Chaosorbit's PFS 7-06/7-08: To Judge A Soul (Inactive)

Game Master Chaosorbit

Handout 1

Handout 2

Judges_Mountain

Judges Tower

Judges Realm


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Grand Lodge

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HP: 42/42 |AC:18 T:13 FF:15,| CMD: 22/25 vs Disarm/26 vs trip/28 vs grapple | Fort: +6, Refl: +6, Will: +4 | Perc: +10, Init: +2, Speed 30ft, Sense Motive: +7| 4 of 5/day left Martial Flexibility, CG Human Brawler 5, Unarmed Strike +10, 1d8+4 20, x2. Brawler’s Flurry, +8/+8 1d8+4, 20, x2.

Sorry Gilt, I'd help ya but you are perfectly positioned so I can't get adjacent to your foe!

Bo will truck through the fog around Nuk to help fight his target.

Non-Lethal Punch + Bless - Power Attack: 1d20 + 9 + 1 - 2 ⇒ (18) + 9 + 1 - 2 = 26
Non-Lethal Damage: 1d10 + 8 + 1d6 ⇒ (10) + 8 + (2) = 20
Miss Chance 20%, high is hit: 1d100 ⇒ 60

"Skulum aga þetta strákur , Nuk!"

Hallit:
Let's pummel this foe, nuk!

Liberty's Edge

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Male Human Bard 9 HP 58 | AC 21; Touch 13; FF 19 | F +8; R +9; W +8 | CMB+7; CMD 20 | Speed 30 ft | Init +2 | Perc +12 | Stealth: +6 Bard 9

Kelson grabs his healing wand and touches Nuk.

"Here yah go big fella

clw: 1d8 + 1 ⇒ (8) + 1 = 9

Silver Crusade

Maps and Handout

Elska casts gravity bow.

Giltman drops the monk in front of him with a swift thump from his hammer.

Giltman may take your move since your attack dropped the monk. Grease is in your path so make appropriate checks if you move directly through it.

Beauregard takes a swing at the monk.

1 hits the real monk(red): 1d3 ⇒ 1

Beauregard picks the one in the middle and blammo drops the monk.

Kelson moves up and heals Nuk.

Undeterred the two monks flurry Sharaheen, each attempting a Stunning Fist with their first attack.

Monk (blue) attack 1 stunning fist: 1d20 + 2 + 2 ⇒ (20) + 2 + 2 = 24
blue attack 1 damage: 1d6 + 2 ⇒ (4) + 2 = 6

Monk (blue) attack 2: 1d20 + 2 + 2 ⇒ (15) + 2 + 2 = 19
blue attack 2 damage: 1d6 + 2 ⇒ (5) + 2 = 7

Monk (green) attack 1 stunning fist: 1d20 + 2 + 2 ⇒ (7) + 2 + 2 = 11
green attack 1 damage: 1d6 + 2 ⇒ (1) + 2 = 3

Monk (green) attack 2: 1d20 + 2 + 2 ⇒ (5) + 2 + 2 = 9
green attack 2 damage: 1d6 + 2 ⇒ (6) + 2 = 8

Monk (blue) confirm crit: 1d20 + 2 + 2 ⇒ (10) + 2 + 2 = 14
blue crit damage: 1d6 + 2 ⇒ (6) + 2 = 8
Sharaheen Fort Save: 1d20 + 3 ⇒ (5) + 3 = 8

Only one of the blows lands but it's a good one as it knocks the wind from the child. Who seems to want to say something but can only gasp for air. Both monks shift in unison staying in flanking positions.

Round 4
Judges Realm

Effects: Bless (+1 morale to attack/saves against fear) + Inspire Courage (+2 competence to attack/damage/+2 morale to saves against fear/charm) + 3 deflection to AC if within 10 feet of Sharaheen

Miyako
Jujanil 34 dmg - Staggered
Elska
Giltman
Beauregard 1 dmg
Nuk 1 dmg
Kelson
Monk, red 20 non-lethal dmg - down
Monk, yellow 20 dmg - down
Monk, blue 9 dmg
Monk, green
Master Mido
Sharaheen 9 dmg - Stunned

Round 5
Miyako

Mido and Miyako!

Grand Lodge

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male Gnome Scholar Init +3 Perception +7, Darkvision, Speed 20ft HP: 40 AC: 19(FF 16/T 14) CMD: 12 CMB: +2 BAB: +2 Wil: +4 (Use charisma versus charm and Compulsiion +3 vs Mind Affecting) FORT: +5 REF: +6

Quick Elska! We need your help here!

Mido shouts over the noise of battle as he attampts to take out one of the monks.

Attack 1d20 + 9 ⇒ (20) + 9 = 29 Damage 1d4 + 6 ⇒ (2) + 6 = 8
Crit Confirm 1d20 + 9 ⇒ (11) + 9 = 20 Damage 1d4 + 6 ⇒ (3) + 6 = 9

If one's actions are about to cause an eternity to collapse it is best to take a moment to pause and reconsider!

Bluff 1d20 + 11 ⇒ (15) + 11 = 26

Silver Crusade

Maps and Handout

Mido's critical hit ends the monk. He attempts to koan the other.

Sense Motive v DC 26: 1d20 + 7 ⇒ (10) + 7 = 17

The last of the standing monks suddenly looks very confused.

Silver Crusade

Male Human (Adopted by Gnomes) Warpriest 4, AC 16, T9, FF16, (CURRENT AC 17/T10/FF17, 3 DEX DAMAGE); Init. -1; CMD 14; hp 24/24; [ON FIRE] Fort+5, Ref+0, Will+7; Percept. +3; Diplom. +9; Fervor 5/5; Blessings 7/7; Sacred weapon 4/4 rounds

Not knowing the grease's precise position, Giltman moves toward the last place he saw the vampire witch.
Reflex: 1d20 + 0 ⇒ (12) + 0 = 12 I think that fails.

Unfortunately he is not terribly light on his feet, and falls prone from the grease.

The Exchange

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F Kitsune Oracle/7 (HP 52/52 | AC:22 [+1 Buckler; +1 vs Performance Weapons*] | T:15 [+1*] | FF:18 [+1 Buckler] | CMB:5 | CMD:19 | Fort:+4 | Ref:+7 | Will:+6 | Init:+4 | Perc:+5 | Speed:20) PFS#: 115025-6
Spells/Abilities:
Lv1: 8/8 | Lv2: 7/7 | Lv3: 5/5 | Heat Aura: 2/2 | Touch of Flame: 8/8 | Wings of Fire: 7/7 | Eastern Mysteries: 1/1

+1 Adamantine Rapier, Bless, IC: 1d20 + 9 + 1 + 2 ⇒ (20) + 9 + 1 + 2 = 32 Damage, IC: 1d6 + 5 + 2 ⇒ (3) + 5 + 2 = 10
Confirm crit: 1d20 + 9 + 1 + 2 ⇒ (6) + 9 + 1 + 2 = 18 Damage, IC: 1d6 + 5 + 2 ⇒ (4) + 5 + 2 = 11

Miyako 5-foot steps up to the last monk and pierces his tummy with her rapier.

Grand Lodge

male Gnome Scholar Init +3 Perception +7, Darkvision, Speed 20ft HP: 40 AC: 19(FF 16/T 14) CMD: 12 CMB: +2 BAB: +2 Wil: +4 (Use charisma versus charm and Compulsiion +3 vs Mind Affecting) FORT: +5 REF: +6

Yeah nice double crit action there Miyako :)

The Exchange

F Kitsune Oracle/7 (HP 52/52 | AC:22 [+1 Buckler; +1 vs Performance Weapons*] | T:15 [+1*] | FF:18 [+1 Buckler] | CMB:5 | CMD:19 | Fort:+4 | Ref:+7 | Will:+6 | Init:+4 | Perc:+5 | Speed:20) PFS#: 115025-6
Spells/Abilities:
Lv1: 8/8 | Lv2: 7/7 | Lv3: 5/5 | Heat Aura: 2/2 | Touch of Flame: 8/8 | Wings of Fire: 7/7 | Eastern Mysteries: 1/1
Master Mido wrote:
Yeah nice double crit action there Miyako :)

"Stabby staaab!"

Silver Crusade

Maps and Handout

Technically, Giltman gets an acrobatics check.

Acrobatics DC10: 1d20 - 9 ⇒ (5) - 9 = -4

Giltman slips on the grease.

Miyako's rapier stab to the tummy drops the monk.

Hearing Giltman fall, Jujanil descends on him viciously attempting to slam the prone pathfinder.

Slam: 1d20 + 8 ⇒ (8) + 8 = 16
damage: 1d4 + 4 ⇒ (1) + 4 = 5

Grab: 1d20 + 8 ⇒ (15) + 8 = 23

Jujanil's slam hits Giltman, the dripping entrails wrapping around him, foul bile that blisters and weakens the flesh lands on him and Jujanil drives her vampiric fangs in to his neck sucking his blood in gulps.

Con damage: 1d4 ⇒ 1

Fort save DC 17: 1d20 + 4 ⇒ (6) + 4 = 10
Dex damage: 1d4 ⇒ 3
Cha damage: 1d4 ⇒ 4

Releasing the bite Umm..holy man!

oops! Forgot something important.

low misses: 1d100 ⇒ 46

okay she hit...lol

Round 5
Judges Realm

Effects: Bless (+1 morale to attack/saves against fear) + Inspire Courage (+2 competence to attack/damage/+2 morale to saves against fear/charm) + 3 deflection to AC if within 10 feet of Sharaheen

Miyako
Jujanil 29 dmg - Staggered/grappled
Elska
Giltman
5 dmg, 1 con, 3 dex, 4 cha damage - grappled
Beauregard 1 dmg
Nuk 1 dmg
Kelson
Monk, red 20 non-lethal dmg - down
Monk, yellow 20 dmg - down
Monk, blue 26 dmg - dead
Monk, green 21 dmg - down
Master Mido
Sharaheen
9 dmg

Round 6
Miyako

All pathfinders are up

Grand Lodge

LG Female human divine hunter (Erastil) 2, zen archer 2┃hp 29/35┃AC 17, T 17, FF 14┃CMD 16┃F+7, R+8, W+7 ┃Init +2 | Perc +14┃speed 30 ft┃Acro +8, Climb +7, Handle Animal +6 (+10), Geo +5, Hist +5, Nat +5, Rel +5, Ling +2, Snse Motiv +8, Splcrft +5, Surv +11 (+12, +13)┃Spells 1st—2/3 ┃Animal Focus 1/2┃Perfect Strike 1/1┃Active Conditions: antiplague

"Nuk, árás!" Elska yells, before running across the room, hoping to get behind Jujanil.

Grand Lodge

Male mastodon animal companion 3┃hp 29/29┃AC (16), T (10), FF (15)┃CMD 18┃F+6, R+6, W+2; evasion ┃Init +2 | Per +8; low-light, scent┃speed 40 ft┃gore +6 (2d6+3/19-20), slam +6 (1d6+3)┃Acro +6, Surv +5┃dire collar 0/1
Tricks:
Attack (×2), Come, Defend, Down, Flank, Exclusive, Fetch
conditions: shaken

Nuk raises his trunk into the air and trumpets. He moves forward to attack Jujanil.

gore, bless, IC: 1d20 + 5 + 1 + 2 ⇒ (19) + 5 + 1 + 2 = 27
damage: 3d6 + 4 + 2 ⇒ (5, 6, 5) + 4 + 2 = 22
miss<20%: 1d100 ⇒ 100
critical confirmation: 1d20 + 5 + 1 + 2 ⇒ (18) + 5 + 1 + 2 = 26
damage: 3d6 + 4 + 2 ⇒ (4, 5, 1) + 4 + 2 = 16

Nuk trumpets in anger at the undead monstrosity.

Grand Lodge

HP: 42/42 |AC:18 T:13 FF:15,| CMD: 22/25 vs Disarm/26 vs trip/28 vs grapple | Fort: +6, Refl: +6, Will: +4 | Perc: +10, Init: +2, Speed 30ft, Sense Motive: +7| 4 of 5/day left Martial Flexibility, CG Human Brawler 5, Unarmed Strike +10, 1d8+4 20, x2. Brawler’s Flurry, +8/+8 1d8+4, 20, x2.

Holy Hell, Giltman got messed up

Bo will truck through the mist, zeroing in on Jujanil, her mouth adrip with Giltman's lifeblood, will attempt to slash her with his Tekko-Kagi, knowing his Non-Lethal punches would likely do nothing to her undead body.

Attack + Bless + Flank?: 1d20 + 10 + 1 + 2 ⇒ (20) + 10 + 1 + 2 = 33 Booyah
Confirm Crit: 1d20 + 10 + 1 + 2 ⇒ (2) + 10 + 1 + 2 = 15 Ah bummer
Magical Silver Damage: 1d8 + 5 ⇒ (7) + 5 = 12
Miss<20%: 1d100 ⇒ 86

"Time to die, monster!"

timer:
Enlarge Person has 7 rounds left

Silver Crusade

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Maps and Handout

Drunk on Giltman's blood Jujanil's guard is dropped.

Beauregard's Tekko-Kagi slices deeply through the penanggalen, she barely clings to her undeath. His words are prophetic as, moments later the angry Mammut rushes forward. Nuk drives his tusks into Jujanil who lets out a wild cry.

Ahhhhhh!

Before collapsing dead on top of Giltman!

A few long moments pass, the fog dissipates and a foul black miasma erupts from Jujanil's mouth. Brilliant light glistens around the room and the spirits of Sharaheen’s many former lives begin to manifest around the room, the spirits float confidently toward the miasma coalescing around the inky stain, which is absorbed into their brilliance. Then the bright cloud surges into Sharaheen’s mouth and the enlightened child, says,

Now that's better.

She turns back toward the portal and the room begins to shake and shimmy, the walls begin to crumble.

Silver Crusade

Male Human (Adopted by Gnomes) Warpriest 4, AC 16, T9, FF16, (CURRENT AC 17/T10/FF17, 3 DEX DAMAGE); Init. -1; CMD 14; hp 24/24; [ON FIRE] Fort+5, Ref+0, Will+7; Percept. +3; Diplom. +9; Fervor 5/5; Blessings 7/7; Sacred weapon 4/4 rounds

"Oh my, that was a horrible feeling. She really drained my strength, my friends. I will heal in time, but I will not be feeling right for several days."

Once the room starts shaking...
"We must leave at once! We've done what we came for!"
He takes a quick look around to see if there are any last-second treasures to grab.
Percep: 1d20 + 3 ⇒ (9) + 3 = 12

Grand Lodge

male Gnome Scholar Init +3 Perception +7, Darkvision, Speed 20ft HP: 40 AC: 19(FF 16/T 14) CMD: 12 CMB: +2 BAB: +2 Wil: +4 (Use charisma versus charm and Compulsiion +3 vs Mind Affecting) FORT: +5 REF: +6

Oh man Giltman really is one poor sucker always getting slapped around like that :). Also nice tripple criting when it really matters!

Mido grabs the wounded girls hand and helps her up.

Quickly my lady. It looks as if this place was only held in check by that monstrocities power. We must swiftly return to our world before it all collapses around us.

With that the Gnome rushes himself and the girl through the portal.

Grand Lodge

HP: 42/42 |AC:18 T:13 FF:15,| CMD: 22/25 vs Disarm/26 vs trip/28 vs grapple | Fort: +6, Refl: +6, Will: +4 | Perc: +10, Init: +2, Speed 30ft, Sense Motive: +7| 4 of 5/day left Martial Flexibility, CG Human Brawler 5, Unarmed Strike +10, 1d8+4 20, x2. Brawler’s Flurry, +8/+8 1d8+4, 20, x2.

Bo will scoop up the monk bodies, laying them on-top of Nuk's saddlebags and heads to the portal, clearly prepared to pick up the other two monk bodies.

"We can't just leave them,"

Grand Lodge

LG Female human divine hunter (Erastil) 2, zen archer 2┃hp 29/35┃AC 17, T 17, FF 14┃CMD 16┃F+7, R+8, W+7 ┃Init +2 | Perc +14┃speed 30 ft┃Acro +8, Climb +7, Handle Animal +6 (+10), Geo +5, Hist +5, Nat +5, Rel +5, Ling +2, Snse Motiv +8, Splcrft +5, Surv +11 (+12, +13)┃Spells 1st—2/3 ┃Animal Focus 1/2┃Perfect Strike 1/1┃Active Conditions: antiplague

"Let's get those two and get out of here, Bo!"

Elska moves over to the other two monks and whistles. "Nuk, koma!"

Liberty's Edge

Male Human Bard 9 HP 58 | AC 21; Touch 13; FF 19 | F +8; R +9; W +8 | CMB+7; CMD 20 | Speed 30 ft | Init +2 | Perc +12 | Stealth: +6 Bard 9

"Agreed...I don't like the sound of the walls rumbling..Anyone hurt?

Grand Lodge

Male mastodon animal companion 3┃hp 29/29┃AC (16), T (10), FF (15)┃CMD 18┃F+6, R+6, W+2; evasion ┃Init +2 | Per +8; low-light, scent┃speed 40 ft┃gore +6 (2d6+3/19-20), slam +6 (1d6+3)┃Acro +6, Surv +5┃dire collar 0/1
Tricks:
Attack (×2), Come, Defend, Down, Flank, Exclusive, Fetch
conditions: shaken

Nuk hurries back over to his beloved Elska with two monks draped over his back.

Grand Lodge

LG Female human divine hunter (Erastil) 2, zen archer 2┃hp 29/35┃AC 17, T 17, FF 14┃CMD 16┃F+7, R+8, W+7 ┃Init +2 | Perc +14┃speed 30 ft┃Acro +8, Climb +7, Handle Animal +6 (+10), Geo +5, Hist +5, Nat +5, Rel +5, Ling +2, Snse Motiv +8, Splcrft +5, Surv +11 (+12, +13)┃Spells 1st—2/3 ┃Animal Focus 1/2┃Perfect Strike 1/1┃Active Conditions: antiplague

"Thanks Kelson. I'm unhurt. Nuk looks like he is fine too."

Silver Crusade

Maps and Handout

As the room rumbles and shakes you can see the walls starting to deteriorate.

Rushing for the portal, first Mido with Sharaheen; followed by the rest of you with the unconscious monks in tow. You find yourself returned to the tower and familiar arcane circle. Maya Ryuu lies bound on the floor, looking at you with a strange look on his face, as if seeing his surrounding properly for the first time.

As you compose yourself, the portal begins to eject the furnishings it once contained. 2 large chairs tumble through, followed by porcelain jars which come through with a crash shattering on the floor, next a series of ornate boxes shower on the floor.

More tomorrow.

Silver Crusade

Maps and Handout

Was alseep at my computer trying to post last night...lol

As the porcelain jars enter the tower they fall to the ground, breaking apart, coins from throughout Tian Xia roll on the floor, some of them even look familiar —remnants of the offerings that guests have provided to the iron doors over the years.

The ornate boxes are filled with relics of Jujanil’s past lives. Some are easily identified, other require more research. In the end you find:

From Calysses of Bachuan (A Pirate): Darkwood ship’s figurehead depicting a kraken.

From Marakutis of Zi Ha (A Royal Assassin): Masterwork dagger inlaid with jade.

From Elris of Tianjing (A Missionary of Irori): Specialized strand of prayer beads, one of which functions as a bead of blessing.

From Krenek of Dtang Ma (The Dragonslayer): +1 earth breaker made from the head of an adult underworld dragon.

From Qith of Zi Ha (Undead-Hunting Alchemist): Confluence of the Five Elements, Qith’s personal formula book.

From Rianon of Minkai (The Plague Healer): Fine set of robes and gloves lined with snow leopard fur.

From Ilgafor of Zi Ha (A General): Red silk battle standard embroidered with golden wings.

From Malash of Hongal (The Peacemaker): A Scroll of illuminated prayers to Shelyn wrapped around a wand of holy shield

The largest and most intricately ornamented box is inlaid with black onyx, and contains dozens of journals. The earliest volumes, written in precise and methodical script, they detail Jujanil’s plans to erase records of her existence. They speak dispassionately about “obtaining necessary sacrifices for my ascension to lichdom,” and describe how she planned to harness the combined power of relics of her past lives and a convergence of ley lines to fuel her apotheosis. The volume directly below those is covered in dried blood and pieces of viscera. The text below it is scrawled in large and messy letters, like a child’s first attempt at writing, and filled with profanities and confused rambling, and the often-repeated question “Where are my hands?” A second pile of volumes details Jujanil’s process of making sense of what happened to her when she awoke from her failed ritual. They include her bafflement that Ryuu stayed by her side after she lost her body and much of her mind, and her awe at the power she must have once had to enthrall him so thoroughly. The penanggalen’s words express a kind of twisted affection that she developed for the elf over the last 3 centuries. In the last few entries, Jujanil fearfully mentions a group of Pathfinders working with her latest incarnation, Bakten, and later smugly describes invading his mind and killing him from within in a psychic duel.

Mata Ryuu and the surviving monks are completely changed, they can't understand why they where enthralled by the hideous creature. Ryuu seems particularly distraught mumbling things like All the lost years and The lives I've destroyed .

------

With Jujanil’s destruction, you have stemmed a rising tide of evil in Tian Xia.

As you descend from the pinnacle, you see the storm clouds parting, and hear the triumphant hooting of yetis from the nearby peaks.

Lord Mata Ryuu returns to Ayajinbo, you receive a missive sometime later from Lady Ishigo Shiori. Saying her old love is deeply troubled by his past, but they have renewed there friendship and she hopes to help him overcome the shame he feels. Her tone is optimistic and she thanks you for providing the chance.

Sharaheen accompanies you back to Amanandar, vowing to help you organize Bakten’s biographies for delivery to the Lantern Lodge. She apologizes again for Bakten’s manipulations, and reassures you that she intends to spend this lifetime repairing the damage in Ayajinbo and Dallo. Finally, she bequeaths Bakten’s former home, the Sanctuary of the Unbound Knot, to the Pathfinder Society, recommending that they consider it as a potential site for a future Pathfinder Lodge.

You spend several weeks in the company of Sharaheen and the Twig at the Sanctuary, a feeling of peace permeates the place. With your mission accomplished it isn't long until you feel the inevitable pull of the next adventure calling you.

Silver Crusade

Male Human (Adopted by Gnomes) Warpriest 4, AC 16, T9, FF16, (CURRENT AC 17/T10/FF17, 3 DEX DAMAGE); Init. -1; CMD 14; hp 24/24; [ON FIRE] Fort+5, Ref+0, Will+7; Percept. +3; Diplom. +9; Fervor 5/5; Blessings 7/7; Sacred weapon 4/4 rounds

That earthbreaker might be the coolest-sounding weapon I've ever seen. If that's on the chronicle sheet, I'm buying it just for the cool-factor. LOL

@GM: I'm guessing since we're able to stay several weeks at the Sanctuary, I can naturally heal back my ability damage and don't need to spend gold on lesser restoration spells?

Silver Crusade

Maps and Handout

@ Giltman Sounds good

Grand Lodge

HP: 42/42 |AC:18 T:13 FF:15,| CMD: 22/25 vs Disarm/26 vs trip/28 vs grapple | Fort: +6, Refl: +6, Will: +4 | Perc: +10, Init: +2, Speed 30ft, Sense Motive: +7| 4 of 5/day left Martial Flexibility, CG Human Brawler 5, Unarmed Strike +10, 1d8+4 20, x2. Brawler’s Flurry, +8/+8 1d8+4, 20, x2.

"Looks like another job well done, time to kick back and get me some of that delicious Sake,"

Grand Lodge

LG Female human divine hunter (Erastil) 2, zen archer 2┃hp 29/35┃AC 17, T 17, FF 14┃CMD 16┃F+7, R+8, W+7 ┃Init +2 | Perc +14┃speed 30 ft┃Acro +8, Climb +7, Handle Animal +6 (+10), Geo +5, Hist +5, Nat +5, Rel +5, Ling +2, Snse Motiv +8, Splcrft +5, Surv +11 (+12, +13)┃Spells 1st—2/3 ┃Animal Focus 1/2┃Perfect Strike 1/1┃Active Conditions: antiplague

"Are you buyin'?"

Grand Lodge

1 person marked this as a favorite.
HP: 42/42 |AC:18 T:13 FF:15,| CMD: 22/25 vs Disarm/26 vs trip/28 vs grapple | Fort: +6, Refl: +6, Will: +4 | Perc: +10, Init: +2, Speed 30ft, Sense Motive: +7| 4 of 5/day left Martial Flexibility, CG Human Brawler 5, Unarmed Strike +10, 1d8+4 20, x2. Brawler’s Flurry, +8/+8 1d8+4, 20, x2.

"Of course, but only if Nuk promises to try some!" turning an open hand to the rest of the group, "Come on, drinks on me, let's go drink the ugly off ya Giltman!"

Grand Lodge

male Gnome Scholar Init +3 Perception +7, Darkvision, Speed 20ft HP: 40 AC: 19(FF 16/T 14) CMD: 12 CMB: +2 BAB: +2 Wil: +4 (Use charisma versus charm and Compulsiion +3 vs Mind Affecting) FORT: +5 REF: +6

Midoeyes the Sake with some distruss.

I fear you will have to do with out me for a moent..or two I must sit myself down and record my notes

The Exchange

F Kitsune Oracle/7 (HP 52/52 | AC:22 [+1 Buckler; +1 vs Performance Weapons*] | T:15 [+1*] | FF:18 [+1 Buckler] | CMB:5 | CMD:19 | Fort:+4 | Ref:+7 | Will:+6 | Init:+4 | Perc:+5 | Speed:20) PFS#: 115025-6
Spells/Abilities:
Lv1: 8/8 | Lv2: 7/7 | Lv3: 5/5 | Heat Aura: 2/2 | Touch of Flame: 8/8 | Wings of Fire: 7/7 | Eastern Mysteries: 1/1

"Hmmm... I wonder what our next mission will be. Do you think I'll get to set something on fire?"

Thanks for the game! I look forward to the next scenario! :)

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