[SFS] 1-08 and 7-07 Arniselle Double Feature (Inactive)

Game Master Kludde

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Second Seekers (Ehu Hadif)

Male LG Bloodseeker Tromlin Solarian (Electrical Attunement, Stewards Officer) 5 | SP 12/40 HP 49/49; resist electricity 5 (in solar armor only), piercing 5 | RP 7/7 | EAC 23; KAC 23 (22/22 without solar armor) | Fort +5; Ref +6; Will +4 | Init: +4 | Perc: +4 (low-light), SM: +4 | Speed 30 ft. | Attunement energy 0/3 | 0 Reroll | Active conditions: -2 Cha, Gaze Averted

Kalhoun joins Dirk in talking to the Kalo. "If you think this is amazing, you should see what we can show you beyond this place."

Diplomacy, Aid Another: 1d20 + 15 ⇒ (10) + 15 = 25


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When Dirk starts talking sense into Lyuurhoi, the latter shakes her head and says Oh, I'm sorry, what was I thinking. I got too distracted by this view.

There was a haunt here, that pounced on us and sent us fleeing, all of us in different direction. When I entered I just felt so compelled to activate the consoles, and I lost track of time investigating the secrets of the universe.

Asti! You're safe! she says, mumbling something in Morlamaw and then addressing the group He says Lekeetri is on the far side, but he has no clue where Pri-Pri is. He says he got possessed when a group of spectral morlamaws beset us.

I think it's best in our current state if we head back to the sub and wait for you there.

Second Seekers (Luwazi Elsebo)

Female N android death touched operative 7 | SP 56/56 HP 46/46 | RP 10/10 | EAC 21; KAC 21 | Fort +8*^; Ref +10`; Will +6* | Init: +8 | Perc: +15 | low-light vision; darkvision | Speed 40ft; 30 ft Fly | TFR: 40 | SAP: 20 | TRP: 18 | CF: 10/10 | HC: 1/1 | Active conditions: none

"As long as you're safe to travel. We cleared the way between here and your sub, so as long as nothing else moves in you should be safe. We'll go fetch Lekeetri first, then locate Pri-Pri. Do you want to wait to head back to the sub until Lekeetri is with you?"

Dataphiles

Female Human Mystic(Star Shaman)-7 | SP:14/42, HP:46/46, RP:6/6 | EAC:15, KAC:16 | F-2, R-4, W-8 | Init+2 | Perc+14 | Spells/day 1:0/4 2:2/4 3:3/3 | DB:1/1 | CG | 124312-718

Amy, too, might have to be dragged out of here.


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We'll push back to the sub now, to regroup. We've been quite weakened and need to figure out a plan

In the groom where Lekeetri was last seen, four short platforms of polished shell rise from the mounds of silt and debris littering the ground in this room. The stone walls have hollows and shelves carved into them, most overtaken by barnacles and plant growth but some still holding opalescent sheets with wax lines.

There are many documents in the room, carved into sheets of ivory, the text made more readable with the application of wax insets. While some of the records remain on the shelves, most were broken or knocked to the floor during the seaquakes and are now buried in the silt.

DC 20 Engineering or Physical Science:
This wax treatment couldn’t ever be applied underwater, meaning that at least part of the compound was
located above the waterline when it was in operation.

There's a gray ijtikri with geometric tattoos here, wailing in despair as they attempt to put broken pieces of documentation together.

Another possession, which takes Mysticism or Medicine to exorcise, or a method that can soothe the spirit

Exo-Guardians

Male Human Soldier 1/Solarian 5 | SP 54 | HP 46 | RP 7 | EAC 21 KAC 24 | Fort +8; Ref +2; Will +6 | Init +0; Perception +6 | Speed 20 | Active effects: none Soldier 1/Solarian 5

"Anyone see anything?"

Engineering: 1d20 + 6 ⇒ (3) + 6 = 9

Medicine: 1d20 + 7 ⇒ (14) + 7 = 21

Dirk mediates on the spirit.

Second Seekers (Luwazi Elsebo)

Female N android death touched operative 7 | SP 56/56 HP 46/46 | RP 10/10 | EAC 21; KAC 21 | Fort +8*^; Ref +10`; Will +6* | Init: +8 | Perc: +15 | low-light vision; darkvision | Speed 40ft; 30 ft Fly | TFR: 40 | SAP: 20 | TRP: 18 | CF: 10/10 | HC: 1/1 | Active conditions: none

Engineering DC 20: 1d20 + 13 ⇒ (8) + 13 = 21

"Huh. This wax coating couldn't have been applied underwater. At one time, at least part of this compound must've been above the waterline."

Setting aside the waxed sheets for now, Twila-5 turns her attention to the ijtikri. "There, there," she intones flatly, stroking their shoulder soothingly.

Medicine: 1d20 + 13 ⇒ (19) + 13 = 32

Second Seekers (Ehu Hadif)

Male LG Bloodseeker Tromlin Solarian (Electrical Attunement, Stewards Officer) 5 | SP 12/40 HP 49/49; resist electricity 5 (in solar armor only), piercing 5 | RP 7/7 | EAC 23; KAC 23 (22/22 without solar armor) | Fort +5; Ref +6; Will +4 | Init: +4 | Perc: +4 (low-light), SM: +4 | Speed 30 ft. | Attunement energy 0/3 | 0 Reroll | Active conditions: -2 Cha, Gaze Averted

Kalhoun pulls out a bass guitar, which he received directly from the hand of Tsuchi-ko of Strawberry Machine Cake, and plays some relaxing lo-fi beats while the other Starfinders apply their treatment.

Profession (Musician): 1d20 + 16 ⇒ (15) + 16 = 31

What's the point of being a Starfleet Stewards officer if you don't play a random instrument?

Dataphiles

Female Human Mystic(Star Shaman)-7 | SP:14/42, HP:46/46, RP:6/6 | EAC:15, KAC:16 | F-2, R-4, W-8 | Init+2 | Perc+14 | Spells/day 1:0/4 2:2/4 3:3/3 | DB:1/1 | CG | 124312-718

Ow ow ow ... Leggo my ear .. Alright I'm coming. What do you want me to look at?

physical science: 1d20 + 13 ⇒ (8) + 13 = 21

Oh. Maybe we should scan all these pieces then try to put them back together again

mysticism: 1d20 + 13 ⇒ (16) + 13 = 29


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Twila, Dirk and Amy manage to dismiss the possessing ghost, and a confused Lekeetri.

There was a swirl of spectral morlamaws that surrounded us when we entered this complex. Asthemir was immediately possessed, and the rest of us scattered in fear. I... it is all a blur. I vaguely remember something sorting documents but I think... they say, and then look at the scattered documents on the floor ..oh no! They're all scattered on the floor.

Let me help you out with your mission - none of you seem to understand morlamaw, but I can translate for you.

Which are do you want to go next?

Second Seekers (Luwazi Elsebo)

Female N android death touched operative 7 | SP 56/56 HP 46/46 | RP 10/10 | EAC 21; KAC 21 | Fort +8*^; Ref +10`; Will +6* | Init: +8 | Perc: +15 | low-light vision; darkvision | Speed 40ft; 30 ft Fly | TFR: 40 | SAP: 20 | TRP: 18 | CF: 10/10 | HC: 1/1 | Active conditions: none

Nodding, Twila-5 replies: "Thank you for staying to translate. We need to find Pri-Pri. Do you have a recommendation for where to start looking?"

@GM: Where on the map are we? If we're in B2, I'd suggest going to B3 next. If we're in B5, I'd suggest going to B4 next.

Dataphiles

Female Human Mystic(Star Shaman)-7 | SP:14/42, HP:46/46, RP:6/6 | EAC:15, KAC:16 | F-2, R-4, W-8 | Init+2 | Perc+14 | Spells/day 1:0/4 2:2/4 3:3/3 | DB:1/1 | CG | 124312-718

I think I'm going to have to learn morlamaw as I think I'd like to stay for a bit and help sort this out. Amy replies as she starts scanning document fragments, starting with the bigger ones.

Exo-Guardians

Male Human Soldier 1/Solarian 5 | SP 54 | HP 46 | RP 7 | EAC 21 KAC 24 | Fort +8; Ref +2; Will +6 | Init +0; Perception +6 | Speed 20 | Active effects: none Soldier 1/Solarian 5

"Me too...we've been dealing with them for a bit"

Dataphiles

Female Human Mystic(Star Shaman)-7 | SP:14/42, HP:46/46, RP:6/6 | EAC:15, KAC:16 | F-2, R-4, W-8 | Init+2 | Perc+14 | Spells/day 1:0/4 2:2/4 3:3/3 | DB:1/1 | CG | 124312-718

Besides, there might be stuff here that could help with my Doctorial research

I wonder what this place used to be?

Wayfinders

Female Human Envoy 1 / Operative 5 (Theme: Icon) SP 36/36 HP 40/40 RP 6/6 | EAC 23 KAC 22 | F +1 R +10 (has evasion) W +6 | Init +5 Perc +11 | Wearing Cold weather clothing

Sorry I haven't posted lately.

Stell helps with any medical issues as she can. When Kalhoun starts jamming on his bass, Stell joins in on her violin.

Profession (musician): 1d20 + 15 ⇒ (11) + 15 = 26

She lets Kalhoun hold the main solos, just harmonizing as she can.

"Let's find our last Starfinder," she says, once the others from the errant team are safe on the ship.


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You guys are in B2 right now, so I'll move on to B3. Feel free to put your tokens on the map, btw.

The neighbouring door open to a room where a thick layer of algae coats every surface, leaving it slick and grimy. On the ceiling overhead, the growth obscures a mural. Without cleaning off the green muck, it's hard to tell what this room is supposed to be.

No sign of any Starfinders...

Second Seekers (Luwazi Elsebo)

Female N android death touched operative 7 | SP 56/56 HP 46/46 | RP 10/10 | EAC 21; KAC 21 | Fort +8*^; Ref +10`; Will +6* | Init: +8 | Perc: +15 | low-light vision; darkvision | Speed 40ft; 30 ft Fly | TFR: 40 | SAP: 20 | TRP: 18 | CF: 10/10 | HC: 1/1 | Active conditions: none

"Let's keep moving until we find Pri-Pri. We can come back to investigate these ruins once we've determined they're safe." Twila-5 suggests.

I recommend going to B4 next, but feel free to make other suggestions, including staying here until we've thoroughly examined this room.

Dataphiles

Female Human Mystic(Star Shaman)-7 | SP:14/42, HP:46/46, RP:6/6 | EAC:15, KAC:16 | F-2, R-4, W-8 | Init+2 | Perc+14 | Spells/day 1:0/4 2:2/4 3:3/3 | DB:1/1 | CG | 124312-718

Amy swims up and uses cantrips to clean off the mural


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Amy takes some time to clean the mural, and uncovers a series of ivory inlays that depict four stylized worlds linked like a constellation, with one in the center and the other three branching off from it. One of these outer planets looks like it might be Arniselle.

The mural depicts a grand morlamaw swimming past, leaving the constellation of worlds in its wake.

DC 20 Mysticism:
The morlamaw is as a depiction of Ibra, god of the cosmos, celestial bodies, and the universe’s mysteries.

The planets on the mural are quite worn to identify.

DC 16 Culture, Perception, or Physical Science:
The central world has lots of rocky islands and ice sheets, and the surrounding planets are Arniselle, a water world, and a swampy world.

Dataphiles

Female Human Mystic(Star Shaman)-7 | SP:14/42, HP:46/46, RP:6/6 | EAC:15, KAC:16 | F-2, R-4, W-8 | Init+2 | Perc+14 | Spells/day 1:0/4 2:2/4 3:3/3 | DB:1/1 | CG | 124312-718

mysticism: 1d20 + 13 ⇒ (2) + 13 = 15
phys sci: 1d20 + 13 ⇒ (15) + 13 = 28

Dataphiles

Female Human Mystic(Star Shaman)-7 | SP:14/42, HP:46/46, RP:6/6 | EAC:15, KAC:16 | F-2, R-4, W-8 | Init+2 | Perc+14 | Spells/day 1:0/4 2:2/4 3:3/3 | DB:1/1 | CG | 124312-718

Wow. It looks like Arniselle is not the Morlamaw's home world but a colony world. The home world has lots of rocky islands and ice sheets, and the surrounding planets are Arniselle, a water world, and a swampy world.

She then looks down at the floor.

Hey! Where did everyone go?

Second Seekers (Luwazi Elsebo)

Female N android death touched operative 7 | SP 56/56 HP 46/46 | RP 10/10 | EAC 21; KAC 21 | Fort +8*^; Ref +10`; Will +6* | Init: +8 | Perc: +15 | low-light vision; darkvision | Speed 40ft; 30 ft Fly | TFR: 40 | SAP: 20 | TRP: 18 | CF: 10/10 | HC: 1/1 | Active conditions: none

DC 20 Mysticism: 1d20 + 12 ⇒ (7) + 12 = 19

"I'm here." As much as Twila-5 wants to keep moving, she's not about to leave Amy behind. She stays to watch as Amy works, trying to assess what she sees but unable to make any connections.

Dataphiles

Female Human Mystic(Star Shaman)-7 | SP:14/42, HP:46/46, RP:6/6 | EAC:15, KAC:16 | F-2, R-4, W-8 | Init+2 | Perc+14 | Spells/day 1:0/4 2:2/4 3:3/3 | DB:1/1 | CG | 124312-718

Amy swims down to Twila

Maybe better catch up with the others she says sheepishly

Second Seekers (Ehu Hadif)

Male LG Bloodseeker Tromlin Solarian (Electrical Attunement, Stewards Officer) 5 | SP 12/40 HP 49/49; resist electricity 5 (in solar armor only), piercing 5 | RP 7/7 | EAC 23; KAC 23 (22/22 without solar armor) | Fort +5; Ref +6; Will +4 | Init: +4 | Perc: +4 (low-light), SM: +4 | Speed 30 ft. | Attunement energy 0/3 | 0 Reroll | Active conditions: -2 Cha, Gaze Averted

Mysticism, Aid Another: 1d20 + 4 ⇒ (6) + 4 = 10

"Twila, did you consider interpreting this sigil like so..."


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Revealing B4, since that's where you wanted to go next.

The roof of this old mess hall is partially collapsed in the northeast corner. A quick look around uncovers some tusks that were hollowed out and turned into bowls or cups in the cupboards. One still bears some branch-style writing — it reads “Ceaseless Wonder Observatory” in Morlamaw, as Lekeetri is quick to confirm.

Still no sign of Pri-Pri.

Wayfinders

Female Human Envoy 1 / Operative 5 (Theme: Icon) SP 36/36 HP 40/40 RP 6/6 | EAC 23 KAC 22 | F +1 R +10 (has evasion) W +6 | Init +5 Perc +11 | Wearing Cold weather clothing

Stell helps Amy figure out the mural as the others move on.

Amy Mercury wrote:
Wow. It looks like Arniselle is not the Morlamaw's home world but a colony world. The home world has lots of rocky islands and ice sheets, and the surrounding planets are Arniselle, a water world, and a swampy world.

"Or maybe the Marlamaw explored the other planets as potential colonies, with Arniselle as the home world. Either way, this will be an important discovery to better understand the history of this system."

Mysticism: 1d20 + 4 ⇒ (18) + 4 = 22

As a figure that appears to be a deity comes through, Stell says, "Hold on. I remember something from my class in Pantheons and Planets. I think that is Ibra, god of the cosmos, celestial bodies, and the universe’s mysteries. Better than that cult we interrupted a while back."

Stell and Amy move on to catch up and tell the others what they found.

Exo-Guardians

Male Human Soldier 1/Solarian 5 | SP 54 | HP 46 | RP 7 | EAC 21 KAC 24 | Fort +8; Ref +2; Will +6 | Init +0; Perception +6 | Speed 20 | Active effects: none Soldier 1/Solarian 5

"Nice guys where do you think Pri went?"

Second Seekers (Luwazi Elsebo)

Female N android death touched operative 7 | SP 56/56 HP 46/46 | RP 10/10 | EAC 21; KAC 21 | Fort +8*^; Ref +10`; Will +6* | Init: +8 | Perc: +15 | low-light vision; darkvision | Speed 40ft; 30 ft Fly | TFR: 40 | SAP: 20 | TRP: 18 | CF: 10/10 | HC: 1/1 | Active conditions: none

After quickly recording the data from this room's findings, Twila-5 suggests: "Let's check the rooms on the other side of the gardens next." She leads the way to B9.

I recommend going from left to right on the map on Slide 3.

Dataphiles

Female Human Mystic(Star Shaman)-7 | SP:14/42, HP:46/46, RP:6/6 | EAC:15, KAC:16 | F-2, R-4, W-8 | Init+2 | Perc+14 | Spells/day 1:0/4 2:2/4 3:3/3 | DB:1/1 | CG | 124312-718

Systematic searching does seem to be the logical approach.


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B9

This room is an utter ruin, with no roof, and only a single standing wall. A small trench cuts through the center of this room, and clumps of a dimly glowing fluid drift up from its depths. The nearby furniture and rubble threaten to fall in at any moment.

A pale blue cephalume with severe injuries lies at the bottom of the trench, with wisps “glowing fluid” floating out of the trench.

Pulling the cephalume out will require a Acrobatics, Athletics, Engineering, or Sleight of Hand check. Careful, failure has consequences.

Dataphiles

Female Human Mystic(Star Shaman)-7 | SP:14/42, HP:46/46, RP:6/6 | EAC:15, KAC:16 | F-2, R-4, W-8 | Init+2 | Perc+14 | Spells/day 1:0/4 2:2/4 3:3/3 | DB:1/1 | CG | 124312-718

Amy swims down to the cephalume and uses her Healing Touch to deliver 35 points of HP healing. Hopefully that's enough to keep them alive while the others get them out.

Exo-Guardians

Male Human Soldier 1/Solarian 5 | SP 54 | HP 46 | RP 7 | EAC 21 KAC 24 | Fort +8; Ref +2; Will +6 | Init +0; Perception +6 | Speed 20 | Active effects: none Soldier 1/Solarian 5

Dirk rubs his hands together.

"Here goes nothing"

Athletics: 1d20 + 10 ⇒ (17) + 10 = 27

Wayfinders

Female Human Envoy 1 / Operative 5 (Theme: Icon) SP 36/36 HP 40/40 RP 6/6 | EAC 23 KAC 22 | F +1 R +10 (has evasion) W +6 | Init +5 Perc +11 | Wearing Cold weather clothing

Stell hydrojets slowly down, so as not to stir up silt. Her light projector illuminates the scene. If Dirk needs any help, she does what she can.

Sleight of Hand: 1d20 + 13 ⇒ (19) + 13 = 32


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Amy heals the unconscious Cephalume, who regain consciousness while trapped in the trench. He screams in distress as Dirk lifts some rubble, just enough for Stell to enable pulling the unfortunate Starfinder out.

We need to take him to the sub immediately Lekeetri says, and volunteers to take him there.

Only Hinevera is unaccounted for at this point

Second Seekers (Luwazi Elsebo)

Female N android death touched operative 7 | SP 56/56 HP 46/46 | RP 10/10 | EAC 21; KAC 21 | Fort +8*^; Ref +10`; Will +6* | Init: +8 | Perc: +15 | low-light vision; darkvision | Speed 40ft; 30 ft Fly | TFR: 40 | SAP: 20 | TRP: 18 | CF: 10/10 | HC: 1/1 | Active conditions: none

"Thanks, Lekeetri." If Pri-Pri needs more medical attention to stabilize enough for the journey, Twila-5 will try to take care of it (or assist if someone else is more experienced).

Medicine to Treat Deadly Wounds, basic medkit, DC 25: 1d20 + 13 ⇒ (11) + 13 = 24
Well, shoot. Worth a shot.

Second Seekers (Ehu Hadif)

Male LG Bloodseeker Tromlin Solarian (Electrical Attunement, Stewards Officer) 5 | SP 12/40 HP 49/49; resist electricity 5 (in solar armor only), piercing 5 | RP 7/7 | EAC 23; KAC 23 (22/22 without solar armor) | Fort +5; Ref +6; Will +4 | Init: +4 | Perc: +4 (low-light), SM: +4 | Speed 30 ft. | Attunement energy 0/3 | 0 Reroll | Active conditions: -2 Cha, Gaze Averted

Kalhoun's hireling plays nurse for Twila.

Medicine, Aid Another: 1d20 + 9 ⇒ (9) + 9 = 18


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With the healing that Amy provided, and Twila's excellent care, Pri-Pri is out of immediate danger.

What area do you want to go next

Wayfinders

Female Human Envoy 1 / Operative 5 (Theme: Icon) SP 36/36 HP 40/40 RP 6/6 | EAC 23 KAC 22 | F +1 R +10 (has evasion) W +6 | Init +5 Perc +11 | Wearing Cold weather clothing

Once Pri-Pri is attended to, Stell suggests going into the next room east (B8).

Second Seekers (Luwazi Elsebo)

Female N android death touched operative 7 | SP 56/56 HP 46/46 | RP 10/10 | EAC 21; KAC 21 | Fort +8*^; Ref +10`; Will +6* | Init: +8 | Perc: +15 | low-light vision; darkvision | Speed 40ft; 30 ft Fly | TFR: 40 | SAP: 20 | TRP: 18 | CF: 10/10 | HC: 1/1 | Active conditions: none

I'll second that.

Dataphiles

Female Human Mystic(Star Shaman)-7 | SP:14/42, HP:46/46, RP:6/6 | EAC:15, KAC:16 | F-2, R-4, W-8 | Init+2 | Perc+14 | Spells/day 1:0/4 2:2/4 3:3/3 | DB:1/1 | CG | 124312-718

Amy floats nearby waiting for instructions


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B8

This communal room is apparently where the morlamaws saw to their personal hygiene, including grooming and carving patterns into their tusks. Today, all the brushes, soaps, and personal possessions are gone, leaving only individual stations standing in front of mirrors and a few carving tools buried in the silt.

I'll also reveal B7, as you seem to be moving down the row

The south wall of this storage room collapsed long ago, connecting it to the last unexplored area. Most of the room’s content are damaged or destroyed completely.

Dataphiles

Female Human Mystic(Star Shaman)-7 | SP:14/42, HP:46/46, RP:6/6 | EAC:15, KAC:16 | F-2, R-4, W-8 | Init+2 | Perc+14 | Spells/day 1:0/4 2:2/4 3:3/3 | DB:1/1 | CG | 124312-718

Not here ,.... where to now?

Second Seekers (Ehu Hadif)

Male LG Bloodseeker Tromlin Solarian (Electrical Attunement, Stewards Officer) 5 | SP 12/40 HP 49/49; resist electricity 5 (in solar armor only), piercing 5 | RP 7/7 | EAC 23; KAC 23 (22/22 without solar armor) | Fort +5; Ref +6; Will +4 | Init: +4 | Perc: +4 (low-light), SM: +4 | Speed 30 ft. | Attunement energy 0/3 | 0 Reroll | Active conditions: -2 Cha, Gaze Averted

Kalhoun wants to check the rooms for clues before departing.

Perception, B7: 1d20 + 4 ⇒ (10) + 4 = 14
Perception, B8: 1d20 + 4 ⇒ (12) + 4 = 16


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Kalhoun does a thorough search, but finds nothing further of note. Only a few carving tools buried in the silt.

Wayfinders

Female Human Envoy 1 / Operative 5 (Theme: Icon) SP 36/36 HP 40/40 RP 6/6 | EAC 23 KAC 22 | F +1 R +10 (has evasion) W +6 | Init +5 Perc +11 | Wearing Cold weather clothing

"Let's go to the spire that seems to be the focus of this structure," Stell says, indicating the path toward the spire.

Second Seekers (Luwazi Elsebo)

Female N android death touched operative 7 | SP 56/56 HP 46/46 | RP 10/10 | EAC 21; KAC 21 | Fort +8*^; Ref +10`; Will +6* | Init: +8 | Perc: +15 | low-light vision; darkvision | Speed 40ft; 30 ft Fly | TFR: 40 | SAP: 20 | TRP: 18 | CF: 10/10 | HC: 1/1 | Active conditions: none

"Considering how spread out the others were, I think you're probably right, but let's check the last room here before we go. It'll be quick." Twila-5 responds, pointing to B6.

Dataphiles

Female Human Mystic(Star Shaman)-7 | SP:14/42, HP:46/46, RP:6/6 | EAC:15, KAC:16 | F-2, R-4, W-8 | Init+2 | Perc+14 | Spells/day 1:0/4 2:2/4 3:3/3 | DB:1/1 | CG | 124312-718

OK

While Twila does that, Amy swims outside and takes images of the Spire.

Wayfinders

Female Human Envoy 1 / Operative 5 (Theme: Icon) SP 36/36 HP 40/40 RP 6/6 | EAC 23 KAC 22 | F +1 R +10 (has evasion) W +6 | Init +5 Perc +11 | Wearing Cold weather clothing

Stell did not realize there was one more room to explore before checking on the spire. She joins the others in checking that last room out.


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The walls in the last room, and much of its ceiling, collapsed long ago, leaving mounds of rubble on the ground and a gaping hole that leads into the building to the north. A massive coral formation has grown through the south half of the room. On the back wall of the room is a strange device constructed from metal and shell.

DC 18 Computers, Engineering, or Mysticism:
This is some sort of ancient hybrid computer

Second Seekers (Luwazi Elsebo)

Female N android death touched operative 7 | SP 56/56 HP 46/46 | RP 10/10 | EAC 21; KAC 21 | Fort +8*^; Ref +10`; Will +6* | Init: +8 | Perc: +15 | low-light vision; darkvision | Speed 40ft; 30 ft Fly | TFR: 40 | SAP: 20 | TRP: 18 | CF: 10/10 | HC: 1/1 | Active conditions: none

DC 18 Computers: 1d20 + 13 ⇒ (1) + 13 = 14
Cue sad trombone sound.

"What the...?" Twila-5 is perplexed.

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