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The Raven Black wrote:Item familiars are a Baba Yaga Witch feature. Please do not steal their special thing.And I very much would like to steal that thing. I don't think that needs to be the exclusive special thing of Baba Yaga Witch. Especially not with the Remaster giving more flavor and power to the choice of Patron.
Mostly I want to be able to play a Witch character without being required to have two characters to role-play.
The Baba Yaga Patron will not be in Remastered though. And I have very little hope that they will issue an errata just for her.
And your familiar has abilities (and thus some roleplay existence) even if it is an item.

Squiggit |
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breithauptclan wrote:Item familiars are a Baba Yaga Witch feature. Please do not steal their special thing.Silver2195 wrote:Especially if the Remastered rules let Witch have familiars that are items and the Fervor Witch has a religious ritual book as their familiar.Gamerskum wrote:Isn't this just a Fervor Witch?I would love to see a class that works like a wizard but with Divine Spells, like learning them in a Ritual book and being unfettered from a god.
Please do, no reason item familiars should be tied to one hyper specific rare option when there are lots of builds and concepts that could benefit.

breithauptclan |

And your familiar has abilities (and thus some roleplay existence) even if it is an item.
But much, much less than if it is a creature that is following along.
Especially in PBP where I feel like they should have their own alias - especially if they are going to be a speaking character. And, well, I hate silent abilities in PBP. It makes the entire character concept less interactive with the other players.
Describing my interactions with an item would be a lot less to deal with than creating an entire second personality.
... Not that I don't do that anyway just for the fun of it. But I don't want it to be required in order to even play the class.

Temperans |
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Baba Yaga never should had given an item familiar. Not when you have:
Bonded Witch (half-elf thing)
Bouda Witch (uses fetishes)
Cartomancer (uses a deck of cards)
Leyline Witch (no familiar)
Mirror Witch (mirror)
Scarred Witch Doctor (Orc thing, uses a mask)
Wyrm Witch (a pile of gold)
All canon in Golarion non of them should be forced to only have Baba Yaga as a patron.

Sibelius Eos Owm |
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Sibelius Eos Owm wrote:Having an item as a familiar used to be a half-elf thing in 1e... I wasn't aware of any association with Baba Yaga (except her hut, which is special for several other reasons) but in any case it was never a special thing exclusive to her witches.AFAIK in PF2, it very much is.
"A witch with Baba Yaga as their patron can choose an inanimate object as a familiar."I know of no other similar ability in PF2.
Ah, I concede I hadn't looked closely enough at the Rare patron. Definitely forgot about that somewhere along the way. Regardless, emphatically I do not want item familiars to be a Baba Yaga only thing. The potential character design value is far too interesting to me to be locked behind a specific rare patron (even if we're talking only Witch and ignore the previously mentioned ways non-witches can pick up an object familiar).
The thing that should be special about Baba Yaga witches should be that their patron is the Baba herself, not that they're the only ones who can pull off a 'dubiously sentient bonded object' vibe.

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After looking over some of the hints again, I think Harrower and Animist might be the new classes.
TBH Nippleman does not look like a Harrower to me. But I might be mistaken.
Also I so fervently wish for the hero-god class that would encapsulate the Mythic feeling/rules for PF2 that I have a very strong bias for it.

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To me the feeling/rules of Mythic was essentially the DM rolling over in a fetal position in the corner of the room and crying, so I'm biased against it.
Though that sounds like a fun and worthy design goal, that is not my hope for such a class.
Also it would run quite opposite to PF2 philosophy.

Eldritch Yodel |
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On Discord Luis did specifically clarify that whilst the classes might have some thematic overlap with older content because avoiding that is impossible (any spellcaster for example shares thematics with other spellcasters for a very basic example), it will not just be a number-filed off version of some class from PF1. Likewise, it was also clarified that it being an archetype or prestige class in PF1 likewise counts for the "new to Pathfinder" rule. Because of this, I feel both Harrower and Animist are pretty much guaranteed not to be the classes.
Personally, my guesses is either Aspirant or (less likely but also possibly) Avatar for one of the classes (personally, I could actually see it ending up being either of the iconics), and no idea for the other.

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as others have pointed out, I was a bit wrong in that in PF2e only the witch gets an object familiar as the Kitsune can have an object familiar in their star orb.
So an object familiar, or even a book familiar wouldn't be a problem, especially since the flavor of the familiar is no very much tied into the Extra ability they use when casting or sustaining a hex.
As far as new classes go, I've long said I wanted something who's MAIN thing was shapeshifting.

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as others have pointed out, I was a bit wrong in that in PF2e only the witch gets an object familiar as the Kitsune can have an object familiar in their star orb.
So an object familiar, or even a book familiar wouldn't be a problem, especially since the flavor of the familiar is no very much tied into the Extra ability they use when casting or sustaining a hex.
As far as new classes go, I've long said I wanted something who's MAIN thing was shapeshifting.
Shifter was this in PF1, so I doubt one of the 2 new classes will be this.
Now, I really want to play Maui (from the Disney movie) for the playtest. The Hero-god class would fit well, but your post reminded me that Maui is also a shapeshifter.

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People keep saying "Hero/God/demi-God" class, and I have to admit, I just don't understand what they mean by this.
My thought process would say that demi-god is an ancestry, not a class.
And what kind of role would the Demigod/hero be suited to, what kind of mechanics would y'all envision?

Ashanderai |

On Discord Luis did specifically clarify that whilst the classes might have some thematic overlap with older content because avoiding that is impossible (any spellcaster for example shares thematics with other spellcasters for a very basic example), it will not just be a number-filed off version of some class from PF1. Likewise, it was also clarified that it being an archetype or prestige class in PF1 likewise counts for the "new to Pathfinder" rule. Because of this, I feel both Harrower and Animist are pretty much guaranteed not to be the classes.
In that case, I would guess that the brawny looking one is some sort of shapeshifter. But, I still feel the other one has something to do with spirits like an animist or shaman, like an exorcist or ghost hunter perhaps.

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People keep saying "Hero/God/demi-God" class, and I have to admit, I just don't understand what they mean by this.
My thought process would say that demi-god is an ancestry, not a class.
And what kind of role would the Demigod/hero be suited to, what kind of mechanics would y'all envision?
Conceptually ? I think same as the Sorcerer or Oracle or Kineticist but on a Martial chassis : an innate connection to higher power that you strengthen as you level up.
The closest equivalent as a PF1 Class could be the Bloodrager : a Martial empowered by the magic in their blood.
Now, I wish it could be the concept I once had for the PF2 Paladin (aka Champion) before we got the class playtest : a Martial gaining abilities similar to those of a given family of outsiders (Angel Knight, Devil Knight, Demon Knight ...). But with the death of alignment in Remastered, I fear this is mere wishful thinking.

exequiel759 |
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People keep saying "Hero/God/demi-God" class, and I have to admit, I just don't understand what they mean by this.
My thought process would say that demi-god is an ancestry, not a class.
And what kind of role would the Demigod/hero be suited to, what kind of mechanics would y'all envision?
This is exactly the problem I have with that concept. It not only sounds like the most "I am the protagonist" kind of class that could ever exists, but it also doesn't make sense a class because demigod, if anything, would be an ancestry, background, or an archetype like the undead archetypes. You can literally take any demigod from myth and they likely fall under already existing classes, so I don't see a purpose to make a demigod class honestly.

Ashanderai |

I still swear that the clothed figure had lots of weapons and even a pistol, which wouldn't fit the whole shaman/animist thing.
Why not? It could be a Ghostgunner for all we know!
It could even be a transformative hero like the Synthesist, Henshin, Sentai Hero, or a Magical Girl.
Or maybe Onmyoji...

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Zoken44 wrote:This is exactly the problem I have with that concept. It not only sounds like the most "I am the protagonist" kind of class that could ever exists, but it also doesn't make sense a class because demigod, if anything, would be an ancestry, background, or an archetype like the undead archetypes. You can literally take any demigod from myth and they likely fall under already existing classes, so I don't see a purpose to make a demigod class honestly.People keep saying "Hero/God/demi-God" class, and I have to admit, I just don't understand what they mean by this.
My thought process would say that demi-god is an ancestry, not a class.
And what kind of role would the Demigod/hero be suited to, what kind of mechanics would y'all envision?
MC Dedication into hero-god would cover other classes.
How is it unthinkable for a Martial to get their power from some godly essence ?
In this game, we have Oracles (directly connecting to divine energies for their magic without having to worship deities), Sorcerers (casting thanks to the otherwordly mystical energies coursing in their blood) and Kineticists (who just happen to have a frigging portal to elemental planes in their body).
Surely, by the same criteria, all of those should have been ancestries, backgrounds or undead-like archetypes too.

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Zoken44 wrote:She was not in the core books of PF2. So not in Remastered.Having a familiar that is an item was exclusive to Baba Yaga being your patron (matron?)
speaking of which (witch) I haven't scene her remaster.
It is incredible to me that people still are clinging onto the idea that content outside of the existing PF2 Core isn't going to be Remastered and reprinted.
They have the opportunity to cycle back and fix and republish everything that has already been put out so it aligns with the new rules and norms in a way that improves the system. Assuming they will fail to do so, leave money on the table, and instead spend EXTRA time and money on trying to slap band-aid errata on content published under the OGL strikes me nieve. Certainly, they haven't already announced the book BY is going to be in but that doesn't mean it won't happen let alone it being evidence that it WON'T be in the Remaster, after all, it's probably one of the most popular Patrons and has also power-creep issues to boot.
Their marketing of the Remaster as being backward compatible tells us everything we need to know, they consider the current version of PF2 to be outdated and backward from the current model they're working with. Pitching it in such a soft way trying to lessen the blow to consumers knowing in advance that the whole system is eventually going to be replaced, like every half-version eventually does, is only going to blow up in their face when the rest of the non-core books have their content Remastered.

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The Raven Black wrote:Zoken44 wrote:She was not in the core books of PF2. So not in Remastered.Having a familiar that is an item was exclusive to Baba Yaga being your patron (matron?)
speaking of which (witch) I haven't scene her remaster.
It is incredible to me that people still are clinging onto the idea that content outside of the existing PF2 Core isn't going to be Remastered and reprinted.
They have the opportunity to cycle back and fix and republish everything that has already been put out so it aligns with the new rules and norms in a way that improves the system. Assuming they will fail to do so, leave money on the table, and instead spend EXTRA time and money on trying to slap band-aid errata on content published under the OGL strikes me nieve. Certainly, they haven't already announced the book BY is going to be in but that doesn't mean it won't happen let alone it being evidence that it WON'T be in the Remaster, after all, it's probably one of the most popular Patrons and has also power-creep issues to boot.
Their marketing of the Remaster as being backward compatible tells us everything we need to know, they consider the current version of PF2 to be outdated and backward from the current model they're working with. Pitching it in such a soft way trying to lessen the blow to consumers knowing in advance that the whole system is eventually going to be replaced, like every half-version eventually does, is only going to blow up in their face when the rest of the non-core books have their content Remastered.
Why would they spend time and money on this ? Who would buy such a book when all the content will be free online ? It's not like Remastered changes everything outside the core books (which will be Remastered) and thus would need us to buy these new books if we want to keep on using the content.
I would love for the Baba Yaga Patron to get Remastered.
I also think it will never happen.

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MC Dedication into hero-god would cover other classes.How is it unthinkable for a Martial to get their power from some godly essence ?
In this game, we have Oracles (directly connecting to divine energies for their magic without having to worship deities), Sorcerers (casting thanks to the otherwordly mystical energies coursing in their blood) and Kineticists (who just happen to have a frigging portal to elemental planes in their body).
Surely, by the same criteria, all of those should have been ancestries, backgrounds or undead-like archetypes too.
Okay, but how would that be mechanically represented? That's what I'm wondering. How would you imagine "being a demi-God" being expressed in the game?

Temperans |
Zoken44 wrote:I still swear that the clothed figure had lots of weapons and even a pistol, which wouldn't fit the whole shaman/animist thing.Why not? It could be a Ghostgunner for all we know!
It could even be a transformative hero like the Synthesist, Henshin, Sentai Hero, or a Magical Girl.
Or maybe Onmyoji...
Onmyoji might actually be it since Y is not a vowel.
Magical girl, Sentai, etc. was a vigilante. (RIP vigilante class).

Lurker in Insomnia |
Okay, but how would that be mechanically represented? That's what I'm wondering. How would you imagine "being a demi-God" being expressed in the game?
Personally, I'm thinking that it could be somebody who has awakened or been infused with divine ability and is currently coming to terms with how to manifest it properly.
Maybe better access to domains than the Cleric, but without being a spellcaster outside of Domains or a spiritual version of the Kineticist instead of material.

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The Raven Black wrote:Okay, but how would that be mechanically represented? That's what I'm wondering. How would you imagine "being a demi-God" being expressed in the game?
MC Dedication into hero-god would cover other classes.How is it unthinkable for a Martial to get their power from some godly essence ?
In this game, we have Oracles (directly connecting to divine energies for their magic without having to worship deities), Sorcerers (casting thanks to the otherwordly mystical energies coursing in their blood) and Kineticists (who just happen to have a frigging portal to elemental planes in their body).
Surely, by the same criteria, all of those should have been ancestries, backgrounds or undead-like archetypes too.
Taking a page from PF1 Mythic, it might be use a Surge to boost one of your rolls, get a bonus to initiative, get some self-healing ability, including recovering faster from conditions...
But I hope Paizo would design such a class in a completely new way rather than copy the PF1 version.

keftiu |
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Face reveal for one of the iconics!!!
And in addition to a face you can see some sort of spirtual beast shape in the background(my guess is wolf but it is vague enough that it can be something else.)
Yes! They feel very spirit-y and very Arcadian. I like the jaguar(?) face on their hat, and their cool weird horns.
EDIT: The scale difference between the two has me wondering if either the big guy is Large or the “Animist” is a new Small Ancestry.