fort +5* / Ref +11* / Will +4* | CMB +6 / CMD 219 Reference Image
DM RichD wrote:
... or be more a Specter-tator?

Oh man that was rough!


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15

... Ow.

As for initiative it could be either, whatever works easier for everyone I guess.


Male Human (Chelaxian) Infernal Binder 4 | AC 12 | HP 32/32 | Fort +2, Ref +3, Will +6 | CMB +1, CMD 13 | Init +2 | Perception +2 (+4 with familiar), Spellcraft +12

I will wait until the GM describes the tavern before making my entrance. Giving the people who are already there time to react and interact, assuming they have reason to. Naberius is fashionably late, as stated. :)

Grand Lodge

Male Humanoid (Human) Rogue 3, Wizard 2, HP 47/47 (AC15, t14, f11; +5R,+8R,+6W, Perception +9 (+10 danger sense), Sense Motive +8, Stealth +14)

Fashionably late and you'll lose all the behavioral clues and subtle hints. Of course, you'll be in better shape if this is all a trap.

Hey, Tal. Are you ok with Raveen flirting with you if he needs a distraction? Don't worry: it's just part of the disguise.

Grand Lodge

Male Humanoid (Human) Rogue 3, Wizard 2, HP 47/47 (AC15, t14, f11; +5R,+8R,+6W, Perception +9 (+10 danger sense), Sense Motive +8, Stealth +14)

As for everything that is going on right now--is there no reaction to Tuesday's incorporeal mode? I've been holding up too many Monty Python jokes--and we all know what the Holy Grail is to D&D players.


Male Human (Chelaxian) Infernal Binder 4 | AC 12 | HP 32/32 | Fort +2, Ref +3, Will +6 | CMB +1, CMD 13 | Init +2 | Perception +2 (+4 with familiar), Spellcraft +12
Raveen Liquean wrote:
Fashionably late and you'll lose all the behavioral clues and subtle hints. Of course, you'll be in better shape if this is all a trap

Naberius is not very good at reading people, anyway. I kind of assume Janiven will wait until everyone is present before springing her trap. Or, uh... Talking to us. I guess that is a possibility. Regardless, Naberius seems to be the only one here who owns a watch. Ten minutes isn't so long a time that "J" would think I'm not coming. :)


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15
Raveen Liquean wrote:
As for everything that is going on right now--is there no reaction to Tuesday's incorporeal mode? I've been holding up too many Monty Python jokes--and we all know what the Holy Grail is to D&D players.

Lol


NARRATOR GS Map / SS MAP/
Raveen wrote:
As for everything that is going on right now--is there no reaction to Tuesday's incorporeal mode? I've been holding up too many Monty Python jokes--and we all know what the Holy Grail is to D&D players.

I have a confession to make. I have never seen the Monty Python movies. At my Tabletop game, our DM hasn't seen them either so when the other players inevitably make a reference to one of the movies, we are both like "Huh?"

Naberius wrote:
Naberius is not very good at reading people, anyway. I kind of assume Janiven will wait until everyone is present before springing her trap. Or, uh... Talking to us. I guess that is a possibility. Regardless, Naberius seems to be the only one here who owns a watch. Ten minutes isn't so long a time that "J" would think I'm not coming. :)

Trap you say? Who me? DM laughs evilly...

She will wait for everyone especially that Raveen fellow. She was expecting him and some woman shows up! ;)


m Human Ftr 9 HP:110/110 AC*:33,23,30 Saves:10/8*/9* CMB: +19 CMD: 38 Init: +3 Perc: +14 Link to the spreadsheet
Raveen Liquean wrote:

Fashionably late and you'll lose all the behavioral clues and subtle hints. Of course, you'll be in better shape if this is all a trap.

Hey, Tal. Are you ok with Raveen flirting with you if he needs a distraction? Don't worry: it's just part of the disguise.

You can try to flirt with him but good luck. Tal is married and this is a job opportunity for him as well. Business first and fun later.

although with the discussion thread and IC posts I have seen already, Tal may be the 'straight' faced one in the group to set everyone else up for the one liners.


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15
Tal Bernard Mainz wrote:
Raveen Liquean wrote:

Fashionably late and you'll lose all the behavioral clues and subtle hints. Of course, you'll be in better shape if this is all a trap.

Hey, Tal. Are you ok with Raveen flirting with you if he needs a distraction? Don't worry: it's just part of the disguise.

You can try to flirt with him but good luck. Tal is married and this is a job opportunity for him as well. Business first and fun later.

although with the discussion thread and IC posts I have seen already, Tal may be the 'straight' faced one in the group to set everyone else up for the one liners.

Excellent *wrists*

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