DoubleGold |
I'd be interested in this one. Also, do you plan on running the quadrilogy of this at some point?
also
stats: 4d6 ⇒ (2, 5, 5, 2) = 14 12
stats: 4d6 ⇒ (3, 1, 3, 6) = 13 12
stats: 4d6 ⇒ (3, 2, 5, 2) = 12 10
stats: 4d6 ⇒ (5, 1, 4, 6) = 16 15
stats: 4d6 ⇒ (5, 4, 5, 3) = 17 14
stats: 4d6 ⇒ (2, 3, 5, 2) = 12 10
stats: 4d6 ⇒ (2, 4, 3, 3) = 12 10
15, 14, 12, 12 10, 10
Joshua Hirtz |
Curiosity...it's a cruel mistress...
Roll 1: 4d6 ⇒ (4, 2, 2, 5) = 13 13 - 2 = 11
Roll 2: 4d6 ⇒ (6, 1, 6, 6) = 19 19 - 1 = 18
Roll 3: 4d6 ⇒ (1, 4, 5, 2) = 12 12 - 1 = 11
Roll 4: 4d6 ⇒ (4, 2, 2, 3) = 11 11 - 2 = 9
Roll 5: 4d6 ⇒ (2, 6, 4, 6) = 18 18 - 2 = 16
Roll 6: 4d6 ⇒ (4, 1, 2, 5) = 12 12 - 1 = 11
Roll 7: 4d6 ⇒ (3, 1, 4, 3) = 11 10 - 1 = 10
Wilhelm Shieldbreaker |
In the hope that i can get something together this week.
4d6 ⇒ (2, 4, 3, 2) = 11 9
4d6 ⇒ (1, 5, 5, 3) = 14 13
4d6 ⇒ (4, 4, 1, 5) = 14 13
4d6 ⇒ (5, 5, 2, 2) = 14 12
4d6 ⇒ (1, 4, 2, 2) = 9 7
4d6 ⇒ (3, 5, 5, 2) = 15 13
4d6 ⇒ (6, 3, 4, 5) = 18 15
Obviously gonna drop the 7 for an overall 17 pt build, not great and that rules out my original plan, but c'est la vie.
Ragnar Pathclearer |
4d6 ⇒ (3, 6, 6, 6) = 21 =18
4d6 ⇒ (5, 4, 3, 5) = 17 =14
4d6 ⇒ (3, 2, 1, 2) = 8
4d6 ⇒ (4, 5, 3, 2) = 14 =12
4d6 ⇒ (5, 5, 2, 3) = 15 =13
4d6 ⇒ (6, 1, 4, 2) = 13 =12
4d6 ⇒ (6, 5, 2, 3) = 16 =14
Not too bad... now if I can get starting money and any other conditions i'll knock up a human fighter archer.
GM Calvus |
Level 5 character 5000gp. Not sure on the full set but I'll think about it. Sorry If the rolls are cruel. I don't know why but i prefer the roles. Here let me make an addendum. use the rolls 2 times take the top set. If neither are that good, take a balanced combo which means one of the normally drooped stats if it is a 7 or higher
DoubleGold |
so in other words, you want us all who rolled to reroll again?
stats: 4d6 ⇒ (2, 1, 3, 2) = 8 7
stats: 4d6 ⇒ (2, 2, 6, 4) = 14 12
stats: 4d6 ⇒ (2, 1, 1, 6) = 10 9
stats: 4d6 ⇒ (6, 2, 4, 5) = 17 15
stats: 4d6 ⇒ (6, 5, 4, 5) = 20 16
stats: 4d6 ⇒ (2, 6, 5, 4) = 17 15
stats: 4d6 ⇒ (3, 5, 6, 6) = 20 17
17, 16, 15, 15, 12, 9
I also have from last roll
15, 14, 12, 12 10, 10
yeah, I like the 2nd roll, even though I now have a 9.
DoubleGold |
what does carnival of tears have to do with it?
according to this websit...its only those other 4
Orannis |
Making the rolls, then seeing what I can come up with after tooling around a bit...
4d6 ⇒ (3, 3, 1, 5) = 12 11
4d6 ⇒ (6, 3, 6, 6) = 21 18
4d6 ⇒ (6, 3, 6, 6) = 21 18
4d6 ⇒ (4, 1, 2, 2) = 9 8
4d6 ⇒ (2, 2, 1, 4) = 9 8
4d6 ⇒ (1, 2, 2, 6) = 11 10
4d6 ⇒ (2, 6, 2, 6) = 16 14
Holy freaking hell... Looks like I'm going to be *heavily* specialized, whatever I do...
Orannis |
Making the rolls, then seeing what I can come up with after tooling around a bit...
4d6 11
4d6 18
4d6 18
4d6 8
4d6 8
4d6 10
4d6 14Holy freaking hell... Looks like I'm going to be *heavily* specialized, whatever I do...
So, stat spread is:
18, 18, 14, 11, 10, 8
I generally like characters that can wear many hats, but something hyper-focused might be nice for a change.
I think I'm going to make a Human Slayer(Vanguard). Tried to make it as a mercenary, but something went south... Got a bunch of people killed... something like that.
Probably wanna focus on reach weapons (Glaive?) just to do something interesting.
Edward Sobel |
4d6 ⇒ (2, 1, 3, 5) = 11 = 10 - drop
4d6 ⇒ (4, 4, 5, 4) = 17 = 12
4d6 ⇒ (4, 2, 6, 5) = 17 = 15
4d6 ⇒ (3, 2, 2, 6) = 13 = 11
4d6 ⇒ (2, 5, 5, 2) = 14 = 12
4d6 ⇒ (3, 6, 4, 1) = 14 = 13
4d6 ⇒ (2, 1, 4, 6) = 13 = 12
17 point buy
4d6 ⇒ (6, 2, 6, 4) = 18 = 16
4d6 ⇒ (1, 1, 6, 1) = 9 = 8
4d6 ⇒ (3, 2, 1, 4) = 10 = 9
4d6 ⇒ (4, 6, 4, 4) = 18 = 14
4d6 ⇒ (4, 1, 1, 2) = 8 = 7 -drop
4d6 ⇒ (6, 4, 5, 2) = 17 = 15
4d6 ⇒ (2, 3, 4, 6) = 15 = 13
22 pint buy -- huh?
Oh well all crappy sets, I'll eith pass on this or ... if I take the best 6 of both sets that will be:
16, 15, 15, 14, 13, 13
GM Calvus |
Here is the Character creation condensed
1st lvl, 1000 starting gp
stats are roll 4d6 7 times twice take the better resut
No drow, goblins, hobgoblins, orcs, kobolts, and all the uncommon races from the advanced race guide.
For those creating charcters tht is great. I like the ideas.
Unfortunately I am only taking 6 players,but good luck to everyone.
rorek55 |
4d6 ⇒ (4, 1, 2, 1) = 8 drop
4d6 ⇒ (1, 3, 1, 5) = 10 9
4d6 ⇒ (2, 5, 2, 6) = 15 13
4d6 ⇒ (6, 1, 6, 6) = 19 18
4d6 ⇒ (4, 4, 5, 3) = 16 13
4d6 ⇒ (3, 2, 5, 6) = 16 14
4d6 ⇒ (5, 1, 6, 5) = 17 16
set two
4d6 ⇒ (3, 2, 5, 4) = 14 12
4d6 ⇒ (6, 1, 3, 4) = 14 13
4d6 ⇒ (5, 6, 3, 4) = 18 15
4d6 ⇒ (6, 6, 6, 1) = 19 18
4d6 ⇒ (2, 2, 6, 5) = 15 13
4d6 ⇒ (1, 1, 4, 1) = 7 lul drop
4d6 ⇒ (5, 4, 1, 2) = 12 11
set one. I am thinking either Warpriest, paladin, or just a plain old fighter atm.... though the warpriest is calling to me...
also, I assume featured races (such as Aasimar and teiflings) are out as well?
EDIT: warpriest it is, a follower of Iomdeade and Caydean Caliean in equal measure. will have stats up soon, back story is coming along but a summary-
Born as a chelaxian slave, he was saved when his owners ventured to far from home and were slain by radicals. who were, in turn hunted down and slain by a hell knight, luckily for Daniel, Iomeade was watching and had worked it so he would be saved by an Andoran paladin, who, after seeking Daniel dispatch the vile summonings of the hellknight with a bit of divine power, took him under the wing of his church. He made his way to the frontier town to aid in Cirthana's troubles, as well as hopefully attract new members and aid the town with its strange occurrences
Chakka |
4d6 ⇒ (6, 6, 3, 6) = 2118
4d6 ⇒ (5, 4, 6, 2) = 1715
4d6 ⇒ (4, 4, 4, 6) = 1816
4d6 ⇒ (3, 2, 2, 2) = 97drop
4d6 ⇒ (6, 5, 4, 3) = 1815
4d6 ⇒ (4, 3, 6, 6) = 1916
4d6 ⇒ (6, 1, 4, 2) = 1312
4d6 ⇒ (3, 2, 2, 6) = 1311
4d6 ⇒ (5, 2, 1, 4) = 1211
4d6 ⇒ (2, 1, 3, 3) = 98
4d6 ⇒ (1, 3, 2, 4) = 109
4d6 ⇒ (2, 1, 5, 3) = 1110
4d6 ⇒ (6, 1, 5, 5) = 1716
4d6 ⇒ (4, 1, 1, 1) = 76drop
So it looks like 18,15,16,15,16,12. nice.
Dwarven magus maybe?
GM Calvus |
[qoute=rorek55]also, I assume featured races (such as Aasimar and teiflings) are out as well?
Aside from the futured races I mention and Fetchlings, nothing is banned though I would like a good backstory as to how your character gets along with other races, and please know that If you play a Tiefling, people will hate/ distrust you, and if you play an Aasimar people will beg you for angel Miracles and will be annoyed if you don't diliver, because those two races are powerful.
[qoute=Amusingnickname]Do you have a specific process for sending you character sheets?
Yes, now that you mention it. Either PM them to me, or post them here. In addition after recruitment please create an Alias for this character.
Here it is:[spoiler= ]
AL Race Class lvl
Init ; Perception [/spoiler ]
--------------------
[spoiler=DEFENSE ]
--------------------
[b]AC [/b ] 1, [b]touch[/b ] , [b ]flat-footed [/b ] ( dex, armor)
[b]HP[/b ]
[b]Fort[/b ], [b]Ref[/b ], [b]Will[/b ] [/spoiler ]
--------------------
[spoiler=OFFENSE ]
--------------------
[b]Speed[/b ]
[b]Melee[/b ]
[b]Ranged[/b ]
Spells(if applicable)[/spoiler ]
--------------------
[spoiler=STATISTICS ]
--------------------
[b]Str: [/b ] , [b]Dex: [/b ] , [b]Con:[/b ] , [b]Int:[/b ] , [b]Wis:[/b ] , [b]Cha: [/b ]
[b]Base Atk[/b ] ; [b]CMB[/b ] ; [b]CMD[/b ]
[b]Feats[/b ]:
[b]Skills[/b ]
[b]Favored Class[/b ]:
[b] SQ[b][/spoiler ]
[spoiler=GEAR/POSSESSIONS]
--------------------
[/spoiler ]
rorek55 |
rough outline
Stats human War priest 1
HP: 10
Str: 13
Dex: 20
Con: 14
Int: 13
Wis: 16
Cha: 9
Traits: Reckless, Seeker, Fates Favored
Drawback: Mark of Slavery,
Feats: Weapon finesse, weapon focus longsword, slashing grace
Arms and armor: MWK chain shirt (250), MWK longsword(315), spiked quick draw Steel light shield(80),
Gear: Backpack, belt pouch, Sunrod (5), Rations (20), Waterskin (4), Grappling hook, Silver Holy Symbol, Flint and tinder, CLW potion (5) (250),
Blessings- Good, liberation
Skill
Perception-1
Acrobatics-1
Sense motive-1
Linguistics -1
rorek55 |
rorek55, If you have a mark of slavery may you explain it in your backstory. How are you no longer a slave.
My full back story isn't finished but I posted a breif summary and so you dont have toi look for it--
summary-Born as a chelaxian slave, he was saved when his owners ventured to far from home and were slain by radicals. who were, in turn hunted down and slain by a hell knight, luckily for Daniel, Iomeade was watching and had worked it so he would be saved by an Andoran paladin, who, after seeking Daniel dispatch the vile summonings of the hellknight with a bit of divine power, took him under the wing of his church. He made his way to the frontier town to aid in Cirthana's troubles, as well as hopefully attract new members and aid the town with its strange occurrences
Chakka |
Not finished yet but here's so far...
AL:NG, Race:Dwarven, Class:Magus, lvl:1
Init ; Perception
--------------------
--------------------
AC , touch , [b ]flat-footed [/b] ( dex, armor)
HP
Fort, Ref, Will
--------------------
--------------------
Speed 20'
Melee+4
Ranged +3
Spells(if applicable)
--------------------
[spoiler= STATISTICS ]
--------------------
Str:18(+4) , Dex:16(+3) , Con:17(+3) , Int:16(+3) , Wis:17(+3) , Cha: 10(+/-0)
Base Atk+0 ; CMB+4 ; CMD17
Feats:
Traits/Drawbacks: Focused Mind, Militia veteran, Surprise weapon / Pride
Skills
Favored Class:
SQArcane pool 4/4/day, Spell combat, Spells
[/spoiler ]
[spoiler= GEAR/POSSESSIONS]
--------------------
[/spoiler ]
Arqelite is a self exiled wanderer. He left home after many attempts to make his father see things his way, failing every time. He lost his Father's respect when he took up the study of spells, instead of Smithing. He even tried to mix it up with weapons to make it seem more 'Dwarven' but alas, no. SO he wanders in search of a new home and family, and as much arcane knowledge as he can garner. He is innately proud of his abilities as a caster and a fighter!
Gilthanis |
4d6 ⇒ (4, 5, 1, 3) = 13
4d6 ⇒ (5, 1, 3, 2) = 11
4d6 ⇒ (3, 1, 1, 2) = 7
4d6 ⇒ (1, 1, 6, 5) = 13
4d6 ⇒ (2, 3, 2, 5) = 12
4d6 ⇒ (3, 1, 6, 5) = 15
4d6 ⇒ (6, 2, 1, 1) = 10
---------
4d6 ⇒ (3, 2, 1, 3) = 9 = 8
4d6 ⇒ (6, 5, 4, 2) = 17 = 15
4d6 ⇒ (5, 2, 3, 1) = 11 = 10
4d6 ⇒ (5, 1, 6, 5) = 17 = 16
4d6 ⇒ (1, 5, 1, 2) = 9 = 8
4d6 ⇒ (3, 6, 6, 6) = 21 = 18
4d6 ⇒ (6, 2, 1, 6) = 15 = 14
Second set: 1816,15,14,10,8
My first thought is a cleric, support focused.
GM Calvus |
Ok I have looked at all the submissions. I hope that rorek55 and Oranis are still interested, as they expresed intressed but don't exactly have an alias.
Here is the grup of chosen. I had looked through all of them to figure out which I liked most, and which would work best. Now because of lack of actual submissions here goes.
Mordan Talus
Rorek55
Oranis
Mordak Dunstar
Meadhros Fingolson
Arqelite Aggit
Please meet me in the Discussion.