DM RichD's Council Of Thieves Campaign

Game Master Briccone

Council of Thieves Book 5: The Mother Of Flies
Part 1: A Mother Scorned

The PC's are troublesome to the Council of Thieves. Could the Mother of Flies be an ally?


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m Human Ftr 9 HP:110/110 AC*:33,23,30 Saves:10/8*/9* CMB: +19 CMD: 38 Init: +3 Perc: +14 Link to the spreadsheet

Sorry, I thought Tal was being in character since he did the same thing upstairs. As far as he is concerned the tieflings and others are dead so finish the deal.

Also since this is a PBP I thought I better to post an action and help move things along after a long fight than sit back and wait. There is an art to the pbp post push and I am sorry if I have not mastered that. I am working on it but it is a fine line that I am trying to achieve.

Thanks Monday for what it is worth.


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15

Np, you're doing fine.

Grand Lodge

Male Humanoid (Human) Rogue 3, Wizard 2, HP 47/47 (AC15, t14, f11; +5R,+8R,+6W, Perception +9 (+10 danger sense), Sense Motive +8, Stealth +14)

@Monday:

Spoiler:
Quote:
"Leave it to me." =/= "Don't do that."

'Leave this to me' is what you'd say if someone you observe is doing something, and you want to take over the duty instead. Maybe you wish to do the job differently, or maybe not at all. It's not something you say when you 'sort of' want to do something, but meh.

It is delegation--instead of Tal handling the tieflings, it's Raveen.

Again, this is only to state where I'm coming from. Tal already clarified that he didn't mean to sound rude (last time, of course) by going off on his own with the issue in question.
That is why I appreciate an in-character discussion. Since this (fate of leader of our enemies' group) is an issue that concerns all of us, it is only fair for it to be raised properly and addressed.
And seriously though, Tal can speak for himself.

Quote:
You're not wanting to open a discussion to discuss, you're wanting to open a discussion to make other people agree with you and do what you want.

That sure says a lot. That said, here is my response:

I'm not discussing what you think I want--that emotionally-charged and provocative statement does not leave much room for positive thinking.
I don't appreciate the condescending tone and repeated insults out-of-character, either.
You don't know me, or what I want, so please don't pretend as if you do.

@Tal: Fair enough. What happens now?


m Human Ftr 9 HP:110/110 AC*:33,23,30 Saves:10/8*/9* CMB: +19 CMD: 38 Init: +3 Perc: +14 Link to the spreadsheet

I am still waiting for a post in the game thread to stop Tal. That way I can respond iC and we proceed accordingly.


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15

Raveen:
It can be but in that case it didn't end up being that way.

And all I know of you is how you act in here, that's what I've based my opinion and actions on. My apologies that my comments are becoming charged but your constant micromanaging is grating on me.


Male Human (Chelaxian) Infernal Binder 4 | AC 12 | HP 32/32 | Fort +2, Ref +3, Will +6 | CMB +1, CMD 13 | Init +2 | Perception +2 (+4 with familiar), Spellcraft +12

I don't see the current tone of this discussion as entirely constructive... Please try to remain mature about this, okay? There's no need for personal attacks.

We did in fact talk about this before, both in and out of character. Whether or not the tieflings should be executed is an in-character dilemma, which should be discussed in character. Multiple characters have displayed their distaste for doing so (including Tal's employer), so I don't think it's entirely unreasonable to expect Tal to ask before he does the deed. The issue has now obviously become an out-of-character one, so it needs to be dealt with as such, so it doesn't become a problem in the future.

From an out-of-character perspective, I feel it is just good play-by-post etiquette to depict ones actions in such a way that people can still interject, at least when doing things that explicitly require consent from another player, or which are otherwise controversial. As we have discussed previously, it is very troublesome to backtrack events when other people have already reacted to it (such as Mera's shock, in this instance). Retconning like that completely breaks the flow of the narrative, in my opinion, and should avoided if at all possible.

Tal does not seem to object to being interjected, so the only real problem here is miscommunication. All Raveen wants is a window of opportunity to act without taking back actions. 'Tal raises his sword to decapitate the tiefling' is essentially telling the same thing, without causing this sort of awkwardness. Or alternatively, 'if no one stops him, Tal proceeds to decapitate the tiefling.' That's the sort of common courtesy you would extend to people you play with in a real life game, right? You should always stop to consider if what you are doing is conductive to everyone having a good time.

Of course, people shouldn't be contantly tip-toing around making sure that everything they do is okay with the other players, nor should everything be put to vote if it makes sense for the characters and advances the story in a meaningful way. In this case, the issue was known. I mentioned intentionally trying to leave Palaveen alive in the two posts I made before the decapitation, one just before Tal's post.

I appreciate you trying to push the action foward, Tal, but I think in this situation all of us are just as eager to get back to roleplaying after all that fighting, so there should be no issue there.

Edit: As I write this, the situation seems to be defusing itself. I hope. Still, let this ramble stand as my opinion on the matter...


Male Human (Chelaxian) Infernal Binder 4 | AC 12 | HP 32/32 | Fort +2, Ref +3, Will +6 | CMB +1, CMD 13 | Init +2 | Perception +2 (+4 with familiar), Spellcraft +12

@GM: Okay, a few questions about the loot...

Are we just going to get the info on those magic items, are do we still have to identify them with Spellcraft? I assume yes.

Are any of the listed stolen items on the tieflings? If not, they're probably in the chest to the north of the room...

What exactly is on the list?

Is Palaveen's unholy symbol dedicated to Asmodeus or Mammon?


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NARRATOR GS Map / SS MAP/
Naberius wrote:
Are we just going to get the info on those magic items, are do we still have to identify them with Spellcraft? I assume yes.

Whichever you prefer. I gave you all the info on the items on the bodies, but if you would like to do Spellcraft check for future loot, that's fine.

Naberius wrote:
Are any of the listed stolen items on the tieflings? If not, they're probably in the chest to the north of the room...

Nothing on the list is on the bodies of the tiefling.

Naberius wrote:
What exactly is on the list?

Ohh! You not going to open the box and find out?

Small Gems - 600gp
Pearl - 100gp
Jewelry - 800gp
Dagger (Masterwork Quality)
Rapier (Maserwork Quality)
Jeweled short sword (Not Masterwork Quality worth about 150gp)

They were nice enough to figure out the value ;)

Naberius wrote:
Is Palaveen's unholy symbol dedicated to Asmodeus or Mammon?

Asmodeus


Male Human (Chelaxian) Infernal Binder 4 | AC 12 | HP 32/32 | Fort +2, Ref +3, Will +6 | CMB +1, CMD 13 | Init +2 | Perception +2 (+4 with familiar), Spellcraft +12

Okay, thanks. I feel like identifying magic items is an important part of the game, but mostly when you're in a situation where time is of the essence. Like if you find something right before a big boss battle that might give you an edge. I hope we'll have a couple of days to rest and sell loot, so we'd eventually find out what they do.

For expediency, just in case we don't have much downtime:

Spellcraft (+1 breastplate): 1d20 + 10 ⇒ (16) + 10 = 26
Spellcraft (+1 morningstar): 1d20 + 10 ⇒ (18) + 10 = 28
Spellcraft (wand of cure light wounds): 1d20 + 10 ⇒ (19) + 10 = 29

Boom.

One additional question: does the list say where the individual items where stolen from?


NARRATOR GS Map / SS MAP/
Naberius wrote:
One additional question: does the list say where the individual items where stolen from?

Nope. They didn't give a dire rat's tail for their victims, though the weapons are towards the bottom of the list and you know that the Hammersmiths were the last place hit.


m Human Ftr 9 HP:110/110 AC*:33,23,30 Saves:10/8*/9* CMB: +19 CMD: 38 Init: +3 Perc: +14 Link to the spreadsheet

I will get the loot list updated later tonight.


m Human Ftr 9 HP:110/110 AC*:33,23,30 Saves:10/8*/9* CMB: +19 CMD: 38 Init: +3 Perc: +14 Link to the spreadsheet

If it is alright with everyone I am hoping that gear is claimed in the next 24 hours. That way I can liquidate the rest to add to everyone's wealth. If you are claiming anything please let me know so I can add it to your sheet.

RichD I am assuming that any values you give are sell values and do not need to be halved for the gems, jewelry and encrusted shortsword?


NARRATOR GS Map / SS MAP/

You are correct.


m Human Ftr 9 HP:110/110 AC*:33,23,30 Saves:10/8*/9* CMB: +19 CMD: 38 Init: +3 Perc: +14 Link to the spreadsheet

Thanks!


Male Human (Chelaxian) Infernal Binder 4 | AC 12 | HP 32/32 | Fort +2, Ref +3, Will +6 | CMB +1, CMD 13 | Init +2 | Perception +2 (+4 with familiar), Spellcraft +12

I would like to request the potion of disguise self. I don't have easy access to illusion spells, so it might come in handy. If someone thinks they have better use for it, that's fine too.

The wand of cure light wounds should definitely go to either Mera or Monday...

@GM: Do we need to differentiate between arcane and divine magic when it comes to scrolls and wands? I do prefer the PFS approach in this instance.


m Human Ftr 9 HP:110/110 AC*:33,23,30 Saves:10/8*/9* CMB: +19 CMD: 38 Init: +3 Perc: +14 Link to the spreadsheet

Sounds good to me with Mera or Monday getting the wand.

I am fine with you taking the potion of disguise self also. just don't go impersonating me. ;p


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15

I think you should be more worried if Monday got ahold of that potion.


m Human Ftr 9 HP:110/110 AC*:33,23,30 Saves:10/8*/9* CMB: +19 CMD: 38 Init: +3 Perc: +14 Link to the spreadsheet

*cringes*

I have no words to describe that situation. You are going to go purchase one now aren't you Monday just to torment me with the idea.


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15

What?! No, I would never ev-yes.


NARRATOR GS Map / SS MAP/
Naberius wrote:
@GM: Do we need to differentiate between arcane and divine magic when it comes to scrolls and wands? I do prefer the PFS approach in this instance.

What is the PFS approach?


Male Human (Chelaxian) Infernal Binder 4 | AC 12 | HP 32/32 | Fort +2, Ref +3, Will +6 | CMB +1, CMD 13 | Init +2 | Perception +2 (+4 with familiar), Spellcraft +12
Guide to Pathfinder Society Organized Play wrote:
"For the sake of simplicity, there is no difference between an arcane and divine scroll or wand. Thus a bard and cleric may both use the same scroll of cure moderate wounds."

As long as you have the spell on your spell list, you can activate any scroll or wand with said spell without rolling UMD.


NARRATOR GS Map / SS MAP/
Naberius wrote:
As long as you have the spell on your spell list, you can activate any scroll or wand with said spell without rolling UMD.

Thant sounds good.


Male Human (Chelaxian) Infernal Binder 4 | AC 12 | HP 32/32 | Fort +2, Ref +3, Will +6 | CMB +1, CMD 13 | Init +2 | Perception +2 (+4 with familiar), Spellcraft +12

Well, I wasn't expecting that... :D


NARRATOR GS Map / SS MAP/

I figured this group would appreciate the humor in it! ;)


m Human Ftr 9 HP:110/110 AC*:33,23,30 Saves:10/8*/9* CMB: +19 CMD: 38 Init: +3 Perc: +14 Link to the spreadsheet

road tripping today and tomorrow so will check in late both days. I sent a PM to Monday telling her Tal's thoughts on the situation so she can bot me in the meantime is she needs to.


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15

... There's nothing that can go wrong with this :3


Female Human Rogue/7 Init +5 | Perception +10 | AC19/T15/FF14 | HP 63/63 | Fort +5* / Ref +11* / Will +4* | CMB +6 / CMD 219 Reference Image

Oh boy.


Female Human Rogue/7 Init +5 | Perception +10 | AC19/T15/FF14 | HP 63/63 | Fort +5* / Ref +11* / Will +4* | CMB +6 / CMD 219 Reference Image

The next two weeks my presence will be diminished due a crazy schedule as I ramp up towards my annual BocceFest event. I'll be checking in when I can, I'm not going away. I appreciate your patience and understanding!


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15

K, thankies for the heads-up ^_^


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15

Methinks Tal should get side mirrors put onto his tower shield for occasions such as this.


Male Human (Chelaxian) Infernal Binder 4 | AC 12 | HP 32/32 | Fort +2, Ref +3, Will +6 | CMB +1, CMD 13 | Init +2 | Perception +2 (+4 with familiar), Spellcraft +12
Mera Wist-Thrune wrote:
Crossbow still in hand Mera eases up behind Naberius. She whispers to Naberius, "Maybe Vasco should take a look?"

I'll wait until Tal has moved before I send Vasco in. If he can see anything from where he ends up in, I'd rather not put the poor bird in danger. He has been through enough! :'(


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15
Naberius Belthrune wrote:
Naberius lets out a sigh of relief as Monday turns her attention elsewhere.

Don't worry, she'll have him all to herself once we get back to HQ ^_^


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Male Human (Chelaxian) Infernal Binder 4 | AC 12 | HP 32/32 | Fort +2, Ref +3, Will +6 | CMB +1, CMD 13 | Init +2 | Perception +2 (+4 with familiar), Spellcraft +12

I do love how quickly Monday goes from yelling insults to snuggling, and then back again. :P

I'm also glad that the issue of racism has finally come up in-game. Naberius is quite intentionally prejudiced against tieflings (as most Chelaxians are, not to mention diabolists), but I've been kind of shocked how agreeable everyone has been to that viewpoint. I mean, they were a group of murderous jerks, but wow! Player characters are usually the tolerant ones, sometimes to an unrealistic degree.

It's a shame Mera hasn't had a chance to take part in the debate. She might have interesting reactions to the situation...


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15

Heh, thankies ^_^

And yeah, kinda weirds me out how Monday is one of the nicer people in the group...


Male Human (Chelaxian) Infernal Binder 4 | AC 12 | HP 32/32 | Fort +2, Ref +3, Will +6 | CMB +1, CMD 13 | Init +2 | Perception +2 (+4 with familiar), Spellcraft +12
Monday Daud wrote:
"As you were already aware why did you ask?"

Referring to this sagely piece of rot grub lore:

Quayzark wrote:
"That thing always did freak me out a little."

Obviously, Naberius has not considered the possibility that these clearly uneducated tieflings know anything useful he would not. He's asking the rest of the party. :P


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15

Hehe, Monday has way too much fun poking and prodding him :3


Male Human (Chelaxian) Infernal Binder 4 | AC 12 | HP 32/32 | Fort +2, Ref +3, Will +6 | CMB +1, CMD 13 | Init +2 | Perception +2 (+4 with familiar), Spellcraft +12

But... He tried to make a joke, and even admitted his ignorance! That's gotta be a first...

Mixed messages all over the place. :P


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15

True, but he was being mean to the lovebirds so Monday's not letting him off easy, getting him off however...


Male Human (Chelaxian) Infernal Binder 4 | AC 12 | HP 32/32 | Fort +2, Ref +3, Will +6 | CMB +1, CMD 13 | Init +2 | Perception +2 (+4 with familiar), Spellcraft +12

We only have one shop left unsearched, which reportedly contains more burning wolf skeletons. I wouldn't mind if we sped through the combat again by having Tal roll a bunch of attacks. The rest of us really only need to step in if he needs healing.

All in favor say aye.


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15

Aye?


Male Human (Chelaxian) Infernal Binder 4 | AC 12 | HP 32/32 | Fort +2, Ref +3, Will +6 | CMB +1, CMD 13 | Init +2 | Perception +2 (+4 with familiar), Spellcraft +12
Monday Daud wrote:
Monday blinks again. "We don't have anyone stationed outside..."

We totally do, though. Don't you remember, or is Monday intentionally trying to confuse people? I imagine she wouldn't be trying to keep her new firends in the dark.


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15

With Monday? Maybe...

Me though? I can't remember.

Grand Lodge

Male Humanoid (Human) Rogue 3, Wizard 2, HP 47/47 (AC15, t14, f11; +5R,+8R,+6W, Perception +9 (+10 danger sense), Sense Motive +8, Stealth +14)

Aye.


Male Human (Chelaxian) Infernal Binder 4 | AC 12 | HP 32/32 | Fort +2, Ref +3, Will +6 | CMB +1, CMD 13 | Init +2 | Perception +2 (+4 with familiar), Spellcraft +12
Monday Daud wrote:

With Monday? Maybe...

Me though? I can't remember.

Well, I don't blame you. It's pretty hard to remember it has been only a few hours in-game since this happened:

DM RichD wrote:

So if we are ready, I would like to say a prayer to the Inheritor to guide us in our mission Arael will say. He will then say a brief prayer out loud comparing your endeavor to Iomedae's Second Act. When he is finished he will look at each of you and wish you luck individually, unlock the door and walk out. He calls over Vitti, Morosimo, Ermolos, Larko, Rizzardo and Amaya. Three will go with him and three will go with Janiven to prevent tieflings from escaping.

You arrive at the vicinity of the temple without incident. This is where Janiven, Arael and the rebels will split off to block escape routes. They wish you luck and let you know that your safety is paramount and if the mission needs to be aborted, so be it.


Female Human Spiritualist Init +3 | Perception +11 | AC17/T12/FF14 | HP 20/20 | Fort +5 / Ref +2 / Will +8 | CMB +3 / CMD 15

Ah, Okies then, will edit post slightly.


NARRATOR GS Map / SS MAP/

Congratulations! You are all now level 3. Please update your profile/status lines when convenient.


m Human Ftr 9 HP:110/110 AC*:33,23,30 Saves:10/8*/9* CMB: +19 CMD: 38 Init: +3 Perc: +14 Link to the spreadsheet

Sweet!!

Iron Will here we come!


Male Human (Chelaxian) Infernal Binder 4 | AC 12 | HP 32/32 | Fort +2, Ref +3, Will +6 | CMB +1, CMD 13 | Init +2 | Perception +2 (+4 with familiar), Spellcraft +12

Yay! Did we have any special rules for skill points? It's been a while.

Grand Lodge

Male Humanoid (Human) Rogue 3, Wizard 2, HP 47/47 (AC15, t14, f11; +5R,+8R,+6W, Perception +9 (+10 danger sense), Sense Motive +8, Stealth +14)

You can say that again. If you mean hit points, we take max--I don't remember anything special for skill points.

Speaking of which--Naberius, would you mind coaching our friendly little rogue here on the Infernal word for 'We have ways to make you talk', and 'Where are your rebel friends now?!'.
@GM: I'm taking a point in Linguistics to learn Infernal. When should I start acting it out?

Edit: Also, can we get another tally on all the items (including plot items such as letters) we looted so far? Not everything is included in Tal's sheet.


Male Human (Chelaxian) Infernal Binder 4 | AC 12 | HP 32/32 | Fort +2, Ref +3, Will +6 | CMB +1, CMD 13 | Init +2 | Perception +2 (+4 with familiar), Spellcraft +12

I mean skill points specifically. I just recall us getting a few extra points towards Profession skills and such at character creation, but I can't recall if that was just a first level thing or what.

As for learning Infernal... Yes, I believe an interrogation is just about the perfect place for a lesson. >:)

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