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The weird thing is it would depend on how you use your magic. If you specialize in polymorph spells or Void/Vitality spells, being able to add the heal spell to your spell book, and take some healing spells, or polymorph or void/Vitality spells from other traditions and add them to your spell book as arcane spells. If you focus on illusory or enchantment spells, being able to pull some spells from the primal or occult list with mental or illusion, or emotion traits. if you focus on damaging spells, being able to bump up the damage die of your cantrips, and maybe re-roll damage die on your damaging spells. I don't know, some ideas.
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So for a "Archmage" I am thinking arcane caster, but able to truly break some rules. Like in the series Might Nein, we see the sinister Trent Ikithon doing some minor healing. In Fantasy High we see the perfect example of an Archmage, Arthur Augefort, resurrect two students (it comes at a cost, but still that is breaking some rules) I would want an Archmage to be able to do things outside of their tradition's normal wheel house.
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The reason for the suggestion of the large size was because of that one gay one that was met in the books who WAS described as being more like a clydesdale, he was buff. but maybe that heritage would be rare. I had thought that their sense ability, that comes with every ancestry, would be a bonus to perception checks but was wondering if an untyped +2 bonus to perception checks (that does not grow) would be too out of pocket? as for the eating thorugh hooves, I would say that it would be more of a "you require less food as your grazing passively through your hooves allows you to take in passively" and lets you eat less frequently. They don't really have resistance to ingested poison, because if you recall when that one was thrown into the water he caved when the threatened to release the drug into the water. DEFINTIELY right about the bonus to the controlled condition. also, I find being vague about this fun, imagining what other people are thinking about the books we're referencing. the ancestry weapons would be a martial energy pistol and would bump the damage die on the tail blade up a size, adding versatile P.
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I can't wait for more dragons. Like a Cyberdragon (Arcane) a dragon that chose to have it's conciousness and soul digitized and put into a machine body. with an electric breath. A mutant Dragon, (primal) who's breath weapon is EITHER Poison, Acid, Fire, or Piercing, which is determined every time the breath weapon is recharged.
Pathfinder Rulebook Subscriber
So the alien species I'm thinking of (some of you may find familiar) would get 8 extra hp at starting level 25ft movement speed a d6 slashing unarmed attack from blades at the end of their tails "Thought Speech" which is to say they communicate via projected telepathy either to a specific individual only, or openly broadcast for everyone to "hear". They have a centaur like arangement of their body, but more a dear than a horse, so they are still only medium creatures. fur in shades of blue and purple. weak arms, with seven fingers on each hand. No mouth, they eat through their hooves. eyes on stalks that give them 360 degree vision. I'm thinking +1 to dex and int, -1 to strength, and a free boost Heritages would include
with feats to enhance the unarmed attack, feats to allow them to cast polymorph spells on themselves, feats to enhance the use of their stalk eyes increase their perception.
Pathfinder Rulebook Subscriber
bit of necro, but it's on topic. I saw on Blusky someone talking about adventure paths being converted to Daggerheart... First, makes sense, Paizo converts their awesome adventure paths to other systems, I know they did a 5e convert for king maker and abomination vaults. and there's nothing REALLY wrong with this. BUT, Just F'ing try pathfinder! Grumble, grumble, gripe, gripe, gripe. so many people will do anything to enjoy Pathfinder, other than actually try to play Pathfinder!
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what I'm saying is that instead of spending time practicing flying, exercising the muscles necessary for endurance flying, maybe they spent their time practicing with swords instead, or learning investigation techniques, or connecting with a source of magic, or etc, etc, yeah, flying is good, but you need more abilities to adventure. It's why an artisan NPC could make a living selling goods they craft while an PC never could, they're just better at it because that's what they focused on.
Pathfinder Rulebook Subscriber
Took a closer look at the image and one, the color scheme, the presentations of everything actually do a good bit to set it apart rom Pathbuilder, that's some awesome attention to detail. but I'm also noticing you have toggles in there for photon/graviton attuned for the Solarion, that's awesome and takes a huge amount of work off the player. did you have to add any similar functionality in for other classes?
Pathfinder Rulebook Subscriber
My suggestion is that the Orcs were forced to change the environment during their servitude to Tar-Baphon for 600 years. Severe deforestation could easily lead to desertification, soil that gets easily washed or blown away by the regular flooding. Wind conditions would become more harsh without the trees cover leading to that also exacerbating the instability of the River Road, carrying moisture away. and it could be something that future books in the series show them combating, trying to re-green Belkzen, like someone said, a project that could take centuries.
Pathfinder Rulebook Subscriber
Okay, I can understand a lot of what y'all are saying (impressive environmental science knowledge here that I am very appreciative of) So my next question is, given that people (mostly orcs but a few other peoples too) live in this area, is it likely to have always been like this? Is this condition natural, or is it possible that it could be a result of environmental destruction like I suggested above? And, would that idea contradict any major lore? (that seems to always been the place my head cannons get tripped up)
Pathfinder Rulebook Subscriber
That doesn't make a ton of sense to me. I get seasonal uptick in the river's volume, that make sense and was used to help build several river valley civilizations, like the Nile. tons of civilization were built on regular predictable annual flooding. that should help keep soil renewed and fertile.
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This is the kind of thing I was leaning toward in a more Eisengard manner. all those centuries ago when the Whispering Tyrant brought the Orcs into servitude for 6 centuries, among the things he had them do was deforest their land to feed the war machine (weapons, structures, fuel for fire, etc) and they are still living with the resultant desertification to this day.
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My understanding is that the Belkzen Hold is a harsh and inhospitable landscape with little in the way of resources. but... why? given it's location, And tall peaks, with a river running down it's spine, and tall mountains, I would expect it to be fairly green. Is there an in universe reason for the harsh environment ... because I can think of one.
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Further clairfication Human Entertainer Cleric (Cloistered) of Shelyn (Family Domain)
Pathfinder Rulebook Subscriber
So, the concept is kind of silly.
Pathfinder Rulebook Subscriber
"Void Survival: Unlike normal undead, you aren’t
This is in the side bar regarding the Corpse Folk's heritage. Isn't this part of those other options you mentioned?
Pathfinder Rulebook Subscriber
With the Elebrian I imagine a streamer who grew up on stream and has formed an unhealthy parasocial relationship with his followers online, fueling his Mystic Connection. He genuinely cares about everyone, but also has very little care about himself (always treated like a product or asset, even by his family) so his journey is learning that kindness and care must also be extended to yourself.
Pathfinder Rulebook Subscriber
So, this players guide gives us the Elebrians, big headed folk with innate magical sense that are, mostly, kept for entertainment on Eox, and thus they culturally are mostly actors, streamers, and other performers. You also get Corpsefolk as a versatile Heritage. You are whatever your ancestry was, just undead. with three lineages and lots of necro-tastic feats. new spells, and new magic items as well, including weapons, like the Replica Zo! Microphone
Pathfinder Rulebook Subscriber
are Grimoires already a type of Item? I could see these as a special item that spellbook casters could take (By the way, this also includes the proposed Necromancer who uses their "Dirge". It's "internal" but functions the same way as the spell books and familiars) They would essentially act as an extra spontaneous list, which you can load with one spell of each rank. and then you could choose to expend any spell slot of the appropriate rank on that spell instead of what was prepared. And Grimoires of different levels would allow you to set spells of various ranks. OR given they have this unique limitation, perhaps they among spell casters should get and item unique to them to enhance spell casting rolls and DC's?
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Elric200 wrote:
Mythic for Rogue... basically making a Carmen San Diego? Giving them the ability to steal Theoretical things, steal themselves, cross their name off of Pharasma's list, etc.
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I could see an archetype built around this concept. You get one weapon for free (per daily prep) that automatically gets one upgrade slot per weapon damage die (thank you Finoan) and your archetype is basically you come from a world that is relatively low-tech, but you somehow got your hands on advance stuff. you still favor the archaic weapons, but have learned to force modern tech into these old-fashioned weapons. (Admittedly I'm thinking of something along the lines of Horizon Zero Dawn here)
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Um... how about doing it indirectly by buffing the Scroll cases?
Pathfinder Rulebook Subscriber
Good point, I forgot we were only addressing Tiny PC's at this point, and you're absolutely right, it is unlikely petrification would cause them to be more than a bulk. And what the Sneaker, or Mystic Net says to me is that likely Abadar Corp and other Mega-Corps keep high level Mystics on staff specifically for this in their engineering departments to transfer vital files back and forth quickly and securely. Also, we need a Mystic connection more centered around Info-Spheres and tech.
Pathfinder Rulebook Subscriber
To the "Petrify them first" crowd, because I doubt Farien is the only one to think of that. How much does it cost to inflict that condition and to reverse it? also, aren't people more than 1 bulk? Especially if they are petrified. I think the message system would be an interesting idea, but more in the idea of a sneaker-net type of thing (When certain data files are too big, it is faster to just have the drive you are working on be removable and have it physically moved to the new location for it to be accessed than to transmit it through the normal network) Or as a covert back channel.
Pathfinder Rulebook Subscriber
I actually like the idea, but specifically designed to be for Starfinder 2e, with new ancestry feats for Golarion ancestries and Class feats for the PF2e classes when they get to space, especially since they moved the existing classes away from being "Rogue IN SPACE" and "fighter IN SPACE"
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https://bsky.app/profile/samreich.bsky.social/post/3m3436xerls2o So, Paizo... any funds left in the marketing budget?
For information regarding how they spent the $100K that LinkedIn gave them, GameChanger's "Who Want's To be Jacob Wysocki." One of their cast had been having a rough year, including losing his mother, so they did an episode of their show themed around Who wants to be a millionaire that was designed to make him win the $100K, and celebrate the amazing person he is, with big moments to break for sponsorship placement in the most hilarious way possible. Mind you, Jacob is a guy that when another of their shows put $3K in his pocket, he donated it split between a charity to help revitalize a history town and a local high school marching band.
Pathfinder Rulebook Subscriber
So I'm thinking a class that is (thematically) all about exploration. The Milo Thatch, the Jim Hawkins, Moana, Starfleet, they want to know what is out there. Eager to reach into the unknown and tell everyone else about it. Whether for a sense of wonder, a sense of duty, or a sense for profit, you are choosing to boldly go. I'm thinking something with recall knowledge, but instead of forcing a weakness, like the Thaumaturge, you force the creature to be off guard to you, and then on subsequent turns you can use that recall knowledge to force other effects and statuses on them, especially based on subclass. but it would always use survival, which would auto scale, instead of the normal recall knowledge checks.
Pathfinder Rulebook Subscriber
It's my thread and I'll Necro if I want to. Saw something mentioned in another thread and it made me think: Yeah, there should be a class for that: The Survival Skill. I mean we're talking about deep space, the final frontier, blah-blah-blah. There should be a class, probably a support oriented one, where they have a focus on survival and wisdom. but with subclasses depending on what kind of environment they want to survive in. I don't know what their central gimmick would be. but any ideas?
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I didn't think the Whispering Way was a religion, just a group loyal to Tar-Baphon, and eager to grant him more power. am I mistaken there? And as for the Prophets of Callistrade I think the issue there is philosophical. They don't believe in doing something for nothing, so the idea of having clerics or champions who have power without actively paying for it, would be anathema on it's own.
Pathfinder Rulebook Subscriber
Okay, firs thing is utterly petty and nit-picky... ninja didn't wear black, they work dark blue. for weapons I would include rope darts as well. I would consider the name or flavor of some of your feats. "Avoid Creaking floors" sounds like it should be letting you move at full speed while sneaking, not searching. is this supposed to be like an idea for an Archetype? you refer to "body guard" on several occasions not really clear what that's about. I love the idea of a shinobi archetype or class. but while the feats are giving it a good bit of identity, I would try and find a core mechanic to this idea, something that the dedication feat would grant.
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