rorek55 wrote:How do you handle 1 min/level spells? How long would they general last? (1 fight? 2 fights? 3 fights?) Of course, this can vary, but for a general example, in a dungeon, assuming no puzzles to slow people down and only a few rounds of "healing" if needed. Would a spell that lasts for 9 minutes last several fights, or a single fight?
1 Minute of in game time is usually considered 10 rounds. 6 Seconds per combat round.
Out of combat spell time limits are usually decided by the GM on a case by case basis in my experience.
Yes the latter is what I was asking about. I've played at two very different tables.
One where minutes per spells will last only a single fight, even if you go straight to another door and enter another encounter(with maybe a couple rounds of topping off HP)
And one where entire dungeons are done in 1, maybe 2 castings of a minutes per spell.
Before I make any builds, I wanted to know the general rule for it.