Shieldbreaker

Arqelite Aggit's page

22 posts. Alias of Chakka.


Full Name

Arqelite Aggit

Race

Dwarven

Classes/Levels

Magus1, HP:11/11, AC:17, T:13, Ff:14, F:+5, R:+3, W:+5, Initiative:+3, Perception:+4

Gender

male

Size

medium

Age

43

Special Abilities

Arcane pool, Spells, Spell combat

Alignment

NG

Deity

Torag

Location

Falcon's Hollow

Languages

Dwarven, Common, Draconic, Elven and Gnome

Strength 18
Dexterity 16
Constitution 17
Intelligence 16
Wisdom 17
Charisma 10

About Arqelite Aggit

Arqelite Aggit
Male Dwarven Magus 1
HD:1d8+3con, HP:11/11Speed:20'
BAB:+0, Melee:+4, Ranged:+3
Fort:+5, Ref:+3, Will:+5
Initiative:+2, CMB:+4, CMD:17
AC:17, T:13, Ff:14
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Attacks
+3 ranged touch (flask)
or
+3 Thrown hammer 1d4+4 20/X2 10'inc.
or
+4 melee Silver dagger 1d4+4 19-20/X2
or
+4 melee Cold Iron dagger 1d4+4 19-20/X2
or
+5 melee MW Dwarven Waraxe 1d10+4 /X3

spell combat=+2/(+3with MW) melee weapon and +2 melee spell/+1 ranged spell

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Class Abilities:

Arcane Pool4/4/day, Use 1 point to make weapon a +1 for 1 minute. Or use arcane powers which he has none yet.
Spell Combat Cast spell and attack with weapon, as like two weapon fighting. -2 to hit with weapon and spell attack.

Feats:

Combat casting +4 to concentration when casting defensively

Traits:

Focused Mind- +2 to concentration checks
Militia Veteran +1 trait bonus to survival, and it is a class skill
Surprise WeaponImprovise weapon penalty reduced by 2
Pride(drawback)When someone threatens, accuses or challenges him, Arqelite takes a -2 penalty on sense motive and diplomacy checks concerning that creature, until they have apologized.

Skills:

Craft(Weaponsmith):+7 (1 rank, +3 Int, +3 class)
Knowledge(Arcana):+7 (1 rank, +3 Int, +3 class)
Survival:+8 (1 rank, +3 Wis, +3 class, +1 trait)
Spellcraft:+7 (1 rank, +3 Int, +3 class)
Perception:+4 (1 ranks, +3 Wis)
Concentration:+10(+1 level. +2 trait, +4 feat, +3Int)

Spellbook:

0-Level All magus 0-level spells.
1st-Level spells: Burning hands, Expeditious retreat, Feather fall, Shocking grasp, Truestrike, Unseen servant.

Spells Prepared:

0-level:DC 12 Detect Magic, Acid Splash, Spark
1sr-level:DC 13 Expeditious retreat, Burning Hands.

Gear:

MW chain shirt, MW Dwarven Waraxe, Silver dagger, Cold Iron dagger, 5 throwing hammers, Healers kit, Backpack, Spell component pouch, 2 pieces chalk, waterskin, 6 days rations,50' silk rope, grappling hook, travelers outfit, Adamantine weapon blanch, Mug, 8 days wandermeal, ink, Inkpen, 16 oz Oldlaw Whiskey, 2 iron vials filled with the Oldlaw, 3 flasks oil, 3 flasks acid, 3 flasks Alchemists fire, 1 lb clay, steel quick-draw light shield, mule, pack saddle.
14gp

Arqelite is a self exiled wanderer. He left home after many attempts to make his father see things his way, failing every time. He lost his Father's respect when he took up the study of spells, instead of Smithing. He even tried to mix it up with weapons to make it seem more 'Dwarven' but alas, no. SO he wanders in search of a new home and family, and as much arcane knowledge as he can garner. He is innately proud of his abilities as a caster and a fighter!