Beyond Heaven (Dungeon Planet) (Inactive)

Game Master MCKhaos


151 to 200 of 633 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Gynoid Technician Lvl:6.05 HP:23/23 A:0 Dmg:d6 | Stock +0 ~ INT+3 ~ STR+2 ~ CON+1 ~ WIS+0 ~ CHA+0 ~ DEX-1

All good.


[Sheets] [Map]

I think the dice want to know how many rounds it will take to get our illustrious MC to a TPK.

Let's find out:
One
Two-hoo
Threecrunch


Lucky Sixes: 12/12 HP | Useful Links: Quick Reference | Sheets

Things go from bad to worse. If anyone else would like to aid Mr. Rotgut, you certainly can.


Remote Avatar Bot 5 | 20/20 HP, visual status: Normal | Str 0 | Dex 3 | Con 1 | Int 2 | Wis 2 | Cha -1 | 2 XP

No, I want to see how pear-shaped we can make the adventure go, and how quickly.


Human Wizard 1
Stats:
HP: 9, Initiative: +4, Perception: +1 (+3 near Familiar), Sense Motive: +6 (+8 near Familiar) AC: 12 (T: 12, FF: 10), CMD: 12, Fort: 2, Refl: 2, Will: 3

So Sona, do you do coding or something irl? All those code strings youve been spitting out in your posts seems terribly authentic :)

Not that I know anything about such things though.


Gynoid Technician Lvl:6.05 HP:23/23 A:0 Dmg:d6 | Stock +0 ~ INT+3 ~ STR+2 ~ CON+1 ~ WIS+0 ~ CHA+0 ~ DEX-1

The short answer is yes.

That just now was a SQL query inside a function call. I try not to be too obtuse with it, but they are little in-jokes for anyone who can decipher them.

The first block of code I posted essentially looped through every component of the life support system, asked for the status, and if it got back anything at all, it put an alert message window on the ship's console. One window per message. Each message just said "<component name> is broken."


Male Ogre Ogre | Lvl 4 | XP: 0/10 | HP: 26/26 | Armor 3 | d10 dam | STR 3 | DEX 0 | CON 2 | INT -1 | WIS 0 | CHA 1 | C: 0

Came for the pizza, stayed for the Shady planetary intrigue!


Human Wizard 1
Stats:
HP: 9, Initiative: +4, Perception: +1 (+3 near Familiar), Sense Motive: +6 (+8 near Familiar) AC: 12 (T: 12, FF: 10), CMD: 12, Fort: 2, Refl: 2, Will: 3

Finally sitting down to look at building Kray, and it seems theres ALOT of options here. Anyone well versed enough in Class Warfare to be able to point me to a Specialty that can heal, but isnt based on spellcasting? Or can tell me if such a thing doesnt exist.


Male Kobold Druid | Lvl 3 | XP: 2 | HP: 16/21 | Armor 1 | d6 dam | STR 1| DEX 0 | CON 1 | INT 0 | WIS 3 | CHA -1 | C: 31

I dunno about Class Warfare, but, the Medic class pdf does not rely on magic to heal


Gynoid Technician Lvl:6.05 HP:23/23 A:0 Dmg:d6 | Stock +0 ~ INT+3 ~ STR+2 ~ CON+1 ~ WIS+0 ~ CHA+0 ~ DEX-1

Class warfare CCs that start with spontaneous healing: ; Adventurer: Spellslinger Devoted: Crusader or sacred lamb; Magician: Psychic healer. Warrior: Slayer

just look at mechanics, the narative can be reskinned.

A drunkard veteran medic could be...

Bard / Fool / Crusader (d6 hp8+)

Crusader / Impervious / Empath (d8 hp8+)

Sharpshooter / Slayer / Oracle (d10 hp8+)

...

Beep boop.


Human Wizard 1
Stats:
HP: 9, Initiative: +4, Perception: +1 (+3 near Familiar), Sense Motive: +6 (+8 near Familiar) AC: 12 (T: 12, FF: 10), CMD: 12, Fort: 2, Refl: 2, Will: 3

As far as I can tell, a Sharpshooter/Slayer/Oracle cant actually cast any spells, since the casting component comes from the Disciple archetype, not the specialy.

Currently going with Armiger/Wielder/Embodiment

Wielder so Kray can have a shotgun he can bash people over the head with in melee (Perfectly weighted(Precise), Grizzly(+1 Damage), Sharp or spiked(Piercing +2) and Versatile(Choose an additional range))

Ive selected the Special Power that adds another 2 enhancement, and human Wielders get another, for a total of 4. This gives Kray his shotgun with armor piercing shells, which is also crafted to be easily swung as a melee weapon.

Armiger I chose because I want Kray to be fairly tough, but the way his stats ended up looking, his constitution wasnt particularly impressive. But I also wanted him to not be trundling around in a giant suit of armor. Im hoping to play Krays armor as being lighter than the stats on it, to depict his "stubborn old mule" persona. So though he may be wearing something fairly big and heavy, rules wise, visually and fluffwise its alot lighter.

For the third Warrior specialty, I was looking at Slayer as suggested, but didnt quite like the way the healing worked, so looked elsewhere. The healing mechanic of the Embodiment fits very well. The consequences of a 7-9 roll are easy to fluff for a medic, the "Spellcasting is obvious and draws attention to yourself" in particular, since a dude fiddling with bandages tends to do that in combat. Most of the time I would choose that and the "has other effects" choices, but will be choosing the "cannot cast again until you rest" option occasionally to simulate being out of bandages and what not.

Picking Embodiment also has the added "benefit" of reducing his damage dice to a d8, which just seems more fitting somehow.

Btw, do you get all the racial addons for your specialties, or do you have to choose just one?


Lucky Sixes: 12/12 HP | Useful Links: Quick Reference | Sheets

I like the concept Kray. You only get one racial ability.


Human Wizard 1
Stats:
HP: 9, Initiative: +4, Perception: +1 (+3 near Familiar), Sense Motive: +6 (+8 near Familiar) AC: 12 (T: 12, FF: 10), CMD: 12, Fort: 2, Refl: 2, Will: 3

How heavy armor does Kray start with? Ive just put 2 so far.


Lucky Sixes: 12/12 HP | Useful Links: Quick Reference | Sheets

On 410 of class warfare you can choose plate or scale+shield. So narrative reskin of either works. I'm thinking some sort of advanced underweave that you wear normal clothes over.

Basically you get the gear options from your archetype AND all of your specialties.

EDIT: Direct answer to your question is you can take plate armor for 3 armor 4 weight.


Lucky Sixes: 12/12 HP | Useful Links: Quick Reference | Sheets

Also, you can make up a cool class name. Combat Medic seems appropriate.


Gynoid Technician Lvl:6.05 HP:23/23 A:0 Dmg:d6 | Stock +0 ~ INT+3 ~ STR+2 ~ CON+1 ~ WIS+0 ~ CHA+0 ~ DEX-1

Lonestar space cowboy with field issue slug launcher, kinetic dispersal field?

Or jonas hex.


Human Wizard 1
Stats:
HP: 9, Initiative: +4, Perception: +1 (+3 near Familiar), Sense Motive: +6 (+8 near Familiar) AC: 12 (T: 12, FF: 10), CMD: 12, Fort: 2, Refl: 2, Will: 3

For some reason, the [.*] function doesnt work when I try to use it on my profile page. Anyone know what the deal with that is?

It works just fine here, like so:

  • One
  • Two


  • Lucky Sixes: 12/12 HP | Useful Links: Quick Reference | Sheets
    Bastian Kray wrote:

    For some reason, the [.*] function doesnt work when I try to use it on my profile page. Anyone know what the deal with that is?

    It works just fine here, like so:

  • One
  • Two
  • Looks like you got it to work. What's the trick?


    Human Wizard 1
    Stats:
    HP: 9, Initiative: +4, Perception: +1 (+3 near Familiar), Sense Motive: +6 (+8 near Familiar) AC: 12 (T: 12, FF: 10), CMD: 12, Fort: 2, Refl: 2, Will: 3

    Well thats the thing. Simply putting [.*] in front of a line (without the punctuation mark ofc) works, here in the discussion thread. It does not on my profile page. On the profile page it simply becomes:

    One

    Two

    With no dots.


    Lucky Sixes: 12/12 HP | Useful Links: Quick Reference | Sheets

    That last post was above and beyond Kray.


    Human Wizard 1
    Stats:
    HP: 9, Initiative: +4, Perception: +1 (+3 near Familiar), Sense Motive: +6 (+8 near Familiar) AC: 12 (T: 12, FF: 10), CMD: 12, Fort: 2, Refl: 2, Will: 3

    Well, I try.


    Gynoid Technician Lvl:6.05 HP:23/23 A:0 Dmg:d6 | Stock +0 ~ INT+3 ~ STR+2 ~ CON+1 ~ WIS+0 ~ CHA+0 ~ DEX-1

    Two droids, a robot, a plant, a fungus and a man with the shakes enter a kabob restaurant looking for a pizza party...

    Edit: oh, and an ornithopter.


    1 person marked this as a favorite.
    Lucky Sixes: 12/12 HP | Useful Links: Quick Reference | Sheets

    I love how this system lets me take a partial success on a security checkpoint and turn it into this. I suppose any system allows it, but DW practically demands it.


    Gynoid Technician Lvl:6.05 HP:23/23 A:0 Dmg:d6 | Stock +0 ~ INT+3 ~ STR+2 ~ CON+1 ~ WIS+0 ~ CHA+0 ~ DEX-1

    Rather than being based on a stat, Aid or Interfere is based on the number of Bonds you have with a character.

    So that Aid was at a +1.

    We're still falling through a hole in spacetime, but at least we'll know the rules when Cthulhu devours us.


    Android Engine of Destruction | Lvl 6 | XP: 10 | HP: 14/27 | Armor 4 | 1d10 | STR +3 | DEX +1 | CON +2 | INT 0 | WIS 0 | CHA -1 | Blood: 4

    Yay... also, cheers


    Male Vern'Owhen Mutant/1 Dam: 1d8 | HP 19/19

    I still have to post my bonds, hmm. Let's see what makes sense.


    Gynoid Technician Lvl:6.05 HP:23/23 A:0 Dmg:d6 | Stock +0 ~ INT+3 ~ STR+2 ~ CON+1 ~ WIS+0 ~ CHA+0 ~ DEX-1

    OMG, We should fight a pizza elemental.


    That'd make Bonehead very happy


    Male Ogre Ogre | Lvl 4 | XP: 0/10 | HP: 26/26 | Armor 3 | d10 dam | STR 3 | DEX 0 | CON 2 | INT -1 | WIS 0 | CHA 1 | C: 0

    I approve of this line of thought :P


    Android Engine of Destruction | Lvl 6 | XP: 10 | HP: 14/27 | Armor 4 | 1d10 | STR +3 | DEX +1 | CON +2 | INT 0 | WIS 0 | CHA -1 | Blood: 4

    DO IT!


    Lucky Sixes: 12/12 HP | Useful Links: Quick Reference | Sheets

    Ok all. I'm not particularly opposed to a pizza elemental. However, it would forever cross the seriousness/silliness threshold. I'm not sure we could ever come back. But this is your game...


    Lucky Sixes: 12/12 HP | Useful Links: Quick Reference | Sheets

    Also, crap day at work. I've got a draft of an action post almost done, but I won't be able to finalize it until late tonight (PST).


    Gynoid Technician Lvl:6.05 HP:23/23 A:0 Dmg:d6 | Stock +0 ~ INT+3 ~ STR+2 ~ CON+1 ~ WIS+0 ~ CHA+0 ~ DEX-1

    I don't want to impose a whimsical setting on Kray and Omega, but I am excited to play a straight-man character in a madcap world. Alternatively, we could segregate the two, like in Who Framed Roger Rabbit. We do have some themes of srsbsns butting heads with the whimsical in our setting now.


    Sona put my thoughts in her post. Well said.


    Android Engine of Destruction | Lvl 6 | XP: 10 | HP: 14/27 | Armor 4 | 1d10 | STR +3 | DEX +1 | CON +2 | INT 0 | WIS 0 | CHA -1 | Blood: 4

    I personally love dark humor. If we could have some kind of horrific mutant creature composed of half decomposed pizza that goes around eating people, I reckon it would be great. Ridiculous, but great.


    Lucky Sixes: 12/12 HP | Useful Links: Quick Reference | Sheets

    I found this to be a happy medium.


    Male Vern'Owhen Mutant/1 Dam: 1d8 | HP 19/19

    I am in the process of finding a new place to live. So my posting may be spotty as I don't have access to my PC right now. Please DMPC me as needed.


    1 person marked this as a favorite.
    [Sheets] [Map]

    Good luck, Bane. We'll keep the seat warm.


    Lucky Sixes: 12/12 HP | Useful Links: Quick Reference | Sheets

    By the way, we will do an end of session move at the end of this encounter, if ye survive, har har har! You should pick out some bonds that makes sense before then if you want to earn some xp.


    Lucky Sixes: 12/12 HP | Useful Links: Quick Reference | Sheets

    Does anyone need to do anything else to finishing fleshing out their characters? For example, it looks like I owe Omega some stats on his sniper rifle:

    Energy Sniper Rifle, (Far, Near, Close, 1 pierce at close (STR), 2 pierce at near (DEX), 3 pierce at far (DEX), +1 damage against surprised enemies, 3 weight)
    Energy Pack (5 ammo, 1 weight)

    Basically your sniper is pierce one when used in melee with hack & slash, pierce 2 at near range, and pierce 3 at far range.


    Gynoid Technician Lvl:6.05 HP:23/23 A:0 Dmg:d6 | Stock +0 ~ INT+3 ~ STR+2 ~ CON+1 ~ WIS+0 ~ CHA+0 ~ DEX-1

    I may need to create a new character.

    Or get started writing up a description for the robot gates of death.


    Human Wizard 1
    Stats:
    HP: 9, Initiative: +4, Perception: +1 (+3 near Familiar), Sense Motive: +6 (+8 near Familiar) AC: 12 (T: 12, FF: 10), CMD: 12, Fort: 2, Refl: 2, Will: 3

    Not trying to be whiny here, but Kray had to use a modification from his Wielder specialization to be able to use his shotgun in melee. If that functionality is standard for firearms id like to choose something else.


    Lucky Sixes: 12/12 HP | Useful Links: Quick Reference | Sheets

    Oh I forgot about that Kray. Plus in retrospect it doesn't make sense for a sniper rifle. Omega, drop the close tag.


    Remote Avatar Bot 5 | 20/20 HP, visual status: Normal | Str 0 | Dex 3 | Con 1 | Int 2 | Wis 2 | Cha -1 | 2 XP

    BONDS (added to profile)

    Sona calls me petit-fils and has some odd fascination with following my orders. What's her game?
    Bone-head's brutish tactics are going to get me killed.
    Bunkr-Bustr fascinates me. Why is a war machine like him fighting alongside some mercs instead of fighting in an interstellar war somewhere?
    I'm worried about Bastian. Nobody drinks that heavily without a harsh past to back it up. That kind of behavior can't last long.
    Omega is basically a telepathic alien plant-assassin. I need to find out what could motivate something so different from me.


    Android Engine of Destruction | Lvl 6 | XP: 10 | HP: 14/27 | Armor 4 | 1d10 | STR +3 | DEX +1 | CON +2 | INT 0 | WIS 0 | CHA -1 | Blood: 4
    Sona Θ3 wrote:

    I may need to create a new character.

    Or get started writing up a description for the robot gates of death.

    Why? You have a big, strong, slightly dimwitted murder-bot just itching to dismember whatever needs dismembering.


    Gynoid Technician Lvl:6.05 HP:23/23 A:0 Dmg:d6 | Stock +0 ~ INT+3 ~ STR+2 ~ CON+1 ~ WIS+0 ~ CHA+0 ~ DEX-1

    Forgive me, at the time I was at 6HP and still in the clutches of a 1d10+1 monster.


    Android Engine of Destruction | Lvl 6 | XP: 10 | HP: 14/27 | Armor 4 | 1d10 | STR +3 | DEX +1 | CON +2 | INT 0 | WIS 0 | CHA -1 | Blood: 4

    Ooh, of course. I saw that and I thought, ow, that might really... sting... a little. I forget not everyone has 4 armor sometimes.


    Gynoid Technician Lvl:6.05 HP:23/23 A:0 Dmg:d6 | Stock +0 ~ INT+3 ~ STR+2 ~ CON+1 ~ WIS+0 ~ CHA+0 ~ DEX-1

    So this is where Bone'ead and Kray spend five posts on a back-and-forth about 'za.


    Lucky Sixes: 12/12 HP | Useful Links: Quick Reference | Sheets
    Sona Θ3 wrote:
    So this is where Bone'ead and Kray spend five posts on a back-and-forth about 'za.

    Ha! It's the best way I've found to simulate DoTs and to build a sense of urgency.


    Gynoid Technician Lvl:6.05 HP:23/23 A:0 Dmg:d6 | Stock +0 ~ INT+3 ~ STR+2 ~ CON+1 ~ WIS+0 ~ CHA+0 ~ DEX-1

    *sigh*

    Okay, so Class Warfare...
    Here's the last class I wrote with CW. I don't know if I'll use that one, or make something more to theme...

    151 to 200 of 633 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
    Community / Forums / Online Campaigns / Play-by-Post Discussion / Beyond Heaven (Dungeon Planet) Discussion All Messageboards

    Want to post a reply? Sign in.