New PFS Scenario in May & After


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Grand Lodge 5/5 ⦵⦵

I don't see any update about new PFS Scenario after the 10-18 & 10-19, already out in April ? Want plan new session and have an idea what going to happen until PFS2.

Silver Crusade

Been wondering about this since March and couldn't find anyone else asking about this here, so yeah im like waiting for Santa here.

5/5 Venture-Agent, California—San Francisco Bay Area North & East aka Pirate Rob

10-20 Countdown to Round Mountain (7-11)
10-21 ???

Paizo Employee 5/5 Organized Play Lead Developer

2 people marked this as a favorite.

Product pages are in the web team's queue. Here's the basics of what's coming up.

May
Pathfinder Society Scenario #10–20: Countdown to Round Mountain (Tier 7–11)
Pathfinder Society Scenario #10–21: Slaver's End (Tier 5–9)

June
Pathfinder Society Scenario #10–22: Passing the Torch, Part 1: Who Wears the Mask (Tier 12–18)

July
Pathfinder Society Scenario #10–23: Passing the Torch, Part 2: Who Speaks for the Ten (Tier 12–18)

Silver Crusade 5/5

4 people marked this as a favorite.

PLEASE tell me that we finally get to KILL KILL KILL Torch, that he is Passing on from the Campaign forever.

Grand Lodge 4/5 Regional Venture-Coordinator, Great Lakes aka TwilightKnight

Torch = Thanos

Grand Lodge 5/5 Venture-Captain, Arizona—Phoenix aka TriOmegaZero

Paul Jackson wrote:
PLEASE tell me that we finally get to KILL KILL KILL Torch, that he is Passing on from the Campaign forever.

I guess you'll get to decide that in June/July.

Scarab Sages 5/5

1 person marked this as a favorite.

so, we'll finally find out that the Grand Master was a victim of the Ten all along?

"Who Wears the Mask"?

"Who Speaks for the Ten"?

edit: hay! I'm 12th level now, so I'll be able to play these! yeah! Here's hoping I get some time with my Torchie... but I'm betting he doesn't appear in the scenarios...

Silver Crusade 5/5

He and the Ten have much to answer for.

Grand Lodge 5/5 Venture-Captain, Arizona—Phoenix aka TriOmegaZero

Katisha wrote:
but I'm betting he doesn't appear in the scenarios...

Spoiler:
He does. Link.
Scarab Sages 3/5 Venture-Agent

5 people marked this as a favorite.
Paul Jackson wrote:

PLEASE tell me that we finally get to KILL KILL KILL Torch, that he is Passing on from the Campaign forever.

I'm betting that will depend on the reporting notes for the scenario. I for one have no intention of killing him. Shadow Lodge for life!

Silver Crusade 5/5

The Society is not above redemption, but it must be earned through action.

Silver Crusade 5/5

1 person marked this as a favorite.
Zach Davis wrote:
Paul Jackson wrote:

PLEASE tell me that we finally get to KILL KILL KILL Torch, that he is Passing on from the Campaign forever.

I'm betting that will depend on the reporting notes for the scenario. I for one have no intention of killing him. Shadow Lodge for life!

And I will do everything I can to kill him

Shadow Lodge for Life!!!!

He betrayed the Shadow Lodge. Big time

Dark Archive 5/5 ⦵⦵

Pathfinder Adventure, Starfinder Society Subscriber
John Compton wrote:

Product pages are in the web team's queue. Here's the basics of what's coming up.

May
Pathfinder Society Scenario #10–20: Countdown to Round Mountain (Tier 7–11)
Pathfinder Society Scenario #10–21: Slaver's End (Tier 5–9)

June
Pathfinder Society Scenario #10–22: Passing the Torch, Part 1: Who Wears the Mask (Tier 12–18)

July
Pathfinder Society Scenario #10–23: Passing the Torch, Part 2: Who Speaks for the Ten (Tier 12–18)

Some blurp plan to be post ?

Grand Lodge 5/5 Venture-Captain, Arizona—Phoenix aka TriOmegaZero

The product pages will have the blurb when the tech team posts them.

Grand Lodge 3/5

Good to know the name of the scenario i'll be running at PaizoCon... Slaver's End.

3/5 Venture-Agent, Massachusetts—Boston Metro aka MadScientistWorking

Paul Jackson wrote:

PLEASE tell me that we finally get to KILL KILL KILL Torch, that he is Passing on from the Campaign forever.

I would be really angry if that were the case given that they set up the Decimverate as a bunch of genocidal maniacs who may or may not be alive. Torch is such an insignificant nobody at this point.

Grand Lodge 4/5 Regional Venture-Coordinator, Great Lakes aka TwilightKnight

Paul Jackson wrote:
And I will do everything I can to kill him

As long as it doesn’t disrupt the scenario experience for other players, that’s fine. If the scenario plot involves you not killing him, don’t do it just because he happens to be within reach. This was a problem at some tables the last time he made an appearance. Some players, despite the in game warnings from members of the Society, took it upon themselves to try and kill him. It was a disruption to the story. Remember, the author and the developers spent a lot of time creating an interesting story for us to experience. Don’t let your preconceived prejudices interfere with that experience.

It is interesting to hear the wide swath of differing opinions on Torch and the Decemvirate.

Silver Crusade 5/5

1 person marked this as a favorite.
Adam Yakaboski wrote:

the Decimverate as a bunch of genocidal maniacs

I think I may have missed a recent scenario. I agree that they're often portrayed as evil and incompetent, but I missed genocidal.

Could you please point me at the scenario(s) where that comes to light? Or PM me if you don't want to make that public.

Silver Crusade 5/5

2 people marked this as a favorite.
Bob Jonquet wrote:
Paul Jackson wrote:
And I will do everything I can to kill him
As long as it doesn’t disrupt the scenario experience for other players, that’s fine. If the scenario plot involves you not killing him, don’t do it just because he happens to be within reach.

I largely agree with you and generally try to stay on the tracks. But the more odious the tracks are the harder that becomes. Especially when the tracks make little in world sense (the Decimverate really should have a quite high price on Torches head at this point)

When Paizo went out of its way to get people to really hate Torch I think its a little disingenuous to be upset when people act is if they really hate Torch.

I'm also more than a little uncomfortable with your assertion that we're there to "experience the interesting story the developers wrote". I view role playing (even within the Organized Play framework) as a more collaborative process of creating a shared story.

And, of course, not all the stories developed are actually all that good or interesting.

All that said, I still DO mostly agree with you on this :-). Although sorely tempted, I have NOT disrupted the scenarios with Torch in them. I am just very sympathetic to those who couldn't resist the temptation and DID "disrupt" them (by which I'm guessing you mean acted in character and didn't follow the tracks).

Shadow Lodge 5/5

2 people marked this as a favorite.

But if the whole party is in agreement, waste him. :)

Sovereign Court 5/5

3 people marked this as a favorite.
Pathfinder Starfinder Society Subscriber

*shrugs*

Personally, I support Torch over the Decemvirate, especially given the reveals about his history in earlier scenarios, when it was made quite clear that he (and his team) were abandoned by the Decemvirate, and left for dead.

That said, if one person 'acted out' in the scenarios, I would be upset by it - I mean, in another context, personally, I *loathe* Maldris (especially for what he did to his kid brother), but I restrained myself from (permanently) executing him in a particular scenario, because we had a Liberty's Edge player at the table who liked him...

Silver Crusade 5/5

Luke_Parry wrote:


That said, if one person 'acted out' in the scenarios, I would be upset by it - I mean, in another context, personally, I *loathe* Maldris (especially for what he did to his kid brother), but I restrained myself from (permanently) executing him in a particular scenario, because we had a Liberty's Edge player at the table who liked him...

I played that scenario with a Liberty's Edge character who loathed him. Managed to convince the group to kill the bastard :-)

But, ultimately sometimes it has to come down to
roleplay roleplay argue roleplay

If consensus is achieved, great.

Otherwise, take a vote. And all the players have to be satisfied with the vote, even if it "isn't what my character would do"

Note - that scenario I have no issues at all with. It was written with the players getting to decide the fate. No "Please, respect the adventure and go against character" with that one.

Grand Lodge 4/5 Venture-Agent, France—Paris

1 person marked this as a favorite.

The Decemvirate wouldn't be worse than Torch, given the latter doesn't give a damn about collateral damage, even if the motives might be decent.

5/5 ⦵⦵⦵

2 people marked this as a favorite.

Torch "what are you guys voting on?"

" uhm Pizza or Tien take out?"

"In this metaphor which of those was killing me?"

"Thats what we're arguing about, but after dinner we are DEFINITELY taking a second vote!

Scarab Sages 4/5 ⦵⦵

Pathfinder Starfinder Society Subscriber

Kill Torch! Kill Hao Jin! Kill Amenopheus!

The Exchange 5/5

2 people marked this as a favorite.

Amenopheus is totally dodgy.

Also, we wont kill Torch but he may be relocated to the Turtle Pond to join the Red Raven, Tancred Desmire, the Empress of Round Mountain and one of Baba Yaga's daughters.

Sovereign Court 4/5 Venture-Lieutenant, Netherlands—Leiden aka Ascalaphus

1 person marked this as a favorite.
Bob Jonquet wrote:
Paul Jackson wrote:
And I will do everything I can to kill him
As long as it doesn’t disrupt the scenario experience for other players, that’s fine. If the scenario plot involves you not killing him, don’t do it just because he happens to be within reach.

That might be justified if you're playing at some season 3 table where we're not supposed to know yet who we're dealing with. But after

Assault on Absalom:

where he worked together with Thurl to unleash demons on a city with 300.000 civilians, just because he wants to make the Decemvirate look bad

... we're a bit past the point where he's just an interesting recurring villain. We're closer to war criminal/arch enemy now.

Bob Jonquet wrote:

This was a problem at some tables the last time he made an appearance. Some players, despite the in game warnings from members of the Society, took it upon themselves to try and kill him. It was a disruption to the story. Remember, the author and the developers spent a lot of time creating an interesting story for us to experience. Don’t let your preconceived prejudices interfere with that experience.

It is interesting to hear the wide swath of differing opinions on Torch and the Decemvirate.

At some point it's not preconceived prejudice. It's experience with what he's done before.

At the end of the PFS1 storyline, the GM (PFS leadership) can no longer say "don't touch my pet NPC, I'm saving him for later". Later is now.

Paizo Employee 5/5 Organized Play Lead Developer

1 person marked this as a favorite.

Yuuuup, this Passing the Torch series should be fuuuuuun.

Silver Crusade 5/5 ⦵⦵ Venture-Captain, Germany—Bavaria

1 person marked this as a favorite.
John Compton wrote:
Yuuuup, this Passing the Torch series should be fuuuuuun.

I am intrigued, sounds like a target rich environment ^^

4/5

The only reason my Scarab Sage paladin/magus was willing to work with Torch in Salvation of the Sages was because I felt the plot of the scenario made it too dangerous to not have him where I could keep an eye on him under the circumstances. I was fully prepared to put him on the receiving end of a smiting spellstrike.

Shadow Lodge 5/5

2 people marked this as a favorite.

Bah, as if the smite would work.

3/5 Venture-Agent, Massachusetts—Boston Metro aka MadScientistWorking

Paul Jackson wrote:
Adam Yakaboski wrote:

the Decimverate as a bunch of genocidal maniacs

I think I may have missed a recent scenario. I agree that they're often portrayed as evil and incompetent, but I missed genocidal.

Could you please point me at the scenario(s) where that comes to light? Or PM me if you don't want to make that public.

Spoiler:
Eyes of the Ten really didn't creep you out did it? Taking over an entire civilization single handedly starts teetering into genocide territory.
Silver Crusade 5/5

Adam Yakaboski wrote:


** spoiler omitted **

Fair enough. Yeah, they creeped me out. But not to the point of describing them as genocidal. But yeah, I see where you're coming from

Scarab Sages 3/5 Venture-Agent, Nebraska—Bellevue aka JohannVonUlm

John Compton wrote:

Product pages are in the web team's queue. Here's the basics of what's coming up.

May
Pathfinder Society Scenario #10–20: Countdown to Round Mountain (Tier 7–11)
Pathfinder Society Scenario #10–21: Slaver's End (Tier 5–9)

June
Pathfinder Society Scenario #10–22: Passing the Torch, Part 1: Who Wears the Mask (Tier 12–18)

July
Pathfinder Society Scenario #10–23: Passing the Torch, Part 2: Who Speaks for the Ten (Tier 12–18)

So it looks like the high tier characters get two new scenarios to cap off season 10 and PF1. But lower sub-tiers (anything under 12) sees no new content (and more pointedly, no season-cap scenario) during the last two months of season 10?

Is that the final list of content for PF1? Is there any kind of multi-table (or better yet, multi-tier single table) special to provide some kind of story cap for characters who won't pass into second edition and yet won't be able to play a tier 12+ scenario?

Asking for players (like myself) who haven't played often enough, or long enough to have a tier 12 character.

Grand Lodge 5/5 Regional Venture-Coordinator, Eastern Eurasia-Africa

1 person marked this as a favorite.
John Brinkman wrote:
John Compton wrote:

Product pages are in the web team's queue. Here's the basics of what's coming up.

May
Pathfinder Society Scenario #10–20: Countdown to Round Mountain (Tier 7–11)
Pathfinder Society Scenario #10–21: Slaver's End (Tier 5–9)

June
Pathfinder Society Scenario #10–22: Passing the Torch, Part 1: Who Wears the Mask (Tier 12–18)

July
Pathfinder Society Scenario #10–23: Passing the Torch, Part 2: Who Speaks for the Ten (Tier 12–18)

So it looks like the high tier characters get two new scenarios to cap off season 10 and PF1. But lower sub-tiers (anything under 12) sees no new content (and more pointedly, no season-cap scenario) during the last two months of season 10?

Is that the final list of content for PF1? Is there any kind of multi-table (or better yet, multi-tier single table) special to provide some kind of story cap for characters who won't pass into second edition and yet won't be able to play a tier 12+ scenario?

Asking for players (like myself) who haven't played often enough, or long enough to have a tier 12 character.

August

Pathfinder Society Special #10-98: Siege of Gallowspire (Tier 5-16, Brian Duckwitz)

2/5

Pathfinder Lost Omens, Rulebook Subscriber
Auke Teeninga wrote:


August
Pathfinder Society Special #10-98: Siege of Gallowspire (Tier 5-16, Brian Duckwitz)

Is this the infamous "grinder," and it's confirmed that it will go all the way to level 16?

Grand Lodge 5/5 Regional Venture-Coordinator, Eastern Eurasia-Africa

pjrogers wrote:
Auke Teeninga wrote:


August
Pathfinder Society Special #10-98: Siege of Gallowspire (Tier 5-16, Brian Duckwitz)
Is this the infamous "grinder," and it's confirmed that it will go all the way to level 16?

Well, AFAIK due to negative feedback on some of the early ideas John voiced during the podcast they rethought the "grinder" aspect and it's now more of a "finale".

up to 16 is confirmed.

(Also it will be run from PaizoCon to GenCon with OPC approval and after GenCon it will require RVC approval instead.)

3/5 Venture-Agent, Massachusetts—Boston Metro aka MadScientistWorking

Lau Bannenberg wrote:
Bob Jonquet wrote:
Paul Jackson wrote:
And I will do everything I can to kill him
As long as it doesn’t disrupt the scenario experience for other players, that’s fine. If the scenario plot involves you not killing him, don’t do it just because he happens to be within reach.

That might be justified if you're playing at some season 3 table where we're not supposed to know yet who we're dealing with. But after

** spoiler omitted **

... we're a bit past the point where he's just an interesting recurring villain. We're closer to war criminal/arch enemy now.

Wait wasn't the Pathfinder Society partially culpable for that by committing their own war crime or at least getting mucked up in one?

Shadow Lodge 5/5

Torch wasn’t really involved in that anyway. Thurl took over everything for the most part.

5/5 ⦵⦵⦵

2 people marked this as a favorite.
TOZ wrote:
Torch wasn’t really involved in that anyway. Thurl took over everything for the most part.

Look, you formed a shadowy group with a good goal in mind and it got out of your control and some murders happened... okay sure, that can happen to anyone. Once.

But lets try it again, AND we'll team up with some demon guy and someone that took his island of dr. Moreau roadshow into the abyss? That's either evil or incompetence on a cosmic level

Paizo Employee 5/5 Organized Play Lead Developer

7 people marked this as a favorite.
Auke Teeninga wrote:

Well, AFAIK due to negative feedback on some of the early ideas John voiced during the podcast they rethought the "grinder" aspect and it's now more of a "finale".

up to 16 is confirmed.

(Also it will be run from PaizoCon to GenCon with OPC approval and after GenCon it will require RVC approval instead.)

This is all accurate. #10-98 (Tier 5–16) still packs a punch, but we dialed back the difficulty to better match participants' expectations and interests. You'll find two difficulty levels: "Soldier," which is the tough-but-fair base level, and "Champion," which is considerably tougher and roughly in line with prior scenarios' hard mode options. The story content differs somewhat between these two experiences.

5/5

John Compton wrote:
Auke Teeninga wrote:

Well, AFAIK due to negative feedback on some of the early ideas John voiced during the podcast they rethought the "grinder" aspect and it's now more of a "finale".

up to 16 is confirmed.

(Also it will be run from PaizoCon to GenCon with OPC approval and after GenCon it will require RVC approval instead.)

This is all accurate. #10-98 (Tier 5–16) still packs a punch, but we dialed back the difficulty to better match participants' expectations and interests. You'll find two difficulty levels: "Soldier," which is the tough-but-fair base level, and "Champion," which is considerably tougher and roughly in line with prior scenarios' hard mode options. The story content differs somewhat between these two experiences.

Why can I only favourite this post once?

4/5 Venture-Agent, Maryland— Baltimore aka Corran Horn

I definitely have some characters that want to put out that Torch!

Liberty's Edge 3/5 Venture-Captain, Nebraska—Omaha

Round Mountain? Please tell me we get to go dragon hunting?

Grand Lodge 2/5

Tier 12-18 !? That means I get to play my first character again. This sounds like a good reason to come out of retirement.
Alas, I'll probably be the one running this.

Grand Lodge 5/5

4 people marked this as a favorite.

Ok, I can see it now, the conclusion of the last Torch scenario...

Once the Zone of Truth is cast, Grand Master Torch begins speaking from across a small table in an interrogation room in the Grand Lodge: "Enjoy it. Take this time to say everything you want say to me now, because you don't have much more time left for this."

PCs: "What?"

Torch: "This. Tell me I'm everything you despise. That I'm the personification of evil. That I'm " as he glances at any paladins or hellknights present, "responsible for the breakdown of the fabric of society and world order. I'm a one-man genocide. Say everything you want to say to me now. Because you don't have long."

PCs: "Are you paying attention here? Or, are you delusional? You have broken every information embargo in the Inner Sea. We have enough evidence to put you away for several consecutive life sentences. You're gonna spend the next years of your life going between a cell to a courtroom, and that is before you even start serving your time. I don't think you fully appreciate the seriousness of your situation."

The Grand Master: "Trust me. I fully appreciate the seriousness of my situation. But I promise you. I won't spend a single second in a courtroom."

PCs: "You are delusional!"

GMT: "I like you kids. All of you..." then glancing at one of the PCs, "or maybe not. But I understand you. I was there once too, where you are now. A fresh faced young Pathfinder, looking to make a mark in the world, and unaware of how things actually work. So let me tell you what is gonna happen next. This way you can prepare yourself for it."

PCs: "OK..."

Torch: "Soon there is gonna be a knock on that door and you will be called outside. In the hall, there will be a Pathfinder who outranks you. First, they will complement you on the fine job you have done, and tell you that you are making the world safer place, that you are going to receive boons, treasure, access to Prestige Points and an XP. Then, they are going to tell you that I am to be released. You're gonna protest. You'll probably threaten to resign from the Society. But in the end, I will be released. The reason I will be released is the same reason you think I'll be convicted. Yes, I do rub shoulders with some of the most vile creatures in existence today. But some of those creatures, are the enemies of your enemies. Some of them have things 'the Powers That Be' want. While the biggest information dealer in all the Planes is your boss, The Ten. They deal with more information and merchandise in a day than I do in a year and sometimes it is embarrassing to have their fingerprints on the stuff, sometimes they need a freelancer like me to do stuff they can't be seen doing. Dealing with the creatures they don't want to be seen dealing with. So? You call me evil, but unfortunately for you, I am a necessary evil. Pleasure doing business with you kids."

And with Detect Thoughts going, the PCs will hear his next few thoughts: Most people are happy just to get out of jail. Me? I expect to be paid to leave it. But I am not a fool. I know that just because they need me today, that doesn't mean they wouldn't make me the scapegoat tomorrow. It's happened before, it'll happen again. But not today. Soon, I will be back doing what I do best.

Silver Crusade 5/5

The End Times Party wrote:
Ok, I can see it now, the conclusion of the last Torch scenario...

That is pretty much exactly what I fear will happen.

If it does, I'll TRY to not just kill him outright. I really will.

But if I'm playing with my L18 formerly Shadow Lodge character I'll almost certainly fail and he'll be Cat food (literally).

Silver Crusade 5/5

1 person marked this as a favorite.

We both know that death is just a status condition at these levels.

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